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120 lines
2.9 KiB
C#
120 lines
2.9 KiB
C#
// This file was generated by the Gtk# code generator.
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// Any changes made will be lost if regenerated.
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namespace Gst.Video {
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using System;
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using System.Runtime.InteropServices;
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#region Autogenerated code
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public partial class VideoDirectionAdapter : GLib.GInterfaceAdapter, Gst.Video.IVideoDirection {
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[StructLayout (LayoutKind.Sequential)]
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struct GstVideoDirectionInterface {
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}
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static GstVideoDirectionInterface iface;
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static VideoDirectionAdapter ()
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{
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GLib.GType.Register (_gtype, typeof (VideoDirectionAdapter));
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}
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static void Initialize (IntPtr ptr, IntPtr data)
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{
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}
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GLib.Object implementor;
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public VideoDirectionAdapter ()
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{
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InitHandler = new GLib.GInterfaceInitHandler (Initialize);
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}
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public VideoDirectionAdapter (IVideoDirectionImplementor implementor)
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{
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if (implementor == null)
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throw new ArgumentNullException ("implementor");
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else if (!(implementor is GLib.Object))
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throw new ArgumentException ("implementor must be a subclass of GLib.Object");
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this.implementor = implementor as GLib.Object;
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}
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public VideoDirectionAdapter (IntPtr handle)
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{
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if (!_gtype.IsInstance (handle))
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throw new ArgumentException ("The gobject doesn't implement the GInterface of this adapter", "handle");
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implementor = GLib.Object.GetObject (handle);
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}
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[DllImport("gstvideo-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_video_direction_get_type();
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private static GLib.GType _gtype = new GLib.GType (gst_video_direction_get_type ());
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public static GLib.GType GType {
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get {
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return _gtype;
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}
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}
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public override GLib.GType GInterfaceGType {
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get {
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return _gtype;
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}
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}
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public override IntPtr Handle {
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get {
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return implementor.Handle;
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}
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}
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public IntPtr OwnedHandle {
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get {
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return implementor.OwnedHandle;
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}
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}
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public static IVideoDirection GetObject (IntPtr handle, bool owned)
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{
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GLib.Object obj = GLib.Object.GetObject (handle, owned);
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return GetObject (obj);
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}
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public static IVideoDirection GetObject (GLib.Object obj)
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{
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if (obj == null)
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return null;
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else if (obj is IVideoDirectionImplementor)
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return new VideoDirectionAdapter (obj as IVideoDirectionImplementor);
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else if (obj as IVideoDirection == null)
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return new VideoDirectionAdapter (obj.Handle);
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else
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return obj as IVideoDirection;
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}
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public IVideoDirectionImplementor Implementor {
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get {
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return implementor as IVideoDirectionImplementor;
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}
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}
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[GLib.Property ("video-direction")]
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public Gst.Video.VideoOrientationMethod VideoDirection {
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get {
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GLib.Value val = implementor.GetProperty ("video-direction");
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Gst.Video.VideoOrientationMethod ret = (Gst.Video.VideoOrientationMethod) (Enum) val;
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val.Dispose ();
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return ret;
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}
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set {
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GLib.Value val = new GLib.Value((Enum) value);
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implementor.SetProperty("video-direction", val);
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val.Dispose ();
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}
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}
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#endregion
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}
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}
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