gstreamer/samples/MP3LaunchParse.cs
2009-04-07 09:45:54 +02:00

70 lines
1.2 KiB
C#

//
// Authors
// Khaled Mohammed (khaled.mohammed@gmail.com)
//
// (C) 2006
//
using System;
using Gst;
public class MP3LaunchParse
{
static void EventLoop (Element pipe)
{
Bus bus = pipe.Bus;
Message message = null;
while(true) {
message = bus.Poll(MessageType.Any, -1);
if(message == null) {
Console.Error.WriteLine("Message is null!!!");
System.Application.Exit();
}
switch(message.Type)
{
case MessageType.Eos:
message.Dispose();
return;
case MessageType.Warning:
case MessageType.Error:
message.Dispose();
return;
default:
message.Dispose();
break;
}
}
}
public static void Main(string [] args)
{
Application.Init();
if(args.Length != 1) {
Console.Error.WriteLine("usage: mono mp3launchparse.exe <mp3 file>\n", args[0]);
return;
}
Element bin = (Element) Parse.Launch("filesrc name=my_filesrc ! mad ! osssink", &error);
if(!bin) {
Console.Error.WriteLine("Parse error");
Application.Exit();
}
Bin b = (Bin) bin;
Element filesrc = b.GetByName("my_filesrc");
filesrc.SetProperty("location", args[0]);
bin.SetState(State.Playing);
EventLoop(bin);
bin.SetState(State.Null);
return;
}
}