mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-08 18:39:54 +00:00
2886 lines
79 KiB
C
2886 lines
79 KiB
C
/* GStreamer
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* Copyright (C) 2012 Roland Krikava <info@bluedigits.com>
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* Copyright (C) 2010-2011 David Hoyt <dhoyt@hoytsoft.org>
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* Copyright (C) 2010 Andoni Morales <ylatuya@gmail.com>
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* Copyright (C) 2012 Sebastian Dröge <sebastian.droege@collabora.co.uk>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "d3dvideosink.h"
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#include "d3dhelpers.h"
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#include "gstd3d9overlay.h"
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#include <stdio.h>
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typedef enum
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{
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WINDOW_VISIBILITY_FULL = 1,
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WINDOW_VISIBILITY_PARTIAL = 2,
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WINDOW_VISIBILITY_HIDDEN = 3,
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WINDOW_VISIBILITY_ERROR = 4
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} WindowHandleVisibility;
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/* FWD DECLS */
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static gboolean d3d_hidden_window_thread (GstD3DVideoSinkClass * klass);
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static gboolean d3d_window_wndproc_set (GstD3DVideoSink * sink);
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static void d3d_window_wndproc_unset (GstD3DVideoSink * sink);
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static gboolean d3d_init_swap_chain (GstD3DVideoSink * sink, HWND hWnd);
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static gboolean d3d_release_swap_chain (GstD3DVideoSink * sink);
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static gboolean d3d_resize_swap_chain (GstD3DVideoSink * sink);
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static gboolean d3d_present_swap_chain (GstD3DVideoSink * sink);
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static gboolean d3d_copy_buffer (GstD3DVideoSink * sink,
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GstBuffer * from, GstBuffer * to);
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static gboolean d3d_stretch_and_copy (GstD3DVideoSink * sink,
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LPDIRECT3DSURFACE9 back_buffer);
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static HWND d3d_create_internal_window (GstD3DVideoSink * sink);
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static void d3d_class_notify_device_lost (GstD3DVideoSink * sink);
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static void d3d_class_display_device_destroy (GstD3DVideoSinkClass * klass);
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static gboolean d3d_class_display_device_create (GstD3DVideoSinkClass * klass,
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UINT adapter);
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static void d3d_class_hidden_window_message_queue (gpointer data,
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gpointer user_data);
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static LRESULT APIENTRY d3d_wnd_proc_internal (HWND hWnd, UINT message,
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WPARAM wParam, LPARAM lParam);
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static LRESULT APIENTRY d3d_wnd_proc (HWND hWnd, UINT message, WPARAM wParam,
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LPARAM lParam);
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GST_DEBUG_CATEGORY_EXTERN (gst_d3dvideosink_debug);
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#define GST_CAT_DEFAULT gst_d3dvideosink_debug
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static gint WM_D3DVIDEO_NOTIFY_DEVICE_LOST = 0;
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#define IDT_DEVICE_RESET_TIMER 0
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#define WM_QUIT_THREAD WM_USER+0
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typedef struct
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{
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gint window_message_id;
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guint create_count;
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} GstD3DVideoSinkEvent;
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/* Helpers */
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#define ERROR_CHECK_HR(hr) \
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if(hr != S_OK) { \
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const gchar * str_err=NULL, *t1=NULL; \
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gchar tmp[128]=""; \
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switch(hr)
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#define CASE_HR_ERR(hr_err) \
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case hr_err: str_err = #hr_err; break;
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#define CASE_HR_DBG_ERR_END(sink, gst_err_msg, level) \
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default: \
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t1=gst_err_msg; \
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sprintf(tmp, "HR-SEV:%u HR-FAC:%u HR-CODE:%u", (guint)HRESULT_SEVERITY(hr), (guint)HRESULT_FACILITY(hr), (guint)HRESULT_CODE(hr)); \
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str_err = tmp; \
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} /* end switch */ \
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GST_CAT_LEVEL_LOG(GST_CAT_DEFAULT, level, sink, "%s HRESULT: %s", t1?t1:"", str_err);
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#define CASE_HR_ERR_END(sink, gst_err_msg) \
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CASE_HR_DBG_ERR_END(sink, gst_err_msg, GST_LEVEL_ERROR)
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#define CASE_HR_DBG_END(sink, gst_err_msg) \
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CASE_HR_DBG_ERR_END(sink, gst_err_msg, GST_LEVEL_DEBUG)
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#define CHECK_REF_COUNT(klass, sink, goto_label) \
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if(!klass->d3d.refs) { \
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GST_ERROR_OBJECT(sink, "Direct3D object ref count = 0"); \
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goto goto_label; \
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}
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#define CHECK_D3D_DEVICE(klass, sink, goto_label) \
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if(!klass->d3d.d3d || !klass->d3d.device.d3d_device) { \
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GST_ERROR_OBJECT(sink, "Direct3D device or object does not exist"); \
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goto goto_label; \
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}
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#define CHECK_D3D_SWAPCHAIN(sink, goto_label) \
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if(!sink->d3d.swapchain) { \
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GST_ERROR_OBJECT(sink, "Direct3D swap chain does not exist"); \
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goto goto_label; \
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}
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#define CHECK_D3D_SURFACE(sink, goto_label) \
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if(!sink->d3d.surface) { \
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GST_ERROR_OBJECT(sink, "NULL D3D offscreen surface"); \
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goto goto_label; \
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}
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#define CHECK_WINDOW_HANDLE(sink, goto_label, is_error) \
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if(!sink->d3d.window_handle) { \
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GST_CAT_LEVEL_LOG(GST_CAT_DEFAULT, \
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(is_error?GST_LEVEL_ERROR:GST_LEVEL_DEBUG), \
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sink, "No window handle is set"); \
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goto goto_label; \
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}
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#ifndef D3DFMT_YV12
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#define D3DFMT_YV12 MAKEFOURCC ('Y', 'V', '1', '2')
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#endif
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#ifndef D3DFMT_NV12
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#define D3DFMT_NV12 MAKEFOURCC ('N', 'V', '1', '2')
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#endif
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/* FORMATS */
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#define CASE(x) case x: return #x;
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static const gchar *
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d3d_format_to_string (D3DFORMAT format)
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{
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/* Self defined up above */
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if (format == D3DFMT_YV12)
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return "D3DFMT_YV12";
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else if (format == D3DFMT_NV12)
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return "D3DFMT_NV12";
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switch (format) {
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/* From D3D enum */
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CASE (D3DFMT_UNKNOWN);
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CASE (D3DFMT_X8R8G8B8);
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CASE (D3DFMT_YUY2);
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CASE (D3DFMT_A8R8G8B8);
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CASE (D3DFMT_UYVY);
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CASE (D3DFMT_R8G8B8);
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CASE (D3DFMT_R5G6B5);
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CASE (D3DFMT_X1R5G5B5);
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CASE (D3DFMT_A1R5G5B5);
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CASE (D3DFMT_A4R4G4B4);
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CASE (D3DFMT_R3G3B2);
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CASE (D3DFMT_A8);
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CASE (D3DFMT_A8R3G3B2);
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CASE (D3DFMT_X4R4G4B4);
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CASE (D3DFMT_A2B10G10R10);
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CASE (D3DFMT_A8B8G8R8);
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CASE (D3DFMT_X8B8G8R8);
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CASE (D3DFMT_G16R16);
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CASE (D3DFMT_A2R10G10B10);
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CASE (D3DFMT_A16B16G16R16);
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CASE (D3DFMT_A8P8);
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CASE (D3DFMT_P8);
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CASE (D3DFMT_L8);
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CASE (D3DFMT_A8L8);
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CASE (D3DFMT_A4L4);
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CASE (D3DFMT_V8U8);
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CASE (D3DFMT_L6V5U5);
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CASE (D3DFMT_X8L8V8U8);
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CASE (D3DFMT_Q8W8V8U8);
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CASE (D3DFMT_V16U16);
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CASE (D3DFMT_A2W10V10U10);
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CASE (D3DFMT_DXT1);
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CASE (D3DFMT_DXT2);
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CASE (D3DFMT_DXT3);
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CASE (D3DFMT_DXT4);
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CASE (D3DFMT_DXT5);
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CASE (D3DFMT_MULTI2_ARGB8);
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CASE (D3DFMT_G8R8_G8B8);
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CASE (D3DFMT_R8G8_B8G8);
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CASE (D3DFMT_D16_LOCKABLE);
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CASE (D3DFMT_D32);
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CASE (D3DFMT_D15S1);
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CASE (D3DFMT_D24S8);
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CASE (D3DFMT_D24X8);
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CASE (D3DFMT_D24X4S4);
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CASE (D3DFMT_D16);
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CASE (D3DFMT_L16);
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CASE (D3DFMT_D32F_LOCKABLE);
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CASE (D3DFMT_D24FS8);
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CASE (D3DFMT_VERTEXDATA);
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CASE (D3DFMT_INDEX16);
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CASE (D3DFMT_INDEX32);
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CASE (D3DFMT_Q16W16V16U16);
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CASE (D3DFMT_R16F);
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CASE (D3DFMT_G16R16F);
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CASE (D3DFMT_A16B16G16R16F);
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CASE (D3DFMT_R32F);
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CASE (D3DFMT_G32R32F);
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CASE (D3DFMT_A32B32G32R32F);
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CASE (D3DFMT_CxV8U8);
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CASE (D3DFMT_FORCE_DWORD);
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default:
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break;
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}
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return "UNKNOWN";
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}
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#undef CASE
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static const struct
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{
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GstVideoFormat gst_format;
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D3DFORMAT d3d_format;
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} gst_d3d_format_map[] = {
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{
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GST_VIDEO_FORMAT_BGRx, D3DFMT_X8R8G8B8}, {
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GST_VIDEO_FORMAT_RGBx, D3DFMT_X8B8G8R8}, {
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GST_VIDEO_FORMAT_BGRA, D3DFMT_A8R8G8B8}, {
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GST_VIDEO_FORMAT_RGBA, D3DFMT_A8B8G8R8}, {
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GST_VIDEO_FORMAT_BGR, D3DFMT_R8G8B8}, {
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GST_VIDEO_FORMAT_RGB16, D3DFMT_R5G6B5}, {
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GST_VIDEO_FORMAT_RGB15, D3DFMT_X1R5G5B5}, {
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GST_VIDEO_FORMAT_I420, D3DFMT_YV12}, {
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GST_VIDEO_FORMAT_YV12, D3DFMT_YV12}, {
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GST_VIDEO_FORMAT_NV12, D3DFMT_NV12}, {
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GST_VIDEO_FORMAT_YUY2, D3DFMT_YUY2}, {
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GST_VIDEO_FORMAT_UYVY, D3DFMT_UYVY}
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};
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static D3DFORMAT
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gst_video_format_to_d3d_format (GstVideoFormat format)
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{
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gint i;
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for (i = 0; i < G_N_ELEMENTS (gst_d3d_format_map); i++)
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if (gst_d3d_format_map[i].gst_format == format)
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return gst_d3d_format_map[i].d3d_format;
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return D3DFMT_UNKNOWN;
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}
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static gboolean
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gst_video_d3d_format_check (GstD3DVideoSinkClass * klass, D3DFORMAT fmt)
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{
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HRESULT hr;
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gboolean ret = FALSE;
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LOCK_CLASS (NULL, klass);
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CHECK_REF_COUNT (klass, NULL, end);
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hr = IDirect3D9_CheckDeviceFormat (klass->d3d.d3d,
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klass->d3d.device.adapter,
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D3DDEVTYPE_HAL, klass->d3d.device.format, 0, D3DRTYPE_SURFACE, fmt);
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if (hr == D3D_OK) {
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/* test whether device can perform color-conversion
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* from that format to target format
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*/
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hr = IDirect3D9_CheckDeviceFormatConversion (klass->d3d.d3d,
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klass->d3d.device.adapter,
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D3DDEVTYPE_HAL, fmt, klass->d3d.device.format);
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if (hr == D3D_OK)
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ret = TRUE;
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}
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GST_DEBUG ("Checking: %s - %s", d3d_format_to_string (fmt),
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ret ? "TRUE" : "FALSE");
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end:
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UNLOCK_CLASS (NULL, klass);
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return ret;
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}
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static gboolean
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gst_video_query_d3d_format (GstD3DVideoSinkClass * klass, D3DFORMAT d3dformat)
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{
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gboolean ret = FALSE;
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LOCK_CLASS (NULL, klass);
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CHECK_REF_COUNT (klass, NULL, end);
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/* If it's the display adapter format we don't need to probe */
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if (d3dformat == klass->d3d.device.format) {
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ret = TRUE;
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goto end;
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}
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ret = gst_video_d3d_format_check (klass, d3dformat);
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end:
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UNLOCK_CLASS (NULL, klass);
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return ret;
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}
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typedef struct
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{
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GstVideoFormat fmt;
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D3DFORMAT d3d_fmt;
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gboolean display;
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} D3DFormatComp;
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static void
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d3d_format_comp_free (D3DFormatComp * comp)
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{
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g_slice_free (D3DFormatComp, comp);
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}
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static gint
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d3d_format_comp_rate (const D3DFormatComp * comp)
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{
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gint points = 0;
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const GstVideoFormatInfo *info;
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info = gst_video_format_get_info (comp->fmt);
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if (comp->display)
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points += 10;
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if (GST_VIDEO_FORMAT_INFO_IS_YUV (info))
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points += 5;
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else if (GST_VIDEO_FORMAT_INFO_IS_RGB (info)) {
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guint i, bit_depth = 0;
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for (i = 0; i < GST_VIDEO_FORMAT_INFO_N_COMPONENTS (info); i++)
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bit_depth += GST_VIDEO_FORMAT_INFO_DEPTH (info, i);
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if (bit_depth >= 24)
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points += 1;
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}
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return points;
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}
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static gint
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d3d_format_comp_compare (gconstpointer a, gconstpointer b)
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{
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gint ptsa = 0, ptsb = 0;
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ptsa = d3d_format_comp_rate ((const D3DFormatComp *) a);
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ptsb = d3d_format_comp_rate ((const D3DFormatComp *) b);
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if (ptsa < ptsb)
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return -1;
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else if (ptsa == ptsb)
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return 0;
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else
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return 1;
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}
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#define GST_D3D_SURFACE_MEMORY_NAME "D3DSurface"
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typedef struct
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{
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GstMemory mem;
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GstD3DVideoSink *sink;
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GMutex lock;
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gint map_count;
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LPDIRECT3DSURFACE9 surface;
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D3DLOCKED_RECT lr;
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gint x, y, width, height;
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} GstD3DSurfaceMemory;
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static GstMemory *
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gst_d3d_surface_memory_allocator_alloc (GstAllocator * allocator, gsize size,
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GstAllocationParams * params)
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{
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g_assert_not_reached ();
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return NULL;
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}
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|
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static void
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gst_d3d_surface_memory_allocator_free (GstAllocator * allocator,
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GstMemory * mem)
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{
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GstD3DSurfaceMemory *dmem = (GstD3DSurfaceMemory *) mem;
|
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|
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/* If this is a sub-memory, do nothing */
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if (mem->parent)
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return;
|
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|
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if (dmem->lr.pBits)
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g_warning ("d3dvideosink: Freeing memory that is still mapped");
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|
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IDirect3DSurface9_Release (dmem->surface);
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gst_object_unref (dmem->sink);
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g_mutex_clear (&dmem->lock);
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g_slice_free (GstD3DSurfaceMemory, dmem);
|
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}
|
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|
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static gpointer
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gst_d3d_surface_memory_map (GstMemory * mem, gsize maxsize, GstMapFlags flags)
|
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{
|
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GstD3DSurfaceMemory *parent;
|
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gpointer ret = NULL;
|
|
|
|
/* find the real parent */
|
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if ((parent = (GstD3DSurfaceMemory *) mem->parent) == NULL)
|
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parent = (GstD3DSurfaceMemory *) mem;
|
|
|
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g_mutex_lock (&parent->lock);
|
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if (!parent->map_count
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&& IDirect3DSurface9_LockRect (parent->surface, &parent->lr, NULL,
|
|
0) != D3D_OK) {
|
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ret = NULL;
|
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goto done;
|
|
}
|
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|
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ret = parent->lr.pBits;
|
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parent->map_count++;
|
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|
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done:
|
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g_mutex_unlock (&parent->lock);
|
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|
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return ret;
|
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}
|
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|
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static void
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gst_d3d_surface_memory_unmap (GstMemory * mem)
|
|
{
|
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GstD3DSurfaceMemory *parent;
|
|
|
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/* find the real parent */
|
|
if ((parent = (GstD3DSurfaceMemory *) mem->parent) == NULL)
|
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parent = (GstD3DSurfaceMemory *) mem;
|
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|
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g_mutex_lock (&parent->lock);
|
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parent->map_count--;
|
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if (parent->map_count == 0) {
|
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IDirect3DSurface9_UnlockRect (parent->surface);
|
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memset (&parent->lr, 0, sizeof (parent->lr));
|
|
}
|
|
|
|
g_mutex_unlock (&parent->lock);
|
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}
|
|
|
|
static GstMemory *
|
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gst_d3d_surface_memory_share (GstMemory * mem, gssize offset, gssize size)
|
|
{
|
|
GstD3DSurfaceMemory *sub;
|
|
GstD3DSurfaceMemory *parent;
|
|
|
|
/* find the real parent */
|
|
if ((parent = (GstD3DSurfaceMemory *) mem->parent) == NULL)
|
|
parent = (GstD3DSurfaceMemory *) mem;
|
|
|
|
if (size == -1)
|
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size = mem->size - offset;
|
|
|
|
sub = g_slice_new0 (GstD3DSurfaceMemory);
|
|
/* the shared memory is always readonly */
|
|
gst_memory_init (GST_MEMORY_CAST (sub), GST_MINI_OBJECT_FLAGS (parent) |
|
|
GST_MINI_OBJECT_FLAG_LOCK_READONLY, mem->allocator,
|
|
GST_MEMORY_CAST (parent), mem->maxsize, mem->align, mem->offset + offset,
|
|
size);
|
|
|
|
return GST_MEMORY_CAST (sub);
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
GstAllocator parent;
|
|
} GstD3DSurfaceMemoryAllocator;
|
|
|
|
typedef struct
|
|
{
|
|
GstAllocatorClass parent_class;
|
|
} GstD3DSurfaceMemoryAllocatorClass;
|
|
|
|
GType gst_d3d_surface_memory_allocator_get_type (void);
|
|
G_DEFINE_TYPE (GstD3DSurfaceMemoryAllocator, gst_d3d_surface_memory_allocator,
|
|
GST_TYPE_ALLOCATOR);
|
|
|
|
#define GST_TYPE_D3D_SURFACE_MEMORY_ALLOCATOR (gst_d3d_surface_memory_allocator_get_type())
|
|
#define GST_IS_D3D_SURFACE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_D3D_SURFACE_MEMORY_ALLOCATOR))
|
|
|
|
static void
|
|
gst_d3d_surface_memory_allocator_class_init (GstD3DSurfaceMemoryAllocatorClass *
|
|
klass)
|
|
{
|
|
GstAllocatorClass *allocator_class;
|
|
|
|
allocator_class = (GstAllocatorClass *) klass;
|
|
|
|
allocator_class->alloc = gst_d3d_surface_memory_allocator_alloc;
|
|
allocator_class->free = gst_d3d_surface_memory_allocator_free;
|
|
}
|
|
|
|
static void
|
|
gst_d3d_surface_memory_allocator_init (GstD3DSurfaceMemoryAllocator * allocator)
|
|
{
|
|
GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
|
|
|
|
alloc->mem_type = GST_D3D_SURFACE_MEMORY_NAME;
|
|
alloc->mem_map = gst_d3d_surface_memory_map;
|
|
alloc->mem_unmap = gst_d3d_surface_memory_unmap;
|
|
alloc->mem_share = gst_d3d_surface_memory_share;
|
|
/* fallback copy */
|
|
|
|
GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
|
|
}
|
|
|
|
G_DEFINE_TYPE (GstD3DSurfaceBufferPool, gst_d3dsurface_buffer_pool,
|
|
GST_TYPE_VIDEO_BUFFER_POOL);
|
|
|
|
GstBufferPool *
|
|
gst_d3dsurface_buffer_pool_new (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DSurfaceBufferPool *pool;
|
|
|
|
pool = g_object_new (GST_TYPE_D3DSURFACE_BUFFER_POOL, NULL);
|
|
gst_object_ref_sink (pool);
|
|
pool->sink = gst_object_ref (sink);
|
|
|
|
GST_LOG_OBJECT (pool, "new buffer pool %p", pool);
|
|
|
|
return GST_BUFFER_POOL_CAST (pool);
|
|
}
|
|
|
|
static void
|
|
gst_d3dsurface_buffer_pool_finalize (GObject * object)
|
|
{
|
|
GstD3DSurfaceBufferPool *pool = GST_D3DSURFACE_BUFFER_POOL_CAST (object);
|
|
|
|
GST_LOG_OBJECT (pool, "finalize buffer pool %p", pool);
|
|
|
|
gst_object_unref (pool->sink);
|
|
if (pool->allocator)
|
|
gst_object_unref (pool->allocator);
|
|
|
|
G_OBJECT_CLASS (gst_d3dsurface_buffer_pool_parent_class)->finalize (object);
|
|
}
|
|
|
|
static const gchar **
|
|
gst_d3dsurface_buffer_pool_get_options (GstBufferPool * pool)
|
|
{
|
|
static const gchar *options[] = { GST_BUFFER_POOL_OPTION_VIDEO_META, NULL };
|
|
|
|
return options;
|
|
}
|
|
|
|
/* Calculate actual required buffer size from D3DLOCKED_RECT structure.
|
|
* Note that D3D could require larger Pitch value than minimum required one in theory.
|
|
* See also
|
|
* https://docs.microsoft.com/en-us/windows/desktop/direct3d9/width-vs--pitch */
|
|
static gboolean
|
|
d3d_calculate_buffer_size (GstVideoInfo * info, D3DLOCKED_RECT * lr,
|
|
gsize * offset, gint * stride, gsize * size)
|
|
{
|
|
switch (GST_VIDEO_INFO_FORMAT (info)) {
|
|
case GST_VIDEO_FORMAT_BGR:
|
|
case GST_VIDEO_FORMAT_BGRx:
|
|
case GST_VIDEO_FORMAT_RGBx:
|
|
case GST_VIDEO_FORMAT_BGRA:
|
|
case GST_VIDEO_FORMAT_RGBA:
|
|
case GST_VIDEO_FORMAT_RGB16:
|
|
case GST_VIDEO_FORMAT_RGB15:
|
|
case GST_VIDEO_FORMAT_YUY2:
|
|
case GST_VIDEO_FORMAT_UYVY:
|
|
offset[0] = 0;
|
|
stride[0] = lr->Pitch;
|
|
*size = lr->Pitch * GST_VIDEO_INFO_HEIGHT (info);
|
|
break;
|
|
case GST_VIDEO_FORMAT_I420:
|
|
case GST_VIDEO_FORMAT_YV12:
|
|
offset[0] = 0;
|
|
stride[0] = lr->Pitch;
|
|
if (GST_VIDEO_INFO_FORMAT (info) == GST_VIDEO_FORMAT_YV12) {
|
|
offset[1] =
|
|
offset[0] + stride[0] * GST_VIDEO_INFO_COMP_HEIGHT (info, 0);
|
|
stride[1] = lr->Pitch / 2;
|
|
offset[2] =
|
|
offset[1] + stride[1] * GST_VIDEO_INFO_COMP_HEIGHT (info, 1);
|
|
stride[2] = lr->Pitch / 2;
|
|
*size = offset[2] + stride[2] * GST_VIDEO_INFO_COMP_HEIGHT (info, 2);
|
|
} else {
|
|
offset[2] =
|
|
offset[0] + stride[0] * GST_VIDEO_INFO_COMP_HEIGHT (info, 0);
|
|
stride[2] = lr->Pitch / 2;
|
|
offset[1] =
|
|
offset[2] + stride[2] * GST_VIDEO_INFO_COMP_HEIGHT (info, 2);
|
|
stride[1] = lr->Pitch / 2;
|
|
*size = offset[1] + stride[1] * GST_VIDEO_INFO_COMP_HEIGHT (info, 1);
|
|
}
|
|
break;
|
|
case GST_VIDEO_FORMAT_NV12:
|
|
offset[0] = 0;
|
|
stride[0] = lr->Pitch;
|
|
offset[1] = offset[0] + stride[0] * GST_VIDEO_INFO_COMP_HEIGHT (info, 0);
|
|
stride[1] = lr->Pitch;
|
|
*size = offset[1] + stride[1] * GST_VIDEO_INFO_COMP_HEIGHT (info, 1);
|
|
break;
|
|
default:
|
|
return FALSE;
|
|
}
|
|
|
|
GST_LOG ("Calculated buffer size: %" G_GSIZE_FORMAT
|
|
" (%s %dx%d, Pitch %d)", *size,
|
|
gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (info)),
|
|
GST_VIDEO_INFO_WIDTH (info), GST_VIDEO_INFO_HEIGHT (info), lr->Pitch);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3dsurface_buffer_pool_set_config (GstBufferPool * bpool,
|
|
GstStructure * config)
|
|
{
|
|
GstD3DSurfaceBufferPool *pool = GST_D3DSURFACE_BUFFER_POOL_CAST (bpool);
|
|
GstD3DVideoSink *sink = pool->sink;
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
GstCaps *caps;
|
|
GstVideoInfo info;
|
|
LPDIRECT3DSURFACE9 surface;
|
|
D3DFORMAT d3dformat;
|
|
gint stride[GST_VIDEO_MAX_PLANES] = { 0, };
|
|
gsize offset[GST_VIDEO_MAX_PLANES] = { 0, };
|
|
D3DLOCKED_RECT lr;
|
|
HRESULT hr;
|
|
gsize size;
|
|
|
|
if (!gst_buffer_pool_config_get_params (config, &caps, NULL, NULL, NULL)
|
|
|| !caps) {
|
|
GST_ERROR_OBJECT (pool, "Buffer pool configuration without caps");
|
|
return FALSE;
|
|
}
|
|
|
|
/* now parse the caps from the config */
|
|
if (!gst_video_info_from_caps (&info, caps)) {
|
|
GST_ERROR_OBJECT (pool, "Failed to parse caps %" GST_PTR_FORMAT, caps);
|
|
return FALSE;
|
|
}
|
|
|
|
d3dformat = gst_video_format_to_d3d_format (GST_VIDEO_INFO_FORMAT (&info));
|
|
if (d3dformat == D3DFMT_UNKNOWN) {
|
|
GST_ERROR_OBJECT (pool, "Unsupported video format in caps %" GST_PTR_FORMAT,
|
|
caps);
|
|
return FALSE;
|
|
}
|
|
|
|
GST_LOG_OBJECT (pool, "%dx%d, caps %" GST_PTR_FORMAT, info.width, info.height,
|
|
caps);
|
|
|
|
/* Create a surface to get exact buffer size */
|
|
LOCK_CLASS (sink, klass);
|
|
CHECK_REF_COUNT (klass, sink, error);
|
|
CHECK_D3D_DEVICE (klass, sink, error);
|
|
hr = IDirect3DDevice9_CreateOffscreenPlainSurface (klass->d3d.
|
|
device.d3d_device, GST_VIDEO_INFO_WIDTH (&info),
|
|
GST_VIDEO_INFO_HEIGHT (&info), d3dformat, D3DPOOL_DEFAULT, &surface,
|
|
NULL);
|
|
UNLOCK_CLASS (sink, klass);
|
|
if (hr != D3D_OK) {
|
|
GST_ERROR_OBJECT (sink, "Failed to create D3D surface");
|
|
return FALSE;
|
|
}
|
|
|
|
IDirect3DSurface9_LockRect (surface, &lr, NULL, 0);
|
|
if (!lr.pBits) {
|
|
GST_ERROR_OBJECT (sink, "Failed to lock D3D surface");
|
|
IDirect3DSurface9_Release (surface);
|
|
return FALSE;
|
|
}
|
|
|
|
if (!d3d_calculate_buffer_size (&info, &lr, offset, stride, &size)) {
|
|
GST_ERROR_OBJECT (sink, "Failed to get buffer size");
|
|
IDirect3DSurface9_UnlockRect (surface);
|
|
IDirect3DSurface9_Release (surface);
|
|
return FALSE;
|
|
}
|
|
|
|
IDirect3DSurface9_UnlockRect (surface);
|
|
IDirect3DSurface9_Release (surface);
|
|
|
|
pool->info = info;
|
|
|
|
pool->add_metavideo =
|
|
gst_buffer_pool_config_has_option (config,
|
|
GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
|
|
if (pool->add_metavideo) {
|
|
pool->allocator =
|
|
g_object_new (GST_TYPE_D3D_SURFACE_MEMORY_ALLOCATOR, NULL);
|
|
gst_object_ref_sink (pool->allocator);
|
|
}
|
|
|
|
gst_buffer_pool_config_set_params (config, caps, size, 2, 0);
|
|
|
|
return GST_BUFFER_POOL_CLASS
|
|
(gst_d3dsurface_buffer_pool_parent_class)->set_config (bpool, config);
|
|
|
|
error:
|
|
UNLOCK_CLASS (sink, klass);
|
|
return FALSE;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_d3dsurface_buffer_pool_alloc_buffer (GstBufferPool * bpool,
|
|
GstBuffer ** buffer, GstBufferPoolAcquireParams * params)
|
|
{
|
|
GstD3DSurfaceBufferPool *pool = GST_D3DSURFACE_BUFFER_POOL_CAST (bpool);
|
|
GstD3DVideoSink *sink = pool->sink;
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
GstD3DSurfaceMemory *mem;
|
|
LPDIRECT3DSURFACE9 surface;
|
|
D3DFORMAT d3dformat;
|
|
gint stride[GST_VIDEO_MAX_PLANES] = { 0, };
|
|
gsize offset[GST_VIDEO_MAX_PLANES] = { 0, };
|
|
D3DLOCKED_RECT lr;
|
|
HRESULT hr;
|
|
gsize size = 0;
|
|
|
|
*buffer = NULL;
|
|
if (!pool->add_metavideo) {
|
|
GST_DEBUG_OBJECT (pool, "No video meta allowed, fallback alloc");
|
|
goto fallback;
|
|
}
|
|
|
|
d3dformat =
|
|
gst_video_format_to_d3d_format (GST_VIDEO_INFO_FORMAT (&pool->info));
|
|
LOCK_CLASS (sink, klass);
|
|
CHECK_REF_COUNT (klass, sink, error);
|
|
CHECK_D3D_DEVICE (klass, sink, error);
|
|
hr = IDirect3DDevice9_CreateOffscreenPlainSurface (klass->d3d.
|
|
device.d3d_device, GST_VIDEO_INFO_WIDTH (&pool->info),
|
|
GST_VIDEO_INFO_HEIGHT (&pool->info), d3dformat, D3DPOOL_DEFAULT, &surface,
|
|
NULL);
|
|
UNLOCK_CLASS (sink, klass);
|
|
if (hr != D3D_OK) {
|
|
GST_ERROR_OBJECT (sink, "Failed to create D3D surface");
|
|
goto fallback;
|
|
}
|
|
|
|
IDirect3DSurface9_LockRect (surface, &lr, NULL, 0);
|
|
if (!lr.pBits) {
|
|
GST_ERROR_OBJECT (sink, "Failed to lock D3D surface");
|
|
IDirect3DSurface9_Release (surface);
|
|
goto fallback;
|
|
}
|
|
|
|
if (!d3d_calculate_buffer_size (&pool->info, &lr, offset, stride, &size)) {
|
|
GST_ERROR_OBJECT (sink, "Failed to get buffer size");
|
|
IDirect3DSurface9_UnlockRect (surface);
|
|
IDirect3DSurface9_Release (surface);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
IDirect3DSurface9_UnlockRect (surface);
|
|
|
|
*buffer = gst_buffer_new ();
|
|
|
|
gst_buffer_add_video_meta_full (*buffer, GST_VIDEO_FRAME_FLAG_NONE,
|
|
GST_VIDEO_INFO_FORMAT (&pool->info), GST_VIDEO_INFO_WIDTH (&pool->info),
|
|
GST_VIDEO_INFO_HEIGHT (&pool->info),
|
|
GST_VIDEO_INFO_N_PLANES (&pool->info), offset, stride);
|
|
|
|
mem = g_slice_new0 (GstD3DSurfaceMemory);
|
|
gst_memory_init (GST_MEMORY_CAST (mem), 0, pool->allocator, NULL, size, 0, 0,
|
|
size);
|
|
|
|
mem->surface = surface;
|
|
mem->sink = gst_object_ref (sink);
|
|
mem->x = mem->y = 0;
|
|
mem->width = GST_VIDEO_INFO_WIDTH (&pool->info);
|
|
mem->height = GST_VIDEO_INFO_HEIGHT (&pool->info);
|
|
g_mutex_init (&mem->lock);
|
|
|
|
gst_buffer_append_memory (*buffer, GST_MEMORY_CAST (mem));
|
|
|
|
return GST_FLOW_OK;
|
|
|
|
fallback:
|
|
{
|
|
return
|
|
GST_BUFFER_POOL_CLASS
|
|
(gst_d3dsurface_buffer_pool_parent_class)->alloc_buffer (bpool, buffer,
|
|
params);
|
|
}
|
|
error:
|
|
UNLOCK_CLASS (sink, klass);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
static void
|
|
gst_d3dsurface_buffer_pool_class_init (GstD3DSurfaceBufferPoolClass * klass)
|
|
{
|
|
GObjectClass *gobject_class = (GObjectClass *) klass;
|
|
GstBufferPoolClass *gstbufferpool_class = (GstBufferPoolClass *) klass;
|
|
|
|
gobject_class->finalize = gst_d3dsurface_buffer_pool_finalize;
|
|
|
|
gstbufferpool_class->get_options = gst_d3dsurface_buffer_pool_get_options;
|
|
gstbufferpool_class->set_config = gst_d3dsurface_buffer_pool_set_config;
|
|
gstbufferpool_class->alloc_buffer = gst_d3dsurface_buffer_pool_alloc_buffer;
|
|
}
|
|
|
|
static void
|
|
gst_d3dsurface_buffer_pool_init (GstD3DSurfaceBufferPool * pool)
|
|
{
|
|
}
|
|
|
|
GstCaps *
|
|
d3d_supported_caps (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
GList *l;
|
|
GstCaps *caps = NULL;
|
|
GValue va = { 0, };
|
|
GValue v = { 0, };
|
|
|
|
g_return_val_if_fail (GST_IS_D3DVIDEOSINK (sink), NULL);
|
|
LOCK_SINK (sink);
|
|
|
|
if (sink->supported_caps) {
|
|
caps = gst_caps_ref (sink->supported_caps);
|
|
goto unlock;
|
|
}
|
|
|
|
LOCK_CLASS (sink, klass);
|
|
if (klass->d3d.refs == 0) {
|
|
UNLOCK_CLASS (sink, klass);
|
|
goto unlock;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (sink, "Supported Caps:");
|
|
|
|
g_value_init (&va, GST_TYPE_LIST);
|
|
g_value_init (&v, G_TYPE_STRING);
|
|
|
|
for (l = klass->d3d.supported_formats; l; l = g_list_next (l)) {
|
|
D3DFormatComp *comp = (D3DFormatComp *) l->data;
|
|
|
|
GST_DEBUG_OBJECT (sink, "%s -> %s %s",
|
|
gst_video_format_to_string (comp->fmt),
|
|
d3d_format_to_string (comp->d3d_fmt), comp->display ? "[display]" : "");
|
|
g_value_set_string (&v, gst_video_format_to_string (comp->fmt));
|
|
gst_value_list_append_value (&va, &v);
|
|
}
|
|
UNLOCK_CLASS (sink, klass);
|
|
|
|
caps =
|
|
gst_caps_make_writable (gst_pad_get_pad_template_caps (GST_VIDEO_SINK_PAD
|
|
(sink)));
|
|
|
|
gst_caps_set_value (caps, "format", &va);
|
|
g_value_unset (&v);
|
|
g_value_unset (&va);
|
|
|
|
sink->supported_caps = gst_caps_ref (caps);
|
|
|
|
#ifndef GST_DISABLE_GST_DEBUG
|
|
{
|
|
GST_DEBUG_OBJECT (sink, "Supported caps: %" GST_PTR_FORMAT, caps);
|
|
}
|
|
#endif
|
|
|
|
unlock:
|
|
UNLOCK_SINK (sink);
|
|
|
|
return caps;
|
|
}
|
|
|
|
gboolean
|
|
d3d_set_render_format (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
D3DFORMAT fmt;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (GST_IS_D3DVIDEOSINK (sink), FALSE);
|
|
LOCK_SINK (sink);
|
|
|
|
fmt = gst_video_format_to_d3d_format (sink->format);
|
|
if (fmt == D3DFMT_UNKNOWN) {
|
|
GST_ERROR_OBJECT (sink, "Unsupported video format %s",
|
|
gst_video_format_to_string (sink->format));
|
|
goto end;
|
|
}
|
|
|
|
if (!gst_video_query_d3d_format (klass, fmt)) {
|
|
GST_ERROR_OBJECT (sink, "Failed to query a D3D render format for %s",
|
|
gst_video_format_to_string (sink->format));
|
|
goto end;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (sink, "Selected %s -> %s",
|
|
gst_video_format_to_string (sink->format), d3d_format_to_string (fmt));
|
|
|
|
sink->d3d.format = fmt;
|
|
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
gboolean
|
|
d3d_get_hwnd_window_size (HWND hwnd, gint * width, gint * height)
|
|
{
|
|
RECT sz;
|
|
|
|
g_return_val_if_fail (width != NULL, FALSE);
|
|
g_return_val_if_fail (height != NULL, FALSE);
|
|
|
|
*width = 0;
|
|
*height = 0;
|
|
|
|
if (!hwnd)
|
|
return FALSE;
|
|
|
|
GetClientRect (hwnd, &sz);
|
|
|
|
*width = MAX (1, ABS (sz.right - sz.left));
|
|
*height = MAX (1, ABS (sz.bottom - sz.top));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_get_render_rects (GstVideoRectangle * rr, RECT * dst, RECT * src)
|
|
{
|
|
if (!rr)
|
|
return FALSE;
|
|
|
|
/* Rect on target */
|
|
if (dst) {
|
|
dst->left = rr->x;
|
|
dst->top = rr->y;
|
|
dst->right = rr->x + rr->w;
|
|
dst->bottom = rr->y + rr->h;
|
|
}
|
|
|
|
/* Rect on source */
|
|
if (src) {
|
|
src->left = 0;
|
|
src->top = 0;
|
|
src->right = rr->w;
|
|
src->bottom = rr->h;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_get_render_coordinates (GstD3DVideoSink * sink, gint in_x, gint in_y,
|
|
gdouble * out_x, gdouble * out_y)
|
|
{
|
|
GstVideoRectangle r_area;
|
|
gdouble tmp;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (out_x != NULL, FALSE);
|
|
g_return_val_if_fail (out_y != NULL, FALSE);
|
|
g_return_val_if_fail (GST_IS_D3DVIDEOSINK (sink), FALSE);
|
|
|
|
LOCK_SINK (sink);
|
|
CHECK_WINDOW_HANDLE (sink, end, FALSE);
|
|
|
|
/* Get renderable area of the window */
|
|
if (sink->d3d.render_rect) {
|
|
memcpy (&r_area, sink->d3d.render_rect, sizeof (r_area));
|
|
} else {
|
|
memset (&r_area, 0, sizeof (r_area));
|
|
d3d_get_hwnd_window_size (sink->d3d.window_handle, &r_area.w, &r_area.h);
|
|
}
|
|
|
|
/* If window coords outside render area.. return */
|
|
if (in_x < r_area.x || in_x > r_area.x + r_area.w ||
|
|
in_y < r_area.y || in_y > r_area.y + r_area.h)
|
|
goto end;
|
|
|
|
/* Convert window coordinates to source frame pixel coordinates */
|
|
if (sink->force_aspect_ratio) {
|
|
GstVideoRectangle tmp = { 0, 0, 0, 0 };
|
|
GstVideoRectangle dst = { 0, 0, 0, 0 };
|
|
|
|
tmp.w = GST_VIDEO_SINK_WIDTH (sink);
|
|
tmp.h = GST_VIDEO_SINK_HEIGHT (sink);
|
|
gst_video_sink_center_rect (tmp, r_area, &dst, TRUE);
|
|
|
|
r_area.x = r_area.x + dst.x;
|
|
r_area.y = r_area.y + dst.y;
|
|
r_area.w = dst.w;
|
|
r_area.h = dst.h;
|
|
|
|
/* If window coords outside render area.. return */
|
|
if (in_x < r_area.x || in_x > (r_area.x + r_area.w) ||
|
|
in_y < r_area.y || in_y > (r_area.y + r_area.h))
|
|
goto end;
|
|
}
|
|
|
|
tmp = in_x - r_area.x;
|
|
if (r_area.w == GST_VIDEO_SINK_WIDTH (sink))
|
|
*out_x = tmp;
|
|
else if (r_area.w > GST_VIDEO_SINK_WIDTH (sink))
|
|
*out_x =
|
|
((gdouble) tmp / ((gdouble) r_area.w /
|
|
(gdouble) GST_VIDEO_SINK_WIDTH (sink)));
|
|
else
|
|
*out_x =
|
|
((gdouble) GST_VIDEO_SINK_WIDTH (sink) / (gdouble) r_area.w) *
|
|
(gdouble) tmp;
|
|
|
|
tmp = in_y - r_area.y;
|
|
if (r_area.h == GST_VIDEO_SINK_HEIGHT (sink))
|
|
*out_y = tmp;
|
|
else if (r_area.h > GST_VIDEO_SINK_HEIGHT (sink))
|
|
*out_y =
|
|
((gdouble) tmp / ((gdouble) r_area.h /
|
|
(gdouble) GST_VIDEO_SINK_HEIGHT (sink)));
|
|
else
|
|
*out_y =
|
|
((gdouble) GST_VIDEO_SINK_HEIGHT (sink) / (gdouble) r_area.h) *
|
|
(gdouble) tmp;
|
|
|
|
ret = TRUE;
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
return ret;
|
|
}
|
|
|
|
/* Windows for rendering (User Set or Internal) */
|
|
|
|
static void
|
|
d3d_window_wndproc_unset (GstD3DVideoSink * sink)
|
|
{
|
|
WNDPROC cur_wnd_proc = NULL;
|
|
|
|
g_return_if_fail (GST_IS_D3DVIDEOSINK (sink));
|
|
LOCK_SINK (sink);
|
|
|
|
GST_DEBUG_OBJECT (sink, " ");
|
|
|
|
if (sink->d3d.window_handle == NULL) {
|
|
GST_WARNING_OBJECT (sink, "D3D window_handle is NULL");
|
|
goto end;
|
|
}
|
|
|
|
cur_wnd_proc =
|
|
(WNDPROC) GetWindowLongPtr (sink->d3d.window_handle, GWLP_WNDPROC);
|
|
|
|
if (cur_wnd_proc != d3d_wnd_proc) {
|
|
GST_WARNING_OBJECT (sink, "D3D window proc is not set on current window");
|
|
goto end;
|
|
}
|
|
|
|
if (sink->d3d.orig_wnd_proc == NULL) {
|
|
GST_WARNING_OBJECT (sink, "D3D orig window proc is NULL, can not restore");
|
|
goto end;
|
|
}
|
|
|
|
/* Restore original WndProc for window_handle */
|
|
if (!SetWindowLongPtr (sink->d3d.window_handle, GWLP_WNDPROC,
|
|
(LONG_PTR) sink->d3d.orig_wnd_proc)) {
|
|
GST_WARNING_OBJECT (sink, "D3D failed to set original WndProc");
|
|
goto end;
|
|
}
|
|
|
|
end:
|
|
sink->d3d.orig_wnd_proc = NULL;
|
|
sink->d3d.window_handle = NULL;
|
|
|
|
UNLOCK_SINK (sink);
|
|
}
|
|
|
|
static gboolean
|
|
d3d_window_wndproc_set (GstD3DVideoSink * sink)
|
|
{
|
|
WNDPROC cur_wnd_proc;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (GST_IS_D3DVIDEOSINK (sink), FALSE);
|
|
LOCK_SINK (sink);
|
|
|
|
cur_wnd_proc =
|
|
(WNDPROC) GetWindowLongPtr (sink->d3d.window_handle, GWLP_WNDPROC);
|
|
|
|
if (cur_wnd_proc != NULL && cur_wnd_proc == d3d_wnd_proc) {
|
|
GST_DEBUG_OBJECT (sink,
|
|
"D3D window proc func is already set on the current window");
|
|
ret = TRUE;
|
|
goto end;
|
|
}
|
|
|
|
/* Store the original window proc function */
|
|
sink->d3d.orig_wnd_proc =
|
|
(WNDPROC) SetWindowLongPtr (sink->d3d.window_handle, GWLP_WNDPROC,
|
|
(LONG_PTR) d3d_wnd_proc);
|
|
|
|
/* Note: If the window belongs to another process this will fail */
|
|
if (sink->d3d.orig_wnd_proc == NULL) {
|
|
GST_ERROR_OBJECT (sink,
|
|
"Failed to set WndProc function on window. Error: %d",
|
|
(gint) GetLastError ());
|
|
goto end;
|
|
}
|
|
|
|
/* Make sink accessible to d3d_wnd_proc */
|
|
SetProp (sink->d3d.window_handle, TEXT ("GstD3DVideoSink"), sink);
|
|
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
d3d_prepare_render_window (GstD3DVideoSink * sink)
|
|
{
|
|
g_return_if_fail (GST_IS_D3DVIDEOSINK (sink));
|
|
LOCK_SINK (sink);
|
|
|
|
if (sink->d3d.window_handle == NULL) {
|
|
GST_DEBUG_OBJECT (sink, "No window handle has been set.");
|
|
goto end;
|
|
}
|
|
|
|
if (sink->d3d.device_lost) {
|
|
GST_DEBUG_OBJECT (sink, "Device is lost, waiting for reset.");
|
|
goto end;
|
|
}
|
|
|
|
if (d3d_init_swap_chain (sink, sink->d3d.window_handle)) {
|
|
d3d_window_wndproc_set (sink);
|
|
sink->d3d.renderable = TRUE;
|
|
GST_DEBUG_OBJECT (sink, "Prepared window for render [HWND:%p]",
|
|
sink->d3d.window_handle);
|
|
} else {
|
|
GST_ERROR_OBJECT (sink, "Failed preparing window for render [HWND:%p]",
|
|
sink->d3d.window_handle);
|
|
}
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
|
|
}
|
|
|
|
void
|
|
d3d_set_window_handle (GstD3DVideoSink * sink, guintptr window_id,
|
|
gboolean is_internal)
|
|
{
|
|
g_return_if_fail (sink != NULL);
|
|
LOCK_SINK (sink);
|
|
|
|
if (sink->d3d.window_handle == (HWND) window_id) {
|
|
if (window_id)
|
|
GST_WARNING_OBJECT (sink,
|
|
"Window HWND already set to: %" G_GUINTPTR_FORMAT, window_id);
|
|
goto end;
|
|
}
|
|
|
|
/* Unset current window */
|
|
if (sink->d3d.window_handle != NULL) {
|
|
PostMessage (sink->d3d.window_handle, WM_QUIT_THREAD, 0, 0);
|
|
GST_DEBUG_OBJECT (sink, "Unsetting window [HWND:%p]",
|
|
sink->d3d.window_handle);
|
|
d3d_window_wndproc_unset (sink);
|
|
d3d_release_swap_chain (sink);
|
|
sink->d3d.window_handle = NULL;
|
|
sink->d3d.window_is_internal = FALSE;
|
|
sink->d3d.renderable = FALSE;
|
|
}
|
|
|
|
/* Set new one */
|
|
if (window_id) {
|
|
sink->d3d.window_handle = (HWND) window_id;
|
|
sink->d3d.window_is_internal = is_internal;
|
|
if (!is_internal)
|
|
sink->d3d.external_window_handle = sink->d3d.window_handle;
|
|
/* If caps have been set.. prepare window */
|
|
if (sink->format != 0)
|
|
d3d_prepare_render_window (sink);
|
|
}
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
}
|
|
|
|
void
|
|
d3d_set_render_rectangle (GstD3DVideoSink * sink)
|
|
{
|
|
g_return_if_fail (sink != NULL);
|
|
LOCK_SINK (sink);
|
|
/* Setting the pointer lets us know render rect is set */
|
|
sink->d3d.render_rect = &sink->render_rect;
|
|
d3d_resize_swap_chain (sink);
|
|
d3d_present_swap_chain (sink);
|
|
UNLOCK_SINK (sink);
|
|
}
|
|
|
|
void
|
|
d3d_expose_window (GstD3DVideoSink * sink)
|
|
{
|
|
GST_DEBUG_OBJECT (sink, "EXPOSE");
|
|
d3d_present_swap_chain (sink);
|
|
}
|
|
|
|
gboolean
|
|
d3d_prepare_window (GstD3DVideoSink * sink)
|
|
{
|
|
HWND hWnd;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (GST_IS_D3DVIDEOSINK (sink), FALSE);
|
|
LOCK_SINK (sink);
|
|
|
|
/* if we already had an external window, then use it again */
|
|
if (sink->d3d.external_window_handle)
|
|
sink->d3d.window_handle = sink->d3d.external_window_handle;
|
|
|
|
/* Give the app a last chance to set a window id */
|
|
if (!sink->d3d.window_handle)
|
|
gst_video_overlay_prepare_window_handle (GST_VIDEO_OVERLAY (sink));
|
|
|
|
/* If the user did not set a window id .. check if we should create one */
|
|
if (!sink->d3d.window_handle) {
|
|
if (sink->create_internal_window) {
|
|
if ((hWnd = d3d_create_internal_window (sink))) {
|
|
GST_DEBUG_OBJECT (sink,
|
|
"No window id was set.. creating internal window");
|
|
d3d_set_window_handle (sink, (guintptr) hWnd, TRUE);
|
|
} else {
|
|
GST_ERROR_OBJECT (sink, "Failed to create internal window");
|
|
goto end;
|
|
}
|
|
} else {
|
|
GST_DEBUG_OBJECT (sink, "No window id is set..");
|
|
goto end;
|
|
}
|
|
} else {
|
|
d3d_prepare_render_window (sink);
|
|
}
|
|
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
gboolean
|
|
d3d_stop (GstD3DVideoSink * sink)
|
|
{
|
|
if (sink->pool)
|
|
gst_buffer_pool_set_active (sink->pool, FALSE);
|
|
if (sink->fallback_pool)
|
|
gst_buffer_pool_set_active (sink->fallback_pool, FALSE);
|
|
gst_object_replace ((GstObject **) & sink->pool, NULL);
|
|
gst_object_replace ((GstObject **) & sink->fallback_pool, NULL);
|
|
gst_buffer_replace (&sink->fallback_buffer, NULL);
|
|
|
|
/* Release D3D resources */
|
|
d3d_set_window_handle (sink, 0, FALSE);
|
|
|
|
if (sink->internal_window_thread) {
|
|
g_thread_join (sink->internal_window_thread);
|
|
sink->internal_window_thread = NULL;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* D3D Lost and Reset Device */
|
|
|
|
static void
|
|
d3d_notify_device_lost (GstD3DVideoSink * sink)
|
|
{
|
|
gboolean notify = FALSE;
|
|
|
|
g_return_if_fail (GST_IS_D3DVIDEOSINK (sink));
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
if (!sink->d3d.device_lost) {
|
|
GST_WARNING_OBJECT (sink, "D3D Device has been lost. Clean up resources.");
|
|
|
|
/* Stream will continue with GST_FLOW_OK, until device has been reset */
|
|
sink->d3d.device_lost = TRUE;
|
|
|
|
/* First we clean up all resources in this d3dvideo instance */
|
|
d3d_release_swap_chain (sink);
|
|
|
|
/* Notify our hidden thread */
|
|
notify = TRUE;
|
|
}
|
|
|
|
UNLOCK_SINK (sink);
|
|
|
|
if (notify)
|
|
d3d_class_notify_device_lost (sink);
|
|
}
|
|
|
|
static void
|
|
d3d_notify_device_reset (GstD3DVideoSink * sink)
|
|
{
|
|
g_return_if_fail (GST_IS_D3DVIDEOSINK (sink));
|
|
LOCK_SINK (sink);
|
|
|
|
if (sink->d3d.device_lost) {
|
|
GST_DEBUG_OBJECT (sink,
|
|
"D3D Device has been reset. Re-init swap chain if still streaming");
|
|
/* If we're still streaming.. reset swap chain */
|
|
if (sink->d3d.window_handle != NULL)
|
|
d3d_init_swap_chain (sink, sink->d3d.window_handle);
|
|
sink->d3d.device_lost = FALSE;
|
|
}
|
|
|
|
UNLOCK_SINK (sink);
|
|
}
|
|
|
|
/* Swap Chains */
|
|
|
|
static gboolean
|
|
d3d_init_swap_chain (GstD3DVideoSink * sink, HWND hWnd)
|
|
{
|
|
D3DPRESENT_PARAMETERS present_params;
|
|
LPDIRECT3DSWAPCHAIN9 d3d_swapchain = NULL;
|
|
D3DTEXTUREFILTERTYPE d3d_filtertype;
|
|
HRESULT hr;
|
|
GstD3DVideoSinkClass *klass;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (sink != NULL, FALSE);
|
|
klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
g_return_val_if_fail (klass != NULL, FALSE);
|
|
|
|
LOCK_SINK (sink);
|
|
LOCK_CLASS (sink, klass);
|
|
CHECK_REF_COUNT (klass, sink, error);
|
|
|
|
/* We need a display device */
|
|
CHECK_D3D_DEVICE (klass, sink, error);
|
|
|
|
GST_DEBUG ("Initializing Direct3D swap chain");
|
|
|
|
GST_DEBUG ("Direct3D back buffer size: %dx%d", GST_VIDEO_SINK_WIDTH (sink),
|
|
GST_VIDEO_SINK_HEIGHT (sink));
|
|
|
|
/* When windowed, width and height determined by HWND */
|
|
ZeroMemory (&present_params, sizeof (present_params));
|
|
present_params.Windowed = TRUE;
|
|
present_params.SwapEffect = D3DSWAPEFFECT_DISCARD; /* D3DSWAPEFFECT_COPY */
|
|
present_params.hDeviceWindow = hWnd;
|
|
present_params.BackBufferFormat = klass->d3d.device.format;
|
|
|
|
hr = IDirect3DDevice9_CreateAdditionalSwapChain (klass->d3d.device.d3d_device,
|
|
&present_params, &d3d_swapchain);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_NOTAVAILABLE);
|
|
CASE_HR_ERR (D3DERR_DEVICELOST);
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY);
|
|
CASE_HR_ERR (E_OUTOFMEMORY);
|
|
CASE_HR_ERR_END (sink, "Error creating D3D swapchian");
|
|
goto error;
|
|
}
|
|
|
|
/* Determine texture filtering support. If it's supported for this format,
|
|
* use the filter type determined when we created the dev and checked the
|
|
* dev caps.
|
|
*/
|
|
hr = IDirect3D9_CheckDeviceFormat (klass->d3d.d3d,
|
|
klass->d3d.device.adapter,
|
|
D3DDEVTYPE_HAL,
|
|
klass->d3d.device.format,
|
|
D3DUSAGE_QUERY_FILTER, D3DRTYPE_TEXTURE, sink->d3d.format);
|
|
if (hr == D3D_OK)
|
|
d3d_filtertype = klass->d3d.device.filter_type;
|
|
else
|
|
d3d_filtertype = D3DTEXF_NONE;
|
|
|
|
GST_DEBUG ("Direct3D stretch rect texture filter: %d", d3d_filtertype);
|
|
|
|
sink->d3d.filtertype = d3d_filtertype;
|
|
|
|
if (sink->d3d.swapchain != NULL)
|
|
IDirect3DSwapChain9_Release (sink->d3d.swapchain);
|
|
|
|
sink->d3d.swapchain = d3d_swapchain;
|
|
|
|
ret = TRUE;
|
|
|
|
error:
|
|
if (!ret) {
|
|
if (d3d_swapchain)
|
|
IDirect3DSwapChain9_Release (d3d_swapchain);
|
|
}
|
|
|
|
UNLOCK_CLASS (sink, klass);
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_release_swap_chain (GstD3DVideoSink * sink)
|
|
{
|
|
int ref_count;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (GST_IS_D3DVIDEOSINK (sink), FALSE);
|
|
LOCK_SINK (sink);
|
|
|
|
GST_DEBUG_OBJECT (sink, "Releasing Direct3D swap chain");
|
|
|
|
|
|
if (!sink->d3d.swapchain) {
|
|
ret = TRUE;
|
|
goto end;
|
|
}
|
|
|
|
gst_buffer_replace (&sink->fallback_buffer, NULL);
|
|
if (sink->fallback_pool)
|
|
gst_buffer_pool_set_active (sink->fallback_pool, FALSE);
|
|
|
|
if (sink->d3d.swapchain) {
|
|
ref_count = IDirect3DSwapChain9_Release (sink->d3d.swapchain);
|
|
sink->d3d.swapchain = NULL;
|
|
GST_DEBUG_OBJECT (sink, "D3D swapchain released. Ref count: %d", ref_count);
|
|
}
|
|
|
|
if (sink->d3d.surface) {
|
|
ref_count = IDirect3DSurface9_Release (sink->d3d.surface);
|
|
sink->d3d.surface = NULL;
|
|
GST_DEBUG_OBJECT (sink, "D3D surface released. Ref count: %d", ref_count);
|
|
}
|
|
|
|
gst_d3d9_overlay_free (sink);
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_resize_swap_chain (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *klass;
|
|
D3DPRESENT_PARAMETERS d3d_pp;
|
|
LPDIRECT3DSWAPCHAIN9 swapchain = NULL;
|
|
gint w = 0, h = 0, ref_count = 0;
|
|
gboolean ret = FALSE;
|
|
HRESULT hr;
|
|
gboolean need_new = FALSE;
|
|
int clip_ret;
|
|
HDC handle_hdc;
|
|
RECT clip_rectangle;
|
|
|
|
g_return_val_if_fail (sink != NULL, FALSE);
|
|
klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
g_return_val_if_fail (klass != NULL, FALSE);
|
|
|
|
LOCK_SINK (sink);
|
|
|
|
if (!sink->d3d.renderable || sink->d3d.device_lost) {
|
|
UNLOCK_SINK (sink);
|
|
return FALSE;
|
|
}
|
|
|
|
LOCK_CLASS (sink, klass);
|
|
|
|
CHECK_REF_COUNT (klass, sink, end);
|
|
CHECK_WINDOW_HANDLE (sink, end, FALSE);
|
|
CHECK_D3D_DEVICE (klass, sink, end);
|
|
CHECK_D3D_SWAPCHAIN (sink, end);
|
|
|
|
handle_hdc = GetDC (sink->d3d.window_handle);
|
|
clip_ret = GetClipBox (handle_hdc, &clip_rectangle);
|
|
ReleaseDC (sink->d3d.window_handle, handle_hdc);
|
|
if (clip_ret == NULLREGION) {
|
|
GST_DEBUG_OBJECT (sink, "Window is hidden, not resizing swapchain");
|
|
UNLOCK_CLASS (sink, klass);
|
|
UNLOCK_SINK (sink);
|
|
return TRUE;
|
|
}
|
|
|
|
d3d_get_hwnd_window_size (sink->d3d.window_handle, &w, &h);
|
|
ZeroMemory (&d3d_pp, sizeof (d3d_pp));
|
|
|
|
/* Get the parameters used to create this swap chain */
|
|
hr = IDirect3DSwapChain9_GetPresentParameters (sink->d3d.swapchain, &d3d_pp);
|
|
if (hr != D3D_OK) {
|
|
GST_ERROR_OBJECT (sink,
|
|
"Unable to determine Direct3D present parameters for swap chain");
|
|
goto end;
|
|
}
|
|
|
|
/* Reisze needed? */
|
|
if (d3d_pp.BackBufferWidth != w || d3d_pp.BackBufferHeight != h)
|
|
need_new = TRUE;
|
|
#if 0
|
|
/* Render rect set or unset? */
|
|
if ((d3d_pp.SwapEffect != D3DSWAPEFFECT_COPY && sink->d3d.render_rect) ||
|
|
(d3d_pp.SwapEffect != D3DSWAPEFFECT_DISCARD
|
|
&& sink->d3d.render_rect == NULL)) {
|
|
d3d_pp.SwapEffect =
|
|
(sink->d3d.render_rect ==
|
|
NULL) ? D3DSWAPEFFECT_DISCARD : D3DSWAPEFFECT_COPY;
|
|
GST_DEBUG_OBJECT (sink, "Setting SwapEffect: %s",
|
|
sink->d3d.render_rect ? "COPY" : "DISCARD");
|
|
need_new = TRUE;
|
|
}
|
|
#endif
|
|
if (!need_new) {
|
|
ret = TRUE;
|
|
goto end;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (sink, "Resizing swapchain %dx%d to %dx%d",
|
|
d3d_pp.BackBufferWidth, d3d_pp.BackBufferHeight, w, h);
|
|
|
|
|
|
/* As long as present params windowed == TRUE, width or height
|
|
* of 0 will force use of HWND's size.
|
|
*/
|
|
d3d_pp.BackBufferWidth = 0;
|
|
d3d_pp.BackBufferHeight = 0;
|
|
|
|
/* Release current swapchain */
|
|
if (sink->d3d.swapchain != NULL) {
|
|
ref_count = IDirect3DSwapChain9_Release (sink->d3d.swapchain);
|
|
if (ref_count > 0) {
|
|
GST_WARNING_OBJECT (sink, "Release swapchain refcount: %d", ref_count);
|
|
}
|
|
sink->d3d.swapchain = NULL;
|
|
}
|
|
|
|
hr = IDirect3DDevice9_CreateAdditionalSwapChain (klass->d3d.device.d3d_device,
|
|
&d3d_pp, &swapchain);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_NOTAVAILABLE);
|
|
CASE_HR_ERR (D3DERR_DEVICELOST);
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY);
|
|
CASE_HR_ERR (E_OUTOFMEMORY);
|
|
CASE_HR_ERR_END (sink, "Error creating swapchian");
|
|
goto end;
|
|
}
|
|
|
|
sink->d3d.swapchain = swapchain;
|
|
sink->d3d.overlay_needs_resize = TRUE;
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_CLASS (sink, klass);
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_copy_buffer (GstD3DVideoSink * sink, GstBuffer * from, GstBuffer * to)
|
|
{
|
|
gboolean ret = FALSE;
|
|
GstVideoFrame from_frame, to_frame;
|
|
|
|
memset (&from_frame, 0, sizeof (from_frame));
|
|
memset (&to_frame, 0, sizeof (to_frame));
|
|
|
|
g_return_val_if_fail (GST_IS_D3DVIDEOSINK (sink), FALSE);
|
|
LOCK_SINK (sink);
|
|
|
|
if (!sink->d3d.renderable || sink->d3d.device_lost)
|
|
goto end;
|
|
|
|
if (!gst_video_frame_map (&from_frame, &sink->info, from, GST_MAP_READ) ||
|
|
!gst_video_frame_map (&to_frame, &sink->info, to, GST_MAP_WRITE)) {
|
|
GST_ERROR_OBJECT (sink, "NULL GstBuffer");
|
|
goto end;
|
|
}
|
|
|
|
switch (sink->format) {
|
|
case GST_VIDEO_FORMAT_YUY2:
|
|
case GST_VIDEO_FORMAT_UYVY:{
|
|
const guint8 *src;
|
|
guint8 *dst;
|
|
gint dststride, srcstride;
|
|
gint i, h, w;
|
|
|
|
src = GST_VIDEO_FRAME_PLANE_DATA (&from_frame, 0);
|
|
dst = GST_VIDEO_FRAME_PLANE_DATA (&to_frame, 0);
|
|
srcstride = GST_VIDEO_FRAME_PLANE_STRIDE (&from_frame, 0);
|
|
dststride = GST_VIDEO_FRAME_PLANE_STRIDE (&to_frame, 0);
|
|
h = GST_VIDEO_FRAME_HEIGHT (&from_frame);
|
|
w = GST_ROUND_UP_4 (GST_VIDEO_FRAME_WIDTH (&from_frame) * 2);
|
|
|
|
for (i = 0; i < h; i++) {
|
|
memcpy (dst, src, w);
|
|
dst += dststride;
|
|
src += srcstride;
|
|
}
|
|
|
|
break;
|
|
}
|
|
case GST_VIDEO_FORMAT_I420:
|
|
case GST_VIDEO_FORMAT_YV12:{
|
|
const guint8 *src;
|
|
guint8 *dst;
|
|
gint srcstride, dststride;
|
|
gint i, j, h_, w_;
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
src = GST_VIDEO_FRAME_COMP_DATA (&from_frame, i);
|
|
dst = GST_VIDEO_FRAME_COMP_DATA (&to_frame, i);
|
|
srcstride = GST_VIDEO_FRAME_COMP_STRIDE (&from_frame, i);
|
|
dststride = GST_VIDEO_FRAME_COMP_STRIDE (&to_frame, i);
|
|
h_ = GST_VIDEO_FRAME_COMP_HEIGHT (&from_frame, i);
|
|
w_ = GST_VIDEO_FRAME_COMP_WIDTH (&from_frame, i);
|
|
|
|
for (j = 0; j < h_; j++) {
|
|
memcpy (dst, src, w_);
|
|
dst += dststride;
|
|
src += srcstride;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case GST_VIDEO_FORMAT_NV12:{
|
|
const guint8 *src;
|
|
guint8 *dst;
|
|
gint srcstride, dststride;
|
|
gint i, j, h_, w_;
|
|
|
|
for (i = 0; i < 2; i++) {
|
|
src = GST_VIDEO_FRAME_PLANE_DATA (&from_frame, i);
|
|
dst = GST_VIDEO_FRAME_PLANE_DATA (&to_frame, i);
|
|
srcstride = GST_VIDEO_FRAME_PLANE_STRIDE (&from_frame, i);
|
|
dststride = GST_VIDEO_FRAME_PLANE_STRIDE (&to_frame, i);
|
|
h_ = GST_VIDEO_FRAME_COMP_HEIGHT (&from_frame, i);
|
|
w_ = GST_VIDEO_FRAME_COMP_WIDTH (&from_frame, i);
|
|
|
|
for (j = 0; j < h_; j++) {
|
|
memcpy (dst, src, w_ * 2);
|
|
dst += dststride;
|
|
src += srcstride;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case GST_VIDEO_FORMAT_BGRA:
|
|
case GST_VIDEO_FORMAT_RGBA:
|
|
case GST_VIDEO_FORMAT_BGRx:
|
|
case GST_VIDEO_FORMAT_RGBx:{
|
|
const guint8 *src;
|
|
guint8 *dst;
|
|
gint srcstride, dststride;
|
|
gint i, h, w;
|
|
|
|
src = GST_VIDEO_FRAME_PLANE_DATA (&from_frame, 0);
|
|
dst = GST_VIDEO_FRAME_PLANE_DATA (&to_frame, 0);
|
|
srcstride = GST_VIDEO_FRAME_PLANE_STRIDE (&from_frame, 0);
|
|
dststride = GST_VIDEO_FRAME_PLANE_STRIDE (&to_frame, 0);
|
|
h = GST_VIDEO_FRAME_HEIGHT (&from_frame);
|
|
w = GST_VIDEO_FRAME_WIDTH (&from_frame) * 4;
|
|
|
|
for (i = 0; i < h; i++) {
|
|
memcpy (dst, src, w);
|
|
dst += dststride;
|
|
src += srcstride;
|
|
}
|
|
|
|
break;
|
|
}
|
|
case GST_VIDEO_FORMAT_BGR:{
|
|
const guint8 *src;
|
|
guint8 *dst;
|
|
gint srcstride, dststride;
|
|
gint i, h, w;
|
|
|
|
src = GST_VIDEO_FRAME_PLANE_DATA (&from_frame, 0);
|
|
dst = GST_VIDEO_FRAME_PLANE_DATA (&to_frame, 0);
|
|
srcstride = GST_VIDEO_FRAME_PLANE_STRIDE (&from_frame, 0);
|
|
dststride = GST_VIDEO_FRAME_PLANE_STRIDE (&to_frame, 0);
|
|
h = GST_VIDEO_FRAME_HEIGHT (&from_frame);
|
|
w = GST_VIDEO_FRAME_WIDTH (&from_frame) * 3;
|
|
|
|
for (i = 0; i < h; i++) {
|
|
memcpy (dst, src, w);
|
|
dst += dststride;
|
|
src += srcstride;
|
|
}
|
|
|
|
break;
|
|
}
|
|
case GST_VIDEO_FORMAT_RGB16:
|
|
case GST_VIDEO_FORMAT_RGB15:{
|
|
const guint8 *src;
|
|
guint8 *dst;
|
|
gint srcstride, dststride;
|
|
gint i, h, w;
|
|
|
|
src = GST_VIDEO_FRAME_PLANE_DATA (&from_frame, 0);
|
|
dst = GST_VIDEO_FRAME_PLANE_DATA (&to_frame, 0);
|
|
srcstride = GST_VIDEO_FRAME_PLANE_STRIDE (&from_frame, 0);
|
|
dststride = GST_VIDEO_FRAME_PLANE_STRIDE (&to_frame, 0);
|
|
h = GST_VIDEO_FRAME_HEIGHT (&from_frame);
|
|
w = GST_VIDEO_FRAME_WIDTH (&from_frame) * 2;
|
|
|
|
for (i = 0; i < h; i++) {
|
|
memcpy (dst, src, w);
|
|
dst += dststride;
|
|
src += srcstride;
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
goto unhandled_format;
|
|
}
|
|
|
|
ret = TRUE;
|
|
|
|
end:
|
|
if (from_frame.buffer)
|
|
gst_video_frame_unmap (&from_frame);
|
|
if (to_frame.buffer)
|
|
gst_video_frame_unmap (&to_frame);
|
|
|
|
UNLOCK_SINK (sink);
|
|
return ret;
|
|
|
|
unhandled_format:
|
|
GST_ERROR_OBJECT (sink,
|
|
"Unhandled format '%s' -> '%s' (should not get here)",
|
|
gst_video_format_to_string (sink->format),
|
|
d3d_format_to_string (sink->d3d.format));
|
|
ret = FALSE;
|
|
goto end;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_present_swap_chain (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
LPDIRECT3DSURFACE9 back_buffer = NULL;
|
|
gboolean ret = FALSE;
|
|
HRESULT hr;
|
|
RECT dstr, srcr, *pDestRect = NULL, *pSrcRect = NULL;
|
|
|
|
g_return_val_if_fail (GST_IS_D3DVIDEOSINK (sink), FALSE);
|
|
LOCK_SINK (sink);
|
|
|
|
if (!sink->d3d.renderable || sink->d3d.device_lost) {
|
|
UNLOCK_SINK (sink);
|
|
return FALSE;
|
|
}
|
|
|
|
LOCK_CLASS (sink, klass);
|
|
|
|
CHECK_REF_COUNT (klass, sink, end);
|
|
CHECK_WINDOW_HANDLE (sink, end, FALSE);
|
|
CHECK_D3D_DEVICE (klass, sink, end);
|
|
CHECK_D3D_SWAPCHAIN (sink, end);
|
|
|
|
/* Set the render target to our swap chain */
|
|
hr = IDirect3DSwapChain9_GetBackBuffer (sink->d3d.swapchain, 0,
|
|
D3DBACKBUFFER_TYPE_MONO, &back_buffer);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR_END (sink, "IDirect3DSwapChain9_GetBackBuffer");
|
|
goto end;
|
|
}
|
|
hr = IDirect3DDevice9_SetRenderTarget (klass->d3d.device.d3d_device, 0,
|
|
back_buffer);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR_END (sink, "IDirect3DDevice9_SetRenderTarget");
|
|
goto end;
|
|
}
|
|
hr = IDirect3DSurface9_Release (back_buffer);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR_END (sink, "IDirect3DSurface9_Release");
|
|
goto end;
|
|
}
|
|
|
|
/* Clear the target */
|
|
hr = IDirect3DDevice9_Clear (klass->d3d.device.d3d_device, 0, NULL,
|
|
D3DCLEAR_TARGET, D3DCOLOR_XRGB (0, 0, 0), 1.0f, 0);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR_END (sink, "IDirect3DDevice9_Clear");
|
|
goto end;
|
|
}
|
|
|
|
hr = IDirect3DDevice9_BeginScene (klass->d3d.device.d3d_device);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR_END (sink, "IDirect3DDevice9_BeginScene");
|
|
goto end;
|
|
}
|
|
|
|
if (!gst_d3d9_overlay_set_render_state (sink)) {
|
|
IDirect3DDevice9_EndScene (klass->d3d.device.d3d_device);
|
|
goto end;
|
|
}
|
|
|
|
/* Stretch and blit ops, to copy offscreen surface buffer
|
|
* to Display back buffer.
|
|
*/
|
|
if (!d3d_stretch_and_copy (sink, back_buffer) ||
|
|
!gst_d3d9_overlay_render (sink)) {
|
|
IDirect3DDevice9_EndScene (klass->d3d.device.d3d_device);
|
|
goto end;
|
|
}
|
|
|
|
hr = IDirect3DDevice9_EndScene (klass->d3d.device.d3d_device);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR_END (sink, "IDirect3DDevice9_EndScene");
|
|
goto end;
|
|
}
|
|
|
|
if (d3d_get_render_rects (sink->d3d.render_rect, &dstr, &srcr)) {
|
|
pDestRect = &dstr;
|
|
pSrcRect = &srcr;
|
|
}
|
|
|
|
/*
|
|
* Swap back and front buffers on video card and present to the user
|
|
*/
|
|
hr = IDirect3DSwapChain9_Present (sink->d3d.swapchain, pSrcRect, pDestRect,
|
|
NULL, NULL, 0);
|
|
if (hr == D3DERR_DEVICELOST) {
|
|
d3d_notify_device_lost (sink);
|
|
ret = TRUE;
|
|
goto end;
|
|
}
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_DEVICELOST);
|
|
CASE_HR_ERR (D3DERR_DRIVERINTERNALERROR);
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL);
|
|
CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY);
|
|
CASE_HR_ERR (E_OUTOFMEMORY);
|
|
CASE_HR_DBG_END (sink, "IDirect3DSwapChain9_Present failure");
|
|
goto end;
|
|
}
|
|
|
|
ret = TRUE;
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
UNLOCK_CLASS (sink, klass);
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
d3d_stretch_and_copy (GstD3DVideoSink * sink, LPDIRECT3DSURFACE9 back_buffer)
|
|
{
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
GstVideoRectangle *render_rect = NULL;
|
|
RECT r, s;
|
|
RECT *r_p = NULL;
|
|
HRESULT hr;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (GST_IS_D3DVIDEOSINK (sink), FALSE);
|
|
LOCK_SINK (sink);
|
|
|
|
CHECK_WINDOW_HANDLE (sink, end, FALSE);
|
|
CHECK_D3D_DEVICE (klass, sink, end);
|
|
CHECK_D3D_SURFACE (sink, end);
|
|
|
|
render_rect = sink->d3d.render_rect;
|
|
|
|
if (sink->force_aspect_ratio) {
|
|
gint window_width;
|
|
gint window_height;
|
|
GstVideoRectangle src;
|
|
GstVideoRectangle dst;
|
|
GstVideoRectangle result;
|
|
|
|
memset (&dst, 0, sizeof (dst));
|
|
memset (&src, 0, sizeof (src));
|
|
|
|
/* Set via GstXOverlay set_render_rect */
|
|
if (render_rect) {
|
|
memcpy (&dst, render_rect, sizeof (dst));
|
|
} else {
|
|
d3d_get_hwnd_window_size (sink->d3d.window_handle, &window_width,
|
|
&window_height);
|
|
dst.w = window_width;
|
|
dst.h = window_height;
|
|
}
|
|
|
|
src.w = GST_VIDEO_SINK_WIDTH (sink);
|
|
src.h = GST_VIDEO_SINK_HEIGHT (sink);
|
|
|
|
gst_video_sink_center_rect (src, dst, &result, TRUE);
|
|
|
|
r.left = result.x;
|
|
r.top = result.y;
|
|
r.right = result.x + result.w;
|
|
r.bottom = result.y + result.h;
|
|
r_p = &r;
|
|
} else if (render_rect) {
|
|
r.left = 0;
|
|
r.top = 0;
|
|
r.right = render_rect->w;
|
|
r.bottom = render_rect->h;
|
|
r_p = &r;
|
|
}
|
|
|
|
s.left = sink->crop_rect.x;
|
|
s.top = sink->crop_rect.y;
|
|
s.right = sink->crop_rect.x + sink->crop_rect.w;
|
|
s.bottom = sink->crop_rect.y + sink->crop_rect.h;
|
|
|
|
/* TODO: StretchRect returns error if the dest rect is outside
|
|
* the backbuffer area. So we need to calc how much of the src
|
|
* surface is being scaled / copied to the render rect..
|
|
*/
|
|
|
|
hr = IDirect3DDevice9_StretchRect (klass->d3d.device.d3d_device, sink->d3d.surface, /* Source Surface */
|
|
&s, /* Source Surface Rect (NULL: Whole) */
|
|
back_buffer, /* Dest Surface */
|
|
r_p, /* Dest Surface Rect (NULL: Whole) */
|
|
klass->d3d.device.filter_type);
|
|
|
|
if (hr == D3D_OK) {
|
|
ret = TRUE;
|
|
} else {
|
|
GST_ERROR_OBJECT (sink, "Failure calling Direct3DDevice9_StretchRect");
|
|
}
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
|
|
return ret;
|
|
}
|
|
|
|
GstFlowReturn
|
|
d3d_render_buffer (GstD3DVideoSink * sink, GstBuffer * buf)
|
|
{
|
|
WindowHandleVisibility handle_visibility = WINDOW_VISIBILITY_ERROR;
|
|
int clip_ret;
|
|
HDC handle_hdc;
|
|
RECT handle_rectangle;
|
|
RECT clip_rectangle;
|
|
|
|
GstFlowReturn ret = GST_FLOW_OK;
|
|
GstMemory *mem;
|
|
LPDIRECT3DSURFACE9 surface = NULL;
|
|
GstVideoCropMeta *crop = NULL;
|
|
|
|
g_return_val_if_fail (GST_IS_D3DVIDEOSINK (sink), GST_FLOW_ERROR);
|
|
LOCK_SINK (sink);
|
|
|
|
if (!sink->d3d.window_handle) {
|
|
if (sink->stream_stop_on_close) {
|
|
/* Handle window deletion by posting an error on the bus */
|
|
GST_ELEMENT_ERROR (sink, RESOURCE, NOT_FOUND,
|
|
("Output window was closed"), (NULL));
|
|
ret = GST_FLOW_ERROR;
|
|
}
|
|
goto end;
|
|
}
|
|
|
|
if (sink->d3d.device_lost) {
|
|
GST_LOG_OBJECT (sink, "Device lost, waiting for reset..");
|
|
goto end;
|
|
}
|
|
|
|
/* check for window handle visibility, if hidden skip frame rendering */
|
|
|
|
handle_hdc = GetDC (sink->d3d.window_handle);
|
|
GetClientRect (sink->d3d.window_handle, &handle_rectangle);
|
|
clip_ret = GetClipBox (handle_hdc, &clip_rectangle);
|
|
ReleaseDC (sink->d3d.window_handle, handle_hdc);
|
|
|
|
switch (clip_ret) {
|
|
case NULLREGION:
|
|
handle_visibility = WINDOW_VISIBILITY_HIDDEN;
|
|
break;
|
|
case SIMPLEREGION:
|
|
if (EqualRect (&clip_rectangle, &handle_rectangle))
|
|
handle_visibility = WINDOW_VISIBILITY_FULL;
|
|
else
|
|
handle_visibility = WINDOW_VISIBILITY_PARTIAL;
|
|
break;
|
|
case COMPLEXREGION:
|
|
handle_visibility = WINDOW_VISIBILITY_PARTIAL;
|
|
break;
|
|
default:
|
|
handle_visibility = WINDOW_VISIBILITY_ERROR;
|
|
break;
|
|
}
|
|
|
|
if (handle_visibility == WINDOW_VISIBILITY_HIDDEN) {
|
|
GST_DEBUG_OBJECT (sink, "Hidden hwnd, skipping frame rendering...");
|
|
goto end;
|
|
}
|
|
|
|
GST_INFO_OBJECT (sink, "%s %" GST_TIME_FORMAT,
|
|
(sink->d3d.window_handle != NULL) ? "Render" : "No Win",
|
|
GST_TIME_ARGS (GST_BUFFER_TIMESTAMP (buf)));
|
|
|
|
crop = gst_buffer_get_video_crop_meta (buf);
|
|
if (crop) {
|
|
sink->crop_rect.x = crop->x;
|
|
sink->crop_rect.y = crop->y;
|
|
sink->crop_rect.w = crop->width;
|
|
sink->crop_rect.h = crop->height;
|
|
} else {
|
|
sink->crop_rect.x = 0;
|
|
sink->crop_rect.y = 0;
|
|
sink->crop_rect.w = sink->info.width;
|
|
sink->crop_rect.h = sink->info.height;
|
|
}
|
|
|
|
/* Resize swapchain if needed */
|
|
if (!d3d_resize_swap_chain (sink)) {
|
|
ret = GST_FLOW_ERROR;
|
|
goto end;
|
|
}
|
|
|
|
if (gst_buffer_n_memory (buf) != 1 ||
|
|
(mem = gst_buffer_peek_memory (buf, 0)) == 0 ||
|
|
!gst_memory_is_type (mem, GST_D3D_SURFACE_MEMORY_NAME)) {
|
|
GstBuffer *tmp;
|
|
GstBufferPoolAcquireParams params = { 0, };
|
|
|
|
if (!sink->fallback_pool
|
|
|| !gst_buffer_pool_set_active (sink->fallback_pool, TRUE)) {
|
|
ret = GST_FLOW_NOT_NEGOTIATED;
|
|
goto end;
|
|
}
|
|
|
|
/* take a buffer from our pool, if there is no buffer in the pool something
|
|
* is seriously wrong, waiting for the pool here might deadlock when we try
|
|
* to go to PAUSED because we never flush the pool. */
|
|
params.flags = GST_BUFFER_POOL_ACQUIRE_FLAG_DONTWAIT;
|
|
ret = gst_buffer_pool_acquire_buffer (sink->fallback_pool, &tmp, ¶ms);
|
|
if (ret != GST_FLOW_OK)
|
|
goto end;
|
|
|
|
if (sink->fallback_buffer) {
|
|
gst_buffer_unref (sink->fallback_buffer);
|
|
sink->fallback_buffer = NULL;
|
|
}
|
|
|
|
mem = gst_buffer_peek_memory (tmp, 0);
|
|
if (!mem || !gst_memory_is_type (mem, GST_D3D_SURFACE_MEMORY_NAME)) {
|
|
ret = GST_FLOW_ERROR;
|
|
gst_buffer_unref (tmp);
|
|
goto end;
|
|
}
|
|
d3d_copy_buffer (sink, buf, tmp);
|
|
buf = tmp;
|
|
|
|
surface = ((GstD3DSurfaceMemory *) mem)->surface;
|
|
|
|
/* Need to keep an additional ref until the next buffer
|
|
* to make sure it isn't reused until then */
|
|
sink->fallback_buffer = buf;
|
|
} else {
|
|
mem = gst_buffer_peek_memory (buf, 0);
|
|
surface = ((GstD3DSurfaceMemory *) mem)->surface;
|
|
|
|
if (sink->fallback_buffer) {
|
|
gst_buffer_unref (sink->fallback_buffer);
|
|
sink->fallback_buffer = NULL;
|
|
}
|
|
}
|
|
|
|
if (sink->d3d.surface)
|
|
IDirect3DSurface9_Release (sink->d3d.surface);
|
|
IDirect3DSurface9_AddRef (surface);
|
|
sink->d3d.surface = surface;
|
|
|
|
if (!d3d_present_swap_chain (sink)) {
|
|
ret = GST_FLOW_ERROR;
|
|
goto end;
|
|
}
|
|
|
|
end:
|
|
UNLOCK_SINK (sink);
|
|
return ret;
|
|
}
|
|
|
|
|
|
/* D3D Window Proc Functions */
|
|
|
|
static LRESULT APIENTRY
|
|
d3d_wnd_proc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
GstD3DVideoSink *sink =
|
|
(GstD3DVideoSink *) GetProp (hWnd, TEXT ("GstD3DVideoSink"));
|
|
WNDPROC proc;
|
|
LRESULT ret = 0;
|
|
|
|
/* d3dvideosink object might not available yet.
|
|
* The thread for message queue starts earlier than SetProp... */
|
|
if (!sink)
|
|
return DefWindowProc (hWnd, message, wParam, lParam);
|
|
|
|
LOCK_SINK (sink);
|
|
proc = sink->d3d.orig_wnd_proc;
|
|
UNLOCK_SINK (sink);
|
|
|
|
switch (message) {
|
|
case WM_ERASEBKGND:
|
|
return TRUE;
|
|
case WM_PAINT:{
|
|
if (proc)
|
|
ret = CallWindowProc (proc, hWnd, message, wParam, lParam);
|
|
/* Call this afterwards to ensure that our paint happens last */
|
|
d3d_present_swap_chain (sink);
|
|
goto end;
|
|
}
|
|
case WM_SIZE:{
|
|
if (proc)
|
|
ret = CallWindowProc (proc, hWnd, message, wParam, lParam);
|
|
|
|
/* Don't resize if the window is being minimized. Recreating the
|
|
* swap chain will fail if the window is minimized
|
|
*/
|
|
if (wParam != SIZE_MINIMIZED)
|
|
d3d_resize_swap_chain (sink);
|
|
goto end;
|
|
}
|
|
case WM_KEYDOWN:
|
|
case WM_KEYUP:
|
|
if (sink->enable_navigation_events) {
|
|
gunichar2 wcrep[128];
|
|
if (GetKeyNameTextW (lParam, (LPWSTR) wcrep, 128)) {
|
|
gchar *utfrep = g_utf16_to_utf8 (wcrep, 128, NULL, NULL, NULL);
|
|
if (utfrep) {
|
|
if (message == WM_KEYDOWN)
|
|
gst_navigation_send_key_event (GST_NAVIGATION (sink), "key-press",
|
|
utfrep);
|
|
else if (message == WM_KEYUP)
|
|
gst_navigation_send_key_event (GST_NAVIGATION (sink),
|
|
"key-release", utfrep);
|
|
g_free (utfrep);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case WM_LBUTTONDOWN:
|
|
case WM_LBUTTONUP:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_RBUTTONUP:
|
|
case WM_MBUTTONDOWN:
|
|
case WM_MBUTTONUP:
|
|
case WM_MOUSEMOVE:{
|
|
gdouble x = 0, y = 0;
|
|
if (sink->enable_navigation_events
|
|
&& d3d_get_render_coordinates (sink, LOWORD (lParam), HIWORD (lParam),
|
|
&x, &y)) {
|
|
gint button;
|
|
const gchar *action = NULL;
|
|
switch (message) {
|
|
case WM_MOUSEMOVE:
|
|
button = 0;
|
|
action = "mouse-move";
|
|
break;
|
|
case WM_LBUTTONDOWN:
|
|
button = 1;
|
|
action = "mouse-button-press";
|
|
break;
|
|
case WM_LBUTTONUP:
|
|
button = 1;
|
|
action = "mouse-button-release";
|
|
break;
|
|
case WM_RBUTTONDOWN:
|
|
button = 2;
|
|
action = "mouse-button-press";
|
|
break;
|
|
case WM_RBUTTONUP:
|
|
button = 2;
|
|
action = "mouse-button-release";
|
|
break;
|
|
case WM_MBUTTONDOWN:
|
|
button = 3;
|
|
action = "mouse-button-press";
|
|
break;
|
|
case WM_MBUTTONUP:
|
|
button = 3;
|
|
action = "mouse-button-release";
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (action) {
|
|
/* GST_DEBUG_OBJECT(sink, "%s: %lfx%lf", action, x, y); */
|
|
gst_navigation_send_mouse_event (GST_NAVIGATION (sink), action,
|
|
button, x, y);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case WM_CLOSE:
|
|
d3d_set_window_handle (sink, 0, FALSE);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (proc)
|
|
ret = CallWindowProc (proc, hWnd, message, wParam, lParam);
|
|
else
|
|
ret = DefWindowProc (hWnd, message, wParam, lParam);
|
|
|
|
end:
|
|
return ret;
|
|
}
|
|
|
|
/* Internal Window */
|
|
|
|
static LRESULT APIENTRY
|
|
d3d_wnd_proc_internal (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
switch (message) {
|
|
case WM_DESTROY:
|
|
GST_DEBUG ("Internal window: WM_DESTROY");
|
|
/* Tell the internal window thread to shut down */
|
|
PostQuitMessage (0);
|
|
GST_DEBUG ("Posted quit..");
|
|
break;
|
|
}
|
|
|
|
return DefWindowProc (hWnd, message, wParam, lParam);
|
|
}
|
|
|
|
static HWND
|
|
_d3d_create_internal_window (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
int width, height;
|
|
int offx, offy;
|
|
DWORD exstyle, style;
|
|
HWND video_window;
|
|
RECT rect;
|
|
int screenwidth;
|
|
int screenheight;
|
|
|
|
/*
|
|
* GST_VIDEO_SINK_WIDTH() is the aspect-ratio-corrected size of the video.
|
|
* GetSystemMetrics() returns the width of the dialog's border (doubled
|
|
* b/c of left and right borders).
|
|
*/
|
|
width = GST_VIDEO_SINK_WIDTH (sink) + GetSystemMetrics (SM_CXSIZEFRAME) * 2;
|
|
height =
|
|
GST_VIDEO_SINK_HEIGHT (sink) + GetSystemMetrics (SM_CYCAPTION) +
|
|
(GetSystemMetrics (SM_CYSIZEFRAME) * 2);
|
|
|
|
SystemParametersInfo (SPI_GETWORKAREA, 0, &rect, 0);
|
|
screenwidth = rect.right - rect.left;
|
|
screenheight = rect.bottom - rect.top;
|
|
offx = rect.left;
|
|
offy = rect.top;
|
|
|
|
/* Make it fit into the screen without changing the aspect ratio. */
|
|
if (width > screenwidth) {
|
|
double ratio = (double) screenwidth / (double) width;
|
|
width = screenwidth;
|
|
height = (int) (height * ratio);
|
|
}
|
|
|
|
if (height > screenheight) {
|
|
double ratio = (double) screenheight / (double) height;
|
|
height = screenheight;
|
|
width = (int) (width * ratio);
|
|
}
|
|
|
|
style = WS_OVERLAPPEDWINDOW; /* Normal top-level window */
|
|
exstyle = 0;
|
|
video_window = CreateWindowEx (exstyle,
|
|
klass->d3d.wnd_class.lpszClassName,
|
|
TEXT ("GStreamer D3D video sink (internal window)"),
|
|
style, offx, offy, width, height,
|
|
NULL, NULL, klass->d3d.wnd_class.hInstance, sink);
|
|
|
|
if (video_window == NULL) {
|
|
GST_ERROR_OBJECT (sink, "Failed to create internal window: %lu",
|
|
GetLastError ());
|
|
return NULL;
|
|
}
|
|
|
|
/* Now show the window, as appropriate */
|
|
ShowWindow (video_window, SW_SHOWNORMAL);
|
|
|
|
/* Trigger the initial paint of the window */
|
|
UpdateWindow (video_window);
|
|
|
|
return video_window;
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
GstD3DVideoSink *sink;
|
|
gboolean error;
|
|
HWND hWnd;
|
|
GMutex lock;
|
|
GCond cond;
|
|
} D3DInternalWindowDat;
|
|
|
|
static gpointer
|
|
d3d_internal_window_thread (D3DInternalWindowDat * dat)
|
|
{
|
|
GstD3DVideoSink *sink;
|
|
HWND hWnd;
|
|
MSG msg;
|
|
|
|
g_return_val_if_fail (dat != NULL, NULL);
|
|
|
|
sink = dat->sink;
|
|
GST_DEBUG_OBJECT (sink, "Entering internal window thread: %p",
|
|
g_thread_self ());
|
|
|
|
/* Create internal window */
|
|
hWnd = _d3d_create_internal_window (sink);
|
|
|
|
g_mutex_lock (&dat->lock);
|
|
if (!hWnd) {
|
|
GST_ERROR_OBJECT (sink, "Failed to create internal window");
|
|
dat->error = TRUE;
|
|
} else {
|
|
dat->hWnd = hWnd;
|
|
}
|
|
g_cond_signal (&dat->cond);
|
|
g_mutex_unlock (&dat->lock);
|
|
|
|
if (dat->error)
|
|
goto end;
|
|
|
|
/*
|
|
* Internal window message loop
|
|
*/
|
|
|
|
while (GetMessage (&msg, NULL, 0, 0)) {
|
|
if (msg.message == WM_QUIT_THREAD)
|
|
break;
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
}
|
|
|
|
end:
|
|
GST_DEBUG_OBJECT (sink, "Exiting internal window thread: %p",
|
|
g_thread_self ());
|
|
return NULL;
|
|
}
|
|
|
|
static HWND
|
|
d3d_create_internal_window (GstD3DVideoSink * sink)
|
|
{
|
|
GThread *thread;
|
|
D3DInternalWindowDat dat;
|
|
|
|
dat.sink = sink;
|
|
dat.error = FALSE;
|
|
dat.hWnd = 0;
|
|
g_mutex_init (&dat.lock);
|
|
g_cond_init (&dat.cond);
|
|
|
|
thread =
|
|
g_thread_new ("d3dvideosink-window-thread",
|
|
(GThreadFunc) d3d_internal_window_thread, &dat);
|
|
if (!thread) {
|
|
GST_ERROR ("Failed to created internal window thread");
|
|
goto clear;
|
|
}
|
|
|
|
sink->internal_window_thread = thread;
|
|
|
|
/* Wait for window proc loop to start up */
|
|
g_mutex_lock (&dat.lock);
|
|
while (!dat.error && !dat.hWnd) {
|
|
g_cond_wait (&dat.cond, &dat.lock);
|
|
}
|
|
g_mutex_unlock (&dat.lock);
|
|
|
|
GST_DEBUG_OBJECT (sink, "Created window: %p (error: %d)",
|
|
dat.hWnd, dat.error);
|
|
|
|
clear:
|
|
{
|
|
g_mutex_clear (&dat.lock);
|
|
g_cond_clear (&dat.cond);
|
|
}
|
|
|
|
return dat.hWnd;
|
|
}
|
|
|
|
/* D3D Video Class Methods */
|
|
|
|
gboolean
|
|
d3d_class_init (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
gboolean ret = FALSE;
|
|
gboolean initialized_mutex = FALSE;
|
|
|
|
g_return_val_if_fail (klass != NULL, FALSE);
|
|
|
|
LOCK_CLASS (sink, klass);
|
|
|
|
klass->d3d.refs += 1;
|
|
GST_DEBUG ("D3D class init [refs:%u]", klass->d3d.refs);
|
|
klass->d3d.sink_list = g_list_append (klass->d3d.sink_list, sink);
|
|
|
|
if (klass->d3d.refs > 1)
|
|
goto end;
|
|
|
|
WM_D3DVIDEO_NOTIFY_DEVICE_LOST =
|
|
RegisterWindowMessage ("WM_D3DVIDEO_NOTIFY_DEVICE_LOST");
|
|
|
|
klass->d3d.d3d = Direct3DCreate9 (D3D_SDK_VERSION);
|
|
if (!klass->d3d.d3d) {
|
|
GST_ERROR ("Unable to create Direct3D interface");
|
|
goto error;
|
|
}
|
|
|
|
/* Register Window Class for internal Windows */
|
|
memset (&klass->d3d.wnd_class, 0, sizeof (WNDCLASS));
|
|
klass->d3d.wnd_class.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
|
|
klass->d3d.wnd_class.hInstance = GetModuleHandle (NULL);
|
|
klass->d3d.wnd_class.lpszClassName = TEXT ("GstD3DVideoSinkInternalWindow");
|
|
klass->d3d.wnd_class.hbrBackground = (HBRUSH) GetStockObject (BLACK_BRUSH);
|
|
klass->d3d.wnd_class.hCursor = LoadCursor (NULL, IDC_ARROW);
|
|
klass->d3d.wnd_class.hIcon = LoadIcon (NULL, IDI_APPLICATION);
|
|
klass->d3d.wnd_class.cbClsExtra = 0;
|
|
klass->d3d.wnd_class.cbWndExtra = 0;
|
|
klass->d3d.wnd_class.lpfnWndProc = d3d_wnd_proc_internal;
|
|
|
|
if (RegisterClass (&klass->d3d.wnd_class) == 0) {
|
|
GST_ERROR ("Failed to register window class: %lu", GetLastError ());
|
|
goto error;
|
|
}
|
|
|
|
klass->d3d.thread_started = FALSE;
|
|
klass->d3d.thread_error_exit = FALSE;
|
|
/* TODO: Multi-monitor setup? */
|
|
if (!d3d_class_display_device_create (klass, D3DADAPTER_DEFAULT)) {
|
|
GST_ERROR ("Failed to initialize adapter: %u", D3DADAPTER_DEFAULT);
|
|
goto error;
|
|
}
|
|
|
|
g_mutex_init (&klass->d3d.thread_start_mutex);
|
|
g_cond_init (&klass->d3d.thread_start_cond);
|
|
initialized_mutex = TRUE;
|
|
|
|
klass->d3d.thread =
|
|
g_thread_new ("d3dvideosink-window-thread",
|
|
(GThreadFunc) d3d_hidden_window_thread, klass);
|
|
|
|
if (!klass->d3d.thread) {
|
|
GST_ERROR ("Failed to created hidden window thread");
|
|
goto error;
|
|
}
|
|
|
|
g_mutex_lock (&klass->d3d.thread_start_mutex);
|
|
while (!klass->d3d.thread_started && !klass->d3d.thread_error_exit)
|
|
g_cond_wait (&klass->d3d.thread_start_cond, &klass->d3d.thread_start_mutex);
|
|
g_mutex_unlock (&klass->d3d.thread_start_mutex);
|
|
|
|
if (klass->d3d.thread_error_exit)
|
|
goto error;
|
|
|
|
GST_DEBUG ("Hidden window message loop is running..");
|
|
|
|
end:
|
|
ret = TRUE;
|
|
error:
|
|
|
|
if (!ret)
|
|
d3d_class_destroy (sink);
|
|
if (initialized_mutex) {
|
|
g_mutex_clear (&klass->d3d.thread_start_mutex);
|
|
g_cond_clear (&klass->d3d.thread_start_cond);
|
|
}
|
|
UNLOCK_CLASS (sink, klass);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
d3d_class_destroy (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
|
|
g_return_if_fail (klass != NULL);
|
|
|
|
LOCK_CLASS (sink, klass);
|
|
|
|
klass->d3d.refs -= 1;
|
|
|
|
GST_DEBUG ("D3D class destroy [refs:%u]", klass->d3d.refs);
|
|
|
|
klass->d3d.sink_list = g_list_remove (klass->d3d.sink_list, sink);
|
|
|
|
if (klass->d3d.refs >= 1)
|
|
goto end;
|
|
|
|
if (klass->d3d.thread) {
|
|
GST_DEBUG ("Shutting down window proc thread, waiting to join..");
|
|
PostMessage (klass->d3d.hidden_window, WM_QUIT, 0, 0);
|
|
g_thread_join (klass->d3d.thread);
|
|
GST_DEBUG ("Joined..");
|
|
}
|
|
|
|
d3d_class_display_device_destroy (klass);
|
|
if (klass->d3d.d3d) {
|
|
int ref_count = IDirect3D9_Release (klass->d3d.d3d);
|
|
GST_DEBUG ("Direct3D object released. Reference count: %d", ref_count);
|
|
}
|
|
|
|
UnregisterClass (klass->d3d.wnd_class.lpszClassName,
|
|
klass->d3d.wnd_class.hInstance);
|
|
|
|
memset (&klass->d3d, 0, sizeof (GstD3DDataClass));
|
|
|
|
end:
|
|
UNLOCK_CLASS (sink, klass);
|
|
}
|
|
|
|
static gboolean
|
|
d3d_class_display_device_create (GstD3DVideoSinkClass * klass, UINT adapter)
|
|
{
|
|
LPDIRECT3D9 d3d;
|
|
GstD3DDisplayDevice *device;
|
|
HWND hwnd;
|
|
D3DCAPS9 caps;
|
|
D3DDISPLAYMODE disp_mode;
|
|
DWORD create_mask = 0;
|
|
HRESULT hr;
|
|
guint i;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (klass != NULL, FALSE);
|
|
|
|
GST_DEBUG (" ");
|
|
|
|
LOCK_CLASS (NULL, klass);
|
|
|
|
d3d = klass->d3d.d3d;
|
|
device = &klass->d3d.device;
|
|
hwnd = klass->d3d.hidden_window;
|
|
CHECK_REF_COUNT (klass, NULL, error);
|
|
|
|
memset (&caps, 0, sizeof (caps));
|
|
memset (&disp_mode, 0, sizeof (disp_mode));
|
|
memset (&device->present_params, 0, sizeof (device->present_params));
|
|
|
|
device->adapter = adapter;
|
|
|
|
if (IDirect3D9_GetAdapterDisplayMode (d3d, adapter, &disp_mode) != D3D_OK) {
|
|
GST_ERROR ("Unable to request adapter[%u] display mode", adapter);
|
|
goto error;
|
|
}
|
|
|
|
if (IDirect3D9_GetDeviceCaps (d3d, adapter, D3DDEVTYPE_HAL, &caps) != D3D_OK) {
|
|
GST_ERROR ("Unable to request adapter[%u] device caps", adapter);
|
|
goto error;
|
|
}
|
|
|
|
/* Ask DirectX to please not clobber the FPU state when making DirectX
|
|
* API calls. This can cause libraries such as cairo to misbehave in
|
|
* certain scenarios.
|
|
*/
|
|
create_mask = 0 | D3DCREATE_FPU_PRESERVE;
|
|
|
|
/* Make sure that device access is threadsafe */
|
|
create_mask |= D3DCREATE_MULTITHREADED;
|
|
|
|
/* Determine vertex processing capabilities. Some cards have issues
|
|
* using software vertex processing. Courtesy:
|
|
* http://www.chadvernon.com/blog/resources/directx9/improved-direct3d-initialization/
|
|
*/
|
|
if ((caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT) ==
|
|
D3DDEVCAPS_HWTRANSFORMANDLIGHT) {
|
|
create_mask |= D3DCREATE_HARDWARE_VERTEXPROCESSING;
|
|
/* if ((d3dcaps.DevCaps & D3DDEVCAPS_PUREDEVICE) == D3DDEVCAPS_PUREDEVICE) */
|
|
/* d3dcreate |= D3DCREATE_PUREDEVICE; */
|
|
} else {
|
|
create_mask |= D3DCREATE_SOFTWARE_VERTEXPROCESSING;
|
|
}
|
|
|
|
/* Check the filter type. */
|
|
if ((caps.StretchRectFilterCaps & D3DPTFILTERCAPS_MINFLINEAR) ==
|
|
D3DPTFILTERCAPS_MINFLINEAR
|
|
|| (caps.StretchRectFilterCaps & D3DPTFILTERCAPS_MAGFLINEAR) ==
|
|
D3DPTFILTERCAPS_MAGFLINEAR) {
|
|
device->filter_type = D3DTEXF_LINEAR;
|
|
} else {
|
|
device->filter_type = D3DTEXF_NONE;
|
|
}
|
|
|
|
/* Setup the display mode format. */
|
|
device->format = disp_mode.Format;
|
|
|
|
/* present_params.Flags = D3DPRESENTFLAG_VIDEO; */
|
|
device->present_params.Windowed = TRUE;
|
|
device->present_params.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
|
device->present_params.BackBufferCount = 1;
|
|
device->present_params.BackBufferFormat = device->format;
|
|
device->present_params.BackBufferWidth = 1;
|
|
device->present_params.BackBufferHeight = 1;
|
|
device->present_params.MultiSampleType = D3DMULTISAMPLE_NONE;
|
|
device->present_params.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT; /* D3DPRESENT_INTERVAL_IMMEDIATE; */
|
|
|
|
GST_DEBUG ("Creating Direct3D device for hidden window %p", hwnd);
|
|
|
|
if ((hr = IDirect3D9_CreateDevice (d3d, adapter, D3DDEVTYPE_HAL, hwnd,
|
|
create_mask, &device->present_params,
|
|
&device->d3d_device)) != D3D_OK) {
|
|
GST_ERROR ("Unable to create Direct3D device. Result: %ld (0x%lx)", hr, hr);
|
|
goto error;
|
|
}
|
|
/* cache d3d formats */
|
|
for (i = 0; i < G_N_ELEMENTS (gst_d3d_format_map); i++) {
|
|
D3DFormatComp *fmt;
|
|
if (!gst_video_query_d3d_format (klass, gst_d3d_format_map[i].d3d_format))
|
|
continue;
|
|
fmt = g_slice_new0 (D3DFormatComp);
|
|
fmt->fmt = gst_d3d_format_map[i].gst_format;
|
|
fmt->d3d_fmt = gst_d3d_format_map[i].d3d_format;
|
|
fmt->display = (fmt->d3d_fmt == klass->d3d.device.format);
|
|
klass->d3d.supported_formats =
|
|
g_list_insert_sorted (klass->d3d.supported_formats, fmt,
|
|
d3d_format_comp_compare);
|
|
}
|
|
|
|
|
|
GST_DEBUG ("Display Device format: %s",
|
|
d3d_format_to_string (disp_mode.Format));
|
|
|
|
ret = TRUE;
|
|
goto end;
|
|
error:
|
|
memset (device, 0, sizeof (GstD3DDisplayDevice));
|
|
end:
|
|
UNLOCK_CLASS (NULL, klass);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
d3d_class_display_device_destroy (GstD3DVideoSinkClass * klass)
|
|
{
|
|
g_return_if_fail (klass != NULL);
|
|
|
|
LOCK_CLASS (NULL, klass);
|
|
if (klass->d3d.device.d3d_device) {
|
|
int ref_count;
|
|
ref_count = IDirect3DDevice9_Release (klass->d3d.device.d3d_device);
|
|
GST_DEBUG ("Direct3D device [adapter:%u] released. Reference count: %d",
|
|
klass->d3d.device.adapter, ref_count);
|
|
}
|
|
g_list_free_full (klass->d3d.supported_formats,
|
|
(GDestroyNotify) d3d_format_comp_free);
|
|
memset (&klass->d3d.device, 0, sizeof (GstD3DDisplayDevice));
|
|
UNLOCK_CLASS (NULL, klass);
|
|
}
|
|
|
|
static void
|
|
d3d_class_notify_device_lost (GstD3DVideoSink * sink)
|
|
{
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
GstD3DVideoSinkEvent *evt = g_new0 (GstD3DVideoSinkEvent, 1);
|
|
|
|
evt->window_message_id = IDT_DEVICE_RESET_TIMER;
|
|
evt->create_count = klass->create_count;
|
|
gst_element_call_async (GST_ELEMENT (klass),
|
|
(GstElementCallAsyncFunc) d3d_class_hidden_window_message_queue, evt,
|
|
g_free);
|
|
}
|
|
|
|
static void
|
|
d3d_class_notify_device_lost_all (GstD3DVideoSinkClass * klass)
|
|
{
|
|
g_return_if_fail (klass != NULL);
|
|
|
|
LOCK_CLASS (NULL, klass);
|
|
CHECK_REF_COUNT (klass, NULL, end);
|
|
if (!klass->d3d.device_lost) {
|
|
GList *lst, *clst;
|
|
klass->d3d.device_lost = TRUE;
|
|
|
|
GST_DEBUG ("Notifying all instances of device loss");
|
|
|
|
clst = g_list_copy (klass->d3d.sink_list);
|
|
|
|
for (lst = clst; lst != NULL; lst = lst->next) {
|
|
GstD3DVideoSink *sink = (GstD3DVideoSink *) lst->data;
|
|
if (!sink)
|
|
continue;
|
|
d3d_notify_device_lost (sink);
|
|
}
|
|
g_list_free (clst);
|
|
|
|
/* Set timer to try reset at given interval */
|
|
SetTimer (klass->d3d.hidden_window, IDT_DEVICE_RESET_TIMER, 500, NULL);
|
|
}
|
|
end:
|
|
UNLOCK_CLASS (NULL, klass);
|
|
}
|
|
|
|
static void
|
|
d3d_class_reset_display_device (GstD3DVideoSinkClass * klass)
|
|
{
|
|
HRESULT hr;
|
|
|
|
g_return_if_fail (klass != NULL);
|
|
|
|
LOCK_CLASS (NULL, klass);
|
|
CHECK_REF_COUNT (klass, NULL, end);
|
|
CHECK_D3D_DEVICE (klass, NULL, end)
|
|
hr = IDirect3DDevice9_Reset (klass->d3d.device.d3d_device,
|
|
&klass->d3d.device.present_params);
|
|
ERROR_CHECK_HR (hr) {
|
|
CASE_HR_ERR (D3DERR_DEVICELOST);
|
|
CASE_HR_ERR (D3DERR_DEVICEREMOVED);
|
|
CASE_HR_ERR (D3DERR_DRIVERINTERNALERROR);
|
|
CASE_HR_ERR (D3DERR_OUTOFVIDEOMEMORY);
|
|
CASE_HR_DBG_END (NULL, "Attempt device reset.. failed");
|
|
goto end;
|
|
}
|
|
|
|
GST_INFO ("Attempt device reset.. success");
|
|
|
|
klass->d3d.device_lost = FALSE;
|
|
KillTimer (klass->d3d.hidden_window, IDT_DEVICE_RESET_TIMER);
|
|
|
|
g_list_foreach (klass->d3d.sink_list, (GFunc) d3d_notify_device_reset, NULL);
|
|
end:
|
|
UNLOCK_CLASS (NULL, klass);
|
|
}
|
|
|
|
/* Hidden Window Loop Thread */
|
|
|
|
static void
|
|
d3d_class_hidden_window_message_queue (gpointer data, gpointer user_data)
|
|
{
|
|
guint id = 0;
|
|
GstD3DVideoSinkClass *klass = (GstD3DVideoSinkClass *) data;
|
|
GstD3DVideoSinkEvent *evt = (GstD3DVideoSinkEvent *) user_data;
|
|
|
|
if (!klass || !evt)
|
|
return;
|
|
|
|
switch (evt->window_message_id) {
|
|
case IDT_DEVICE_RESET_TIMER:
|
|
LOCK_CLASS (NULL, klass);
|
|
/* make sure this event does not originate from old class */
|
|
if (evt->create_count == klass->create_count)
|
|
d3d_class_reset_display_device (klass);
|
|
UNLOCK_CLASS (NULL, klass);
|
|
break;
|
|
default:
|
|
if (id == WM_D3DVIDEO_NOTIFY_DEVICE_LOST) {
|
|
LOCK_CLASS (NULL, klass);
|
|
/* make sure this event does not originate from old class */
|
|
if (evt->create_count == klass->create_count)
|
|
d3d_class_notify_device_lost_all (klass);
|
|
UNLOCK_CLASS (NULL, klass);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static LRESULT APIENTRY
|
|
D3DHiddenWndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
GstD3DVideoSinkClass *klass =
|
|
(GstD3DVideoSinkClass *) GetWindowLongPtr (hWnd, GWLP_USERDATA);
|
|
GstD3DVideoSinkEvent *evt;
|
|
|
|
switch (message) {
|
|
case WM_TIMER:
|
|
switch (wParam) {
|
|
case IDT_DEVICE_RESET_TIMER:
|
|
evt = g_new0 (GstD3DVideoSinkEvent, 1);
|
|
evt->window_message_id = IDT_DEVICE_RESET_TIMER;
|
|
evt->create_count = klass->create_count;
|
|
gst_element_call_async (GST_ELEMENT (klass),
|
|
(GstElementCallAsyncFunc) d3d_class_hidden_window_message_queue,
|
|
evt, g_free);
|
|
break;
|
|
}
|
|
return 0;
|
|
case WM_DESTROY:
|
|
PostQuitMessage (0);
|
|
return 0;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return DefWindowProc (hWnd, message, wParam, lParam);
|
|
}
|
|
|
|
static gboolean
|
|
d3d_hidden_window_thread (GstD3DVideoSinkClass * klass)
|
|
{
|
|
WNDCLASS WndClass;
|
|
gboolean reged = FALSE;
|
|
HWND hWnd = 0;
|
|
gboolean ret = FALSE;
|
|
|
|
g_return_val_if_fail (klass != NULL, FALSE);
|
|
|
|
memset (&WndClass, 0, sizeof (WNDCLASS));
|
|
WndClass.hInstance = GetModuleHandle (NULL);
|
|
WndClass.lpszClassName = TEXT ("gstd3dvideo-hidden-window-class");
|
|
WndClass.lpfnWndProc = D3DHiddenWndProc;
|
|
|
|
if (!RegisterClass (&WndClass)) {
|
|
GST_ERROR ("Unable to register Direct3D hidden window class");
|
|
goto error;
|
|
}
|
|
reged = TRUE;
|
|
|
|
hWnd = CreateWindowEx (0,
|
|
WndClass.lpszClassName,
|
|
TEXT ("GStreamer Direct3D hidden window"),
|
|
WS_POPUP, 0, 0, 1, 1, HWND_MESSAGE, NULL, WndClass.hInstance, klass);
|
|
|
|
if (hWnd == NULL) {
|
|
GST_ERROR ("Failed to create Direct3D hidden window");
|
|
goto error;
|
|
}
|
|
|
|
GST_DEBUG ("Direct3D hidden window handle: %p", hWnd);
|
|
|
|
klass->d3d.hidden_window = hWnd;
|
|
|
|
/* Attach data to window */
|
|
SetWindowLongPtr (hWnd, GWLP_USERDATA, (LONG_PTR) klass);
|
|
|
|
GST_DEBUG ("Entering Direct3D hidden window message loop");
|
|
|
|
/* set running flag and signal calling thread */
|
|
g_mutex_lock (&klass->d3d.thread_start_mutex);
|
|
klass->d3d.thread_started = TRUE;
|
|
g_cond_signal (&klass->d3d.thread_start_cond);
|
|
g_mutex_unlock (&klass->d3d.thread_start_mutex);
|
|
|
|
/* Hidden Window Message Loop */
|
|
while (1) {
|
|
MSG msg;
|
|
while (GetMessage (&msg, NULL, 0, 0)) {
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
}
|
|
if (msg.message == WM_QUIT || msg.message == WM_CLOSE)
|
|
break;
|
|
}
|
|
|
|
|
|
GST_DEBUG ("Leaving Direct3D hidden window message loop");
|
|
|
|
ret = TRUE;
|
|
|
|
error:
|
|
if (hWnd) {
|
|
PostMessage (hWnd, WM_DESTROY, 0, 0);
|
|
DestroyWindow (hWnd);
|
|
klass->d3d.hidden_window = 0;
|
|
}
|
|
if (reged)
|
|
UnregisterClass (WndClass.lpszClassName, WndClass.hInstance);
|
|
|
|
/* if failed, set error flag and signal calling thread */
|
|
if (!ret) {
|
|
g_mutex_lock (&klass->d3d.thread_start_mutex);
|
|
klass->d3d.thread_error_exit = TRUE;
|
|
g_cond_signal (&klass->d3d.thread_start_cond);
|
|
g_mutex_unlock (&klass->d3d.thread_start_mutex);
|
|
}
|
|
|
|
return ret;
|
|
}
|