gstreamer/doc/en/Gst.CorePlugins/Queue.xml
Sebastian Dröge 2453ddfe11 Update docs
2009-10-02 15:50:16 +02:00

395 lines
14 KiB
XML

<Type Name="Queue" FullName="Gst.CorePlugins.Queue">
<TypeSignature Language="C#" Value="public sealed class Queue : Gst.Element" />
<AssemblyInfo>
<AssemblyName>gstreamer-sharp</AssemblyName>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Gst.Element</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>Gst.GTypeName("GstQueue")</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Queue ();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Queue (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<param name="raw">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public Queue (string name);" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="name" Type="System.String" />
</Parameters>
<Docs>
<param name="name">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CurrentLevelBuffers">
<MemberSignature Language="C#" Value="public uint CurrentLevelBuffers { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("current-level-buffers")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CurrentLevelBytes">
<MemberSignature Language="C#" Value="public uint CurrentLevelBytes { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("current-level-bytes")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CurrentLevelTime">
<MemberSignature Language="C#" Value="public ulong CurrentLevelTime { get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("current-level-time")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Leaky">
<MemberSignature Language="C#" Value="public Gst.CorePlugins.Queue.LeakyType Leaky { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("leaky")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Gst.CorePlugins.Queue+LeakyType</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Make">
<MemberSignature Language="C#" Value="public static Gst.CorePlugins.Queue Make ();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.CorePlugins.Queue</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Make">
<MemberSignature Language="C#" Value="public static Gst.CorePlugins.Queue Make (string name);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.CorePlugins.Queue</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="name" Type="System.String" />
</Parameters>
<Docs>
<param name="name">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MaxSizeBuffers">
<MemberSignature Language="C#" Value="public uint MaxSizeBuffers { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("max-size-buffers")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MaxSizeBytes">
<MemberSignature Language="C#" Value="public uint MaxSizeBytes { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("max-size-bytes")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MaxSizeTime">
<MemberSignature Language="C#" Value="public ulong MaxSizeTime { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("max-size-time")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MinThresholdBuffers">
<MemberSignature Language="C#" Value="public uint MinThresholdBuffers { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("min-threshold-buffers")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MinThresholdBytes">
<MemberSignature Language="C#" Value="public uint MinThresholdBytes { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("min-threshold-bytes")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MinThresholdTime">
<MemberSignature Language="C#" Value="public ulong MinThresholdTime { set; get; }" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Gst.GLib.Property("min-threshold-time")</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.UInt64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Overrun">
<MemberSignature Language="C#" Value="public event Gst.SignalHandler Overrun;" />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.SignalHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Pushing">
<MemberSignature Language="C#" Value="public event Gst.SignalHandler Pushing;" />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.SignalHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Running">
<MemberSignature Language="C#" Value="public event Gst.SignalHandler Running;" />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.SignalHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Underrun">
<MemberSignature Language="C#" Value="public event Gst.SignalHandler Underrun;" />
<MemberType>Event</MemberType>
<AssemblyInfo>
<AssemblyVersion>0.9.0.0</AssemblyVersion>
<AssemblyVersion>0.9.1.0</AssemblyVersion>
<AssemblyVersion>0.9.2.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Gst.SignalHandler</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>