gstreamer/ext/gl/effects
Haihua Hu f3653a5e9c gleffects: fix gleffects fisheye shader compile error
On some embedded systems, sqrt() is not supported in the shader,
use the actual value of sqrt(2) instead.

Signed-off-by: Haihua Hu <b55597@freescale.com>
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=761271
2016-01-29 14:25:21 +11:00
..
gstgleffectblur.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectbulge.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectfisheye.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectglow.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectidentity.c glshader: port to using GstGLSLStage objects for string management 2015-10-15 21:27:57 +11:00
gstgleffectlaplacian.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectlumatocurve.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectlumatocurve.h gl: pass large structure by const pointer, not value 2014-04-09 10:31:19 +01:00
gstgleffectmirror.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectrgbtocurve.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectscurves.c gl: fix compiler warnings with gcc-6 2016-01-19 13:20:23 +00:00
gstgleffectscurves.h gl: fix compiler warnings with gcc-6 2016-01-19 13:20:23 +00:00
gstgleffectsin.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectsobel.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectsquare.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectsqueeze.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectssources.c gleffects: fix gleffects fisheye shader compile error 2016-01-29 14:25:21 +11:00
gstgleffectssources.h gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectstretch.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffecttunnel.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffecttwirl.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectxray.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00