gstreamer/gst-libs/gst/vaapi/gstvaapitexture_egl.h
Gwenole Beauchesne 23c489d8ee egl: add texture abstraction.
Add GstVaapiTextureEGL abstraction that can create its own GL texture,
or import a foreign allocated one, while still allowing updates from a
VA surface.
2015-02-24 15:20:03 +01:00

40 lines
1.3 KiB
C

/*
* gstvaapitexture_egl.h - VA/EGL texture abstraction
*
* Copyright (C) 2014 Intel Corporation
* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#ifndef GST_VAAPI_TEXTURE_EGL_H
#define GST_VAAPI_TEXTURE_EGL_H
#include <gst/vaapi/gstvaapitexture.h>
G_BEGIN_DECLS
GstVaapiTexture *
gst_vaapi_texture_egl_new (GstVaapiDisplay * display, guint target,
guint format, guint width, guint height);
GstVaapiTexture *
gst_vaapi_texture_egl_new_wrapped (GstVaapiDisplay * display, guint id,
guint target, guint format, guint width, guint height);
G_END_DECLS
#endif /* GST_VAAPI_TEXTURE_EGL_H */