mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-19 16:21:17 +00:00
f48e7920da
Remove bufferlist part, it's merged with part-buffer.txt
245 lines
9.6 KiB
Text
245 lines
9.6 KiB
Text
Seeking
|
|
-------
|
|
|
|
Seeking in GStreamer means configuring the pipeline for playback of the
|
|
media between a certain start and stop time, called the playback segment.
|
|
By default a pipeline will play from position 0 to the total duration of the
|
|
media at a rate of 1.0.
|
|
|
|
A seek is performed by sending a seek event to the sink elements of a
|
|
pipeline. Sending the seek event to a bin will by default forward
|
|
the event to all sinks in the bin.
|
|
|
|
When performing a seek, the start and stop values of the segment can be
|
|
specified as absolute positions or relative to the currently configured
|
|
playback segment. Note that it is not possible to seek relative to the current
|
|
playback position. To seek relative to the current playback position, one must
|
|
query the position first and then perform an absolute seek to the desired
|
|
position.
|
|
|
|
Feedback of the seek operation can be immediately using the GST_SEEK_FLAG_FLUSH
|
|
flag. With this flag, all pending data in the pipeline is discarded and playback
|
|
starts from the new position immediately.
|
|
|
|
When the FLUSH flag is not set, the seek will be queued and executed as
|
|
soon as possible, which might be after all queues are emptied.
|
|
|
|
Seeking can be performed in different formats such as time, frames
|
|
or samples.
|
|
|
|
The seeking can be performed to a nearby key unit or to the exact
|
|
(estimated) unit in the media (GST_SEEK_FLAG_KEY_UNIT). See below for more
|
|
details on this.
|
|
|
|
The seeking can be performed by using an estimated target position or in an
|
|
accurate way (GST_SEEK_FLAG_ACCURATE). For some formats this can result in
|
|
having to scan the complete file in order to accurately find the target unit.
|
|
See below for more details on this.
|
|
|
|
Non segment seeking will make the pipeline emit EOS when the configured
|
|
segment has been played.
|
|
|
|
Segment seeking (using the GST_SEEK_FLAG_SEGMENT) will not emit an EOS at
|
|
the end of the playback segment but will post a SEGMENT_DONE message on the
|
|
bus. This message is posted by the element driving the playback in the
|
|
pipeline, typically a demuxer. After receiving the message, the application
|
|
can reconnect the pipeline or issue other seek events in the pipeline.
|
|
Since the message is posted as early as possible in the pipeline, the
|
|
application has some time to issue a new seek to make the transition seamless.
|
|
Typically the allowed delay is defined by the buffer sizes of the sinks as well
|
|
as the size of any queues in the pipeline.
|
|
|
|
The seek can also change the playback speed of the configured segment.
|
|
A speed of 1.0 is normal speed, 2.0 is double speed. Negative values
|
|
mean backward playback.
|
|
|
|
When performing a seek with a playback rate different from 1.0, the
|
|
GST_SEEK_FLAG_SKIP flag can be used to instruct decoders and demuxers that they
|
|
are allowed to skip decoding. This can be useful when resource consumption is
|
|
more important than accurately producing all frames.
|
|
|
|
|
|
Seeking in push based elements
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Generating seeking events
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
A seek event is created with gst_event_new_seek ().
|
|
|
|
|
|
|
|
Seeking variants
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
The different kinds of seeking methods and their internal workings are
|
|
described below.
|
|
|
|
|
|
FLUSH seeking
|
|
^^^^^^^^^^^^^
|
|
|
|
This is the most common way of performing a seek in a playback application.
|
|
The application issues a seek on the pipeline and the new media is immediately
|
|
played after the seek call returns.
|
|
|
|
|
|
seeking without FLUSH
|
|
^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
This seek type is typically performed after issuing segment seeks to finish
|
|
the playback of the pipeline.
|
|
|
|
Performing a non-flushing seek in a PAUSED pipeline blocks until the pipeline
|
|
is set to playing again since all data passing is blocked in the prerolled
|
|
sinks.
|
|
|
|
|
|
segment seeking with FLUSH
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
This seek is typically performed when starting seamless looping.
|
|
|
|
|
|
segment seeking without FLUSH
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
This seek is typically performed when continuing seamless looping.
|
|
|
|
|
|
|
|
========================================================================
|
|
Demuxer/parser behaviour and SEEK_FLAG_KEY_UNIT and SEEK_FLAG_ACCURATE
|
|
========================================================================
|
|
|
|
This section aims to explain the behaviour expected by an element with regard
|
|
to the KEY_UNIT and ACCURATE seek flags using the example of a parser or
|
|
demuxer.
|
|
|
|
1. DEFAULT BEHAVIOUR:
|
|
|
|
When a seek to a certain position is requested, the demuxer/parser will
|
|
do two things (ignoring flushing and segment seeks, and simplified for
|
|
illustration purposes):
|
|
|
|
- send a segment event with a new start position
|
|
|
|
- start pushing data/buffers again
|
|
|
|
To ensure that the data corresponding to the requested seek position
|
|
can actually be decoded, a demuxer or parser needs to start pushing data
|
|
from a keyframe/keyunit at or before the requested seek position.
|
|
|
|
Unless requested differently (via the KEY_UNIT flag), the start of the
|
|
segment event should be the requested seek position.
|
|
|
|
So by default a demuxer/parser will then start pushing data from
|
|
position DATA and send a segment event with start position SEG_START,
|
|
and DATA <= SEG_START.
|
|
|
|
If DATA < SEG_START, a well-behaved video decoder will start decoding frames
|
|
from DATA, but take into account the segment configured by the demuxer via
|
|
the segment event, and only actually output decoded video frames from
|
|
SEG_START onwards, dropping all decoded frames that are before the
|
|
segment start and adjusting the timestamp/duration of the buffer that
|
|
overlaps the segment start ("clipping"). A not-so-well-behaved video decoder
|
|
will start decoding frames from DATA and push decoded video frames out
|
|
starting from position DATA, in which case the frames that are before
|
|
the configured segment start will usually be dropped/clipped downstream
|
|
(e.g. by the video sink).
|
|
|
|
|
|
2. GST_SEEK_FLAG_KEY_UNIT:
|
|
|
|
If the KEY_UNIT flag is specified, the demuxer/parser should adjust the
|
|
segment start to the position of the key frame closest to the requested
|
|
seek position and then start pushing out data from there. The nearest
|
|
key frame may be before or after the requested seek position, but many
|
|
implementations will only look for the closest keyframe before the
|
|
requested position.
|
|
|
|
Most media players and thumbnailers do (and should be doing) KEY_UNIT seeks
|
|
by default, for performance reasons, to ensure almost-instant responsiveness
|
|
when scrubbing (dragging the seek slider in PAUSED or PLAYING mode). This
|
|
works well for most media, but results in suboptimal behaviour for a small
|
|
number of 'odd' files (e.g. files that only have one keyframe at the very
|
|
beginning, or only a few keyframes throughout the entire stream). At the
|
|
time of writing, a solution for this still needs to be found, but could be
|
|
implemented demuxer/parser-side, e.g. make demuxers/parsers ignore the
|
|
KEY_UNIT flag if the position adjustment would be larger than 1/10th of
|
|
the duration or somesuch.
|
|
|
|
Summary:
|
|
|
|
- if the KEY_UNIT flag is *not* specified, the demuxer/parser should
|
|
start pushing data from a key unit preceding the seek position
|
|
(or from the the seek position if that falls on a key unit), and
|
|
the start of the new segment should be the requested seek position.
|
|
|
|
- if the KEY_UNIT flag is specified, the demuxer/parser should start
|
|
pushing data from the key unit nearest the seek position (or from
|
|
the the seek position if that falls on a key unit), and
|
|
the start of the new segment should be adjusted to the position of
|
|
that key unit which was nearest the requested seek position (ie.
|
|
the new segment start should be the position from which data is
|
|
pushed).
|
|
|
|
|
|
3. GST_SEEK_FLAG_ACCURATE:
|
|
|
|
If the ACCURATE flag is specified in a seek request, the demuxer/parser
|
|
is asked to do whatever it takes (!) to make sure that the position seeked
|
|
to is accurate in relation to the beginning of the stream. This means that
|
|
it is not acceptable to just approximate the position (e.g. using an average
|
|
bitrate). The achieved position must be exact. In the worst case, the demuxer
|
|
or parser needs to push data from the beginning of the file and let downstream
|
|
clip everything before the requested segment start.
|
|
|
|
The ACCURATE flag does not affect what the segment start should be in
|
|
relation to the requested seek position. Only the KEY_UNIT flag (or its
|
|
absence) has any effect on that.
|
|
|
|
Video editors and frame-stepping applications usually use the ACCURATE flag.
|
|
|
|
Summary:
|
|
|
|
- if the ACCURATE flag is *not* specified, it is up to the demuxer/parser
|
|
to decide how exact the seek should be. If the flag is not specified,
|
|
the expectation is that the demuxer/parser does a resonable best effort
|
|
attempt, trading speed for accuracy. In the absence of an index, the
|
|
seek position may be approximated.
|
|
|
|
- if the ACCURATE flag is specified, absolute accuracy is required, and
|
|
speed is of no concern. It is not acceptable to just approximate the
|
|
seek position in that case.
|
|
|
|
- the ACCURATE flag does not imply that the segment starts at the
|
|
requested seek position or should be adjusted to the nearest keyframe,
|
|
only the KEY_UNIT flag determines that.
|
|
|
|
|
|
4. ACCURATE and KEY_UNIT combinations:
|
|
|
|
All combinations of these two flags are valid:
|
|
|
|
- neither flag specified: segment starts at seek position, send data
|
|
from preceding key frame (or earlier), feel free to approximate the
|
|
seek position
|
|
|
|
- only KEY_UNIT specified: segment starts from position of nearest
|
|
keyframe, send data from nearest keyframe, feel free to approximate the
|
|
seek position
|
|
|
|
- only ACCURATE specified: segment starts at seek position, send data
|
|
from preceding key frame (or earlier), do not approximate the seek
|
|
position under any circumstances
|
|
|
|
- ACCURATE | KEY_UNIT specified: segment starts from position of nearest
|
|
keyframe, send data from nearest key frame, do not approximate the seek
|
|
position under any circumstances
|
|
|