mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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220 lines
6.1 KiB
C
220 lines
6.1 KiB
C
/*
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* GStreamer
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* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gl.h"
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#include "gstgldebug.h"
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#include <glib/gprintf.h>
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#ifndef GL_DEBUG_TYPE_ERROR
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#define GL_DEBUG_TYPE_ERROR 0x824C
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#endif
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#ifndef GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR
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#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR 0x824D
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#endif
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#ifndef GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR
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#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR 0x824E
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#endif
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#ifndef GL_DEBUG_TYPE_PORTABILITY
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#define GL_DEBUG_TYPE_PORTABILITY 0x824F
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#endif
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#ifndef GL_DEBUG_TYPE_PERFORMANCE
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#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
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#endif
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#ifndef GL_DEBUG_TYPE_MARKER
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#define GL_DEBUG_TYPE_MARKER 0x8268
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#endif
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#ifndef GL_DEBUG_TYPE_OTHER
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#define GL_DEBUG_TYPE_OTHER 0x8251
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#endif
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#ifndef GL_DEBUG_SEVERITY_HIGH
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#define GL_DEBUG_SEVERITY_HIGH 0x9146
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#endif
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#ifndef GL_DEBUG_SEVERITY_MEDIUM
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#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
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#endif
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#ifndef GL_DEBUG_SEVERITY_LOW
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#define GL_DEBUG_SEVERITY_LOW 0x9148
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#endif
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#ifndef GL_DEBUG_SEVERITY_NOTIFICATION
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#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
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#endif
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#ifndef GL_DEBUG_SOURCE_API
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#define GL_DEBUG_SOURCE_API 0x8246
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#endif
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#ifndef GL_DEBUG_SOURCE_WINDOW_SYSTEM
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#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
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#endif
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#ifndef GL_DEBUG_SOURCE_SHADER_COMPILER
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#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
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#endif
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#ifndef GL_DEBUG_SOURCE_THIRD_PARTY
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#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
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#endif
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#ifndef GL_DEBUG_SOURCE_APPLICATION
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#define GL_DEBUG_SOURCE_APPLICATION 0x824A
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#endif
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#ifndef GL_DEBUG_SOURCE_OTHER
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#define GL_DEBUG_SOURCE_OTHER 0x824B
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#endif
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#if !defined(GST_DISABLE_GST_DEBUG)
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GST_DEBUG_CATEGORY_STATIC (gst_performance);
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#define GST_CAT_DEFAULT gst_gl_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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static void
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_init_debug (void)
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{
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static volatile gsize _init = 0;
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if (g_once_init_enter (&_init)) {
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GST_DEBUG_CATEGORY_GET (gst_performance, "GST_PERFORMANCE");
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GST_DEBUG_CATEGORY_INIT (gst_gl_debug, "gldebug", 0, "OpenGL Debugging");
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g_once_init_leave (&_init, 1);
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}
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}
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static inline const gchar *
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_debug_severity_to_string (GLenum severity)
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{
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switch (severity) {
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case GL_DEBUG_SEVERITY_HIGH:
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return "high";
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case GL_DEBUG_SEVERITY_MEDIUM:
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return "medium";
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case GL_DEBUG_SEVERITY_LOW:
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return "low";
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case GL_DEBUG_SEVERITY_NOTIFICATION:
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return "notification";
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default:
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return "invalid";
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}
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}
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static inline const gchar *
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_debug_source_to_string (GLenum source)
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{
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switch (source) {
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case GL_DEBUG_SOURCE_API:
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return "API";
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case GL_DEBUG_SOURCE_WINDOW_SYSTEM:
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return "winsys";
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case GL_DEBUG_SOURCE_SHADER_COMPILER:
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return "shader compiler";
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case GL_DEBUG_SOURCE_THIRD_PARTY:
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return "third party";
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case GL_DEBUG_SOURCE_APPLICATION:
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return "application";
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case GL_DEBUG_SOURCE_OTHER:
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return "other";
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default:
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return "invalid";
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}
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}
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static inline const gchar *
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_debug_type_to_string (GLenum type)
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{
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switch (type) {
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case GL_DEBUG_TYPE_ERROR:
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return "error";
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case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR:
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return "deprecated";
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case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR:
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return "undefined";
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case GL_DEBUG_TYPE_PORTABILITY:
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return "portability";
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case GL_DEBUG_TYPE_PERFORMANCE:
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return "performance";
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case GL_DEBUG_TYPE_MARKER:
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return "debug marker";
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case GL_DEBUG_TYPE_OTHER:
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return "other";
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default:
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return "invalid";
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}
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}
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/* silence the compiler... */
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void GSTGLAPI _gst_gl_debug_callback (GLenum source, GLenum type, GLuint id,
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GLenum severity, GLsizei length, const gchar * message, gpointer user_data);
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void GSTGLAPI
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_gst_gl_debug_callback (GLenum source, GLenum type, GLuint id, GLenum severity,
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GLsizei length, const gchar * message, gpointer user_data)
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{
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GstGLContext *context = user_data;
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const gchar *severity_str = _debug_severity_to_string (severity);
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const gchar *source_str = _debug_source_to_string (source);
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const gchar *type_str = _debug_type_to_string (type);
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_init_debug ();
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switch (type) {
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case GL_DEBUG_TYPE_ERROR:
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case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR:
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GST_ERROR_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
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type_str, source_str, id, message);
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break;
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case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR:
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case GL_DEBUG_TYPE_PORTABILITY:
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GST_FIXME_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
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type_str, source_str, id, message);
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break;
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case GL_DEBUG_TYPE_PERFORMANCE:
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GST_CAT_DEBUG_OBJECT (gst_performance, context, "%s: GL %s from %s id:%u,"
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" %s", severity_str, type_str, source_str, id, message);
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break;
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default:
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GST_DEBUG_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
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type_str, source_str, id, message);
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break;
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}
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}
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void
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gst_gl_insert_debug_marker (GstGLContext * context, const gchar * format, ...)
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{
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const GstGLFuncs *gl = context->gl_vtable;
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gchar *string;
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gint len;
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va_list args;
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va_start (args, format);
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len = g_vasprintf (&string, format, args);
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va_end (args);
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if (gl->DebugMessageInsert)
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gl->DebugMessageInsert (GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_TYPE_MARKER,
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0, GL_DEBUG_SEVERITY_LOW, (gsize) len, string);
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else if (gl->InsertEventMarker)
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gl->InsertEventMarker (len, string);
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else if (gl->StringMarker)
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gl->StringMarker (len, string);
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g_free (string);
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}
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#endif
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