mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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7c06001705
Update names of various objects and method to be shorter, for instance GstD3D12CommandAllocator is changed to GstD3D12CmdAlloc. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7642>
137 lines
4.1 KiB
C++
137 lines
4.1 KiB
C++
/* GStreamer
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* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#pragma once
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#include <gst/gst.h>
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#include <gst/d3d12/gstd3d12.h>
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#include <gst/d3d12/gstd3d12device-private.h>
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#include <gst/d3d12/gstd3d12format-private.h>
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#include <gst/d3d12/gstd3d12converter-private.h>
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#include <gst/d3d12/gstd3d12cmdqueue-private.h>
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#include <gst/d3d12/gstd3d12compat.h>
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/*
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* Preferred sorting order in a tier
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* - number of components
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* - depth
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* - subsampling
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* - supports both SRV and RTV
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* - prefer smaller number of planes
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* - prefer non-complex formats
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* - prefer YUV formats over RGB ones
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* - prefer I420 over YV12
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* - format name
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*/
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/* DXGI (semi) native formats */
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#define GST_D3D12_TIER_0_FORMATS \
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"RGBA64_LE, BGRA64_LE, Y416_LE, Y412_LE, RGB10A2_LE, Y410, BGR10A2_LE, Y216_LE, Y212_LE, " \
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"Y210, VUYA, RGBA, BGRA, RBGA, P016_LE, P012_LE, P010_10LE, RGBx, BGRx, " \
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"YUY2, NV12"
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/* both SRV and RTV are supported */
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#define GST_D3D12_TIER_1_FORMATS \
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"ARGB64_LE, AYUV64, GBRA_12LE, GBRA_10LE, AYUV, ABGR, ARGB, GBRA, Y444_16LE, " \
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"A444_16LE, A444_12LE, A444_10LE, A444, " \
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"A422_16LE, A422_12LE, A422_10LE, A422, A420_16LE, A420_12LE, A420_10LE, A420, AV12, " \
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"GBR_16LE, Y444_12LE, GBR_12LE, I422_12LE, I420_12LE, Y444_10LE, GBR_10LE, " \
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"I422_10LE, I420_10LE, Y444, BGRP, GBR, RGBP, xBGR, xRGB, Y42B, NV24, NV16, NV61, NV21, " \
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"I420, YV12, Y41B, YUV9, YVU9, GRAY16_LE, GRAY8"
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/* pre/post processing required formats */
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#define GST_D3D12_TIER_LAST_FORMATS \
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"v216, v210, r210, v308, IYU2, RGB, BGR, UYVY, VYUY, YVYU, RGB16, BGR16, " \
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"RGB15, BGR15"
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#define GST_D3D12_COMMON_FORMATS \
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GST_D3D12_TIER_0_FORMATS ", " \
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GST_D3D12_TIER_1_FORMATS ", " \
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GST_D3D12_TIER_LAST_FORMATS
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#define GST_D3D12_ALL_FORMATS \
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"{ " GST_D3D12_COMMON_FORMATS " }"
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#ifdef __cplusplus
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#include <mutex>
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#define GST_D3D12_CALL_ONCE_BEGIN \
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static std::once_flag __once_flag; \
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std::call_once (__once_flag, [&]()
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#define GST_D3D12_CALL_ONCE_END )
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class GstD3D12Device11on12LockGuard
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{
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public:
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explicit GstD3D12Device11on12LockGuard(GstD3D12Device * device) : device_ (device)
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{
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if (device_)
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gst_d3d12_device_11on12_lock (device_);
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}
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~GstD3D12Device11on12LockGuard()
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{
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if (device_)
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gst_d3d12_device_11on12_unlock (device_);
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}
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GstD3D12Device11on12LockGuard(const GstD3D12Device11on12LockGuard&) = delete;
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GstD3D12Device11on12LockGuard& operator=(const GstD3D12Device11on12LockGuard&) = delete;
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private:
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GstD3D12Device *device_;
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};
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class GstD3D12DeviceDecoderLockGuard
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{
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public:
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explicit GstD3D12DeviceDecoderLockGuard(GstD3D12Device * device) : device_ (device)
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{
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if (device_)
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gst_d3d12_device_decoder_lock (device_);
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}
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~GstD3D12DeviceDecoderLockGuard()
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{
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if (device_)
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gst_d3d12_device_decoder_unlock (device_);
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}
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GstD3D12DeviceDecoderLockGuard(const GstD3D12DeviceDecoderLockGuard&) = delete;
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GstD3D12DeviceDecoderLockGuard& operator=(const GstD3D12DeviceDecoderLockGuard&) = delete;
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private:
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GstD3D12Device *device_;
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};
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static inline void
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gst_d3d12_com_release (IUnknown * unknown)
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{
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if (unknown)
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unknown->Release ();
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}
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#define FENCE_NOTIFY_COM(obj) \
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((gpointer) (obj)), ((GDestroyNotify) gst_d3d12_com_release)
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#define FENCE_NOTIFY_MINI_OBJECT(obj) \
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((gpointer) (obj)), ((GDestroyNotify) gst_mini_object_unref)
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#endif /* __cplusplus */
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