gstreamer/subprojects/gst-plugins-bad/sys/webview2/gstwebview2object.cpp
Seungha Yang f7bdf91ad7 webview2: Add support for javascript injection
Allow javascript injection for various custom use cases.
For example, scrollbars and scrolling can be disabled via

gst-launch-1.0 webview2src location=https://gstreamer.freedesktop.org \
    javascript="document.querySelector('body').style.overflow='hidden'" ! ...

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6487>
2024-03-30 16:44:28 +00:00

1081 lines
29 KiB
C++

/* GStreamer
* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef WINAPI_PARTITION_APP
#undef WINAPI_PARTITION_APP
#endif
#define WINAPI_PARTITION_APP 1
#include "gstwebview2object.h"
#include <gst/d3d11/gstd3d11-private.h>
#include <webview2.h>
#include <dcomp.h>
#include <wrl.h>
#include <mutex>
#include <condition_variable>
#include <string>
#include <string.h>
#include <dwmapi.h>
#include <locale>
#include <codecvt>
#include <winstring.h>
#include <roapi.h>
#include <dispatcherqueue.h>
#include <windows.system.h>
#include <windows.ui.composition.h>
#include <windows.graphics.capture.h>
#include <windows.graphics.directx.direct3d11.h>
#include <windows.graphics.directx.direct3d11.interop.h>
GST_DEBUG_CATEGORY_EXTERN (gst_webview2_src_debug);
#define GST_CAT_DEFAULT gst_webview2_src_debug
/* *INDENT-OFF* */
using namespace Microsoft::WRL;
using namespace ABI::Windows::System;
using namespace ABI::Windows::UI::Composition;
using namespace ABI::Windows::Foundation;
using namespace ABI::Windows::Graphics;
using namespace ABI::Windows::Graphics::Capture;
using namespace ABI::Windows::Graphics::DirectX;
using namespace ABI::Windows::Graphics::DirectX::Direct3D11;
using namespace Windows::Graphics::DirectX::Direct3D11;
typedef ABI::Windows::Foundation::__FITypedEventHandler_2_Windows__CGraphics__CCapture__CDirect3D11CaptureFramePool_IInspectable_t
IFrameArrivedHandler;
#define DEFAULT_WIDTH 1920
#define DEFAULT_HEIGHT 1080
static void gst_webview2_object_initialized (GstWebView2Object * obj);
static void gst_webview2_object_frame_arrived (GstWebView2Object * obj,
ID3D11Texture2D * texture);
enum
{
PROP_0,
PROP_DEVICE,
};
template < typename InterfaceType, PCNZWCH runtime_class_id > static HRESULT
GstGetActivationFactory (InterfaceType ** factory)
{
HSTRING class_id_hstring;
HRESULT hr = WindowsCreateString (runtime_class_id,
wcslen (runtime_class_id), &class_id_hstring);
if (FAILED (hr))
return hr;
hr = RoGetActivationFactory (class_id_hstring, IID_PPV_ARGS (factory));
if (FAILED (hr)) {
WindowsDeleteString (class_id_hstring);
return hr;
}
return WindowsDeleteString (class_id_hstring);
}
#define CLOSE_COM(obj) G_STMT_START { \
if (obj) { \
ComPtr<IClosable> closable; \
obj.As (&closable); \
if (closable) \
closable->Close (); \
obj = nullptr; \
} \
} G_STMT_END
#define CHECK_HR_AND_RETURN(hr,func) G_STMT_START { \
if (FAILED (hr)) { \
GST_ERROR_OBJECT (obj_, G_STRINGIFY (func) " failed, hr 0x%x", (guint) hr); \
SetEvent (event_handle_); \
return hr; \
} \
} G_STMT_END
class GstWebView2Item : public RuntimeClass<RuntimeClassFlags<ClassicCom>,
FtmBase, IFrameArrivedHandler,
ICoreWebView2CreateCoreWebView2EnvironmentCompletedHandler,
ICoreWebView2CreateCoreWebView2CompositionControllerCompletedHandler,
ICoreWebView2NavigationCompletedEventHandler,
ICoreWebView2ExecuteScriptCompletedHandler>
{
public:
static LRESULT CALLBACK
WndProc (HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
{
return DefWindowProcA (hwnd, msg, wparam, lparam);
}
STDMETHODIMP
RuntimeClassInitialize (GstWebView2Object * obj, GstD3D11Device * device,
HANDLE event_handle, HWND hwnd)
{
obj_ = obj;
device_ = device;
event_handle_ = event_handle;
hwnd_ = hwnd;
HRESULT hr;
ComPtr<IInspectable> insp;
HSTRING class_id_hstring;
WindowsCreateString (RuntimeClass_Windows_UI_Composition_Compositor,
wcslen (RuntimeClass_Windows_UI_Composition_Compositor), &class_id_hstring);
hr = RoActivateInstance (class_id_hstring, &insp);
WindowsDeleteString (class_id_hstring);
CHECK_HR_AND_RETURN (hr, RoActivateInstance);
hr = insp.As (&comp_);
CHECK_HR_AND_RETURN (hr, QueryInterface);
hr = comp_->CreateContainerVisual (&root_container_visual_);
CHECK_HR_AND_RETURN (hr, CreateContainerVisual);
hr = root_container_visual_.As (&root_visual_);
CHECK_HR_AND_RETURN (hr, QueryInterface);
hr = root_visual_->put_Size ({ DEFAULT_WIDTH, DEFAULT_HEIGHT });
CHECK_HR_AND_RETURN (hr, put_Size);
hr = root_visual_->put_IsVisible (TRUE);
CHECK_HR_AND_RETURN (hr, put_IsVisible);
ComPtr<IVisualCollection> collection;
hr = root_container_visual_->get_Children (&collection);
CHECK_HR_AND_RETURN (hr, get_Children);
hr = comp_->CreateContainerVisual (&webview_container_visual_);
CHECK_HR_AND_RETURN (hr, CreateContainerVisual);
hr = webview_container_visual_.As (&webview_visual_);
CHECK_HR_AND_RETURN (hr, QueryInterface);
hr = webview_visual_.As (&webview_visual2_);
CHECK_HR_AND_RETURN (hr, QueryInterface);
hr = collection->InsertAtTop (webview_visual_.Get ());
CHECK_HR_AND_RETURN (hr, InsertAtTop);
hr = webview_visual2_->put_RelativeSizeAdjustment ({ 1, 1 });
CHECK_HR_AND_RETURN (hr, put_RelativeSizeAdjustment);
hr = webview_visual_->put_IsVisible (TRUE);
CHECK_HR_AND_RETURN (hr, put_IsVisible);
return CreateCoreWebView2Environment (this);
}
IFACEMETHOD (Invoke) (HRESULT hr, ICoreWebView2Environment * env)
{
CHECK_HR_AND_RETURN (hr, OnEnvironmentCompleted);
hr = env->QueryInterface (IID_PPV_ARGS (&env_));
CHECK_HR_AND_RETURN (hr, QueryInterface);
hr = env_->CreateCoreWebView2CompositionController (hwnd_, this);
CHECK_HR_AND_RETURN (hr, CreateCoreWebView2CompositionController);
return S_OK;
}
IFACEMETHOD (Invoke) (HRESULT hr, ICoreWebView2CompositionController * comp_ctrl)
{
CHECK_HR_AND_RETURN (hr, OnControllerCompleted);
comp_ctrl_ = comp_ctrl;
ComPtr<ICoreWebView2Controller> ctrl;
hr = comp_ctrl_.As (&ctrl);
CHECK_HR_AND_RETURN (hr, QueryInterface);
hr = ctrl.As (&ctrl_);
CHECK_HR_AND_RETURN (hr, QueryInterface);
hr = ctrl_->put_BoundsMode (COREWEBVIEW2_BOUNDS_MODE_USE_RAW_PIXELS);
CHECK_HR_AND_RETURN (hr, put_BoundsMode);
RECT rect = {};
rect.left = 0;
rect.top = 0;
rect.right = DEFAULT_WIDTH;
rect.bottom = DEFAULT_HEIGHT;
hr = ctrl_->put_Bounds (rect);
CHECK_HR_AND_RETURN (hr, put_Bounds);
hr = ctrl_->put_ShouldDetectMonitorScaleChanges (FALSE);
CHECK_HR_AND_RETURN (hr, put_ShouldDetectMonitorScaleChanges);
hr = ctrl_->put_RasterizationScale (1);
CHECK_HR_AND_RETURN (hr, put_RasterizationScale);
hr = ctrl_->put_IsVisible (TRUE);
CHECK_HR_AND_RETURN (hr, put_IsVisible);
hr = comp_ctrl_->put_RootVisualTarget (webview_container_visual_.Get ());
CHECK_HR_AND_RETURN (hr, put_RootVisualTarget);
hr = ctrl_->get_CoreWebView2 (&webview_);
CHECK_HR_AND_RETURN (hr, get_CoreWebView2);
hr = webview_->add_NavigationCompleted (this, &navigation_compl_token_);
CHECK_HR_AND_RETURN (hr, get_CoreWebView2);
ComPtr<ICoreWebView2_8> webview8;
hr = webview_.As (&webview8);
if (SUCCEEDED (hr))
webview8->put_IsMuted (TRUE);
hr = startCapture ();
CHECK_HR_AND_RETURN (hr, startCapture);
gst_webview2_object_initialized (obj_);
return S_OK;
}
IFACEMETHOD(Invoke) (HRESULT hr, LPCWSTR result_json)
{
GST_DEBUG_OBJECT (obj_, "Executing script result 0x%x", (guint) hr);
return S_OK;
}
IFACEMETHOD(Invoke) (ICoreWebView2 * sender,
ICoreWebView2NavigationCompletedEventArgs * arg)
{
GST_DEBUG_OBJECT (obj_, "Navigation completed");
if (!script_.empty ()) {
GST_DEBUG_OBJECT (obj_, "Executing script");
sender->ExecuteScript (script_.c_str (), this);
}
return S_OK;
}
HRESULT
startCapture ()
{
ComPtr<IGraphicsCaptureItemStatics> item_statics;
auto hr = GstGetActivationFactory <IGraphicsCaptureItemStatics,
RuntimeClass_Windows_Graphics_Capture_GraphicsCaptureItem> (&item_statics);
CHECK_HR_AND_RETURN (hr, GstGetActivationFactory);
hr = item_statics->CreateFromVisual (root_visual_.Get (), &item_);
CHECK_HR_AND_RETURN (hr, CreateFromVisual);
auto device = gst_d3d11_device_get_device_handle (device_);
ComPtr<ID3D10Multithread> multi_thread;
hr = device->QueryInterface (IID_PPV_ARGS (&multi_thread));
CHECK_HR_AND_RETURN (hr, QueryInterface);
multi_thread->SetMultithreadProtected (TRUE);
ComPtr<IDXGIDevice> dxgi_device;
hr = device->QueryInterface (IID_PPV_ARGS (&dxgi_device));
CHECK_HR_AND_RETURN (hr, QueryInterface);
ComPtr < IInspectable > insp;
hr = CreateDirect3D11DeviceFromDXGIDevice (dxgi_device.Get (), &insp);
CHECK_HR_AND_RETURN (hr, CreateDirect3D11DeviceFromDXGIDevice);
hr = insp.As (&d3d_device_);
CHECK_HR_AND_RETURN (hr, QueryInterface);
ComPtr < IDirect3D11CaptureFramePoolStatics > pool_statics;
hr = GstGetActivationFactory < IDirect3D11CaptureFramePoolStatics,
RuntimeClass_Windows_Graphics_Capture_Direct3D11CaptureFramePool >
(&pool_statics);
CHECK_HR_AND_RETURN (hr, GstGetActivationFactory);
frame_size_.Width = DEFAULT_WIDTH;
frame_size_.Height = DEFAULT_HEIGHT;
hr = pool_statics->Create (d3d_device_.Get (),
DirectXPixelFormat::DirectXPixelFormat_B8G8R8A8UIntNormalized,
2, frame_size_, &frame_pool_);
CHECK_HR_AND_RETURN (hr, Create);
hr = frame_pool_->add_FrameArrived (this, &arrived_token_);
CHECK_HR_AND_RETURN (hr, add_FrameArrived);
hr = frame_pool_->CreateCaptureSession (item_.Get (), &session_);
CHECK_HR_AND_RETURN (hr, CreateCaptureSession);
hr = session_->StartCapture ();
CHECK_HR_AND_RETURN (hr, StartCapture);
return S_OK;
}
IFACEMETHOD(Invoke) (IDirect3D11CaptureFramePool * pool, IInspectable * arg)
{
HRESULT hr;
GST_LOG_OBJECT (obj_, "Frame arrived");
ComPtr < IDirect3D11CaptureFrame > new_frame;
pool->TryGetNextFrame (&new_frame);
if (!new_frame) {
GST_WARNING_OBJECT (obj_, "No frame");
return S_OK;
}
ComPtr < IDirect3DSurface > surface;
hr = new_frame->get_Surface (&surface);
CHECK_HR_AND_RETURN (hr, get_Surface);
ComPtr < IDirect3DDxgiInterfaceAccess > access;
hr = surface.As (&access);
CHECK_HR_AND_RETURN (hr, QueryInterface);
ComPtr < ID3D11Texture2D > texture;
hr = access->GetInterface (IID_PPV_ARGS (&texture));
CHECK_HR_AND_RETURN (hr, QueryInterface);
gst_webview2_object_frame_arrived (obj_, texture.Get ());
return S_OK;
}
void Close ()
{
if (frame_pool_)
frame_pool_->remove_FrameArrived (arrived_token_);
CLOSE_COM (session_);
CLOSE_COM (frame_pool_);
CLOSE_COM (item_);
if (webview_) {
webview_->Stop ();
webview_ = nullptr;
}
if (ctrl_) {
ctrl_->Close ();
ctrl_ = nullptr;
}
comp_ctrl_ = nullptr;
ctrl_ = nullptr;
env_ = nullptr;
webview_visual2_ = nullptr;
webview_visual_ = nullptr;
webview_container_visual_ = nullptr;
root_visual_ = nullptr;
root_container_visual_ = nullptr;
comp_ = nullptr;
}
HRESULT Navigate (LPCWSTR location, LPCWSTR script)
{
if (!webview_ || !location)
return E_FAIL;
if (script)
script_ = script;
else
script_.clear ();
return webview_->Navigate (location);
}
HRESULT UpdateSize (FLOAT width, FLOAT height)
{
GST_DEBUG_OBJECT (obj_, "Updating size to %dx%d",
(UINT) width, (UINT) height);
auto hr = root_visual_->put_Size ({width, height});
CHECK_HR_AND_RETURN (hr, put_Size);
RECT rect = {};
rect.left = 0;
rect.top = 0;
rect.right = width;
rect.bottom = height;
hr = ctrl_->put_Bounds (rect);
CHECK_HR_AND_RETURN (hr, put_Bounds);
frame_size_.Width = width;
frame_size_.Height = height;
hr = frame_pool_->Recreate (d3d_device_.Get (),
DirectXPixelFormat::DirectXPixelFormat_B8G8R8A8UIntNormalized,
2, frame_size_);
CHECK_HR_AND_RETURN (hr, Recreate);
return S_OK;
}
void HandleEvent (GstEvent * event)
{
auto type = gst_navigation_event_get_type (event);
gdouble x, y;
gint button;
switch (type) {
/* FIXME: Implement key event */
case GST_NAVIGATION_EVENT_MOUSE_BUTTON_PRESS:
if (gst_navigation_event_parse_mouse_button_event (event,
&button, &x, &y)) {
GST_TRACE_OBJECT (obj_, "Mouse press, button %d, %lfx%lf",
button, x, y);
COREWEBVIEW2_MOUSE_EVENT_KIND kind;
POINT point;
point.x = (LONG) x;
point.y = (LONG) y;
switch (button) {
case 1:
kind = COREWEBVIEW2_MOUSE_EVENT_KIND_LEFT_BUTTON_DOWN;
break;
case 2:
kind = COREWEBVIEW2_MOUSE_EVENT_KIND_RIGHT_BUTTON_DOWN;
break;
case 3:
kind = COREWEBVIEW2_MOUSE_EVENT_KIND_MIDDLE_BUTTON_DOWN;
break;
default:
return;
}
/* FIXME: need to know the virtual key state */
comp_ctrl_->SendMouseInput (kind,
COREWEBVIEW2_MOUSE_EVENT_VIRTUAL_KEYS_NONE, 0, point);
}
break;
case GST_NAVIGATION_EVENT_MOUSE_BUTTON_RELEASE:
if (gst_navigation_event_parse_mouse_button_event (event,
&button, &x, &y)) {
GST_TRACE_OBJECT (obj_, "Mouse release, button %d, %lfx%lf",
button, x, y);
COREWEBVIEW2_MOUSE_EVENT_KIND kind;
POINT point;
point.x = (LONG) x;
point.y = (LONG) y;
switch (button) {
case 1:
kind = COREWEBVIEW2_MOUSE_EVENT_KIND_LEFT_BUTTON_UP;
break;
case 2:
kind = COREWEBVIEW2_MOUSE_EVENT_KIND_RIGHT_BUTTON_UP;
break;
case 3:
kind = COREWEBVIEW2_MOUSE_EVENT_KIND_MIDDLE_BUTTON_UP;
break;
default:
return;
}
/* FIXME: need to know the virtual key state */
comp_ctrl_->SendMouseInput (kind,
COREWEBVIEW2_MOUSE_EVENT_VIRTUAL_KEYS_NONE, 0, point);
}
break;
case GST_NAVIGATION_EVENT_MOUSE_MOVE:
if (gst_navigation_event_parse_mouse_move_event (event, &x, &y)) {
GST_TRACE_OBJECT (obj_, "Mouse move, %lfx%lf", x, y);
POINT point;
point.x = (LONG) x;
point.y = (LONG) y;
/* FIXME: need to know the virtual key state */
comp_ctrl_->SendMouseInput (COREWEBVIEW2_MOUSE_EVENT_KIND_MOVE,
COREWEBVIEW2_MOUSE_EVENT_VIRTUAL_KEYS_NONE, 0, point);
}
break;
default:
break;
}
}
private:
HANDLE event_handle_;
HWND hwnd_ = nullptr;
GstWebView2Object *obj_ = nullptr;
GstD3D11Device *device_ = nullptr;
ComPtr<ICompositor> comp_;
ComPtr<IContainerVisual> root_container_visual_;
ComPtr<IVisual> root_visual_;
ComPtr<IContainerVisual> webview_container_visual_;
ComPtr<IVisual> webview_visual_;
ComPtr<IVisual2> webview_visual2_;
ComPtr<ICoreWebView2Environment3> env_;
ComPtr<ICoreWebView2Controller3> ctrl_;
ComPtr<ICoreWebView2CompositionController > comp_ctrl_;
ComPtr<ICoreWebView2 > webview_;
EventRegistrationToken navigation_compl_token_ = { };
std::wstring script_;
ComPtr<IGraphicsCaptureItem> item_;
SizeInt32 frame_size_ = { };
ComPtr<IDirect3DDevice> d3d_device_;
ComPtr<IDirect3D11CaptureFramePool> frame_pool_;
ComPtr<IGraphicsCaptureSession> session_;
EventRegistrationToken arrived_token_ = { };
};
class NaviEventHandler : public RuntimeClass<RuntimeClassFlags<ClassicCom>,
FtmBase, IDispatcherQueueHandler>
{
public:
STDMETHODIMP
RuntimeClassInitialize (GstWebView2Item * item, GstEvent * event)
{
item_ = item;
event_ = gst_event_ref (event);
return S_OK;
}
IFACEMETHOD(Invoke) (void)
{
item_->HandleEvent (event_);
item_ = nullptr;
return S_OK;
}
~NaviEventHandler ()
{
gst_clear_event (&event_);
}
private:
ComPtr<GstWebView2Item> item_;
GstEvent *event_;
};
class UpdateSizeHandler : public RuntimeClass<RuntimeClassFlags<ClassicCom>,
FtmBase, IDispatcherQueueHandler>
{
public:
STDMETHODIMP
RuntimeClassInitialize (GstWebView2Item * item, guint width, guint height)
{
item_ = item;
width_ = width;
height_ = height;
return S_OK;
}
IFACEMETHOD(Invoke) (void)
{
item_->UpdateSize (width_, height_);
item_ = nullptr;
return S_OK;
}
private:
ComPtr<GstWebView2Item> item_;
FLOAT width_;
FLOAT height_;
};
class UpdateLocationHandler : public RuntimeClass<RuntimeClassFlags<ClassicCom>,
FtmBase, IDispatcherQueueHandler>
{
public:
STDMETHODIMP
RuntimeClassInitialize (GstWebView2Item * item, const std::string & location,
const std::string & script)
{
item_ = item;
location_wide_ = g_utf8_to_utf16 (location.c_str (),
-1, nullptr, nullptr, nullptr);
if (!script.empty ()) {
script_wide_ = g_utf8_to_utf16 (script.c_str (),
-1, nullptr, nullptr, nullptr);
}
return S_OK;
}
IFACEMETHOD(Invoke) (void)
{
item_->Navigate ((LPCWSTR) location_wide_, (LPCWSTR) script_wide_);
item_ = nullptr;
return S_OK;
}
~UpdateLocationHandler ()
{
g_free (location_wide_);
g_free (script_wide_);
}
private:
ComPtr<GstWebView2Item> item_;
gunichar2 *location_wide_ = nullptr;
gunichar2 *script_wide_ = nullptr;
};
class AsyncWaiter : public RuntimeClass<RuntimeClassFlags<ClassicCom>,
FtmBase, IAsyncActionCompletedHandler>
{
public:
STDMETHODIMP
RuntimeClassInitialize (HANDLE event_handle)
{
event_handle_ = event_handle;
return S_OK;
}
STDMETHOD (Invoke) (IAsyncAction * action, AsyncStatus status)
{
SetEvent (event_handle_);
return S_OK;
}
private:
HANDLE event_handle_;
};
enum WebView2State
{
WEBVIEW2_STATE_INIT,
WEBVIEW2_STATE_RUNNING,
WEBVIEW2_STATE_EXIT,
};
struct GstWebView2ObjectPrivate
{
GstWebView2ObjectPrivate ()
{
shutdown_begin_handle = CreateEventEx (nullptr,
nullptr, 0, EVENT_ALL_ACCESS);
shutdown_end_handle = CreateEventEx (nullptr,
nullptr, CREATE_EVENT_MANUAL_RESET, EVENT_ALL_ACCESS);
}
~GstWebView2ObjectPrivate ()
{
SetEvent (shutdown_begin_handle);
g_clear_pointer (&main_thread, g_thread_join);
CloseHandle (shutdown_begin_handle);
CloseHandle (shutdown_end_handle);
gst_clear_object (&device);
}
GstD3D11Device *device = nullptr;
std::mutex lock;
std::condition_variable cond;
ComPtr<GstWebView2Item> item;
ComPtr<ID3D11Texture2D> texture;
ComPtr<IDispatcherQueue> queue;
GThread *main_thread = nullptr;
std::string location;
HANDLE shutdown_begin_handle;
HANDLE shutdown_end_handle;
WebView2State state = WEBVIEW2_STATE_INIT;
gboolean flushing = FALSE;
};
/* *INDENT-ON* */
struct _GstWebView2Object
{
GstObject parent;
GstWebView2ObjectPrivate *priv;
};
static void gst_webview2_object_constructed (GObject * object);
static void gst_webview2_object_finalize (GObject * object);
static void gst_webview2_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static gpointer gst_webview2_thread_func (GstWebView2Object * self);
#define gst_webview2_object_parent_class parent_class
G_DEFINE_TYPE (GstWebView2Object, gst_webview2_object, GST_TYPE_OBJECT);
static void
gst_webview2_object_class_init (GstWebView2ObjectClass * klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->constructed = gst_webview2_object_constructed;
object_class->finalize = gst_webview2_object_finalize;
object_class->set_property = gst_webview2_set_property;
g_object_class_install_property (object_class, PROP_DEVICE,
g_param_spec_object ("device", "D3D11 Device",
"GstD3D11Device object for operating",
GST_TYPE_D3D11_DEVICE, (GParamFlags)
(G_PARAM_WRITABLE | G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS)));
}
static void
gst_webview2_object_init (GstWebView2Object * self)
{
self->priv = new GstWebView2ObjectPrivate ();
}
static void
gst_webview2_object_constructed (GObject * object)
{
auto self = GST_WEBVIEW2_OBJECT (object);
auto priv = self->priv;
priv->main_thread = g_thread_new ("d3d11-webview2",
(GThreadFunc) gst_webview2_thread_func, self);
std::unique_lock < std::mutex > lk (priv->lock);
while (!priv->state != WEBVIEW2_STATE_INIT)
priv->cond.wait (lk);
lk.unlock ();
G_OBJECT_CLASS (parent_class)->constructed (object);
}
static void
gst_webview2_object_finalize (GObject * object)
{
auto self = GST_WEBVIEW2_OBJECT (object);
GST_DEBUG_OBJECT (self, "Clearing engine");
delete self->priv;
GST_DEBUG_OBJECT (self, "Cleared");
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void
gst_webview2_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
auto self = GST_WEBVIEW2_OBJECT (object);
auto priv = self->priv;
std::lock_guard < std::mutex > lk (priv->lock);
switch (prop_id) {
case PROP_DEVICE:
priv->device = (GstD3D11Device *) g_value_dup_object (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_webview2_event_loop (GstWebView2Object * self)
{
auto priv = self->priv;
ComPtr < AsyncWaiter > async_waiter;
ComPtr < IAsyncAction > shutdown_action;
HRESULT hr;
ComPtr < IDispatcherQueueController > queue_ctrl;
DispatcherQueueOptions queue_opt;
HWND hwnd = nullptr;
HANDLE waitables[] = { priv->shutdown_begin_handle,
priv->shutdown_end_handle
};
GST_D3D11_CALL_ONCE_BEGIN {
WNDCLASSEXA wc = { };
wc.cbSize = sizeof (WNDCLASSEXA);
wc.lpfnWndProc = &GstWebView2Item::WndProc;
wc.hInstance = GetModuleHandle (nullptr);
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpszClassName = "GstWebView2Item";
RegisterClassExA (&wc);
}
GST_D3D11_CALL_ONCE_END;
hwnd = CreateWindowExA (0, "GstWebView2Item", "GstWebView2Item", 0,
CW_DEFAULT, CW_DEFAULT, 0, 0, HWND_MESSAGE, nullptr,
GetModuleHandle (nullptr), nullptr);
if (!hwnd) {
GST_ERROR_OBJECT (self, "Couldn't create message hwnd");
goto out;
}
hr = MakeAndInitialize < AsyncWaiter > (&async_waiter,
priv->shutdown_end_handle);
if (FAILED (hr)) {
GST_ERROR_OBJECT (self, "Couldn't create shutdown waiter");
goto out;
}
queue_opt.dwSize = sizeof (DispatcherQueueOptions);
queue_opt.threadType = DQTYPE_THREAD_CURRENT;
queue_opt.apartmentType = DQTAT_COM_NONE;
hr = CreateDispatcherQueueController (queue_opt, &queue_ctrl);
if (FAILED (hr)) {
GST_ERROR_OBJECT (self, "Couldn't create queue controller");
goto out;
}
hr = queue_ctrl->get_DispatcherQueue (&priv->queue);
if (FAILED (hr)) {
GST_ERROR_OBJECT (self, "Couldn't get dispatcher queue");
goto out;
}
hr = MakeAndInitialize < GstWebView2Item > (&priv->item, self, priv->device,
priv->shutdown_begin_handle, hwnd);
if (FAILED (hr)) {
GST_ERROR_OBJECT (self, "Couldn't initialize item");
goto out;
}
while (true) {
MSG msg;
while (PeekMessage (&msg, nullptr, 0, 0, PM_REMOVE)) {
TranslateMessage (&msg);
DispatchMessage (&msg);
}
auto wait_ret = MsgWaitForMultipleObjects (G_N_ELEMENTS (waitables),
waitables, FALSE, INFINITE, QS_ALLINPUT);
if (wait_ret == WAIT_OBJECT_0) {
GST_DEBUG_OBJECT (self, "Begin shutdown");
{
std::lock_guard < std::mutex > lk (priv->lock);
priv->texture = nullptr;
priv->queue = nullptr;
priv->item->Close ();
}
hr = queue_ctrl->ShutdownQueueAsync (&shutdown_action);
if (FAILED (hr)) {
GST_ERROR_OBJECT (self, "Shutdown failed");
break;
}
hr = shutdown_action->put_Completed (async_waiter.Get ());
if (FAILED (hr)) {
GST_ERROR_OBJECT (self, "Couldn't install shutdown callback");
break;
}
} else if (wait_ret == WAIT_OBJECT_0 + 1) {
GST_DEBUG_OBJECT (self, "Shutdown completed");
break;
} else if (wait_ret == WAIT_IO_COMPLETION) {
/* Do nothing */
} else if (wait_ret != WAIT_OBJECT_0 + G_N_ELEMENTS (waitables)) {
GST_ERROR_OBJECT (self, "Unexpected wait return %u", (guint) wait_ret);
break;
}
}
out:
std::lock_guard < std::mutex > lk (priv->lock);
priv->state = WEBVIEW2_STATE_EXIT;
priv->cond.notify_all ();
priv->item = nullptr;
priv->queue = nullptr;
if (hwnd)
CloseWindow (hwnd);
}
static gpointer
gst_webview2_thread_func (GstWebView2Object * self)
{
auto priv = self->priv;
GST_DEBUG_OBJECT (self, "Entering thread");
SetThreadDpiAwarenessContext (DPI_AWARENESS_CONTEXT_SYSTEM_AWARE);
RoInitialize (RO_INIT_SINGLETHREADED);
gst_webview2_event_loop (self);
RoUninitialize ();
SetEvent (priv->shutdown_end_handle);
return nullptr;
}
static void
gst_webview2_object_initialized (GstWebView2Object * obj)
{
auto priv = obj->priv;
GST_DEBUG_OBJECT (obj, "Initialized");
std::lock_guard < std::mutex > lk (priv->lock);
priv->state = WEBVIEW2_STATE_RUNNING;
priv->cond.notify_all ();
}
static void
gst_webview2_object_frame_arrived (GstWebView2Object * obj,
ID3D11Texture2D * texture)
{
auto priv = obj->priv;
std::lock_guard < std::mutex > lk (priv->lock);
priv->texture = nullptr;
priv->texture = texture;
priv->cond.notify_all ();
}
GstWebView2Object *
gst_webview2_object_new (GstD3D11Device * device)
{
GstWebView2Object *self;
g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), nullptr);
self = (GstWebView2Object *)
g_object_new (GST_TYPE_WEBVIEW2_OBJECT, "device", device, nullptr);
gst_object_ref_sink (self);
if (self->priv->state != WEBVIEW2_STATE_RUNNING) {
gst_object_unref (self);
return nullptr;
}
return self;
}
gboolean
gst_webview2_object_set_location (GstWebView2Object * object,
const std::string & location, const std::string & script)
{
auto priv = object->priv;
std::lock_guard < std::mutex > lk (priv->lock);
if (!priv->queue || !priv->item)
return FALSE;
ComPtr < UpdateLocationHandler > handler;
auto hr = MakeAndInitialize < UpdateLocationHandler > (&handler,
priv->item.Get (), location, script);
if (FAILED (hr))
return FALSE;
boolean ret;
priv->queue->TryEnqueue (handler.Get (), &ret);
return ret;
}
gboolean
gst_webview_object_update_size (GstWebView2Object * object,
guint width, guint height)
{
auto priv = object->priv;
std::lock_guard < std::mutex > lk (priv->lock);
if (!priv->queue || !priv->item)
return FALSE;
ComPtr < UpdateSizeHandler > handler;
auto hr = MakeAndInitialize < UpdateSizeHandler > (&handler,
priv->item.Get (), width, height);
if (FAILED (hr))
return FALSE;
boolean ret;
priv->queue->TryEnqueue (handler.Get (), &ret);
return ret;
}
void
gst_webview2_object_send_event (GstWebView2Object * object, GstEvent * event)
{
auto priv = object->priv;
std::lock_guard < std::mutex > lk (priv->lock);
if (!priv->queue || !priv->item)
return;
ComPtr < NaviEventHandler > handler;
auto hr = MakeAndInitialize < NaviEventHandler > (&handler,
priv->item.Get (), event);
if (FAILED (hr))
return;
boolean ret;
priv->queue->TryEnqueue (handler.Get (), &ret);
}
GstFlowReturn
gst_webview2_object_do_capture (GstWebView2Object * object,
ID3D11Texture2D * texture)
{
auto priv = object->priv;
std::unique_lock < std::mutex > lk (priv->lock);
while (!priv->flushing && priv->state == WEBVIEW2_STATE_RUNNING &&
!priv->texture) {
priv->cond.wait (lk);
}
if (priv->flushing) {
GST_DEBUG_OBJECT (object, "We are flushing");
return GST_FLOW_FLUSHING;
}
if (priv->state != WEBVIEW2_STATE_RUNNING) {
GST_DEBUG_OBJECT (object, "Not a running state");
return GST_FLOW_EOS;
}
D3D11_TEXTURE2D_DESC src_desc;
D3D11_TEXTURE2D_DESC dst_desc;
priv->texture->GetDesc (&src_desc);
texture->GetDesc (&dst_desc);
auto context = gst_d3d11_device_get_device_context_handle (priv->device);
GstD3D11DeviceLockGuard dlk (priv->device);
D3D11_BOX box = { };
box.right = MIN (src_desc.Width, dst_desc.Width);
box.bottom = MIN (src_desc.Height, dst_desc.Height);
box.front = 0;
box.back = 1;
context->CopySubresourceRegion (texture, 0, 0, 0, 0, priv->texture.Get (),
0, &box);
return GST_FLOW_OK;
}
void
gst_webview2_object_set_flushing (GstWebView2Object * object, gboolean flushing)
{
auto priv = object->priv;
std::lock_guard < std::mutex > lk (priv->lock);
priv->flushing = flushing;
priv->cond.notify_all ();
}