gstreamer/subprojects/gst-plugins-bad/sys/d3d11/gstd3d11convert.cpp
Seungha Yang 1e381dc1cc d3d11convert: Passthrough allocation query on same caps
Since d3d11convert and its variant elements does not enable basetransform's
passthrough, passthrough allocation query needs to be handled
manually in order to respect downstream element's min/max buffer
requirement.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5255>
2023-08-29 19:46:00 +09:00

2911 lines
95 KiB
C++

/* GStreamer
* Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
* Copyright (C) 2005-2012 David Schleef <ds@schleef.org>
* Copyright (C) 2012-2014 Matthew Waters <ystree00@gmail.com>
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
* Copyright (C) <2019> Jeongki Kim <jeongki.kim@jeongki.kim>
* Copyright (C) 2020 Thibault Saunier <tsaunier@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "gstd3d11convert.h"
#include "gstd3d11pluginutils.h"
GST_DEBUG_CATEGORY_STATIC (gst_d3d11_convert_debug);
#define GST_CAT_DEFAULT gst_d3d11_convert_debug
static GstStaticCaps sink_template_caps =
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_SINK_FORMATS) "; "
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY ","
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
GST_D3D11_SINK_FORMATS));
static GstStaticCaps src_template_caps =
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_SRC_FORMATS) "; "
GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY ","
GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION,
GST_D3D11_SRC_FORMATS));
typedef enum
{
GST_D3D11_SAMPLING_METHOD_NEAREST,
GST_D3D11_SAMPLING_METHOD_BILINEAR,
GST_D3D11_SAMPLING_METHOD_LINEAR_MINIFICATION,
} GstD3D11SamplingMethod;
static const GEnumValue gst_d3d11_sampling_methods[] = {
{GST_D3D11_SAMPLING_METHOD_NEAREST,
"Nearest Neighbour", "nearest-neighbour"},
{GST_D3D11_SAMPLING_METHOD_BILINEAR,
"Bilinear", "bilinear"},
{GST_D3D11_SAMPLING_METHOD_LINEAR_MINIFICATION,
"Linear minification, point magnification", "linear-minification"},
{0, nullptr, nullptr},
};
#define GST_TYPE_D3D11_SAMPLING_METHOD gst_d3d11_sampling_method_get_type()
static GType
gst_d3d11_sampling_method_get_type (void)
{
static GType type = 0;
GST_D3D11_CALL_ONCE_BEGIN {
type = g_enum_register_static ("GstD3D11SamplingMethod",
gst_d3d11_sampling_methods);
} GST_D3D11_CALL_ONCE_END;
return type;
}
static D3D11_FILTER
gst_d3d11_base_convert_sampling_method_to_filter (GstD3D11SamplingMethod method)
{
static const D3D11_FILTER filters[] = {
D3D11_FILTER_MIN_MAG_MIP_POINT, // GST_D3D11_SAMPLING_METHOD_NEAREST
D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT, // GST_D3D11_SAMPLING_METHOD_BILINEAR
D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT, // GST_D3D11_SAMPLING_METHOD_LINEAR_MINIFICATION
};
G_STATIC_ASSERT_EXPR (G_N_ELEMENTS (filters) ==
G_N_ELEMENTS (gst_d3d11_sampling_methods) - 1);
return filters[method];
}
#define DEFAULT_ADD_BORDERS TRUE
#define DEFAULT_BORDER_COLOR G_GUINT64_CONSTANT(0xffff000000000000)
#define DEFAULT_GAMMA_MODE GST_VIDEO_GAMMA_MODE_NONE
#define DEFAULT_PRIMARIES_MODE GST_VIDEO_PRIMARIES_MODE_NONE
#define DEFAULT_SAMPLING_METHOD GST_D3D11_SAMPLING_METHOD_BILINEAR
#define DEFAULT_ALPHA_MODE GST_D3D11_CONVERTER_ALPHA_MODE_UNSPECIFIED
struct _GstD3D11BaseConvert
{
GstD3D11BaseFilter parent;
GstD3D11Converter *converter;
gboolean same_caps;
gboolean downstream_supports_crop_meta;
/* used for border rendering */
RECT in_rect;
RECT prev_in_rect;
RECT out_rect;
gint borders_h;
gint borders_w;
/* Updated by subclass */
gboolean add_borders;
gboolean active_add_borders;
guint64 border_color;
GstVideoGammaMode gamma_mode;
GstVideoGammaMode active_gamma_mode;
GstVideoPrimariesMode primaries_mode;
GstVideoPrimariesMode active_primaries_mode;
/* sampling method, configured via property */
GstD3D11SamplingMethod sampling_method;
GstD3D11SamplingMethod active_sampling_method;
/* orientation */
/* method configured via property */
GstVideoOrientationMethod method;
/* method parsed from tag */
GstVideoOrientationMethod tag_method;
/* method currently selected based on "method" and "tag_method" */
GstVideoOrientationMethod selected_method;
/* method previously selected and used for negotiation */
GstVideoOrientationMethod active_method;
GstD3D11ConverterAlphaMode src_alpha_mode;
GstD3D11ConverterAlphaMode dst_alpha_mode;
SRWLOCK lock;
};
/**
* GstD3D11BaseConvert:
*
* A baseclass implementation for d3d11 convert elements
*
* Since: 1.20
*/
#define gst_d3d11_base_convert_parent_class parent_class
G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GstD3D11BaseConvert, gst_d3d11_base_convert,
GST_TYPE_D3D11_BASE_FILTER,
GST_DEBUG_CATEGORY_INIT (gst_d3d11_convert_debug, "d3d11convert", 0,
"d3d11convert"));
enum
{
PROP_BASE_CONVERT_0,
PROP_BASE_CONVERT_SAMPLING_METHOD,
};
static void
gst_d3d11_base_convert_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void
gst_d3d11_base_convert_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static void gst_d3d11_base_convert_dispose (GObject * object);
static GstCaps *gst_d3d11_base_convert_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter);
static GstCaps *gst_d3d11_base_convert_fixate_caps (GstBaseTransform *
base, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
static gboolean
gst_d3d11_base_convert_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query);
static gboolean
gst_d3d11_base_convert_decide_allocation (GstBaseTransform * trans,
GstQuery * query);
static GstFlowReturn
gst_d3d11_base_convert_generate_output (GstBaseTransform * trans,
GstBuffer ** buffer);
static gboolean gst_d3d11_base_convert_transform_meta (GstBaseTransform * trans,
GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf);
static void gst_d3d11_base_convert_before_transform (GstBaseTransform * trans,
GstBuffer * buffer);
static GstFlowReturn gst_d3d11_base_convert_transform (GstBaseTransform *
trans, GstBuffer * inbuf, GstBuffer * outbuf);
static gboolean gst_d3d11_base_convert_set_info (GstD3D11BaseFilter * filter,
GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps,
GstVideoInfo * out_info);
static void
gst_d3d11_base_convert_set_sampling_method (GstD3D11BaseConvert * self,
GstD3D11SamplingMethod method);
/* copies the given caps */
static GstCaps *
gst_d3d11_base_convert_caps_remove_format_info (GstCaps * caps)
{
GstStructure *st;
GstCapsFeatures *f;
gint i, n;
GstCaps *res;
GstCapsFeatures *feature =
gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
res = gst_caps_new_empty ();
n = gst_caps_get_size (caps);
for (i = 0; i < n; i++) {
st = gst_caps_get_structure (caps, i);
f = gst_caps_get_features (caps, i);
/* If this is already expressed by the existing caps
* skip this structure */
if (i > 0 && gst_caps_is_subset_structure_full (res, st, f))
continue;
st = gst_structure_copy (st);
/* Only remove format info for the cases when we can actually convert */
if (!gst_caps_features_is_any (f)
&& gst_caps_features_is_equal (f, feature)) {
gst_structure_remove_fields (st, "format", "colorimetry", "chroma-site",
NULL);
}
gst_caps_append_structure_full (res, st, gst_caps_features_copy (f));
}
gst_caps_features_free (feature);
return res;
}
static GstCaps *
gst_d3d11_base_convert_caps_rangify_size_info (GstCaps * caps)
{
GstStructure *st;
GstCapsFeatures *f;
gint i, n;
GstCaps *res;
GstCapsFeatures *feature =
gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
res = gst_caps_new_empty ();
n = gst_caps_get_size (caps);
for (i = 0; i < n; i++) {
st = gst_caps_get_structure (caps, i);
f = gst_caps_get_features (caps, i);
/* If this is already expressed by the existing caps
* skip this structure */
if (i > 0 && gst_caps_is_subset_structure_full (res, st, f))
continue;
st = gst_structure_copy (st);
/* Only remove format info for the cases when we can actually convert */
if (!gst_caps_features_is_any (f)
&& gst_caps_features_is_equal (f, feature)) {
gst_structure_set (st, "width", GST_TYPE_INT_RANGE, 1, G_MAXINT,
"height", GST_TYPE_INT_RANGE, 1, G_MAXINT, NULL);
/* if pixel aspect ratio, make a range of it */
if (gst_structure_has_field (st, "pixel-aspect-ratio")) {
gst_structure_set (st, "pixel-aspect-ratio",
GST_TYPE_FRACTION_RANGE, 1, G_MAXINT, G_MAXINT, 1, NULL);
}
}
gst_caps_append_structure_full (res, st, gst_caps_features_copy (f));
}
gst_caps_features_free (feature);
return res;
}
static GstCaps *
gst_d3d11_base_convert_caps_remove_format_and_rangify_size_info (GstCaps * caps)
{
GstStructure *st;
GstCapsFeatures *f;
gint i, n;
GstCaps *res;
GstCapsFeatures *feature =
gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY);
res = gst_caps_new_empty ();
n = gst_caps_get_size (caps);
for (i = 0; i < n; i++) {
st = gst_caps_get_structure (caps, i);
f = gst_caps_get_features (caps, i);
/* If this is already expressed by the existing caps
* skip this structure */
if (i > 0 && gst_caps_is_subset_structure_full (res, st, f))
continue;
st = gst_structure_copy (st);
/* Only remove format info for the cases when we can actually convert */
if (!gst_caps_features_is_any (f)
&& gst_caps_features_is_equal (f, feature)) {
gst_structure_set (st, "width", GST_TYPE_INT_RANGE, 1, G_MAXINT,
"height", GST_TYPE_INT_RANGE, 1, G_MAXINT, NULL);
/* if pixel aspect ratio, make a range of it */
if (gst_structure_has_field (st, "pixel-aspect-ratio")) {
gst_structure_set (st, "pixel-aspect-ratio",
GST_TYPE_FRACTION_RANGE, 1, G_MAXINT, G_MAXINT, 1, NULL);
}
gst_structure_remove_fields (st, "format", "colorimetry", "chroma-site",
NULL);
}
gst_caps_append_structure_full (res, st, gst_caps_features_copy (f));
}
gst_caps_features_free (feature);
return res;
}
static void
gst_d3d11_base_convert_class_init (GstD3D11BaseConvertClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
GstD3D11BaseFilterClass *bfilter_class = GST_D3D11_BASE_FILTER_CLASS (klass);
GstCaps *caps;
gobject_class->set_property = gst_d3d11_base_convert_set_property;
gobject_class->get_property = gst_d3d11_base_convert_get_property;
gobject_class->dispose = gst_d3d11_base_convert_dispose;
/**
* GstD3D11BaseConvert:method:
*
* Method used for sampling
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class,
PROP_BASE_CONVERT_SAMPLING_METHOD,
g_param_spec_enum ("method", "Method",
"Method used for sampling",
GST_TYPE_D3D11_SAMPLING_METHOD, DEFAULT_SAMPLING_METHOD,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS)));
caps = gst_d3d11_get_updated_template_caps (&sink_template_caps);
gst_element_class_add_pad_template (element_class,
gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, caps));
gst_caps_unref (caps);
caps = gst_d3d11_get_updated_template_caps (&src_template_caps);
gst_element_class_add_pad_template (element_class,
gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS, caps));
gst_caps_unref (caps);
trans_class->passthrough_on_same_caps = FALSE;
trans_class->transform_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_transform_caps);
trans_class->fixate_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_fixate_caps);
trans_class->propose_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_propose_allocation);
trans_class->decide_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_decide_allocation);
trans_class->generate_output =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_generate_output);
trans_class->transform_meta =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_transform_meta);
trans_class->before_transform =
GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_before_transform);
trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_transform);
bfilter_class->set_info = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_set_info);
gst_type_mark_as_plugin_api (GST_TYPE_D3D11_BASE_CONVERT,
(GstPluginAPIFlags) 0);
}
static void
gst_d3d11_base_convert_init (GstD3D11BaseConvert * self)
{
self->add_borders = self->active_add_borders = DEFAULT_ADD_BORDERS;
self->border_color = DEFAULT_BORDER_COLOR;
self->gamma_mode = self->active_gamma_mode = DEFAULT_GAMMA_MODE;
self->primaries_mode = self->active_primaries_mode = DEFAULT_PRIMARIES_MODE;
self->sampling_method = self->active_sampling_method =
DEFAULT_SAMPLING_METHOD;
self->src_alpha_mode = self->dst_alpha_mode = DEFAULT_ALPHA_MODE;
}
static void
gst_d3d11_base_convert_dispose (GObject * object)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (object);
gst_clear_object (&self->converter);
G_OBJECT_CLASS (parent_class)->dispose (object);
}
static void
gst_d3d11_base_convert_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_BASE_CONVERT_SAMPLING_METHOD:
gst_d3d11_base_convert_set_sampling_method (base,
(GstD3D11SamplingMethod) g_value_get_enum (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_base_convert_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_BASE_CONVERT_SAMPLING_METHOD:
g_value_set_enum (value, base->sampling_method);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static GstCaps *
gst_d3d11_base_convert_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstCaps *tmp, *tmp2;
GstCaps *result;
/* Get all possible caps that we can transform to */
tmp = gst_d3d11_base_convert_caps_remove_format_and_rangify_size_info (caps);
if (filter) {
tmp2 = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (tmp);
tmp = tmp2;
}
result = tmp;
GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %"
GST_PTR_FORMAT, caps, result);
return result;
}
/*
* This is an incomplete matrix of in formats and a score for the prefered output
* format.
*
* out: RGB24 RGB16 ARGB AYUV YUV444 YUV422 YUV420 YUV411 YUV410 PAL GRAY
* in
* RGB24 0 2 1 2 2 3 4 5 6 7 8
* RGB16 1 0 1 2 2 3 4 5 6 7 8
* ARGB 2 3 0 1 4 5 6 7 8 9 10
* AYUV 3 4 1 0 2 5 6 7 8 9 10
* YUV444 2 4 3 1 0 5 6 7 8 9 10
* YUV422 3 5 4 2 1 0 6 7 8 9 10
* YUV420 4 6 5 3 2 1 0 7 8 9 10
* YUV411 4 6 5 3 2 1 7 0 8 9 10
* YUV410 6 8 7 5 4 3 2 1 0 9 10
* PAL 1 3 2 6 4 6 7 8 9 0 10
* GRAY 1 4 3 2 1 5 6 7 8 9 0
*
* PAL or GRAY are never prefered, if we can we would convert to PAL instead
* of GRAY, though
* less subsampling is prefered and if any, preferably horizontal
* We would like to keep the alpha, even if we would need to to colorspace conversion
* or lose depth.
*/
#define SCORE_FORMAT_CHANGE 1
#define SCORE_DEPTH_CHANGE 1
#define SCORE_ALPHA_CHANGE 1
#define SCORE_CHROMA_W_CHANGE 1
#define SCORE_CHROMA_H_CHANGE 1
#define SCORE_PALETTE_CHANGE 1
#define SCORE_COLORSPACE_LOSS 2 /* RGB <-> YUV */
#define SCORE_DEPTH_LOSS 4 /* change bit depth */
#define SCORE_ALPHA_LOSS 8 /* lose the alpha channel */
#define SCORE_CHROMA_W_LOSS 16 /* vertical subsample */
#define SCORE_CHROMA_H_LOSS 32 /* horizontal subsample */
#define SCORE_PALETTE_LOSS 64 /* convert to palette format */
#define SCORE_COLOR_LOSS 128 /* convert to GRAY */
#define COLORSPACE_MASK (GST_VIDEO_FORMAT_FLAG_YUV | \
GST_VIDEO_FORMAT_FLAG_RGB | GST_VIDEO_FORMAT_FLAG_GRAY)
#define ALPHA_MASK (GST_VIDEO_FORMAT_FLAG_ALPHA)
#define PALETTE_MASK (GST_VIDEO_FORMAT_FLAG_PALETTE)
/* calculate how much loss a conversion would be */
static void
score_value (GstBaseTransform * base, const GstVideoFormatInfo * in_info,
const GValue * val, gint * min_loss, const GstVideoFormatInfo ** out_info)
{
const gchar *fname;
const GstVideoFormatInfo *t_info;
guint in_flags, t_flags;
gint loss;
fname = g_value_get_string (val);
t_info = gst_video_format_get_info (gst_video_format_from_string (fname));
if (!t_info || t_info->format == GST_VIDEO_FORMAT_UNKNOWN)
return;
/* accept input format immediately without loss */
if (in_info == t_info) {
*min_loss = 0;
*out_info = t_info;
return;
}
loss = SCORE_FORMAT_CHANGE;
in_flags = GST_VIDEO_FORMAT_INFO_FLAGS (in_info);
in_flags &= ~GST_VIDEO_FORMAT_FLAG_LE;
in_flags &= ~GST_VIDEO_FORMAT_FLAG_COMPLEX;
in_flags &= ~GST_VIDEO_FORMAT_FLAG_UNPACK;
t_flags = GST_VIDEO_FORMAT_INFO_FLAGS (t_info);
t_flags &= ~GST_VIDEO_FORMAT_FLAG_LE;
t_flags &= ~GST_VIDEO_FORMAT_FLAG_COMPLEX;
t_flags &= ~GST_VIDEO_FORMAT_FLAG_UNPACK;
if ((t_flags & PALETTE_MASK) != (in_flags & PALETTE_MASK)) {
loss += SCORE_PALETTE_CHANGE;
if (t_flags & PALETTE_MASK)
loss += SCORE_PALETTE_LOSS;
}
if ((t_flags & COLORSPACE_MASK) != (in_flags & COLORSPACE_MASK)) {
loss += SCORE_COLORSPACE_LOSS;
if (t_flags & GST_VIDEO_FORMAT_FLAG_GRAY)
loss += SCORE_COLOR_LOSS;
}
if ((t_flags & ALPHA_MASK) != (in_flags & ALPHA_MASK)) {
loss += SCORE_ALPHA_CHANGE;
if (in_flags & ALPHA_MASK)
loss += SCORE_ALPHA_LOSS;
}
if ((in_info->h_sub[1]) != (t_info->h_sub[1])) {
loss += SCORE_CHROMA_H_CHANGE;
if ((in_info->h_sub[1]) < (t_info->h_sub[1]))
loss += SCORE_CHROMA_H_LOSS;
}
if ((in_info->w_sub[1]) != (t_info->w_sub[1])) {
loss += SCORE_CHROMA_W_CHANGE;
if ((in_info->w_sub[1]) < (t_info->w_sub[1]))
loss += SCORE_CHROMA_W_LOSS;
}
if ((in_info->bits) != (t_info->bits)) {
loss += SCORE_DEPTH_CHANGE;
if ((in_info->bits) > (t_info->bits))
loss += SCORE_DEPTH_LOSS + (in_info->bits - t_info->bits);
}
GST_DEBUG_OBJECT (base, "score %s -> %s = %d",
GST_VIDEO_FORMAT_INFO_NAME (in_info),
GST_VIDEO_FORMAT_INFO_NAME (t_info), loss);
if (loss < *min_loss) {
GST_DEBUG_OBJECT (base, "found new best %d", loss);
*out_info = t_info;
*min_loss = loss;
}
}
static void
gst_d3d11_base_convert_fixate_format (GstBaseTransform * trans,
GstCaps * caps, GstCaps * result)
{
GstStructure *ins, *outs;
const gchar *in_format;
const GstVideoFormatInfo *in_info, *out_info = NULL;
gint min_loss = G_MAXINT;
guint i, capslen;
ins = gst_caps_get_structure (caps, 0);
in_format = gst_structure_get_string (ins, "format");
if (!in_format) {
return;
}
GST_DEBUG_OBJECT (trans, "source format %s", in_format);
in_info =
gst_video_format_get_info (gst_video_format_from_string (in_format));
if (!in_info)
return;
outs = gst_caps_get_structure (result, 0);
capslen = gst_caps_get_size (result);
GST_DEBUG ("iterate %d structures", capslen);
for (i = 0; i < capslen; i++) {
GstStructure *tests;
const GValue *format;
tests = gst_caps_get_structure (result, i);
format = gst_structure_get_value (tests, "format");
/* should not happen */
if (format == NULL)
continue;
if (GST_VALUE_HOLDS_LIST (format)) {
gint j, len;
len = gst_value_list_get_size (format);
GST_DEBUG_OBJECT (trans, "have %d formats", len);
for (j = 0; j < len; j++) {
const GValue *val;
val = gst_value_list_get_value (format, j);
if (G_VALUE_HOLDS_STRING (val)) {
score_value (trans, in_info, val, &min_loss, &out_info);
if (min_loss == 0)
break;
}
}
} else if (G_VALUE_HOLDS_STRING (format)) {
score_value (trans, in_info, format, &min_loss, &out_info);
}
}
if (out_info)
gst_structure_set (outs, "format", G_TYPE_STRING,
GST_VIDEO_FORMAT_INFO_NAME (out_info), NULL);
}
static gboolean
subsampling_unchanged (GstVideoInfo * in_info, GstVideoInfo * out_info)
{
guint i;
const GstVideoFormatInfo *in_format, *out_format;
if (GST_VIDEO_INFO_N_COMPONENTS (in_info) !=
GST_VIDEO_INFO_N_COMPONENTS (out_info))
return FALSE;
in_format = in_info->finfo;
out_format = out_info->finfo;
for (i = 0; i < GST_VIDEO_INFO_N_COMPONENTS (in_info); i++) {
if (GST_VIDEO_FORMAT_INFO_W_SUB (in_format,
i) != GST_VIDEO_FORMAT_INFO_W_SUB (out_format, i))
return FALSE;
if (GST_VIDEO_FORMAT_INFO_H_SUB (in_format,
i) != GST_VIDEO_FORMAT_INFO_H_SUB (out_format, i))
return FALSE;
}
return TRUE;
}
static void
transfer_colorimetry_from_input (GstBaseTransform * trans, GstCaps * in_caps,
GstCaps * out_caps)
{
GstStructure *out_caps_s = gst_caps_get_structure (out_caps, 0);
GstStructure *in_caps_s = gst_caps_get_structure (in_caps, 0);
gboolean have_colorimetry =
gst_structure_has_field (out_caps_s, "colorimetry");
gboolean have_chroma_site =
gst_structure_has_field (out_caps_s, "chroma-site");
/* If the output already has colorimetry and chroma-site, stop,
* otherwise try and transfer what we can from the input caps */
if (have_colorimetry && have_chroma_site)
return;
{
GstVideoInfo in_info, out_info;
const GValue *in_colorimetry =
gst_structure_get_value (in_caps_s, "colorimetry");
if (!gst_video_info_from_caps (&in_info, in_caps)) {
GST_WARNING_OBJECT (trans,
"Failed to convert sink pad caps to video info");
return;
}
if (!gst_video_info_from_caps (&out_info, out_caps)) {
GST_WARNING_OBJECT (trans,
"Failed to convert src pad caps to video info");
return;
}
if (!have_colorimetry && in_colorimetry != NULL) {
if ((GST_VIDEO_INFO_IS_YUV (&out_info)
&& GST_VIDEO_INFO_IS_YUV (&in_info))
|| (GST_VIDEO_INFO_IS_RGB (&out_info)
&& GST_VIDEO_INFO_IS_RGB (&in_info))
|| (GST_VIDEO_INFO_IS_GRAY (&out_info)
&& GST_VIDEO_INFO_IS_GRAY (&in_info))) {
/* Can transfer the colorimetry intact from the input if it has it */
gst_structure_set_value (out_caps_s, "colorimetry", in_colorimetry);
} else {
gchar *colorimetry_str;
/* Changing between YUV/RGB - forward primaries and transfer function, but use
* default range and matrix.
* the primaries is used for conversion between RGB and XYZ (CIE 1931 coordinate).
* the transfer function could be another reference (e.g., HDR)
*/
out_info.colorimetry.primaries = in_info.colorimetry.primaries;
out_info.colorimetry.transfer = in_info.colorimetry.transfer;
colorimetry_str =
gst_video_colorimetry_to_string (&out_info.colorimetry);
gst_caps_set_simple (out_caps, "colorimetry", G_TYPE_STRING,
colorimetry_str, NULL);
g_free (colorimetry_str);
}
}
/* Only YUV output needs chroma-site. If the input was also YUV and had the same chroma
* subsampling, transfer the siting. If the sub-sampling is changing, then the planes get
* scaled anyway so there's no real reason to prefer the input siting. */
if (!have_chroma_site && GST_VIDEO_INFO_IS_YUV (&out_info)) {
if (GST_VIDEO_INFO_IS_YUV (&in_info)) {
const GValue *in_chroma_site =
gst_structure_get_value (in_caps_s, "chroma-site");
if (in_chroma_site != NULL
&& subsampling_unchanged (&in_info, &out_info))
gst_structure_set_value (out_caps_s, "chroma-site", in_chroma_site);
}
}
}
}
static GstCaps *
gst_d3d11_base_convert_get_fixed_format (GstBaseTransform * trans,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GstCaps *result;
result = gst_caps_intersect (othercaps, caps);
if (gst_caps_is_empty (result)) {
gst_caps_unref (result);
result = gst_caps_copy (othercaps);
}
gst_d3d11_base_convert_fixate_format (trans, caps, result);
/* fixate remaining fields */
result = gst_caps_fixate (result);
if (direction == GST_PAD_SINK) {
if (gst_caps_is_subset (caps, result)) {
gst_caps_replace (&result, caps);
} else {
/* Try and preserve input colorimetry / chroma information */
transfer_colorimetry_from_input (trans, caps, result);
}
}
return result;
}
static GstCaps *
gst_d3d11_base_convert_fixate_size (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (base);
GstStructure *ins, *outs;
const GValue *from_par, *to_par;
GValue fpar = G_VALUE_INIT, tpar = G_VALUE_INIT;
gboolean rotate = FALSE;
othercaps = gst_caps_truncate (othercaps);
othercaps = gst_caps_make_writable (othercaps);
ins = gst_caps_get_structure (caps, 0);
outs = gst_caps_get_structure (othercaps, 0);
from_par = gst_structure_get_value (ins, "pixel-aspect-ratio");
to_par = gst_structure_get_value (outs, "pixel-aspect-ratio");
/* If we're fixating from the sinkpad we always set the PAR and
* assume that missing PAR on the sinkpad means 1/1 and
* missing PAR on the srcpad means undefined
*/
GstD3D11SRWLockGuard lk (&self->lock);
switch (self->selected_method) {
case GST_VIDEO_ORIENTATION_90R:
case GST_VIDEO_ORIENTATION_90L:
case GST_VIDEO_ORIENTATION_UL_LR:
case GST_VIDEO_ORIENTATION_UR_LL:
rotate = TRUE;
break;
default:
rotate = FALSE;
break;
}
if (direction == GST_PAD_SINK) {
if (!from_par) {
g_value_init (&fpar, GST_TYPE_FRACTION);
gst_value_set_fraction (&fpar, 1, 1);
from_par = &fpar;
}
if (!to_par) {
g_value_init (&tpar, GST_TYPE_FRACTION_RANGE);
gst_value_set_fraction_range_full (&tpar, 1, G_MAXINT, G_MAXINT, 1);
to_par = &tpar;
}
} else {
gint from_par_n, from_par_d;
if (!from_par) {
g_value_init (&fpar, GST_TYPE_FRACTION);
gst_value_set_fraction (&fpar, 1, 1);
from_par = &fpar;
from_par_n = from_par_d = 1;
} else {
from_par_n = gst_value_get_fraction_numerator (from_par);
from_par_d = gst_value_get_fraction_denominator (from_par);
}
if (!to_par) {
gint to_par_n, to_par_d;
if (rotate) {
to_par_n = from_par_d;
to_par_d = from_par_n;
} else {
to_par_n = from_par_n;
to_par_d = from_par_d;
}
g_value_init (&tpar, GST_TYPE_FRACTION);
gst_value_set_fraction (&tpar, to_par_n, to_par_d);
to_par = &tpar;
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
to_par_n, to_par_d, NULL);
}
}
/* we have both PAR but they might not be fixated */
{
gint from_w, from_h, from_par_n, from_par_d, to_par_n, to_par_d;
gint w = 0, h = 0;
gint from_dar_n, from_dar_d;
gint num, den;
/* from_par should be fixed */
g_return_val_if_fail (gst_value_is_fixed (from_par), othercaps);
from_par_n = gst_value_get_fraction_numerator (from_par);
from_par_d = gst_value_get_fraction_denominator (from_par);
gst_structure_get_int (ins, "width", &from_w);
gst_structure_get_int (ins, "height", &from_h);
gst_structure_get_int (outs, "width", &w);
gst_structure_get_int (outs, "height", &h);
/* swap dimensions when it's rotated */
if (rotate) {
gint _tmp = from_w;
from_w = from_h;
from_h = _tmp;
_tmp = from_par_n;
from_par_n = from_par_d;
from_par_d = _tmp;
}
/* if both width and height are already fixed, we can't do anything
* about it anymore */
if (w && h) {
guint n, d;
GST_DEBUG_OBJECT (base, "dimensions already set to %dx%d, not fixating",
w, h);
if (!gst_value_is_fixed (to_par)) {
if (gst_video_calculate_display_ratio (&n, &d, from_w, from_h,
from_par_n, from_par_d, w, h)) {
GST_DEBUG_OBJECT (base, "fixating to_par to %dx%d", n, d);
if (gst_structure_has_field (outs, "pixel-aspect-ratio"))
gst_structure_fixate_field_nearest_fraction (outs,
"pixel-aspect-ratio", n, d);
else if (n != d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
n, d, NULL);
}
}
goto done;
}
/* Calculate input DAR */
if (!gst_util_fraction_multiply (from_w, from_h, from_par_n, from_par_d,
&from_dar_n, &from_dar_d)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
GST_DEBUG_OBJECT (base, "Input DAR is %d/%d", from_dar_n, from_dar_d);
/* If either width or height are fixed there's not much we
* can do either except choosing a height or width and PAR
* that matches the DAR as good as possible
*/
if (h) {
GstStructure *tmp;
gint set_w, set_par_n, set_par_d;
GST_DEBUG_OBJECT (base, "height is fixed (%d)", h);
/* If the PAR is fixed too, there's not much to do
* except choosing the width that is nearest to the
* width with the same DAR */
if (gst_value_is_fixed (to_par)) {
to_par_n = gst_value_get_fraction_numerator (to_par);
to_par_d = gst_value_get_fraction_denominator (to_par);
GST_DEBUG_OBJECT (base, "PAR is fixed %d/%d", to_par_n, to_par_d);
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_d,
to_par_n, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
w = (guint) gst_util_uint64_scale_int_round (h, num, den);
gst_structure_fixate_field_nearest_int (outs, "width", w);
goto done;
}
/* The PAR is not fixed and it's quite likely that we can set
* an arbitrary PAR. */
/* Check if we can keep the input width */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "width", from_w);
gst_structure_get_int (tmp, "width", &set_w);
/* Might have failed but try to keep the DAR nonetheless by
* adjusting the PAR */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, h, set_w,
&to_par_n, &to_par_d)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
gst_structure_free (tmp);
goto done;
}
if (!gst_structure_has_field (tmp, "pixel-aspect-ratio"))
gst_structure_set_value (tmp, "pixel-aspect-ratio", to_par);
gst_structure_fixate_field_nearest_fraction (tmp, "pixel-aspect-ratio",
to_par_n, to_par_d);
gst_structure_get_fraction (tmp, "pixel-aspect-ratio", &set_par_n,
&set_par_d);
gst_structure_free (tmp);
/* Check if the adjusted PAR is accepted */
if (set_par_n == to_par_n && set_par_d == to_par_d) {
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "width", G_TYPE_INT, set_w,
"pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d,
NULL);
goto done;
}
/* Otherwise scale the width to the new PAR and check if the
* adjusted with is accepted. If all that fails we can't keep
* the DAR */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_par_d,
set_par_n, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
w = (guint) gst_util_uint64_scale_int_round (h, num, den);
gst_structure_fixate_field_nearest_int (outs, "width", w);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
} else if (w) {
GstStructure *tmp;
gint set_h, set_par_n, set_par_d;
GST_DEBUG_OBJECT (base, "width is fixed (%d)", w);
/* If the PAR is fixed too, there's not much to do
* except choosing the height that is nearest to the
* height with the same DAR */
if (gst_value_is_fixed (to_par)) {
to_par_n = gst_value_get_fraction_numerator (to_par);
to_par_d = gst_value_get_fraction_denominator (to_par);
GST_DEBUG_OBJECT (base, "PAR is fixed %d/%d", to_par_n, to_par_d);
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_d,
to_par_n, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
h = (guint) gst_util_uint64_scale_int_round (w, den, num);
gst_structure_fixate_field_nearest_int (outs, "height", h);
goto done;
}
/* The PAR is not fixed and it's quite likely that we can set
* an arbitrary PAR. */
/* Check if we can keep the input height */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "height", from_h);
gst_structure_get_int (tmp, "height", &set_h);
/* Might have failed but try to keep the DAR nonetheless by
* adjusting the PAR */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_h, w,
&to_par_n, &to_par_d)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
gst_structure_free (tmp);
goto done;
}
if (!gst_structure_has_field (tmp, "pixel-aspect-ratio"))
gst_structure_set_value (tmp, "pixel-aspect-ratio", to_par);
gst_structure_fixate_field_nearest_fraction (tmp, "pixel-aspect-ratio",
to_par_n, to_par_d);
gst_structure_get_fraction (tmp, "pixel-aspect-ratio", &set_par_n,
&set_par_d);
gst_structure_free (tmp);
/* Check if the adjusted PAR is accepted */
if (set_par_n == to_par_n && set_par_d == to_par_d) {
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "height", G_TYPE_INT, set_h,
"pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d,
NULL);
goto done;
}
/* Otherwise scale the height to the new PAR and check if the
* adjusted with is accepted. If all that fails we can't keep
* the DAR */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_par_d,
set_par_n, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scale sized - integer overflow"));
goto done;
}
h = (guint) gst_util_uint64_scale_int_round (w, den, num);
gst_structure_fixate_field_nearest_int (outs, "height", h);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
} else if (gst_value_is_fixed (to_par)) {
GstStructure *tmp;
gint set_h, set_w, f_h, f_w;
to_par_n = gst_value_get_fraction_numerator (to_par);
to_par_d = gst_value_get_fraction_denominator (to_par);
/* Calculate scale factor for the PAR change */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_n,
to_par_d, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
/* Try to keep the input height (because of interlacing) */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "height", from_h);
gst_structure_get_int (tmp, "height", &set_h);
/* This might have failed but try to scale the width
* to keep the DAR nonetheless */
w = (guint) gst_util_uint64_scale_int_round (set_h, num, den);
gst_structure_fixate_field_nearest_int (tmp, "width", w);
gst_structure_get_int (tmp, "width", &set_w);
gst_structure_free (tmp);
/* We kept the DAR and the height is nearest to the original height */
if (set_w == w) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
goto done;
}
f_h = set_h;
f_w = set_w;
/* If the former failed, try to keep the input width at least */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "width", from_w);
gst_structure_get_int (tmp, "width", &set_w);
/* This might have failed but try to scale the width
* to keep the DAR nonetheless */
h = (guint) gst_util_uint64_scale_int_round (set_w, den, num);
gst_structure_fixate_field_nearest_int (tmp, "height", h);
gst_structure_get_int (tmp, "height", &set_h);
gst_structure_free (tmp);
/* We kept the DAR and the width is nearest to the original width */
if (set_h == h) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
goto done;
}
/* If all this failed, keep the dimensions with the DAR that was closest
* to the correct DAR. This changes the DAR but there's not much else to
* do here.
*/
if (set_w * ABS (set_h - h) < ABS (f_w - w) * f_h) {
f_h = set_h;
f_w = set_w;
}
gst_structure_set (outs, "width", G_TYPE_INT, f_w, "height", G_TYPE_INT,
f_h, NULL);
goto done;
} else {
GstStructure *tmp;
gint set_h, set_w, set_par_n, set_par_d, tmp2;
/* width, height and PAR are not fixed but passthrough is not possible */
/* First try to keep the height and width as good as possible
* and scale PAR */
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "height", from_h);
gst_structure_get_int (tmp, "height", &set_h);
gst_structure_fixate_field_nearest_int (tmp, "width", from_w);
gst_structure_get_int (tmp, "width", &set_w);
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_h, set_w,
&to_par_n, &to_par_d)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
gst_structure_free (tmp);
goto done;
}
if (!gst_structure_has_field (tmp, "pixel-aspect-ratio"))
gst_structure_set_value (tmp, "pixel-aspect-ratio", to_par);
gst_structure_fixate_field_nearest_fraction (tmp, "pixel-aspect-ratio",
to_par_n, to_par_d);
gst_structure_get_fraction (tmp, "pixel-aspect-ratio", &set_par_n,
&set_par_d);
gst_structure_free (tmp);
if (set_par_n == to_par_n && set_par_d == to_par_d) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
}
/* Otherwise try to scale width to keep the DAR with the set
* PAR and height */
if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_par_d,
set_par_n, &num, &den)) {
GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL),
("Error calculating the output scaled size - integer overflow"));
goto done;
}
w = (guint) gst_util_uint64_scale_int_round (set_h, num, den);
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "width", w);
gst_structure_get_int (tmp, "width", &tmp2);
gst_structure_free (tmp);
if (tmp2 == w) {
gst_structure_set (outs, "width", G_TYPE_INT, tmp2, "height",
G_TYPE_INT, set_h, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
}
/* ... or try the same with the height */
h = (guint) gst_util_uint64_scale_int_round (set_w, den, num);
tmp = gst_structure_copy (outs);
gst_structure_fixate_field_nearest_int (tmp, "height", h);
gst_structure_get_int (tmp, "height", &tmp2);
gst_structure_free (tmp);
if (tmp2 == h) {
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, tmp2, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
goto done;
}
/* If all fails we can't keep the DAR and take the nearest values
* for everything from the first try */
gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height",
G_TYPE_INT, set_h, NULL);
if (gst_structure_has_field (outs, "pixel-aspect-ratio") ||
set_par_n != set_par_d)
gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION,
set_par_n, set_par_d, NULL);
}
}
done:
if (from_par == &fpar)
g_value_unset (&fpar);
if (to_par == &tpar)
g_value_unset (&tpar);
return othercaps;
}
static GstCaps *
gst_d3d11_base_convert_fixate_caps (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GstCaps *format = NULL;
GST_DEBUG_OBJECT (base,
"trying to fixate othercaps %" GST_PTR_FORMAT " based on caps %"
GST_PTR_FORMAT, othercaps, caps);
format = gst_d3d11_base_convert_get_fixed_format (base, direction, caps,
othercaps);
if (gst_caps_is_empty (format)) {
GST_ERROR_OBJECT (base, "Could not convert formats");
return format;
}
/* convert mode is "all" or "size" here */
othercaps =
gst_d3d11_base_convert_fixate_size (base, direction, caps, othercaps);
if (gst_caps_get_size (othercaps) == 1) {
guint i;
const gchar *format_fields[] = { "format", "colorimetry", "chroma-site" };
GstStructure *format_struct = gst_caps_get_structure (format, 0);
GstStructure *fixated_struct;
othercaps = gst_caps_make_writable (othercaps);
fixated_struct = gst_caps_get_structure (othercaps, 0);
for (i = 0; i < G_N_ELEMENTS (format_fields); i++) {
if (gst_structure_has_field (format_struct, format_fields[i])) {
gst_structure_set (fixated_struct, format_fields[i], G_TYPE_STRING,
gst_structure_get_string (format_struct, format_fields[i]), NULL);
} else {
gst_structure_remove_field (fixated_struct, format_fields[i]);
}
}
}
gst_caps_unref (format);
GST_DEBUG_OBJECT (base, "fixated othercaps to %" GST_PTR_FORMAT, othercaps);
return othercaps;
}
static gboolean
gst_d3d11_base_convert_propose_allocation (GstBaseTransform * trans,
GstQuery * decide_query, GstQuery * query)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans);
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstVideoInfo info;
GstBufferPool *pool = NULL;
GstCaps *caps;
guint n_pools, i;
GstStructure *config;
guint size;
GstD3D11AllocationParams *d3d11_params;
GstD3D11Format d3d11_format;
guint bind_flags = D3D11_BIND_SHADER_RESOURCE;
DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN;
UINT supported = 0;
HRESULT hr;
ID3D11Device *device_handle;
if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans,
decide_query, query)) {
return FALSE;
}
if (self->same_caps) {
if (!gst_pad_peer_query (trans->srcpad, query))
return FALSE;
gst_query_add_allocation_meta (query,
GST_VIDEO_CROP_META_API_TYPE, nullptr);
return TRUE;
}
gst_query_parse_allocation (query, &caps, NULL);
if (caps == NULL)
return FALSE;
if (!gst_video_info_from_caps (&info, caps)) {
GST_ERROR_OBJECT (filter, "Invalid caps %" GST_PTR_FORMAT, caps);
return FALSE;
}
if (!gst_d3d11_device_get_format (filter->device,
GST_VIDEO_INFO_FORMAT (&info), &d3d11_format)) {
GST_ERROR_OBJECT (filter, "Unknown format caps %" GST_PTR_FORMAT, caps);
return FALSE;
}
if (d3d11_format.dxgi_format == DXGI_FORMAT_UNKNOWN) {
dxgi_format = d3d11_format.resource_format[0];
} else {
dxgi_format = d3d11_format.dxgi_format;
}
device_handle = gst_d3d11_device_get_device_handle (filter->device);
hr = device_handle->CheckFormatSupport (dxgi_format, &supported);
if (gst_d3d11_result (hr, filter->device) &&
(supported & D3D11_FORMAT_SUPPORT_RENDER_TARGET) ==
D3D11_FORMAT_SUPPORT_RENDER_TARGET) {
bind_flags |= D3D11_BIND_RENDER_TARGET;
}
n_pools = gst_query_get_n_allocation_pools (query);
for (i = 0; i < n_pools; i++) {
gst_query_parse_nth_allocation_pool (query, i, &pool, NULL, NULL, NULL);
if (pool) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != filter->device)
gst_clear_object (&pool);
}
}
}
if (!pool)
pool = gst_d3d11_buffer_pool_new (filter->device);
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
d3d11_params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
if (!d3d11_params) {
d3d11_params = gst_d3d11_allocation_params_new (filter->device, &info,
GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0);
} else {
/* Set bind flag */
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&info); i++) {
d3d11_params->desc[i].BindFlags |= bind_flags;
}
}
gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params);
gst_d3d11_allocation_params_free (d3d11_params);
/* size will be updated by d3d11 buffer pool */
gst_buffer_pool_config_set_params (config, caps, 0, 0, 0);
if (!gst_buffer_pool_set_config (pool, config))
goto config_failed;
gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, nullptr);
gst_query_add_allocation_meta (query,
GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, nullptr);
gst_query_add_allocation_meta (query, GST_VIDEO_CROP_META_API_TYPE, nullptr);
/* d3d11 buffer pool will update buffer size based on allocated texture,
* get size from config again */
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
gst_structure_free (config);
gst_query_add_allocation_pool (query, pool, size, 0, 0);
gst_object_unref (pool);
return TRUE;
/* ERRORS */
config_failed:
{
GST_ERROR_OBJECT (filter, "failed to set config");
gst_object_unref (pool);
return FALSE;
}
}
static gboolean
gst_d3d11_base_convert_decide_allocation (GstBaseTransform * trans,
GstQuery * query)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans);
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans);
GstCaps *outcaps = NULL;
GstBufferPool *pool = NULL;
guint size, min = 0, max = 0;
GstStructure *config;
GstD3D11AllocationParams *d3d11_params;
gboolean update_pool = FALSE;
GstVideoInfo info;
guint i;
GstD3D11Format d3d11_format;
guint bind_flags = D3D11_BIND_RENDER_TARGET;
DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN;
UINT supported = 0;
HRESULT hr;
ID3D11Device *device_handle;
gst_query_parse_allocation (query, &outcaps, NULL);
if (!outcaps)
return FALSE;
if (!gst_video_info_from_caps (&info, outcaps)) {
GST_ERROR_OBJECT (filter, "Invalid caps %" GST_PTR_FORMAT, outcaps);
return FALSE;
}
if (!gst_d3d11_device_get_format (filter->device,
GST_VIDEO_INFO_FORMAT (&info), &d3d11_format)) {
GST_ERROR_OBJECT (filter, "Unknown format caps %" GST_PTR_FORMAT, outcaps);
return FALSE;
}
self->downstream_supports_crop_meta = gst_query_find_allocation_meta (query,
GST_VIDEO_CROP_META_API_TYPE, nullptr);
GST_DEBUG_OBJECT (self, "Downstream crop meta support: %d",
self->downstream_supports_crop_meta);
if (d3d11_format.dxgi_format == DXGI_FORMAT_UNKNOWN) {
dxgi_format = d3d11_format.resource_format[0];
} else {
dxgi_format = d3d11_format.dxgi_format;
}
device_handle = gst_d3d11_device_get_device_handle (filter->device);
hr = device_handle->CheckFormatSupport (dxgi_format, &supported);
if (gst_d3d11_result (hr, filter->device) &&
(supported & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) ==
D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) {
bind_flags |= D3D11_BIND_SHADER_RESOURCE;
}
size = GST_VIDEO_INFO_SIZE (&info);
if (gst_query_get_n_allocation_pools (query) > 0) {
gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max);
if (pool) {
if (!GST_IS_D3D11_BUFFER_POOL (pool)) {
gst_clear_object (&pool);
} else {
GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool);
if (dpool->device != filter->device)
gst_clear_object (&pool);
}
}
update_pool = TRUE;
}
if (!pool)
pool = gst_d3d11_buffer_pool_new (filter->device);
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
d3d11_params = gst_buffer_pool_config_get_d3d11_allocation_params (config);
if (!d3d11_params) {
d3d11_params = gst_d3d11_allocation_params_new (filter->device, &info,
GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0);
} else {
/* Set bind flag */
for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&info); i++) {
d3d11_params->desc[i].BindFlags |= bind_flags;
}
}
gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params);
gst_d3d11_allocation_params_free (d3d11_params);
gst_buffer_pool_config_set_params (config, outcaps, size, min, max);
gst_buffer_pool_set_config (pool, config);
/* d3d11 buffer pool will update buffer size based on allocated texture,
* get size from config again */
config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr);
gst_structure_free (config);
if (update_pool)
gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max);
else
gst_query_add_allocation_pool (query, pool, size, min, max);
gst_object_unref (pool);
return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans,
query);
}
static gboolean
gst_d3d11_base_convert_needs_color_convert (GstD3D11BaseConvert * self,
const GstVideoInfo * in_info, const GstVideoInfo * out_info)
{
const GstVideoColorimetry *in_cinfo = &in_info->colorimetry;
const GstVideoColorimetry *out_cinfo = &out_info->colorimetry;
if (in_cinfo->range != out_cinfo->range ||
in_cinfo->matrix != out_cinfo->matrix) {
return TRUE;
}
if (self->primaries_mode != GST_VIDEO_PRIMARIES_MODE_NONE &&
!gst_video_color_primaries_is_equivalent (in_cinfo->primaries,
out_cinfo->primaries)) {
return TRUE;
}
if (self->gamma_mode != GST_VIDEO_GAMMA_MODE_NONE &&
!gst_video_transfer_function_is_equivalent (in_cinfo->transfer,
GST_VIDEO_INFO_COMP_DEPTH (in_info, 0), out_cinfo->transfer,
GST_VIDEO_INFO_COMP_DEPTH (out_info, 0))) {
return TRUE;
}
return FALSE;
}
static gboolean
gst_d3d11_base_convert_set_info (GstD3D11BaseFilter * filter,
GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps,
GstVideoInfo * out_info)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (filter);
gint from_dar_n, from_dar_d, to_dar_n, to_dar_d;
gint border_offset_x = 0;
gint border_offset_y = 0;
gboolean need_flip = FALSE;
gint in_width, in_height, in_par_n, in_par_d;
GstStructure *config;
GstD3D11SRWLockGuard lk (&self->lock);
self->active_method = self->selected_method;
self->active_add_borders = self->add_borders;
self->active_gamma_mode = self->gamma_mode;
self->active_primaries_mode = self->primaries_mode;
self->active_sampling_method = self->sampling_method;
GST_DEBUG_OBJECT (self, "method %d, add-borders %d, gamma-mode %d, "
"primaries-mode %d, sampling %d", self->active_method,
self->active_add_borders, self->active_gamma_mode,
self->active_primaries_mode, self->active_sampling_method);
if (self->active_method != GST_VIDEO_ORIENTATION_IDENTITY)
need_flip = TRUE;
if (!need_flip && gst_caps_is_equal (incaps, outcaps)) {
self->same_caps = TRUE;
} else {
self->same_caps = FALSE;
}
switch (self->selected_method) {
case GST_VIDEO_ORIENTATION_90R:
case GST_VIDEO_ORIENTATION_90L:
case GST_VIDEO_ORIENTATION_UL_LR:
case GST_VIDEO_ORIENTATION_UR_LL:
in_width = in_info->height;
in_height = in_info->width;
in_par_n = in_info->par_d;
in_par_d = in_info->par_n;
break;
default:
in_width = in_info->width;
in_height = in_info->height;
in_par_n = in_info->par_n;
in_par_d = in_info->par_d;
break;
}
if (!gst_util_fraction_multiply (in_width,
in_height, in_par_n, in_par_d, &from_dar_n, &from_dar_d)) {
from_dar_n = from_dar_d = -1;
}
if (!gst_util_fraction_multiply (out_info->width,
out_info->height, out_info->par_n, out_info->par_d, &to_dar_n,
&to_dar_d)) {
to_dar_n = to_dar_d = -1;
}
self->borders_w = self->borders_h = 0;
if (to_dar_n != from_dar_n || to_dar_d != from_dar_d) {
if (self->active_add_borders) {
gint n, d, to_h, to_w;
if (from_dar_n != -1 && from_dar_d != -1
&& gst_util_fraction_multiply (from_dar_n, from_dar_d,
out_info->par_d, out_info->par_n, &n, &d)) {
to_h = gst_util_uint64_scale_int (out_info->width, d, n);
if (to_h <= out_info->height) {
self->borders_h = out_info->height - to_h;
self->borders_w = 0;
} else {
to_w = gst_util_uint64_scale_int (out_info->height, n, d);
g_assert (to_w <= out_info->width);
self->borders_h = 0;
self->borders_w = out_info->width - to_w;
}
} else {
GST_WARNING_OBJECT (self, "Can't calculate borders");
}
} else {
GST_INFO_OBJECT (self, "Display aspect ratio update %d/%d -> %d/%d",
from_dar_n, from_dar_d, to_dar_n, to_dar_d);
}
}
gst_clear_object (&self->converter);
GST_DEBUG_OBJECT (self, "Setup convert with format %s -> %s",
gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (in_info)),
gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (out_info)));
/* if present, these must match */
if (in_info->interlace_mode != out_info->interlace_mode) {
GST_ERROR_OBJECT (self, "input and output formats do not match");
return FALSE;
}
if (in_width == out_info->width && in_height == out_info->height
&& in_info->finfo == out_info->finfo && self->borders_w == 0 &&
self->borders_h == 0 && !need_flip &&
!gst_d3d11_base_convert_needs_color_convert (self, in_info, out_info)) {
self->same_caps = TRUE;
}
config = gst_structure_new ("convert-config",
GST_D3D11_CONVERTER_OPT_GAMMA_MODE,
GST_TYPE_VIDEO_GAMMA_MODE, self->active_gamma_mode,
GST_D3D11_CONVERTER_OPT_PRIMARIES_MODE,
GST_TYPE_VIDEO_PRIMARIES_MODE, self->active_primaries_mode,
GST_D3D11_CONVERTER_OPT_SAMPLER_FILTER,
GST_TYPE_D3D11_CONVERTER_SAMPLER_FILTER,
gst_d3d11_base_convert_sampling_method_to_filter
(self->active_sampling_method), nullptr);
self->converter = gst_d3d11_converter_new (filter->device, in_info, out_info,
config);
if (!self->converter) {
GST_ERROR_OBJECT (self, "Couldn't create converter");
return FALSE;
}
GST_DEBUG_OBJECT (self, "from=%dx%d (par=%d/%d dar=%d/%d), size %"
G_GSIZE_FORMAT " -> to=%dx%d (par=%d/%d dar=%d/%d borders=%d:%d), "
"size %" G_GSIZE_FORMAT ", orientation: %d",
in_info->width, in_info->height, in_info->par_n, in_info->par_d,
from_dar_n, from_dar_d, in_info->size, out_info->width,
out_info->height, out_info->par_n, out_info->par_d, to_dar_n, to_dar_d,
self->borders_w, self->borders_h, out_info->size, self->active_method);
self->in_rect.left = 0;
self->in_rect.top = 0;
self->in_rect.right = GST_VIDEO_INFO_WIDTH (in_info);
self->in_rect.bottom = GST_VIDEO_INFO_HEIGHT (in_info);
self->prev_in_rect = self->in_rect;
if (self->borders_w) {
border_offset_x = self->borders_w / 2;
self->out_rect.left = border_offset_x;
self->out_rect.right = GST_VIDEO_INFO_WIDTH (out_info) - border_offset_x;
} else {
self->out_rect.left = 0;
self->out_rect.right = GST_VIDEO_INFO_WIDTH (out_info);
}
if (self->borders_h) {
border_offset_y = self->borders_h / 2;
self->out_rect.top = border_offset_y;
self->out_rect.bottom = GST_VIDEO_INFO_HEIGHT (out_info) - border_offset_y;
} else {
self->out_rect.top = 0;
self->out_rect.bottom = GST_VIDEO_INFO_HEIGHT (out_info);
}
g_object_set (self->converter, "dest-x", (gint) self->out_rect.left,
"dest-y", (gint) self->out_rect.top,
"dest-width", (gint) (self->out_rect.right - self->out_rect.left),
"dest-height", (gint) (self->out_rect.bottom - self->out_rect.top),
"video-direction", self->active_method,
"src-alpha-mode", self->src_alpha_mode,
"dest-alpha-mode", self->dst_alpha_mode, nullptr);
if (self->borders_w > 0 || self->borders_h > 0) {
g_object_set (self->converter, "fill-border", TRUE, "border-color",
self->border_color, nullptr);
}
return TRUE;
}
static gboolean
gst_d3d11_base_convert_crop_and_copy (GstD3D11BaseConvert * self,
const GstVideoCropMeta * meta, GstBuffer * inbuf, GstBuffer * outbuf)
{
GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER_CAST (self);
GstVideoInfo *info = &filter->in_info;
GstVideoFormat format = GST_VIDEO_INFO_FORMAT (info);
GstMemory *in_mem, *out_mem;
GstD3D11Memory *in_dmem, *out_dmem;
GstMapInfo in_map, out_map;
GstD3D11Device *device;
ID3D11DeviceContext *context;
D3D11_BOX src_box = { 0, };
guint in_subresource;
guint out_subresource;
ID3D11Texture2D *in_tex, *out_tex;
/* Copy into output memory */
in_mem = gst_buffer_peek_memory (inbuf, 0);
out_mem = gst_buffer_peek_memory (outbuf, 0);
if (!gst_is_d3d11_memory (in_mem)) {
GST_ERROR_OBJECT (self, "Input is not a d3d11 memory");
return FALSE;
}
if (!gst_is_d3d11_memory (out_mem)) {
GST_ERROR_OBJECT (self, "Output is not a d3d11 memory");
return FALSE;
}
in_dmem = GST_D3D11_MEMORY_CAST (in_mem);
out_dmem = GST_D3D11_MEMORY_CAST (out_mem);
if (in_dmem->device != out_dmem->device) {
GST_ERROR_OBJECT (self, "Different device");
return FALSE;
}
device = in_dmem->device;
context = gst_d3d11_device_get_device_context_handle (device);
src_box.left = meta->x;
src_box.top = meta->y;
src_box.right = meta->x + meta->width;
src_box.bottom = meta->y + meta->height;
src_box.front = 0;
src_box.back = 1;
GST_TRACE_OBJECT (self, "Source box left:top:right:bottom = %d, %d, %d, %d",
src_box.left, src_box.top, src_box.right, src_box.bottom);
in_subresource = gst_d3d11_memory_get_subresource_index (in_dmem);
out_subresource = gst_d3d11_memory_get_subresource_index (out_dmem);
GstD3D11DeviceLockGuard lk (device);
if (!gst_memory_map (in_mem, &in_map,
(GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) {
GST_ERROR_OBJECT (self, "Failed to map input memory");
return FALSE;
}
if (!gst_memory_map (out_mem, &out_map,
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
GST_ERROR_OBJECT (self, "Failed to map output memory");
gst_memory_unmap (in_mem, &in_map);
return FALSE;
}
in_tex = (ID3D11Texture2D *) in_map.data;
out_tex = (ID3D11Texture2D *) out_map.data;
context->CopySubresourceRegion (out_tex, out_subresource, 0, 0, 0,
in_tex, in_subresource, &src_box);
gst_memory_unmap (in_mem, &in_map);
gst_memory_unmap (out_mem, &out_map);
if (gst_buffer_n_memory (inbuf) == 1)
return TRUE;
/* Non-native DXGI format YUV cases, copy UV plane(s) */
switch (format) {
/* semi-planar */
case GST_VIDEO_FORMAT_NV12:
case GST_VIDEO_FORMAT_NV21:
case GST_VIDEO_FORMAT_P010_10LE:
case GST_VIDEO_FORMAT_P012_LE:
case GST_VIDEO_FORMAT_P016_LE:
src_box.top = GST_ROUND_DOWN_2 (meta->y) / 2;
src_box.bottom = GST_ROUND_DOWN_2 (meta->y + meta->height) / 2;
break;
/* planar */
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_YV12:
case GST_VIDEO_FORMAT_I420_10LE:
case GST_VIDEO_FORMAT_I420_12LE:
src_box.left = GST_ROUND_DOWN_2 (meta->x) / 2;
src_box.top = GST_ROUND_DOWN_2 (meta->y) / 2;
src_box.right = GST_ROUND_DOWN_2 (meta->x + meta->width) / 2;
src_box.bottom = GST_ROUND_DOWN_2 (meta->y + meta->height) / 2;
break;
case GST_VIDEO_FORMAT_Y42B:
case GST_VIDEO_FORMAT_I422_10LE:
case GST_VIDEO_FORMAT_I422_12LE:
src_box.left = GST_ROUND_DOWN_2 (meta->x) / 2;
src_box.right = GST_ROUND_DOWN_2 (meta->x + meta->width) / 2;
break;
case GST_VIDEO_FORMAT_Y444:
case GST_VIDEO_FORMAT_Y444_10LE:
case GST_VIDEO_FORMAT_Y444_12LE:
case GST_VIDEO_FORMAT_Y444_16LE:
break;
default:
GST_ERROR_OBJECT (self, "Unexpected format %s",
gst_video_format_to_string (format));
return FALSE;
}
GST_TRACE_OBJECT (self, "UV left:top:right:bottom = %d, %d, %d, %d",
src_box.left, src_box.top, src_box.right, src_box.bottom);
for (guint i = 1; i < GST_VIDEO_INFO_N_PLANES (info); i++) {
in_mem = gst_buffer_peek_memory (inbuf, i);
out_mem = gst_buffer_peek_memory (outbuf, i);
if (!gst_is_d3d11_memory (in_mem)) {
GST_ERROR_OBJECT (self, "Input is not a d3d11 memory");
return FALSE;
}
if (!gst_is_d3d11_memory (out_mem)) {
GST_ERROR_OBJECT (self, "Output is not a d3d11 memory");
return FALSE;
}
in_dmem = GST_D3D11_MEMORY_CAST (in_mem);
out_dmem = GST_D3D11_MEMORY_CAST (out_mem);
if (in_dmem->device != out_dmem->device) {
GST_ERROR_OBJECT (self, "Different device");
return FALSE;
}
in_subresource = gst_d3d11_memory_get_subresource_index (in_dmem);
out_subresource = gst_d3d11_memory_get_subresource_index (out_dmem);
if (!gst_memory_map (in_mem, &in_map,
(GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) {
GST_ERROR_OBJECT (self, "Failed to map input memory");
return FALSE;
}
if (!gst_memory_map (out_mem, &out_map,
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
GST_ERROR_OBJECT (self, "Failed to map output memory");
gst_memory_unmap (in_mem, &in_map);
return FALSE;
}
in_tex = (ID3D11Texture2D *) in_map.data;
out_tex = (ID3D11Texture2D *) out_map.data;
context->CopySubresourceRegion (out_tex, out_subresource, 0, 0, 0,
in_tex, in_subresource, &src_box);
gst_memory_unmap (in_mem, &in_map);
gst_memory_unmap (out_mem, &out_map);
}
return TRUE;
}
static gboolean
gst_d3d11_base_convert_need_convert (GstD3D11BaseConvert * self)
{
if (!self->same_caps)
return TRUE;
if (self->src_alpha_mode == GST_D3D11_CONVERTER_ALPHA_MODE_PREMULTIPLIED ||
self->dst_alpha_mode == GST_D3D11_CONVERTER_ALPHA_MODE_PREMULTIPLIED) {
return TRUE;
}
return FALSE;
}
static GstFlowReturn
gst_d3d11_base_convert_generate_output (GstBaseTransform * trans,
GstBuffer ** buffer)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans);
GstBuffer *inbuf;
GstVideoCropMeta *crop_meta;
GstFlowReturn ret;
if (gst_d3d11_base_convert_need_convert (self)) {
return GST_BASE_TRANSFORM_CLASS (parent_class)->generate_output (trans,
buffer);
}
/* Retrieve stashed input buffer, if the default submit_input_buffer
* was run. Takes ownership back from there */
inbuf = trans->queued_buf;
trans->queued_buf = nullptr;
/* This default processing method needs one input buffer to feed to
* the transform functions, we can't do anything without it */
if (!inbuf)
return GST_FLOW_OK;
crop_meta = gst_buffer_get_video_crop_meta (inbuf);
/* downstream supports crop meta or no crop meta. Just passthrough it */
if (self->downstream_supports_crop_meta || !crop_meta) {
*buffer = inbuf;
return GST_FLOW_OK;
}
ret = GST_BASE_TRANSFORM_CLASS (parent_class)->prepare_output_buffer (trans,
inbuf, buffer);
if (ret != GST_FLOW_OK || *buffer == nullptr) {
GST_WARNING_OBJECT (trans, "Could not get buffer from pool, %s",
gst_flow_get_name (ret));
gst_buffer_unref (inbuf);
return ret;
}
GST_TRACE_OBJECT (self, "Copying cropped buffer");
if (!gst_d3d11_base_convert_crop_and_copy (self, crop_meta, inbuf, *buffer)) {
gst_buffer_unref (inbuf);
gst_clear_buffer (buffer);
return GST_FLOW_ERROR;
}
gst_buffer_unref (inbuf);
return GST_FLOW_OK;
}
static gboolean
gst_d3d11_base_convert_transform_meta (GstBaseTransform * trans,
GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf)
{
/* Do not copy crop meta in any case.
*
* 1) When input and output caps are identical,
* - If downstream supports crop meta or crop meta is not attached on input
* buffer, then we do passthrough input buffers.
* In that case, this method must not be called already
* - Otherwise (downstream does not support crop meta), we do crop input
* and copy cropped area to output buffer
* 2) in case of input-caps != output-caps, we specify source rectangle to
* shader or video processor object. Then the conversion object will
* consider source cropping area automatically
*/
if (meta->info->api == GST_VIDEO_CROP_META_API_TYPE)
return FALSE;
return GST_BASE_TRANSFORM_CLASS (parent_class)->transform_meta (trans,
outbuf, meta, inbuf);
}
static void
gst_d3d11_base_convert_before_transform (GstBaseTransform * trans,
GstBuffer * buffer)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans);
GstCaps *in_caps;
GstCaps *out_caps;
GstBaseTransformClass *klass;
gboolean update = FALSE;
GST_BASE_TRANSFORM_CLASS (parent_class)->before_transform (trans, buffer);
AcquireSRWLockExclusive (&self->lock);
if (self->selected_method != self->active_method ||
self->add_borders != self->active_add_borders ||
self->gamma_mode != self->active_gamma_mode ||
self->primaries_mode != self->active_primaries_mode ||
self->sampling_method != self->active_sampling_method) {
update = TRUE;
}
ReleaseSRWLockExclusive (&self->lock);
if (!update)
return;
GST_DEBUG_OBJECT (self, "Updating caps for property change");
in_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SINK_PAD (trans));
if (!in_caps) {
GST_WARNING_OBJECT (trans, "sinkpad has no current caps");
return;
}
out_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SRC_PAD (trans));
if (!out_caps) {
GST_WARNING_OBJECT (trans, "srcpad has no current caps");
gst_caps_unref (in_caps);
return;
}
klass = GST_BASE_TRANSFORM_GET_CLASS (trans);
klass->set_caps (trans, in_caps, out_caps);
gst_caps_unref (in_caps);
gst_caps_unref (out_caps);
gst_base_transform_reconfigure_src (trans);
}
static GstFlowReturn
gst_d3d11_base_convert_transform (GstBaseTransform * trans,
GstBuffer * inbuf, GstBuffer * outbuf)
{
GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans);
RECT in_rect;
GstVideoCropMeta *crop_meta;
crop_meta = gst_buffer_get_video_crop_meta (inbuf);
if (crop_meta) {
GST_TRACE_OBJECT (self, "Have crop rect, x:y:w:h = %d:%d:%d:%d",
crop_meta->x, crop_meta->y, crop_meta->width, crop_meta->height);
in_rect.left = crop_meta->x;
in_rect.top = crop_meta->y;
in_rect.right = crop_meta->x + crop_meta->width;
in_rect.bottom = crop_meta->y + crop_meta->height;
} else {
in_rect = self->in_rect;
}
if (in_rect.left != self->prev_in_rect.left ||
in_rect.top != self->prev_in_rect.top ||
in_rect.right != self->prev_in_rect.right ||
in_rect.bottom != self->prev_in_rect.bottom) {
self->prev_in_rect = in_rect;
g_object_set (self->converter, "src-x", (gint) in_rect.left,
"src-y", (gint) in_rect.top,
"src-width", (gint) in_rect.right - in_rect.left,
"src-height", (gint) in_rect.bottom - in_rect.top, nullptr);
}
if (!gst_d3d11_converter_convert_buffer (self->converter, inbuf, outbuf)) {
GST_ELEMENT_ERROR (self, CORE, FAILED, (nullptr),
("Couldn't convert texture"));
return GST_FLOW_ERROR;
}
return GST_FLOW_OK;
}
static void
gst_d3d11_base_convert_set_add_border (GstD3D11BaseConvert * self,
gboolean add_border)
{
GstD3D11SRWLockGuard lk (&self->lock);
self->add_borders = add_border;
if (self->add_borders != self->active_add_borders)
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
static void
gst_d3d11_base_convert_set_border_color (GstD3D11BaseConvert * self,
guint64 border_color)
{
GstD3D11SRWLockGuard lk (&self->lock);
self->border_color = border_color;
if (self->converter)
g_object_set (self->converter, "border-color", self->border_color, nullptr);
}
static void
gst_d3d11_base_convert_set_orientation (GstD3D11BaseConvert * self,
GstVideoOrientationMethod method, gboolean from_tag)
{
if (method == GST_VIDEO_ORIENTATION_CUSTOM) {
GST_WARNING_OBJECT (self, "Unsupported custom orientation");
return;
}
GstD3D11SRWLockGuard lk (&self->lock);
if (from_tag)
self->tag_method = method;
else
self->method = method;
if (self->method == GST_VIDEO_ORIENTATION_AUTO) {
self->selected_method = self->tag_method;
} else {
self->selected_method = self->method;
}
if (self->selected_method != self->active_method) {
GST_DEBUG_OBJECT (self, "Rotation orientation %d -> %d",
self->active_method, self->selected_method);
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM (self));
}
}
static void
gst_d3d11_base_convert_set_gamma_mode (GstD3D11BaseConvert * self,
GstVideoGammaMode mode)
{
GstD3D11SRWLockGuard lk (&self->lock);
GstVideoGammaMode prev_mode = self->gamma_mode;
self->gamma_mode = mode;
if (self->gamma_mode != self->active_gamma_mode) {
GST_DEBUG_OBJECT (self, "Gamma mode %d -> %d", prev_mode, self->gamma_mode);
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM (self));
}
}
static void
gst_d3d11_base_convert_set_primaries_mode (GstD3D11BaseConvert * self,
GstVideoPrimariesMode mode)
{
GstD3D11SRWLockGuard lk (&self->lock);
GstVideoPrimariesMode prev_mode = self->primaries_mode;
self->primaries_mode = mode;
if (self->primaries_mode != self->active_primaries_mode) {
gboolean prev_enabled = TRUE;
gboolean new_enabled = TRUE;
GST_DEBUG_OBJECT (self, "Primaries mode %d -> %d",
prev_mode, self->primaries_mode);
if (prev_mode == GST_VIDEO_PRIMARIES_MODE_NONE)
prev_enabled = FALSE;
if (self->primaries_mode == GST_VIDEO_PRIMARIES_MODE_NONE)
new_enabled = FALSE;
if (prev_enabled != new_enabled)
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM (self));
else
self->active_primaries_mode = self->primaries_mode;
}
}
static void
gst_d3d11_base_convert_set_sampling_method (GstD3D11BaseConvert * self,
GstD3D11SamplingMethod method)
{
GstD3D11SRWLockGuard lk (&self->lock);
GST_DEBUG_OBJECT (self, "Sampling method %s -> %s",
gst_d3d11_sampling_methods[self->sampling_method].value_nick,
gst_d3d11_sampling_methods[method].value_nick);
self->sampling_method = method;
if (self->sampling_method != self->active_sampling_method)
gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self));
}
static void
gst_d3d11_base_convert_set_src_alpha_mode (GstD3D11BaseConvert * self,
GstD3D11ConverterAlphaMode mode)
{
GstD3D11SRWLockGuard lk (&self->lock);
self->src_alpha_mode = mode;
if (self->converter)
g_object_set (self->converter, "src-alpha-mode", mode, nullptr);
}
static void
gst_d3d11_base_convert_set_dst_alpha_mode (GstD3D11BaseConvert * self,
GstD3D11ConverterAlphaMode mode)
{
GstD3D11SRWLockGuard lk (&self->lock);
self->dst_alpha_mode = mode;
if (self->converter)
g_object_set (self->converter, "dest-alpha-mode", mode, nullptr);
}
/**
* SECTION:element-d3d11convert
* @title: d3d11convert
* @short_description: A Direct3D11 based color conversion and video resizing element
*
* This element resizes video frames and change color space.
* By default the element will try to negotiate to the same size on the source
* and sinkpad so that no scaling is needed.
* It is therefore safe to insert this element in a pipeline to
* get more robust behaviour without any cost if no scaling is needed.
*
* ## Example launch line
* ```
* gst-launch-1.0 videotestsrc ! video/x-raw,format=NV12 ! d3d11upload ! d3d11convert ! d3d11videosink
* ```
* This will output a test video (generated in NV12 format) in a video
* window. If the video sink selected does not support NV12
* d3d11convert will automatically convert the video to a format understood
* by the video sink.
*
* Since: 1.18
*
*/
enum
{
PROP_CONVERT_0,
PROP_CONVERT_ADD_BORDERS,
PROP_CONVERT_BORDER_COLOR,
PROP_CONVERT_VIDEO_DIRECTION,
PROP_CONVERT_GAMMA_MODE,
PROP_CONVERT_PRIMARIES_MODE,
PROP_CONVERT_SRC_ALPHA_MODE,
PROP_CONVERT_DEST_ALPHA_MODE,
};
struct _GstD3D11Convert
{
GstD3D11BaseConvert parent;
};
static void
gst_d3d11_convert_video_direction_interface_init (GstVideoDirectionInterface *
iface)
{
}
G_DEFINE_TYPE_WITH_CODE (GstD3D11Convert, gst_d3d11_convert,
GST_TYPE_D3D11_BASE_CONVERT,
G_IMPLEMENT_INTERFACE (GST_TYPE_VIDEO_DIRECTION,
gst_d3d11_convert_video_direction_interface_init));
static void gst_d3d11_convert_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_d3d11_convert_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static gboolean gst_d3d11_convert_sink_event (GstBaseTransform * trans,
GstEvent * event);
static void
gst_d3d11_convert_class_init (GstD3D11ConvertClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gobject_class->set_property = gst_d3d11_convert_set_property;
gobject_class->get_property = gst_d3d11_convert_get_property;
/**
* GstD3D11Convert:add-borders:
*
* Add borders if necessary to keep the display aspect ratio
*
* Since: 1.20
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_ADD_BORDERS,
g_param_spec_boolean ("add-borders", "Add Borders",
"Add black borders if necessary to keep the display aspect ratio",
DEFAULT_ADD_BORDERS, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:border-color:
*
* Border color to use in ARGB64 format
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_BORDER_COLOR,
g_param_spec_uint64 ("border-color", "Border color",
"Border color to use in ARGB64 format", 0, G_MAXUINT64,
DEFAULT_BORDER_COLOR, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:video-direction:
*
* Video rotation/flip method to use
*
* Since: 1.22
*/
g_object_class_override_property (gobject_class, PROP_CONVERT_VIDEO_DIRECTION,
"video-direction");
/**
* GstD3D11Convert:gamma-mode:
*
* Gamma conversion mode
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_GAMMA_MODE,
g_param_spec_enum ("gamma-mode", "Gamma mode",
"Gamma conversion mode", GST_TYPE_VIDEO_GAMMA_MODE,
DEFAULT_GAMMA_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:primaries-mode:
*
* Primaries conversion mode
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_PRIMARIES_MODE,
g_param_spec_enum ("primaries-mode", "Primaries Mode",
"Primaries conversion mode", GST_TYPE_VIDEO_PRIMARIES_MODE,
DEFAULT_PRIMARIES_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:src-alpha-mode:
*
* Input stream's applied alpha mode. In case of "premultiplied",
* premultiplied to straight alpha conversion will be performed
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_SRC_ALPHA_MODE,
g_param_spec_enum ("src-alpha-mode", "Src Alpha Mode",
"Applied input alpha mode",
GST_TYPE_D3D11_CONVERTER_ALPHA_MODE, DEFAULT_ALPHA_MODE,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Convert:dest-alpha-mode:
*
* Alpha mode to be applied to output stream. In case of "premultiplied",
* straight to premultiplied alpha conversion will be performed
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class, PROP_CONVERT_DEST_ALPHA_MODE,
g_param_spec_enum ("dest-alpha-mode", "Dest Alpha Mode",
"Output alpha mode to be applied",
GST_TYPE_D3D11_CONVERTER_ALPHA_MODE, DEFAULT_ALPHA_MODE,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
gst_element_class_set_static_metadata (element_class,
"Direct3D11 Converter",
"Filter/Converter/Scaler/Effect/Video/Hardware",
"Performs resizing, colorspace conversion, cropping, and flipping/rotating using Direct3D11",
"Seungha Yang <seungha.yang@navercorp.com>, "
"Jeongki Kim <jeongki.kim@jeongki.kim>");
trans_class->sink_event = GST_DEBUG_FUNCPTR (gst_d3d11_convert_sink_event);
}
static void
gst_d3d11_convert_init (GstD3D11Convert * self)
{
}
static void
gst_d3d11_convert_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_CONVERT_ADD_BORDERS:
gst_d3d11_base_convert_set_add_border (base, g_value_get_boolean (value));
break;
case PROP_CONVERT_BORDER_COLOR:
gst_d3d11_base_convert_set_border_color (base,
g_value_get_uint64 (value));
break;
case PROP_CONVERT_VIDEO_DIRECTION:
gst_d3d11_base_convert_set_orientation (base,
(GstVideoOrientationMethod) g_value_get_enum (value), FALSE);
break;
case PROP_CONVERT_GAMMA_MODE:
gst_d3d11_base_convert_set_gamma_mode (base,
(GstVideoGammaMode) g_value_get_enum (value));
break;
case PROP_CONVERT_PRIMARIES_MODE:
gst_d3d11_base_convert_set_primaries_mode (base,
(GstVideoPrimariesMode) g_value_get_enum (value));
break;
case PROP_CONVERT_SRC_ALPHA_MODE:
gst_d3d11_base_convert_set_src_alpha_mode (base,
(GstD3D11ConverterAlphaMode) g_value_get_enum (value));
break;
case PROP_CONVERT_DEST_ALPHA_MODE:
gst_d3d11_base_convert_set_dst_alpha_mode (base,
(GstD3D11ConverterAlphaMode) g_value_get_enum (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_convert_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_CONVERT_ADD_BORDERS:
g_value_set_boolean (value, base->add_borders);
break;
case PROP_CONVERT_BORDER_COLOR:
g_value_set_uint64 (value, base->border_color);
break;
case PROP_CONVERT_VIDEO_DIRECTION:
g_value_set_enum (value, base->method);
break;
case PROP_CONVERT_GAMMA_MODE:
g_value_set_enum (value, base->gamma_mode);
break;
case PROP_CONVERT_PRIMARIES_MODE:
g_value_set_enum (value, base->primaries_mode);
break;
case PROP_CONVERT_SRC_ALPHA_MODE:
g_value_set_enum (value, base->src_alpha_mode);
break;
case PROP_CONVERT_DEST_ALPHA_MODE:
g_value_set_enum (value, base->dst_alpha_mode);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static gboolean
gst_d3d11_convert_sink_event (GstBaseTransform * trans, GstEvent * event)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (trans);
switch (GST_EVENT_TYPE (event)) {
case GST_EVENT_TAG:{
GstTagList *taglist;
GstVideoOrientationMethod method = GST_VIDEO_ORIENTATION_IDENTITY;
gst_event_parse_tag (event, &taglist);
if (gst_video_orientation_from_tag (taglist, &method))
gst_d3d11_base_convert_set_orientation (base, method, TRUE);
break;
}
default:
break;
}
return GST_BASE_TRANSFORM_CLASS (gst_d3d11_convert_parent_class)->sink_event
(trans, event);
}
/**
* SECTION:element-d3d11colorconvert
* @title: d3d11colorconvert
*
* A Direct3D11 based color conversion element
*
* ## Example launch line
* ```
* gst-launch-1.0 videotestsrc ! video/x-raw,format=NV12 ! d3d11upload ! d3d11colorconvert ! d3d11download ! video/x-raw,format=RGBA ! fakesink
* ```
* This will upload a test video (generated in NV12 format) to Direct3D11
* memory space and convert it to RGBA format. Then a converted Direct3D11
* frame will be downloaded to system memory space.
*
* Since: 1.20
*
*/
enum
{
PROP_COLOR_CONVERT_0,
PROP_COLOR_CONVERT_GAMMA_MODE,
PROP_COLOR_CONVERT_PRIMARIES_MODE,
PROP_COLOR_CONVERT_SRC_ALPHA_MODE,
PROP_COLOR_CONVERT_DEST_ALPHA_MODE,
};
struct _GstD3D11ColorConvert
{
GstD3D11BaseConvert parent;
};
static void gst_d3d11_color_convert_set_property (GObject * object,
guint prop_id, const GValue * value, GParamSpec * pspec);
static void gst_d3d11_color_convert_get_property (GObject * object,
guint prop_id, GValue * value, GParamSpec * pspec);
static GstCaps *gst_d3d11_color_convert_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter);
static GstCaps *gst_d3d11_color_convert_fixate_caps (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
G_DEFINE_TYPE (GstD3D11ColorConvert, gst_d3d11_color_convert,
GST_TYPE_D3D11_BASE_CONVERT);
static void
gst_d3d11_color_convert_class_init (GstD3D11ColorConvertClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gobject_class->set_property = gst_d3d11_color_convert_set_property;
gobject_class->get_property = gst_d3d11_color_convert_get_property;
/**
* GstD3D11ColorConvert:gamma-mode:
*
* Gamma conversion mode
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class, PROP_COLOR_CONVERT_GAMMA_MODE,
g_param_spec_enum ("gamma-mode", "Gamma mode",
"Gamma conversion mode", GST_TYPE_VIDEO_GAMMA_MODE,
DEFAULT_GAMMA_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11ColorConvert:primaries-mode:
*
* Primaries conversion mode
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class,
PROP_COLOR_CONVERT_PRIMARIES_MODE,
g_param_spec_enum ("primaries-mode", "Primaries Mode",
"Primaries conversion mode", GST_TYPE_VIDEO_PRIMARIES_MODE,
DEFAULT_PRIMARIES_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11ColorConvert:src-alpha-mode:
*
* Input stream's applied alpha mode. In case of "premultiplied",
* premultiplied to straight alpha conversion will be performed
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class,
PROP_COLOR_CONVERT_SRC_ALPHA_MODE,
g_param_spec_enum ("src-alpha-mode", "Src Alpha Mode",
"Applied input alpha mode",
GST_TYPE_D3D11_CONVERTER_ALPHA_MODE, DEFAULT_ALPHA_MODE,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11ColorConvert:dest-alpha-mode:
*
* Alpha mode to be applied to output stream. In case of "premultiplied",
* straight to premultiplied alpha conversion will be performed
*
* Since: 1.24
*/
g_object_class_install_property (gobject_class,
PROP_COLOR_CONVERT_DEST_ALPHA_MODE,
g_param_spec_enum ("dest-alpha-mode", "Dest Alpha Mode",
"Output alpha mode to be applied",
GST_TYPE_D3D11_CONVERTER_ALPHA_MODE, DEFAULT_ALPHA_MODE,
(GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
gst_element_class_set_static_metadata (element_class,
"Direct3D11 Colorspace Converter",
"Filter/Converter/Video/Hardware",
"Color conversion using Direct3D11",
"Seungha Yang <seungha@centricular.com>");
trans_class->transform_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_color_convert_transform_caps);
trans_class->fixate_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_color_convert_fixate_caps);
}
static void
gst_d3d11_color_convert_init (GstD3D11ColorConvert * self)
{
}
static void
gst_d3d11_color_convert_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_COLOR_CONVERT_GAMMA_MODE:
gst_d3d11_base_convert_set_gamma_mode (base,
(GstVideoGammaMode) g_value_get_enum (value));
break;
case PROP_COLOR_CONVERT_PRIMARIES_MODE:
gst_d3d11_base_convert_set_primaries_mode (base,
(GstVideoPrimariesMode) g_value_get_enum (value));
break;
case PROP_COLOR_CONVERT_SRC_ALPHA_MODE:
gst_d3d11_base_convert_set_src_alpha_mode (base,
(GstD3D11ConverterAlphaMode) g_value_get_enum (value));
break;
case PROP_COLOR_CONVERT_DEST_ALPHA_MODE:
gst_d3d11_base_convert_set_dst_alpha_mode (base,
(GstD3D11ConverterAlphaMode) g_value_get_enum (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_color_convert_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_COLOR_CONVERT_GAMMA_MODE:
g_value_set_enum (value, base->gamma_mode);
break;
case PROP_COLOR_CONVERT_PRIMARIES_MODE:
g_value_set_enum (value, base->primaries_mode);
break;
case PROP_COLOR_CONVERT_SRC_ALPHA_MODE:
g_value_set_enum (value, base->src_alpha_mode);
break;
case PROP_COLOR_CONVERT_DEST_ALPHA_MODE:
g_value_set_enum (value, base->dst_alpha_mode);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static GstCaps *
gst_d3d11_color_convert_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstCaps *tmp, *tmp2;
GstCaps *result;
/* Get all possible caps that we can transform to */
tmp = gst_d3d11_base_convert_caps_remove_format_info (caps);
if (filter) {
tmp2 = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (tmp);
tmp = tmp2;
}
result = tmp;
GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %"
GST_PTR_FORMAT, caps, result);
return result;
}
static GstCaps *
gst_d3d11_color_convert_fixate_caps (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GstCaps *format = NULL;
GST_DEBUG_OBJECT (base,
"trying to fixate othercaps %" GST_PTR_FORMAT " based on caps %"
GST_PTR_FORMAT, othercaps, caps);
format = gst_d3d11_base_convert_get_fixed_format (base, direction, caps,
othercaps);
gst_caps_unref (othercaps);
if (gst_caps_is_empty (format)) {
GST_ERROR_OBJECT (base, "Could not convert formats");
} else {
GST_DEBUG_OBJECT (base, "fixated othercaps to %" GST_PTR_FORMAT, format);
}
return format;
}
/**
* SECTION:element-d3d11scale
* @title: d3d11scale
*
* A Direct3D11 based video resizing element
*
* ## Example launch line
* ```
* gst-launch-1.0 videotestsrc ! video/x-raw,width=640,height=480 ! d3d11upload ! d3d11scale ! d3d11download ! video/x-raw,width=1280,height=720 ! fakesink
* ```
* This will upload a 640x480 resolution test video to Direct3D11
* memory space and resize it to 1280x720 resolution. Then a resized Direct3D11
* frame will be downloaded to system memory space.
*
* Since: 1.20
*
*/
enum
{
PROP_SCALE_0,
PROP_SCALE_ADD_BORDERS,
PROP_SCALE_BORDER_COLOR,
};
struct _GstD3D11Scale
{
GstD3D11BaseConvert parent;
};
static void gst_d3d11_scale_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_d3d11_scale_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static GstCaps *gst_d3d11_scale_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter);
static GstCaps *gst_d3d11_scale_fixate_caps (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
G_DEFINE_TYPE (GstD3D11Scale, gst_d3d11_scale, GST_TYPE_D3D11_BASE_CONVERT);
static void
gst_d3d11_scale_class_init (GstD3D11ScaleClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gobject_class->set_property = gst_d3d11_scale_set_property;
gobject_class->get_property = gst_d3d11_scale_get_property;
/**
* GstD3D11Scale:add-borders:
*
* Add borders if necessary to keep the display aspect ratio
*
* Since: 1.20
*/
g_object_class_install_property (gobject_class, PROP_SCALE_ADD_BORDERS,
g_param_spec_boolean ("add-borders", "Add Borders",
"Add black borders if necessary to keep the display aspect ratio",
DEFAULT_ADD_BORDERS, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
/**
* GstD3D11Scale:border-color:
*
* Border color to use in ARGB64 format
*
* Since: 1.22
*/
g_object_class_install_property (gobject_class, PROP_SCALE_BORDER_COLOR,
g_param_spec_uint64 ("border-color", "Border color",
"Border color to use in ARGB64 format", 0, G_MAXUINT64,
DEFAULT_BORDER_COLOR, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING |
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)));
gst_element_class_set_static_metadata (element_class,
"Direct3D11 Scaler",
"Filter/Converter/Video/Scaler/Hardware",
"Resizes video using Direct3D11",
"Seungha Yang <seungha@centricular.com>");
trans_class->transform_caps =
GST_DEBUG_FUNCPTR (gst_d3d11_scale_transform_caps);
trans_class->fixate_caps = GST_DEBUG_FUNCPTR (gst_d3d11_scale_fixate_caps);
}
static void
gst_d3d11_scale_init (GstD3D11Scale * self)
{
}
static void
gst_d3d11_scale_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_SCALE_ADD_BORDERS:
gst_d3d11_base_convert_set_add_border (base, g_value_get_boolean (value));
break;
case PROP_SCALE_BORDER_COLOR:
gst_d3d11_base_convert_set_border_color (base,
g_value_get_uint64 (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_scale_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object);
switch (prop_id) {
case PROP_SCALE_ADD_BORDERS:
g_value_set_boolean (value, base->add_borders);
break;
case PROP_SCALE_BORDER_COLOR:
g_value_set_uint64 (value, base->border_color);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static GstCaps *
gst_d3d11_scale_transform_caps (GstBaseTransform *
trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter)
{
GstCaps *tmp, *tmp2;
GstCaps *result;
/* Get all possible caps that we can transform to */
tmp = gst_d3d11_base_convert_caps_rangify_size_info (caps);
if (filter) {
tmp2 = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (tmp);
tmp = tmp2;
}
result = tmp;
GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %"
GST_PTR_FORMAT, caps, result);
return result;
}
static GstCaps *
gst_d3d11_scale_fixate_caps (GstBaseTransform * base,
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
{
GST_DEBUG_OBJECT (base,
"trying to fixate othercaps %" GST_PTR_FORMAT " based on caps %"
GST_PTR_FORMAT, othercaps, caps);
othercaps =
gst_d3d11_base_convert_fixate_size (base, direction, caps, othercaps);
GST_DEBUG_OBJECT (base, "fixated othercaps to %" GST_PTR_FORMAT, othercaps);
return othercaps;
}