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277a7d05b2
We should stop the update thread in PAUSED state and avoid fetching new fragments when the queue is not empty. The queue should always be empty since we push data into a queue. Also, in totem, if we seek and pause the stream while it's buffering, then the state will stay playing for some reason, so it's best not to continue fetching fragments forever. |
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gstfragmented.h | ||
gstfragmentedplugin.c | ||
gsthlsdemux.c | ||
gsthlsdemux.h | ||
m3u8.c | ||
m3u8.h | ||
Makefile.am |