mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-25 11:11:08 +00:00
675415bf2e
The use of mediump as a specifier in GLSL shaders will have limited resolution and when used as texture coordinates may become inaccurate over texture sizes of 1024.
63 lines
2.5 KiB
C
63 lines
2.5 KiB
C
/*
|
|
* GStreamer
|
|
* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifndef __GST_GL_SHADER_STRINGS_H__
|
|
#define __GST_GL_SHADER_STRINGS_H__
|
|
|
|
#include <gst/gst.h>
|
|
#include <gst/gl/gl-prelude.h>
|
|
#include <gst/gl/gl.h>
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
GST_GL_API
|
|
const gchar *gst_gl_shader_string_fragment_highp_precision;
|
|
GST_GL_API
|
|
const gchar *gst_gl_shader_string_fragment_mediump_precision;
|
|
|
|
GST_GL_API
|
|
const gchar *gst_gl_shader_string_vertex_default;
|
|
GST_GL_API G_DEPRECATED_FOR(gst_gl_shader_string_fragment_get_default)
|
|
const gchar *gst_gl_shader_string_fragment_default;
|
|
|
|
GST_GL_API
|
|
const gchar *gst_gl_shader_string_vertex_mat4_texture_transform;
|
|
GST_GL_API
|
|
const gchar *gst_gl_shader_string_vertex_mat4_vertex_transform;
|
|
GST_GL_API G_DEPRECATED_FOR(gst_gl_shader_string_fragment_external_oes_get_default)
|
|
const gchar *gst_gl_shader_string_fragment_external_oes_default;
|
|
|
|
GST_GL_API
|
|
const gchar * gst_gl_shader_string_get_highest_precision (GstGLContext * context,
|
|
GstGLSLVersion version,
|
|
GstGLSLProfile profile);
|
|
|
|
GST_GL_API
|
|
gchar * gst_gl_shader_string_fragment_get_default (GstGLContext * context,
|
|
GstGLSLVersion version,
|
|
GstGLSLProfile profile);
|
|
GST_GL_API
|
|
gchar * gst_gl_shader_string_fragment_external_oes_get_default (GstGLContext * context,
|
|
GstGLSLVersion version,
|
|
GstGLSLProfile profile);
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* __GST_GL_SHADER_STRINGS_H__ */
|