mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-18 15:51:11 +00:00
96f0f4b613
Use consistent memory layout between dxva and other shader use case. For example, use DXGI_FORMAT_NV12 texture format instead of two textures with DXGI_FORMAT_R8_UNORM and DXGI_FORMAT_R8G8_UNORM.
144 lines
6 KiB
C
144 lines
6 KiB
C
/* GStreamer
|
|
* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifndef __GST_D3D11_DEVICE_H__
|
|
#define __GST_D3D11_DEVICE_H__
|
|
|
|
#include <gst/gst.h>
|
|
#include <gst/video/video.h>
|
|
|
|
#include "gstd3d11_fwd.h"
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
#define GST_TYPE_D3D11_DEVICE (gst_d3d11_device_get_type())
|
|
#define GST_D3D11_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_DEVICE,GstD3D11Device))
|
|
#define GST_D3D11_DEVICE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D11_DEVICE,GstD3D11DeviceClass))
|
|
#define GST_D3D11_DEVICE_GET_CLASS(obj) (GST_D3D11_DEVICE_CLASS(G_OBJECT_GET_CLASS(obj)))
|
|
#define GST_IS_D3D11_DEVICE(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_DEVICE))
|
|
#define GST_IS_D3D11_DEVICE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D11_DEVICE))
|
|
#define GST_D3D11_DEVICE_CAST(obj) ((GstD3D11Device*)(obj))
|
|
|
|
#define GST_D3D11_DEVICE_HANDLE_CONTEXT_TYPE "gst.d3d11.device.handle"
|
|
|
|
/**
|
|
* GstD3D11DeviceThreadFunc:
|
|
* @device: a #GstD3D11Device
|
|
* @data: user data
|
|
*
|
|
* Represents a function to run in the D3D11 device thread with @device and @data
|
|
*/
|
|
typedef void (*GstD3D11DeviceThreadFunc) (GstD3D11Device * device, gpointer data);
|
|
|
|
typedef enum
|
|
{
|
|
GST_D3D11_DXGI_FACTORY_UNKNOWN = 0,
|
|
GST_D3D11_DXGI_FACTORY_1,
|
|
GST_D3D11_DXGI_FACTORY_2,
|
|
GST_D3D11_DXGI_FACTORY_3,
|
|
GST_D3D11_DXGI_FACTORY_4,
|
|
GST_D3D11_DXGI_FACTORY_5,
|
|
} GstD3D11DXGIFactoryVersion;
|
|
|
|
|
|
struct _GstD3D11Device
|
|
{
|
|
GstObject parent;
|
|
|
|
GstD3D11DevicePrivate *priv;
|
|
|
|
/*< private >*/
|
|
gpointer _gst_reserved[GST_PADDING];
|
|
};
|
|
|
|
struct _GstD3D11DeviceClass
|
|
{
|
|
GstObjectClass parent_class;
|
|
|
|
/*< private >*/
|
|
gpointer _gst_reserved[GST_PADDING];
|
|
};
|
|
|
|
GType gst_d3d11_device_get_type (void);
|
|
|
|
GstD3D11Device * gst_d3d11_device_new (guint adapter);
|
|
|
|
ID3D11Device * gst_d3d11_device_get_device_handle (GstD3D11Device * device);
|
|
|
|
ID3D11DeviceContext * gst_d3d11_device_get_device_context_handle (GstD3D11Device * device);
|
|
|
|
GstD3D11DXGIFactoryVersion gst_d3d11_device_get_chosen_dxgi_factory_version (GstD3D11Device * device);
|
|
|
|
D3D_FEATURE_LEVEL gst_d3d11_device_get_chosen_feature_level (GstD3D11Device * device);
|
|
|
|
IDXGISwapChain * gst_d3d11_device_create_swap_chain (GstD3D11Device * device,
|
|
const DXGI_SWAP_CHAIN_DESC * desc);
|
|
|
|
#if (DXGI_HEADER_VERSION >= 2)
|
|
#if (!GST_D3D11_WINAPI_ONLY_APP)
|
|
IDXGISwapChain1 * gst_d3d11_device_create_swap_chain_for_hwnd (GstD3D11Device * device,
|
|
HWND hwnd,
|
|
const DXGI_SWAP_CHAIN_DESC1 * desc,
|
|
const DXGI_SWAP_CHAIN_FULLSCREEN_DESC * fullscreen_desc,
|
|
IDXGIOutput * output);
|
|
#endif
|
|
|
|
#if GST_D3D11_WINAPI_ONLY_APP
|
|
IDXGISwapChain1 * gst_d3d11_device_create_swap_chain_for_core_window (GstD3D11Device * device,
|
|
guintptr core_window,
|
|
const DXGI_SWAP_CHAIN_DESC1 * desc,
|
|
IDXGIOutput * output);
|
|
|
|
IDXGISwapChain1 * gst_d3d11_device_create_swap_chain_for_composition (GstD3D11Device * device,
|
|
const DXGI_SWAP_CHAIN_DESC1 * desc,
|
|
IDXGIOutput * output);
|
|
|
|
#endif /* GST_D3D11_WINAPI_ONLY_APP */
|
|
#endif /* (DXGI_HEADER_VERSION >= 2) */
|
|
|
|
void gst_d3d11_device_release_swap_chain (GstD3D11Device * device,
|
|
IDXGISwapChain * swap_chain);
|
|
|
|
ID3D11Texture2D * gst_d3d11_device_create_texture (GstD3D11Device * device,
|
|
const D3D11_TEXTURE2D_DESC * desc,
|
|
const D3D11_SUBRESOURCE_DATA *inital_data);
|
|
|
|
void gst_d3d11_device_release_texture (GstD3D11Device * device,
|
|
ID3D11Texture2D * texture);
|
|
|
|
void gst_d3d11_device_lock (GstD3D11Device * device);
|
|
|
|
void gst_d3d11_device_unlock (GstD3D11Device * device);
|
|
|
|
void gst_d3d11_device_d3d11_debug (GstD3D11Device * device,
|
|
const gchar * file,
|
|
const gchar * function,
|
|
gint line);
|
|
|
|
void gst_d3d11_device_dxgi_debug (GstD3D11Device * device,
|
|
const gchar * file,
|
|
const gchar * function,
|
|
gint line);
|
|
|
|
const GstD3D11Format * gst_d3d11_device_format_from_gst (GstD3D11Device * device,
|
|
GstVideoFormat format);
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* __GST_D3D11_DEVICE_H__ */
|