gstreamer/doc/en/Gst/StateChange.xml
Sebastian Dröge 2453ddfe11 Update docs
2009-10-02 15:50:16 +02:00

123 lines
4.1 KiB
XML

<Type Name="StateChange" FullName="Gst.StateChange">
<TypeSignature Language="C#" Value="public enum StateChange" />
<AssemblyInfo>
<AssemblyName>gstreamer-sharp</AssemblyName>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.GType(typeof(Gst.StateChangeGType))</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Flags</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="NullToReady">
<MemberSignature Language="C#" Value="NullToReady" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.StateChange</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="PausedToPlaying">
<MemberSignature Language="C#" Value="PausedToPlaying" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.StateChange</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="PausedToReady">
<MemberSignature Language="C#" Value="PausedToReady" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.StateChange</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="PlayingToPaused">
<MemberSignature Language="C#" Value="PlayingToPaused" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.StateChange</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="ReadyToNull">
<MemberSignature Language="C#" Value="ReadyToNull" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.StateChange</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="ReadyToPaused">
<MemberSignature Language="C#" Value="ReadyToPaused" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
<AssemblyVersion>0.9.5.99</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.StateChange</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
</Members>
</Type>