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125 lines
3.9 KiB
C
125 lines
3.9 KiB
C
/* GStreamer
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* Copyright (C) 2010 David Hoyt <dhoyt@hoytsoft.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __D3DVIDEOSINK_H__
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#define __D3DVIDEOSINK_H__
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <gst/video/gstvideosink.h>
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#include <gst/video/videooverlay.h>
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#include <gst/video/navigation.h>
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#include <windows.h>
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#if defined(__MINGW32__)
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# ifndef _OBJC_NO_COM_
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# if defined(__cplusplus) && !defined(CINTERFACE)
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# if defined(__GNUC__) && __GNUC__ < 3 && !defined(NOCOMATTRIBUTE)
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# define DECLARE_INTERFACE_IID_(i,b,d) _COM_interface __attribute__((com_interface)) i : public b
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# else
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# define DECLARE_INTERFACE_IID_(i,b,d) _COM_interface i : public b
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# endif
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# else
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# define DECLARE_INTERFACE_IID_(i,b,d) DECLARE_INTERFACE(i)
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# endif
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# endif
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# if !defined(__MSABI_LONG)
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# define __MSABI_LONG(x) x ## l
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# endif
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#endif
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#include <d3d9.h>
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#include <d3dx9tex.h>
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#include "directx/directx.h"
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#ifdef _MSC_VER
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#pragma warning( disable : 4090 4024)
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#endif
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G_BEGIN_DECLS
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#define GST_TYPE_D3DVIDEOSINK (gst_d3dvideosink_get_type())
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#define GST_D3DVIDEOSINK(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3DVIDEOSINK,GstD3DVideoSink))
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#define GST_D3DVIDEOSINK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3DVIDEOSINK,GstD3DVideoSinkClass))
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#define GST_D3DVIDEOSINK_GET_CLASS(obj) (GST_D3DVIDEOSINK_CLASS(G_OBJECT_GET_CLASS(obj)))
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#define GST_IS_D3DVIDEOSINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3DVIDEOSINK))
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#define GST_IS_D3DVIDEOSINK_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3DVIDEOSINK))
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typedef struct _GstD3DVideoSink GstD3DVideoSink;
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typedef struct _GstD3DVideoSinkClass GstD3DVideoSinkClass;
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#define GST_D3DVIDEOSINK_D3D_DEVICE_LOCK(sink) g_mutex_lock (GST_D3DVIDEOSINK (sink)->d3d_device_lock)
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#define GST_D3DVIDEOSINK_D3D_DEVICE_TRYLOCK(sink) g_mutex_trylock (GST_D3DVIDEOSINK (sink)->d3d_device_lock)
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#define GST_D3DVIDEOSINK_D3D_DEVICE_UNLOCK(sink) g_mutex_unlock (GST_D3DVIDEOSINK (sink)->d3d_device_lock)
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struct _GstD3DVideoSink
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{
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GstVideoSink sink;
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/* source rectangle */
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//gint width;
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//gint height;
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GstVideoFormat format;
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GstVideoInfo info;
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gboolean enable_navigation_events;
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gboolean keep_aspect_ratio;
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GValue *par;
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/* If the window is closed, we set this and error out */
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gboolean window_closed;
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/* The video window set through GstXOverlay */
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HWND window_handle;
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/* If we created the window, it needs to be closed in ::stop() */
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gboolean is_new_window;
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/* If we create our own window, we run it from another thread */
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GThread *window_thread;
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HANDLE window_created_signal;
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/* If we use an app-supplied window, we need to hook its WNDPROC */
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WNDPROC prevWndProc;
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gboolean is_hooked;
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GMutex *d3d_device_lock;
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LPDIRECT3DSURFACE9 d3d_offscreen_surface;
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LPDIRECT3DDEVICE9 d3ddev;
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D3DPRESENT_PARAMETERS d3dpp;
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D3DFORMAT d3dformat;
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D3DFORMAT d3dfourcc;
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D3DTEXTUREFILTERTYPE d3dfiltertype;
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};
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struct _GstD3DVideoSinkClass
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{
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GstVideoSinkClass parent_class;
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gboolean is_directx_supported;
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gint directx_version;
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DirectXAPI *directx_api;
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};
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GType gst_d3dvideosink_get_type (void);
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G_END_DECLS
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#endif /* __D3DVIDEOSINK_H__ */
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