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Wait for all PROGRESS messages (if any) to complete before going to the PLAYING state. This is the only way we can wait for live elements to complete their operations. This is interesting for elements like rtspsrc that do some asynchronous network requests as part of going to the PAUSED state. It could be possible that it, for example, provides a clock and then we would like to wait until it completes so that we can use the provided clock when going to PLAYING. |
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.. | ||
.gitignore | ||
gst-indent | ||
gst-inspect.1.in | ||
gst-inspect.c | ||
gst-launch.1.in | ||
gst-launch.c | ||
gst-plot-timeline.py | ||
gst-typefind.1.in | ||
gst-typefind.c | ||
gstreamer-completion | ||
Makefile.am | ||
tools.h |