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371b181292
h264/h265 decoded buffer might have crop area then we need to adjust video meta based on the padding space
1005 lines
29 KiB
C
1005 lines
29 KiB
C
/* GStreamer
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* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "gstd3d11decoder.h"
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#include "gstd3d11memory.h"
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#include "gstd3d11bufferpool.h"
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#include "gstd3d11device.h"
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#include <string.h>
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GST_DEBUG_CATEGORY (d3d11_decoder_debug);
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#define GST_CAT_DEFAULT d3d11_decoder_debug
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enum
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{
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PROP_0,
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PROP_DEVICE,
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};
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struct _GstD3D11DecoderPrivate
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{
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GstD3D11Device *device;
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ID3D11VideoDevice *video_device;
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ID3D11VideoContext *video_context;
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ID3D11VideoDecoder *decoder;
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GstBufferPool *internal_pool;
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/* for staging */
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ID3D11Texture2D *staging;
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D3D11_TEXTURE2D_DESC staging_desc;
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GUID decoder_profile;
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};
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#define OUTPUT_VIEW_QUARK _decoder_output_view_get()
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static GQuark
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_decoder_output_view_get (void)
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{
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static volatile gsize g_quark = 0;
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if (g_once_init_enter (&g_quark)) {
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gsize quark =
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(gsize) g_quark_from_static_string ("GstD3D11DecoderOutputView");
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g_once_init_leave (&g_quark, quark);
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}
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return (GQuark) g_quark;
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}
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static void gst_d3d11_decoder_constructed (GObject * object);
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static void gst_d3d11_decoder_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_d3d11_decoder_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static void gst_d3d11_decoder_dispose (GObject * obj);
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#define parent_class gst_d3d11_decoder_parent_class
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G_DEFINE_TYPE_WITH_PRIVATE (GstD3D11Decoder,
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gst_d3d11_decoder, GST_TYPE_OBJECT);
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static void
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gst_d3d11_decoder_class_init (GstD3D11DecoderClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->constructed = gst_d3d11_decoder_constructed;
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gobject_class->set_property = gst_d3d11_decoder_set_property;
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gobject_class->get_property = gst_d3d11_decoder_get_property;
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gobject_class->dispose = gst_d3d11_decoder_dispose;
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g_object_class_install_property (gobject_class, PROP_DEVICE,
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g_param_spec_object ("device", "Device",
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"D3D11 Devicd to use", GST_TYPE_D3D11_DEVICE,
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G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
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GST_DEBUG_CATEGORY_INIT (d3d11_decoder_debug,
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"d3d11decoder", 0, "Direct3D11 Base Video Decoder object");
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}
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static void
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gst_d3d11_decoder_init (GstD3D11Decoder * self)
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{
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self->priv = gst_d3d11_decoder_get_instance_private (self);
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}
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static void
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gst_d3d11_decoder_constructed (GObject * object)
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{
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GstD3D11Decoder *self = GST_D3D11_DECODER (object);
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GstD3D11DecoderPrivate *priv = self->priv;
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HRESULT hr;
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ID3D11Device *device_handle;
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ID3D11DeviceContext *device_context_handle;
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if (!priv->device) {
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GST_ERROR_OBJECT (self, "No D3D11Device available");
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return;
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}
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device_handle = gst_d3d11_device_get_device_handle (priv->device);
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device_context_handle =
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gst_d3d11_device_get_device_context_handle (priv->device);
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hr = ID3D11Device_QueryInterface (device_handle, &IID_ID3D11VideoDevice,
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(void **) &priv->video_device);
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if (!gst_d3d11_result (hr, priv->device) || !priv->video_device) {
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GST_WARNING_OBJECT (self, "Cannot create VideoDevice Object: 0x%x",
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(guint) hr);
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priv->video_device = NULL;
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return;
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}
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hr = ID3D11DeviceContext_QueryInterface (device_context_handle,
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&IID_ID3D11VideoContext, (void **) &priv->video_context);
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if (!gst_d3d11_result (hr, priv->device) || !priv->video_context) {
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GST_WARNING_OBJECT (self, "Cannot create VideoContext Object: 0x%x",
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(guint) hr);
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priv->video_context = NULL;
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goto fail;
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}
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return;
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fail:
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if (priv->video_device) {
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ID3D11VideoDevice_Release (priv->video_device);
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priv->video_device = NULL;
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}
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if (priv->video_context) {
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ID3D11VideoContext_Release (priv->video_context);
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priv->video_context = NULL;
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}
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return;
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}
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static void
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gst_d3d11_decoder_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstD3D11Decoder *self = GST_D3D11_DECODER (object);
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GstD3D11DecoderPrivate *priv = self->priv;
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switch (prop_id) {
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case PROP_DEVICE:
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priv->device = g_value_dup_object (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_d3d11_decoder_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstD3D11Decoder *self = GST_D3D11_DECODER (object);
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GstD3D11DecoderPrivate *priv = self->priv;
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switch (prop_id) {
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case PROP_DEVICE:
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g_value_set_object (value, priv->device);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static gboolean
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gst_d3d11_decoder_close (GstD3D11Decoder * self)
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{
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GstD3D11DecoderPrivate *priv = self->priv;
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gst_d3d11_decoder_reset (self);
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if (priv->video_device) {
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ID3D11VideoDevice_Release (priv->video_device);
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priv->video_device = NULL;
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}
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if (priv->video_context) {
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ID3D11VideoContext_Release (priv->video_context);
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priv->video_context = NULL;
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}
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return TRUE;
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}
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static void
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gst_d3d11_decoder_reset_unlocked (GstD3D11Decoder * decoder)
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{
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GstD3D11DecoderPrivate *priv;
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priv = decoder->priv;
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gst_clear_object (&priv->internal_pool);
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if (priv->decoder) {
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ID3D11VideoDecoder_Release (priv->decoder);
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priv->decoder = NULL;
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}
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if (priv->staging) {
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ID3D11Texture2D_Release (priv->staging);
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priv->staging = NULL;
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}
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decoder->opened = FALSE;
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}
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void
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gst_d3d11_decoder_reset (GstD3D11Decoder * decoder)
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{
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GstD3D11DecoderPrivate *priv;
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g_return_if_fail (GST_IS_D3D11_DECODER (decoder));
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priv = decoder->priv;
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gst_d3d11_device_lock (priv->device);
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gst_d3d11_decoder_reset_unlocked (decoder);
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gst_d3d11_device_unlock (priv->device);
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}
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static void
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gst_d3d11_decoder_dispose (GObject * obj)
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{
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GstD3D11Decoder *self = GST_D3D11_DECODER (obj);
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GstD3D11DecoderPrivate *priv = self->priv;
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if (priv->device) {
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gst_d3d11_decoder_close (self);
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gst_object_unref (priv->device);
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priv->device = NULL;
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}
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G_OBJECT_CLASS (parent_class)->dispose (obj);
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}
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GstD3D11Decoder *
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gst_d3d11_decoder_new (GstD3D11Device * device)
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{
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GstD3D11Decoder *decoder;
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GstD3D11DecoderPrivate *priv;
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g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), NULL);
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decoder = g_object_new (GST_TYPE_D3D11_DECODER, "device", device, NULL);
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priv = decoder->priv;
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if (!priv->video_device || !priv->video_context) {
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gst_object_unref (decoder);
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return NULL;
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}
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gst_object_ref_sink (decoder);
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return decoder;
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}
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static void
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gst_d3d11_decoder_output_view_free (GstD3D11DecoderOutputView * view)
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{
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GST_DEBUG_OBJECT (view->device, "Free view %p", view);
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if (view->handle) {
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gst_d3d11_device_lock (view->device);
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ID3D11VideoDecoderOutputView_Release (view->handle);
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gst_d3d11_device_unlock (view->device);
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}
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gst_clear_object (&view->device);
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g_free (view);
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}
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static gboolean
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gst_d3d11_decoder_ensure_output_view (GstD3D11Decoder * self,
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GstBuffer * buffer)
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{
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GstD3D11DecoderPrivate *priv = self->priv;
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D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC view_desc = { 0, };
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GstD3D11Memory *mem;
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GstD3D11DecoderOutputView *view;
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ID3D11VideoDecoderOutputView *view_handle;
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HRESULT hr;
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mem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, 0);
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view = (GstD3D11DecoderOutputView *)
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gst_mini_object_get_qdata (GST_MINI_OBJECT_CAST (mem), OUTPUT_VIEW_QUARK);
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if (view)
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return TRUE;
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view_desc.DecodeProfile = priv->decoder_profile;
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view_desc.ViewDimension = D3D11_VDOV_DIMENSION_TEXTURE2D;
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view_desc.Texture2D.ArraySlice = mem->subresource_index;
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GST_LOG_OBJECT (self,
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"Create decoder output view with index %d", mem->subresource_index);
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hr = ID3D11VideoDevice_CreateVideoDecoderOutputView (priv->video_device,
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(ID3D11Resource *) mem->texture, &view_desc, &view_handle);
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if (!gst_d3d11_result (hr, priv->device)) {
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GST_ERROR_OBJECT (self,
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"Could not create decoder output view, hr: 0x%x", (guint) hr);
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return FALSE;
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}
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view = g_new0 (GstD3D11DecoderOutputView, 1);
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view->device = gst_object_ref (priv->device);
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view->handle = view_handle;
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view->view_id = mem->subresource_index;
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gst_mini_object_set_qdata (GST_MINI_OBJECT_CAST (mem), OUTPUT_VIEW_QUARK,
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view, (GDestroyNotify) gst_d3d11_decoder_output_view_free);
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return TRUE;
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}
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/* Must be called from D3D11Device thread */
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static gboolean
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gst_d3d11_decoder_prepare_output_view_pool (GstD3D11Decoder * self,
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GstVideoInfo * info, guint coded_width, guint coded_height,
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guint pool_size, const GUID * decoder_profile)
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{
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GstD3D11DecoderPrivate *priv = self->priv;
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GstD3D11AllocationParams *alloc_params = NULL;
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GstBufferPool *pool = NULL;
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GstStructure *config = NULL;
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GstCaps *caps = NULL;
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GstVideoAlignment align;
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gst_clear_object (&priv->internal_pool);
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alloc_params = gst_d3d11_allocation_params_new (priv->device, info,
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GST_D3D11_ALLOCATION_FLAG_TEXTURE_ARRAY, D3D11_BIND_DECODER);
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if (!alloc_params) {
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GST_ERROR_OBJECT (self, "Failed to create allocation param");
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goto error;
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}
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alloc_params->desc[0].ArraySize = pool_size;
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gst_video_alignment_reset (&align);
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align.padding_right = coded_width - GST_VIDEO_INFO_WIDTH (info);
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align.padding_bottom = coded_height - GST_VIDEO_INFO_HEIGHT (info);
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if (!gst_d3d11_allocation_params_alignment (alloc_params, &align)) {
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GST_ERROR_OBJECT (self, "Cannot set alignment");
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return FALSE;
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}
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pool = gst_d3d11_buffer_pool_new (priv->device);
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if (!pool) {
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GST_ERROR_OBJECT (self, "Failed to create buffer pool");
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goto error;
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}
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/* Setup buffer pool */
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config = gst_buffer_pool_get_config (pool);
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caps = gst_video_info_to_caps (info);
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if (!caps) {
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GST_ERROR_OBJECT (self, "Couldn't convert video info to caps");
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goto error;
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}
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gst_buffer_pool_config_set_params (config, caps, GST_VIDEO_INFO_SIZE (info),
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0, pool_size);
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gst_buffer_pool_config_set_d3d11_allocation_params (config, alloc_params);
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gst_caps_unref (caps);
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gst_d3d11_allocation_params_free (alloc_params);
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gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
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if (!gst_buffer_pool_set_config (pool, config)) {
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GST_ERROR_OBJECT (self, "Invalid pool config");
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goto error;
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}
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if (!gst_buffer_pool_set_active (pool, TRUE)) {
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GST_ERROR_OBJECT (self, "Couldn't activate pool");
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goto error;
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}
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priv->internal_pool = pool;
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return TRUE;
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error:
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if (alloc_params)
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gst_d3d11_allocation_params_free (alloc_params);
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if (pool)
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gst_object_unref (pool);
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if (caps)
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gst_caps_unref (caps);
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return FALSE;
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}
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gboolean
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gst_d3d11_decoder_open (GstD3D11Decoder * decoder, GstD3D11Codec codec,
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GstVideoInfo * info, guint coded_width, guint coded_height,
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guint pool_size, const GUID ** decoder_profiles, guint profile_size)
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{
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GstD3D11DecoderPrivate *priv;
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const GstD3D11Format *d3d11_format;
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HRESULT hr;
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BOOL can_support = FALSE;
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guint config_count;
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D3D11_VIDEO_DECODER_CONFIG *config_list;
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D3D11_VIDEO_DECODER_CONFIG *best_config = NULL;
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D3D11_VIDEO_DECODER_DESC decoder_desc = { 0, };
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const GUID *selected_profile = NULL;
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GUID *guid_list = NULL;
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guint available_profile_count;
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gint i, j;
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g_return_val_if_fail (GST_IS_D3D11_DECODER (decoder), FALSE);
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g_return_val_if_fail (codec > GST_D3D11_CODEC_NONE, FALSE);
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g_return_val_if_fail (codec < GST_D3D11_CODEC_LAST, FALSE);
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g_return_val_if_fail (info != NULL, FALSE);
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g_return_val_if_fail (coded_width >= GST_VIDEO_INFO_WIDTH (info), FALSE);
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g_return_val_if_fail (coded_height >= GST_VIDEO_INFO_HEIGHT (info), FALSE);
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g_return_val_if_fail (pool_size > 0, FALSE);
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g_return_val_if_fail (decoder_profiles != NULL, FALSE);
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g_return_val_if_fail (profile_size > 0, FALSE);
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priv = decoder->priv;
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decoder->opened = FALSE;
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d3d11_format = gst_d3d11_device_format_from_gst (priv->device,
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GST_VIDEO_INFO_FORMAT (info));
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if (!d3d11_format || d3d11_format->dxgi_format == DXGI_FORMAT_UNKNOWN) {
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GST_ERROR_OBJECT (decoder, "Could not determine dxgi format from %s",
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gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (info)));
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return FALSE;
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}
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gst_d3d11_device_lock (priv->device);
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available_profile_count =
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ID3D11VideoDevice_GetVideoDecoderProfileCount (priv->video_device);
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if (available_profile_count == 0) {
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GST_ERROR_OBJECT (decoder, "No available decoder profile");
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goto error;
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}
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GST_DEBUG_OBJECT (decoder,
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"Have %u available decoder profiles", available_profile_count);
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guid_list = g_alloca (sizeof (GUID) * available_profile_count);
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for (i = 0; i < available_profile_count; i++) {
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hr = ID3D11VideoDevice_GetVideoDecoderProfile (priv->video_device,
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i, &guid_list[i]);
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if (!gst_d3d11_result (hr, priv->device)) {
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GST_ERROR_OBJECT (decoder, "Failed to get %d th decoder profile", i);
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|
goto error;
|
|
}
|
|
}
|
|
|
|
#ifndef GST_DISABLE_GST_DEBUG
|
|
GST_LOG_OBJECT (decoder, "Supported decoder GUID");
|
|
for (i = 0; i < available_profile_count; i++) {
|
|
const GUID *guid = &guid_list[i];
|
|
|
|
GST_LOG_OBJECT (decoder,
|
|
"\t { %8.8x-%4.4x-%4.4x-%2.2x%2.2x-%2.2x%2.2x%2.2x%2.2x%2.2x%2.2x }",
|
|
(guint) guid->Data1, (guint) guid->Data2, (guint) guid->Data3,
|
|
guid->Data4[0], guid->Data4[1], guid->Data4[2], guid->Data4[3],
|
|
guid->Data4[4], guid->Data4[5], guid->Data4[6], guid->Data4[7]);
|
|
}
|
|
|
|
GST_LOG_OBJECT (decoder, "Requested decoder GUID");
|
|
for (i = 0; i < profile_size; i++) {
|
|
const GUID *guid = decoder_profiles[i];
|
|
|
|
GST_LOG_OBJECT (decoder,
|
|
"\t { %8.8x-%4.4x-%4.4x-%2.2x%2.2x-%2.2x%2.2x%2.2x%2.2x%2.2x%2.2x }",
|
|
(guint) guid->Data1, (guint) guid->Data2, (guint) guid->Data3,
|
|
guid->Data4[0], guid->Data4[1], guid->Data4[2], guid->Data4[3],
|
|
guid->Data4[4], guid->Data4[5], guid->Data4[6], guid->Data4[7]);
|
|
}
|
|
#endif
|
|
|
|
for (i = 0; i < profile_size; i++) {
|
|
for (j = 0; j < available_profile_count; j++) {
|
|
if (IsEqualGUID (decoder_profiles[i], &guid_list[j])) {
|
|
selected_profile = decoder_profiles[i];
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!selected_profile) {
|
|
GST_ERROR_OBJECT (decoder, "No supported decoder profile");
|
|
goto error;
|
|
} else {
|
|
GST_DEBUG_OBJECT (decoder,
|
|
"Selected guid "
|
|
"{ %8.8x-%4.4x-%4.4x-%2.2x%2.2x-%2.2x%2.2x%2.2x%2.2x%2.2x%2.2x }",
|
|
(guint) selected_profile->Data1, (guint) selected_profile->Data2,
|
|
(guint) selected_profile->Data3,
|
|
selected_profile->Data4[0], selected_profile->Data4[1],
|
|
selected_profile->Data4[2], selected_profile->Data4[3],
|
|
selected_profile->Data4[4], selected_profile->Data4[5],
|
|
selected_profile->Data4[6], selected_profile->Data4[7]);
|
|
}
|
|
|
|
hr = ID3D11VideoDevice_CheckVideoDecoderFormat (priv->video_device,
|
|
selected_profile, d3d11_format->dxgi_format, &can_support);
|
|
if (!gst_d3d11_result (hr, priv->device) || !can_support) {
|
|
GST_ERROR_OBJECT (decoder,
|
|
"VideoDevice could not support dxgi format %d, hr: 0x%x",
|
|
d3d11_format->dxgi_format, (guint) hr);
|
|
goto error;
|
|
}
|
|
|
|
gst_d3d11_decoder_reset_unlocked (decoder);
|
|
|
|
decoder_desc.SampleWidth = coded_width;
|
|
decoder_desc.SampleHeight = coded_height;
|
|
decoder_desc.OutputFormat = d3d11_format->dxgi_format;
|
|
decoder_desc.Guid = *selected_profile;
|
|
|
|
hr = ID3D11VideoDevice_GetVideoDecoderConfigCount (priv->video_device,
|
|
&decoder_desc, &config_count);
|
|
if (!gst_d3d11_result (hr, priv->device) || config_count == 0) {
|
|
GST_ERROR_OBJECT (decoder, "Could not get decoder config count, hr: 0x%x",
|
|
(guint) hr);
|
|
goto error;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (decoder, "Total %d config available", config_count);
|
|
|
|
config_list = g_alloca (sizeof (D3D11_VIDEO_DECODER_CONFIG) * config_count);
|
|
|
|
for (i = 0; i < config_count; i++) {
|
|
hr = ID3D11VideoDevice_GetVideoDecoderConfig (priv->video_device,
|
|
&decoder_desc, i, &config_list[i]);
|
|
if (!gst_d3d11_result (hr, priv->device)) {
|
|
GST_ERROR_OBJECT (decoder, "Could not get decoder %dth config, hr: 0x%x",
|
|
i, (guint) hr);
|
|
goto error;
|
|
}
|
|
|
|
/* FIXME: need support DXVA_Slice_H264_Long ?? */
|
|
/* this config uses DXVA_Slice_H264_Short */
|
|
if (codec == GST_D3D11_CODEC_H264 && config_list[i].ConfigBitstreamRaw == 2) {
|
|
best_config = &config_list[i];
|
|
break;
|
|
}
|
|
|
|
if ((codec == GST_D3D11_CODEC_VP9 || codec == GST_D3D11_CODEC_H265)
|
|
&& config_list[i].ConfigBitstreamRaw == 1) {
|
|
best_config = &config_list[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (best_config == NULL) {
|
|
GST_ERROR_OBJECT (decoder, "Could not determine decoder config");
|
|
goto error;
|
|
}
|
|
|
|
if (!gst_d3d11_decoder_prepare_output_view_pool (decoder,
|
|
info, coded_width, coded_height, pool_size, selected_profile)) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't prepare output view pool");
|
|
goto error;
|
|
}
|
|
|
|
hr = ID3D11VideoDevice_CreateVideoDecoder (priv->video_device,
|
|
&decoder_desc, best_config, &priv->decoder);
|
|
if (!gst_d3d11_result (hr, priv->device) || !priv->decoder) {
|
|
GST_ERROR_OBJECT (decoder,
|
|
"Could not create decoder object, hr: 0x%x", (guint) hr);
|
|
goto error;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (decoder, "Decoder object %p created", priv->decoder);
|
|
|
|
/* create stage texture to copy out */
|
|
memset (&priv->staging_desc, 0, sizeof (D3D11_TEXTURE2D_DESC));
|
|
priv->staging_desc.Width = GST_VIDEO_INFO_WIDTH (info);
|
|
priv->staging_desc.Height = GST_VIDEO_INFO_HEIGHT (info);
|
|
priv->staging_desc.MipLevels = 1;
|
|
priv->staging_desc.Format = d3d11_format->dxgi_format;
|
|
priv->staging_desc.SampleDesc.Count = 1;
|
|
priv->staging_desc.ArraySize = 1;
|
|
priv->staging_desc.Usage = D3D11_USAGE_STAGING;
|
|
priv->staging_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
|
|
|
priv->staging = gst_d3d11_device_create_texture (priv->device,
|
|
&priv->staging_desc, NULL);
|
|
if (!priv->staging) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't create staging texture");
|
|
goto error;
|
|
}
|
|
|
|
priv->decoder_profile = *selected_profile;
|
|
decoder->opened = TRUE;
|
|
gst_d3d11_device_unlock (priv->device);
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
gst_d3d11_device_unlock (priv->device);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d11_decoder_begin_frame (GstD3D11Decoder * decoder,
|
|
GstD3D11DecoderOutputView * output_view, guint content_key_size,
|
|
gconstpointer content_key)
|
|
{
|
|
GstD3D11DecoderPrivate *priv;
|
|
guint retry_count = 0;
|
|
HRESULT hr;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D11_DECODER (decoder), FALSE);
|
|
g_return_val_if_fail (output_view != NULL, FALSE);
|
|
g_return_val_if_fail (output_view->handle != NULL, FALSE);
|
|
|
|
priv = decoder->priv;
|
|
|
|
do {
|
|
GST_LOG_OBJECT (decoder, "Try begin frame, retry count %d", retry_count);
|
|
gst_d3d11_device_lock (priv->device);
|
|
hr = ID3D11VideoContext_DecoderBeginFrame (priv->video_context,
|
|
priv->decoder, output_view->handle, content_key_size, content_key);
|
|
gst_d3d11_device_unlock (priv->device);
|
|
|
|
if (gst_d3d11_result (hr, priv->device)) {
|
|
GST_LOG_OBJECT (decoder, "Success with retry %d", retry_count);
|
|
break;
|
|
} else if (hr == E_PENDING && retry_count < 50) {
|
|
GST_LOG_OBJECT (decoder, "GPU busy, try again");
|
|
|
|
/* HACK: no better idea other than sleep...
|
|
* 1ms waiting like msdkdec */
|
|
g_usleep (1000);
|
|
} else {
|
|
break;
|
|
}
|
|
|
|
retry_count++;
|
|
} while (TRUE);
|
|
|
|
if (!gst_d3d11_result (hr, priv->device)) {
|
|
GST_ERROR_OBJECT (decoder, "Failed to begin frame, hr: 0x%x", (guint) hr);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d11_decoder_end_frame (GstD3D11Decoder * decoder)
|
|
{
|
|
GstD3D11DecoderPrivate *priv;
|
|
HRESULT hr;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D11_DECODER (decoder), FALSE);
|
|
|
|
priv = decoder->priv;
|
|
|
|
gst_d3d11_device_lock (priv->device);
|
|
hr = ID3D11VideoContext_DecoderEndFrame (priv->video_context, priv->decoder);
|
|
gst_d3d11_device_unlock (priv->device);
|
|
|
|
if (!gst_d3d11_result (hr, priv->device)) {
|
|
GST_WARNING_OBJECT (decoder, "EndFrame failed, hr: 0x%x", (guint) hr);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d11_decoder_get_decoder_buffer (GstD3D11Decoder * decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_TYPE type, guint * buffer_size,
|
|
gpointer * buffer)
|
|
{
|
|
GstD3D11DecoderPrivate *priv;
|
|
UINT size;
|
|
void *decoder_buffer;
|
|
HRESULT hr;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D11_DECODER (decoder), FALSE);
|
|
|
|
priv = decoder->priv;
|
|
|
|
gst_d3d11_device_lock (priv->device);
|
|
hr = ID3D11VideoContext_GetDecoderBuffer (priv->video_context,
|
|
priv->decoder, type, &size, &decoder_buffer);
|
|
gst_d3d11_device_unlock (priv->device);
|
|
|
|
if (!gst_d3d11_result (hr, priv->device)) {
|
|
GST_WARNING_OBJECT (decoder, "Getting buffer type %d error, hr: 0x%x",
|
|
type, (guint) hr);
|
|
return FALSE;
|
|
}
|
|
|
|
*buffer_size = size;
|
|
*buffer = decoder_buffer;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d11_decoder_release_decoder_buffer (GstD3D11Decoder * decoder,
|
|
D3D11_VIDEO_DECODER_BUFFER_TYPE type)
|
|
{
|
|
GstD3D11DecoderPrivate *priv;
|
|
HRESULT hr;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D11_DECODER (decoder), FALSE);
|
|
|
|
priv = decoder->priv;
|
|
|
|
gst_d3d11_device_lock (priv->device);
|
|
hr = ID3D11VideoContext_ReleaseDecoderBuffer (priv->video_context,
|
|
priv->decoder, type);
|
|
gst_d3d11_device_unlock (priv->device);
|
|
|
|
if (!gst_d3d11_result (hr, priv->device)) {
|
|
GST_WARNING_OBJECT (decoder, "ReleaseDecoderBuffer failed, hr: 0x%x",
|
|
(guint) hr);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d11_decoder_submit_decoder_buffers (GstD3D11Decoder * decoder,
|
|
guint buffer_count, const D3D11_VIDEO_DECODER_BUFFER_DESC * buffers)
|
|
{
|
|
GstD3D11DecoderPrivate *priv;
|
|
HRESULT hr;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D11_DECODER (decoder), FALSE);
|
|
|
|
priv = decoder->priv;
|
|
|
|
gst_d3d11_device_lock (priv->device);
|
|
hr = ID3D11VideoContext_SubmitDecoderBuffers (priv->video_context,
|
|
priv->decoder, buffer_count, buffers);
|
|
gst_d3d11_device_unlock (priv->device);
|
|
|
|
if (!gst_d3d11_result (hr, priv->device)) {
|
|
GST_WARNING_OBJECT (decoder, "SubmitDecoderBuffers failed, hr: 0x%x",
|
|
(guint) hr);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
GstBuffer *
|
|
gst_d3d11_decoder_get_output_view_buffer (GstD3D11Decoder * decoder)
|
|
{
|
|
GstD3D11DecoderPrivate *priv;
|
|
GstBuffer *buf = NULL;
|
|
GstFlowReturn ret;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D11_DECODER (decoder), FALSE);
|
|
|
|
priv = decoder->priv;
|
|
|
|
ret = gst_buffer_pool_acquire_buffer (priv->internal_pool, &buf, NULL);
|
|
|
|
if (ret != GST_FLOW_OK || !buf) {
|
|
GST_ERROR_OBJECT (decoder, "Couldn't get buffer from pool, ret %s",
|
|
gst_flow_get_name (ret));
|
|
return NULL;
|
|
}
|
|
|
|
if (!gst_d3d11_decoder_ensure_output_view (decoder, buf)) {
|
|
GST_ERROR_OBJECT (decoder, "Output view unavailable");
|
|
gst_buffer_unref (buf);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
return buf;
|
|
}
|
|
|
|
GstD3D11DecoderOutputView *
|
|
gst_d3d11_decoder_get_output_view_from_buffer (GstD3D11Decoder * decoder,
|
|
GstBuffer * buffer)
|
|
{
|
|
GstMemory *mem;
|
|
GstD3D11DecoderOutputView *view;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D11_DECODER (decoder), NULL);
|
|
g_return_val_if_fail (GST_IS_BUFFER (buffer), NULL);
|
|
|
|
mem = gst_buffer_peek_memory (buffer, 0);
|
|
if (!gst_is_d3d11_memory (mem)) {
|
|
GST_WARNING_OBJECT (decoder, "nemory is not d3d11 memory");
|
|
return NULL;
|
|
}
|
|
|
|
view = (GstD3D11DecoderOutputView *)
|
|
gst_mini_object_get_qdata (GST_MINI_OBJECT_CAST (mem), OUTPUT_VIEW_QUARK);
|
|
|
|
if (!view) {
|
|
GST_WARNING_OBJECT (decoder, "memory does not have output view");
|
|
}
|
|
|
|
return view;
|
|
}
|
|
|
|
guint
|
|
gst_d3d11_decoder_get_output_view_index (GstD3D11Decoder * decoder,
|
|
ID3D11VideoDecoderOutputView * view_handle)
|
|
{
|
|
D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC view_desc;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D11_DECODER (decoder), 0xff);
|
|
g_return_val_if_fail (view_handle != NULL, 0xff);
|
|
|
|
ID3D11VideoDecoderOutputView_GetDesc (view_handle, &view_desc);
|
|
|
|
return view_desc.Texture2D.ArraySlice;
|
|
}
|
|
|
|
static gboolean
|
|
copy_to_system (GstD3D11Decoder * self, GstVideoInfo * info,
|
|
GstBuffer * decoder_buffer, GstBuffer * output)
|
|
{
|
|
GstD3D11DecoderPrivate *priv = self->priv;
|
|
D3D11_TEXTURE2D_DESC *desc = &priv->staging_desc;
|
|
GstVideoFrame out_frame;
|
|
gint i;
|
|
GstD3D11Memory *in_mem;
|
|
D3D11_MAPPED_SUBRESOURCE map;
|
|
gsize offset[GST_VIDEO_MAX_PLANES];
|
|
gint stride[GST_VIDEO_MAX_PLANES];
|
|
gsize dummy;
|
|
HRESULT hr;
|
|
ID3D11DeviceContext *device_context =
|
|
gst_d3d11_device_get_device_context_handle (priv->device);
|
|
|
|
if (!gst_video_frame_map (&out_frame, info, output, GST_MAP_WRITE)) {
|
|
GST_ERROR_OBJECT (self, "Couldn't map output buffer");
|
|
return FALSE;
|
|
}
|
|
|
|
in_mem = (GstD3D11Memory *) gst_buffer_peek_memory (decoder_buffer, 0);
|
|
|
|
gst_d3d11_device_lock (priv->device);
|
|
ID3D11DeviceContext_CopySubresourceRegion (device_context,
|
|
(ID3D11Resource *) priv->staging, 0, 0, 0, 0,
|
|
(ID3D11Resource *) in_mem->texture, in_mem->subresource_index, NULL);
|
|
|
|
hr = ID3D11DeviceContext_Map (device_context,
|
|
(ID3D11Resource *) priv->staging, 0, D3D11_MAP_READ, 0, &map);
|
|
|
|
if (!gst_d3d11_result (hr, priv->device)) {
|
|
GST_ERROR_OBJECT (self, "Failed to map, hr: 0x%x", (guint) hr);
|
|
gst_d3d11_device_unlock (priv->device);
|
|
return FALSE;
|
|
}
|
|
|
|
gst_d3d11_dxgi_format_get_size (desc->Format, desc->Width, desc->Height,
|
|
map.RowPitch, offset, stride, &dummy);
|
|
|
|
for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (&out_frame); i++) {
|
|
guint8 *src, *dst;
|
|
gint j;
|
|
gint width;
|
|
|
|
src = (guint8 *) map.pData + offset[i];
|
|
dst = GST_VIDEO_FRAME_PLANE_DATA (&out_frame, i);
|
|
width = GST_VIDEO_FRAME_COMP_WIDTH (&out_frame, i) *
|
|
GST_VIDEO_FRAME_COMP_PSTRIDE (&out_frame, i);
|
|
|
|
for (j = 0; j < GST_VIDEO_FRAME_COMP_HEIGHT (&out_frame, i); j++) {
|
|
memcpy (dst, src, width);
|
|
dst += GST_VIDEO_FRAME_PLANE_STRIDE (&out_frame, i);
|
|
src += map.RowPitch;
|
|
}
|
|
}
|
|
|
|
gst_video_frame_unmap (&out_frame);
|
|
ID3D11DeviceContext_Unmap (device_context, (ID3D11Resource *) priv->staging,
|
|
0);
|
|
gst_d3d11_device_unlock (priv->device);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
copy_to_d3d11 (GstD3D11Decoder * self, GstVideoInfo * info,
|
|
GstBuffer * decoder_buffer, GstBuffer * output)
|
|
{
|
|
GstD3D11DecoderPrivate *priv = self->priv;
|
|
gint i;
|
|
ID3D11DeviceContext *device_context =
|
|
gst_d3d11_device_get_device_context_handle (priv->device);
|
|
|
|
gst_d3d11_device_lock (priv->device);
|
|
for (i = 0; i < gst_buffer_n_memory (output); i++) {
|
|
GstD3D11Memory *in_mem;
|
|
GstD3D11Memory *out_mem;
|
|
D3D11_BOX src_box;
|
|
D3D11_TEXTURE2D_DESC desc;
|
|
|
|
in_mem = (GstD3D11Memory *) gst_buffer_peek_memory (decoder_buffer, i);
|
|
out_mem = (GstD3D11Memory *) gst_buffer_peek_memory (output, i);
|
|
|
|
ID3D11Texture2D_GetDesc (out_mem->texture, &desc);
|
|
|
|
src_box.left = 0;
|
|
src_box.top = 0;
|
|
src_box.front = 0;
|
|
src_box.back = 1;
|
|
src_box.right = desc.Width;
|
|
src_box.bottom = desc.Height;
|
|
|
|
ID3D11DeviceContext_CopySubresourceRegion (device_context,
|
|
(ID3D11Resource *) out_mem->texture,
|
|
out_mem->subresource_index, 0, 0, 0,
|
|
(ID3D11Resource *) in_mem->texture, in_mem->subresource_index,
|
|
&src_box);
|
|
|
|
GST_MINI_OBJECT_FLAG_SET (out_mem, GST_D3D11_MEMORY_TRANSFER_NEED_DOWNLOAD);
|
|
}
|
|
gst_d3d11_device_unlock (priv->device);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d11_decoder_copy_decoder_buffer (GstD3D11Decoder * decoder,
|
|
GstVideoInfo * info, GstBuffer * decoder_buffer, GstBuffer * output)
|
|
{
|
|
GstD3D11DecoderPrivate *priv;
|
|
gboolean can_device_copy = TRUE;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D11_DECODER (decoder), FALSE);
|
|
g_return_val_if_fail (GST_IS_BUFFER (decoder_buffer), FALSE);
|
|
g_return_val_if_fail (GST_IS_BUFFER (output), FALSE);
|
|
|
|
priv = decoder->priv;
|
|
|
|
if (gst_buffer_n_memory (decoder_buffer) == gst_buffer_n_memory (output)) {
|
|
gint i;
|
|
|
|
for (i = 0; i < gst_buffer_n_memory (output); i++) {
|
|
GstMemory *mem;
|
|
GstD3D11Memory *dmem;
|
|
|
|
mem = gst_buffer_peek_memory (output, i);
|
|
|
|
if (!gst_is_d3d11_memory (mem)) {
|
|
can_device_copy = FALSE;
|
|
break;
|
|
}
|
|
|
|
dmem = (GstD3D11Memory *) mem;
|
|
|
|
if (dmem->device != priv->device) {
|
|
can_device_copy = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
can_device_copy = FALSE;
|
|
}
|
|
|
|
if (can_device_copy) {
|
|
return copy_to_d3d11 (decoder, info, decoder_buffer, output);
|
|
}
|
|
|
|
return copy_to_system (decoder, info, decoder_buffer, output);
|
|
}
|