mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-27 02:30:35 +00:00
925b65b02e
Property enum items should be named PROP_ for consistency and readability.
576 lines
16 KiB
C
576 lines
16 KiB
C
/* GStreamer
|
|
* Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
|
|
* <2003> David Schleef <ds@schleef.org>
|
|
* <2004> Benjamin Otte <otte@gnome.org>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <gst/gst.h>
|
|
#include <gstvideofilter.h>
|
|
#include "gstvideoimage.h"
|
|
#include <string.h>
|
|
|
|
#define GST_TYPE_PUZZLE \
|
|
(gst_puzzle_get_type())
|
|
#define GST_PUZZLE(obj) \
|
|
(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_PUZZLE,GstPuzzle))
|
|
#define GST_PUZZLE_CLASS(klass) \
|
|
(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_PUZZLE,GstPuzzleClass))
|
|
#define GST_IS_PUZZLE(obj) \
|
|
(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_PUZZLE))
|
|
#define GST_IS_PUZZLE_CLASS(klass) \
|
|
(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_PUZZLE))
|
|
|
|
typedef struct _GstPuzzle GstPuzzle;
|
|
typedef struct _GstPuzzleClass GstPuzzleClass;
|
|
|
|
struct _GstPuzzle
|
|
{
|
|
GstVideofilter videofilter;
|
|
|
|
const GstVideoFormat *format;
|
|
/* properties */
|
|
guint rows;
|
|
guint columns;
|
|
guint tiles;
|
|
/* state */
|
|
guint *permutation;
|
|
guint position;
|
|
gboolean solved;
|
|
};
|
|
|
|
struct _GstPuzzleClass
|
|
{
|
|
GstVideofilterClass parent_class;
|
|
};
|
|
|
|
|
|
/* GstPuzzle signals and args */
|
|
enum
|
|
{
|
|
/* FILL ME */
|
|
LAST_SIGNAL
|
|
};
|
|
|
|
enum
|
|
{
|
|
PROP_0,
|
|
PROP_COLUMNS,
|
|
PROP_ROWS
|
|
/* FILL ME */
|
|
};
|
|
|
|
static void gst_puzzle_base_init (gpointer g_class);
|
|
static void gst_puzzle_class_init (gpointer g_class, gpointer class_data);
|
|
static void gst_puzzle_init (GTypeInstance * instance, gpointer g_class);
|
|
static void gst_puzzle_finalize (GObject * object);
|
|
|
|
static void gst_puzzle_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec);
|
|
static void gst_puzzle_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec);
|
|
|
|
static void gst_puzzle_setup (GstVideofilter * videofilter);
|
|
static void draw_puzzle (GstVideofilter * videofilter, void *destp, void *srcp);
|
|
|
|
static GstVideofilterClass *parent_class;
|
|
|
|
GType
|
|
gst_puzzle_get_type (void)
|
|
{
|
|
static GType puzzle_type = 0;
|
|
|
|
if (!puzzle_type) {
|
|
static const GTypeInfo puzzle_info = {
|
|
sizeof (GstPuzzleClass),
|
|
gst_puzzle_base_init,
|
|
NULL,
|
|
gst_puzzle_class_init,
|
|
NULL,
|
|
NULL,
|
|
sizeof (GstPuzzle),
|
|
0,
|
|
gst_puzzle_init,
|
|
};
|
|
|
|
puzzle_type = g_type_register_static (GST_TYPE_VIDEOFILTER,
|
|
"GstPuzzle", &puzzle_info, 0);
|
|
}
|
|
return puzzle_type;
|
|
}
|
|
|
|
static void
|
|
gst_puzzle_base_init (gpointer g_class)
|
|
{
|
|
|
|
GstElementClass *element_class = GST_ELEMENT_CLASS (g_class);
|
|
GstVideofilterClass *videofilter_class = GST_VIDEOFILTER_CLASS (g_class);
|
|
int i;
|
|
GstVideofilterFormat *f;
|
|
|
|
gst_element_class_set_static_metadata (element_class, "A simple puzzle",
|
|
"Filter/Effect/Video/Games",
|
|
"A simple puzzle, use arrow keys and space to restart/solve",
|
|
"Benjamin Otte <otte@gnome.org>");
|
|
|
|
for (i = 0; i < gst_video_format_count; i++) {
|
|
f = g_new0 (GstVideofilterFormat, 1);
|
|
f->fourcc = gst_video_format_list[i].fourcc;
|
|
f->bpp = gst_video_format_list[i].bitspp;
|
|
f->filter_func = draw_puzzle;
|
|
if (gst_video_format_list[i].ext_caps) {
|
|
f->depth = gst_video_format_list[i].depth;
|
|
f->endianness =
|
|
gst_video_format_list[i].bitspp < 24 ? G_BYTE_ORDER : G_BIG_ENDIAN;
|
|
f->red_mask = gst_video_format_list[i].red_mask;
|
|
f->green_mask = gst_video_format_list[i].green_mask;
|
|
f->blue_mask = gst_video_format_list[i].blue_mask;
|
|
}
|
|
gst_videofilter_class_add_format (videofilter_class, f);
|
|
}
|
|
|
|
gst_videofilter_class_add_pad_templates (GST_VIDEOFILTER_CLASS (g_class));
|
|
}
|
|
|
|
static void
|
|
gst_puzzle_class_init (gpointer g_class, gpointer class_data)
|
|
{
|
|
GObjectClass *gobject_class;
|
|
GstVideofilterClass *videofilter_class;
|
|
|
|
gobject_class = G_OBJECT_CLASS (g_class);
|
|
videofilter_class = GST_VIDEOFILTER_CLASS (g_class);
|
|
|
|
parent_class = g_type_class_peek_parent (g_class);
|
|
|
|
gobject_class->set_property = gst_puzzle_set_property;
|
|
gobject_class->get_property = gst_puzzle_get_property;
|
|
gobject_class->finalize = gst_puzzle_finalize;
|
|
|
|
g_object_class_install_property (gobject_class, PROP_ROWS,
|
|
g_param_spec_uint ("rows", "rows", "number of rows in puzzle",
|
|
1, G_MAXUINT, 4,
|
|
G_PARAM_READWRITE | G_PARAM_CONSTRUCT | G_PARAM_STATIC_STRINGS));
|
|
g_object_class_install_property (gobject_class, PROP_COLUMNS,
|
|
g_param_spec_uint ("columns", "columns", "number of columns in puzzle",
|
|
1, G_MAXUINT, 4,
|
|
G_PARAM_READWRITE | G_PARAM_CONSTRUCT | G_PARAM_STATIC_STRINGS));
|
|
|
|
videofilter_class->setup = gst_puzzle_setup;
|
|
}
|
|
|
|
static void
|
|
gst_puzzle_finalize (GObject * object)
|
|
{
|
|
GstPuzzle *puzzle;
|
|
|
|
puzzle = GST_PUZZLE (object);
|
|
g_free (puzzle->permutation);
|
|
|
|
G_OBJECT_CLASS (parent_class)->finalize (object);
|
|
}
|
|
|
|
static void G_GNUC_UNUSED
|
|
gst_puzzle_solve (GstPuzzle * puzzle)
|
|
{
|
|
guint i;
|
|
|
|
for (i = 0; i < puzzle->tiles; i++) {
|
|
puzzle->permutation[i] = i;
|
|
}
|
|
puzzle->position = puzzle->tiles - 1;
|
|
puzzle->solved = TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_puzzle_is_solved (GstPuzzle * puzzle)
|
|
{
|
|
guint i;
|
|
|
|
if (puzzle->position != puzzle->tiles - 1)
|
|
return FALSE;
|
|
|
|
for (i = 0; i < puzzle->tiles; i++) {
|
|
if (puzzle->permutation[i] != i)
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
#if 0
|
|
static void
|
|
gst_puzzle_show (GstPuzzle * puzzle)
|
|
{
|
|
guint i;
|
|
|
|
for (i = 0; i < puzzle->tiles; i++) {
|
|
g_print ("%d ", puzzle->permutation[i]);
|
|
}
|
|
g_print ("\n");
|
|
}
|
|
#endif
|
|
|
|
static void
|
|
gst_puzzle_swap (GstPuzzle * puzzle, guint next)
|
|
{
|
|
guint tmp;
|
|
|
|
g_assert (next < puzzle->tiles);
|
|
tmp = puzzle->permutation[puzzle->position];
|
|
puzzle->permutation[puzzle->position] = puzzle->permutation[next];
|
|
puzzle->permutation[next] = tmp;
|
|
puzzle->position = next;
|
|
}
|
|
|
|
typedef enum
|
|
{
|
|
DIR_UP,
|
|
DIR_DOWN,
|
|
DIR_LEFT,
|
|
DIR_RIGHT
|
|
} GstPuzzleDirection;
|
|
|
|
static void
|
|
gst_puzzle_move (GstPuzzle * puzzle, GstPuzzleDirection dir)
|
|
{
|
|
guint next = puzzle->tiles;
|
|
|
|
switch (dir) {
|
|
case DIR_UP:
|
|
if (puzzle->position >= puzzle->columns)
|
|
next = puzzle->position - puzzle->columns;
|
|
break;
|
|
case DIR_DOWN:
|
|
if (puzzle->tiles - puzzle->position > puzzle->columns)
|
|
next = puzzle->position + puzzle->columns;
|
|
break;
|
|
case DIR_LEFT:
|
|
if ((puzzle->position % puzzle->columns) > 0)
|
|
next = puzzle->position - 1;
|
|
break;
|
|
case DIR_RIGHT:
|
|
if ((puzzle->position % puzzle->columns) < puzzle->columns - 1)
|
|
next = puzzle->position + 1;
|
|
break;
|
|
default:
|
|
g_assert_not_reached ();
|
|
}
|
|
|
|
if (next < puzzle->tiles) {
|
|
/* the move was valid */
|
|
gst_puzzle_swap (puzzle, next);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_puzzle_shuffle (GstPuzzle * puzzle)
|
|
{
|
|
guint i;
|
|
|
|
do {
|
|
for (i = 0; i < 100 * puzzle->tiles; i++) {
|
|
gst_puzzle_move (puzzle, g_random_int_range (0, 4));
|
|
}
|
|
} while (gst_puzzle_is_solved (puzzle));
|
|
puzzle->solved = FALSE;
|
|
}
|
|
|
|
/* The nav event handler handles nav events, but still forwards them, so you
|
|
* should be able to even use puzzle while navigating a dvd menu. We return
|
|
* TRUE of course even when noone downstream handles the event.
|
|
*/
|
|
static gboolean
|
|
nav_event_handler (GstPad * pad, GstEvent * event)
|
|
{
|
|
GstPuzzle *puzzle;
|
|
GstVideofilter *filter;
|
|
const gchar *type;
|
|
gboolean result = FALSE;
|
|
gdouble x, y;
|
|
gint xpos = 0, ypos = 0;
|
|
|
|
puzzle = GST_PUZZLE (gst_pad_get_parent (pad));
|
|
filter = GST_VIDEOFILTER (puzzle);
|
|
|
|
switch (GST_EVENT_TYPE (event)) {
|
|
case GST_EVENT_NAVIGATION:
|
|
/* translate the event */
|
|
if (gst_structure_get_double (event->event_data.structure.structure,
|
|
"pointer_x", &x) &&
|
|
gst_structure_get_double (event->event_data.structure.structure,
|
|
"pointer_y", &y)) {
|
|
gint width, height;
|
|
|
|
width = gst_videofilter_get_input_width (filter);
|
|
height = gst_videofilter_get_input_height (filter);
|
|
width = (width / puzzle->columns) & ~3;
|
|
height = (height / puzzle->rows) & ~3;
|
|
xpos = (int) x / width;
|
|
ypos = (int) y / height;
|
|
if (xpos >= 0 && xpos < puzzle->columns && ypos >= 0
|
|
&& ypos < puzzle->rows) {
|
|
GstEvent *copy;
|
|
guint lookup;
|
|
|
|
lookup = puzzle->permutation[ypos * puzzle->columns + xpos];
|
|
GST_DEBUG_OBJECT (puzzle, "translated %dx%d (%gx%g) to %dx%d (%gx%g)",
|
|
xpos, ypos, x, y,
|
|
lookup % puzzle->columns, lookup / puzzle->columns,
|
|
x + ((gint) (lookup % puzzle->columns) - xpos) * width,
|
|
y + ((gint) (lookup / puzzle->columns) - ypos) * height);
|
|
x += ((gint) (lookup % puzzle->columns) - xpos) * width;
|
|
y += ((gint) (lookup / puzzle->columns) - ypos) * height;
|
|
copy = gst_event_copy (event);
|
|
gst_structure_set (copy->event_data.structure.structure,
|
|
"pointer_x", G_TYPE_DOUBLE, x,
|
|
"pointer_y", G_TYPE_DOUBLE, y, NULL);
|
|
gst_event_unref (event);
|
|
event = copy;
|
|
}
|
|
}
|
|
/* handle the event. NOTE: it has already been translated! */
|
|
type = gst_structure_get_string (event->event_data.structure.structure,
|
|
"event");
|
|
if (g_str_equal (type, "key-press")) {
|
|
const gchar *key =
|
|
gst_structure_get_string (event->event_data.structure.structure,
|
|
"key");
|
|
|
|
if (g_str_equal (key, "space")) {
|
|
if (gst_puzzle_is_solved (puzzle)) {
|
|
gst_puzzle_shuffle (puzzle);
|
|
} else {
|
|
gst_puzzle_solve (puzzle);
|
|
}
|
|
} else {
|
|
if (puzzle->solved)
|
|
break;
|
|
if (g_str_equal (key, "Left")) {
|
|
gst_puzzle_move (puzzle, DIR_LEFT);
|
|
} else if (g_str_equal (key, "Right")) {
|
|
gst_puzzle_move (puzzle, DIR_RIGHT);
|
|
} else if (g_str_equal (key, "Up")) {
|
|
gst_puzzle_move (puzzle, DIR_UP);
|
|
} else if (g_str_equal (key, "Down")) {
|
|
gst_puzzle_move (puzzle, DIR_DOWN);
|
|
}
|
|
}
|
|
puzzle->solved = gst_puzzle_is_solved (puzzle);
|
|
} else if (g_str_equal (type, "mouse-button-press")) {
|
|
gint button;
|
|
|
|
if (gst_structure_get_int (event->event_data.structure.structure,
|
|
"button", &button)) {
|
|
if (button == 1) {
|
|
if (xpos >= 0 && xpos < puzzle->columns && ypos >= 0
|
|
&& ypos < puzzle->rows && !puzzle->solved) {
|
|
gst_puzzle_swap (puzzle, ypos * puzzle->columns + xpos);
|
|
puzzle->solved = gst_puzzle_is_solved (puzzle);
|
|
}
|
|
} else if (button == 2) {
|
|
if (puzzle->solved) {
|
|
gst_puzzle_shuffle (puzzle);
|
|
} else {
|
|
gst_puzzle_solve (puzzle);
|
|
}
|
|
puzzle->solved = gst_puzzle_is_solved (puzzle);
|
|
}
|
|
}
|
|
}
|
|
/* FIXME: only return TRUE for events we handle? */
|
|
result = TRUE;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return gst_pad_event_default (pad, event) || result;
|
|
}
|
|
|
|
static void
|
|
gst_puzzle_create (GstPuzzle * puzzle)
|
|
{
|
|
guint i;
|
|
|
|
puzzle->tiles = puzzle->rows * puzzle->columns;
|
|
g_assert (puzzle->tiles);
|
|
g_free (puzzle->permutation);
|
|
|
|
puzzle->permutation = g_new (guint, puzzle->tiles);
|
|
for (i = 0; i < puzzle->tiles; i++) {
|
|
puzzle->permutation[i] = i;
|
|
}
|
|
puzzle->position = puzzle->tiles - 1;
|
|
/* shuffle a bit */
|
|
gst_puzzle_shuffle (puzzle);
|
|
}
|
|
|
|
static void
|
|
gst_puzzle_init (GTypeInstance * instance, gpointer g_class)
|
|
{
|
|
GstVideofilter *videofilter;
|
|
GstPuzzle *puzzle;
|
|
|
|
videofilter = GST_VIDEOFILTER (instance);
|
|
puzzle = GST_PUZZLE (instance);
|
|
/* FIXME: this is evil */
|
|
gst_pad_set_event_function (videofilter->srcpad, nav_event_handler);
|
|
|
|
/* set this so we don't crash when initializing */
|
|
puzzle->rows = 1;
|
|
puzzle->columns = 1;
|
|
}
|
|
|
|
static void
|
|
gst_puzzle_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstPuzzle *src;
|
|
|
|
g_return_if_fail (GST_IS_PUZZLE (object));
|
|
src = GST_PUZZLE (object);
|
|
|
|
GST_DEBUG ("gst_puzzle_set_property");
|
|
switch (prop_id) {
|
|
case PROP_COLUMNS:
|
|
src->columns = g_value_get_uint (value);
|
|
gst_puzzle_create (src);
|
|
break;
|
|
case PROP_ROWS:
|
|
src->rows = g_value_get_uint (value);
|
|
gst_puzzle_create (src);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_puzzle_get_property (GObject * object, guint prop_id, GValue * value,
|
|
GParamSpec * pspec)
|
|
{
|
|
GstPuzzle *src;
|
|
|
|
g_return_if_fail (GST_IS_PUZZLE (object));
|
|
src = GST_PUZZLE (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_COLUMNS:
|
|
g_value_set_uint (value, src->columns);
|
|
break;
|
|
case PROP_ROWS:
|
|
g_value_set_uint (value, src->rows);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_puzzle_setup (GstVideofilter * videofilter)
|
|
{
|
|
GstPuzzle *puzzle;
|
|
|
|
g_return_if_fail (GST_IS_PUZZLE (videofilter));
|
|
puzzle = GST_PUZZLE (videofilter);
|
|
|
|
puzzle->format = NULL;
|
|
}
|
|
|
|
static void
|
|
draw_puzzle (GstVideofilter * videofilter, void *destp, void *srcp)
|
|
{
|
|
GstPuzzle *puzzle;
|
|
int width, height;
|
|
guint i;
|
|
GstVideoImage dest, src;
|
|
|
|
puzzle = GST_PUZZLE (videofilter);
|
|
if (!puzzle->format) {
|
|
puzzle->format =
|
|
gst_video_format_find_by_structure (gst_caps_get_structure
|
|
(gst_pad_get_negotiated_caps (videofilter->sinkpad), 0));
|
|
}
|
|
width = gst_videofilter_get_input_width (videofilter);
|
|
height = gst_videofilter_get_input_height (videofilter);
|
|
gst_video_image_setup (&dest, puzzle->format, destp, width, height);
|
|
gst_video_image_setup (&src, puzzle->format, srcp, width, height);
|
|
/* use multiples of 4 here to get around drawing problems with YUV colorspaces */
|
|
width = (width / puzzle->columns) & ~3;
|
|
height = (height / puzzle->rows) & ~3;
|
|
if (width == 0 || height == 0) {
|
|
gst_video_image_copy_area (&dest, 0, 0, &src, 0, 0,
|
|
gst_videofilter_get_input_width (videofilter),
|
|
gst_videofilter_get_input_height (videofilter));
|
|
return;
|
|
}
|
|
if (width * puzzle->columns != gst_videofilter_get_input_width (videofilter)) {
|
|
guint w =
|
|
gst_videofilter_get_input_width (videofilter) - width * puzzle->columns;
|
|
|
|
gst_video_image_copy_area (&dest, width * puzzle->columns, 0, &src,
|
|
width * puzzle->columns, 0, w,
|
|
gst_videofilter_get_input_height (videofilter));
|
|
}
|
|
if (height * puzzle->rows != gst_videofilter_get_input_height (videofilter)) {
|
|
guint h =
|
|
gst_videofilter_get_input_height (videofilter) - height * puzzle->rows;
|
|
|
|
gst_video_image_copy_area (&dest, 0, height * puzzle->rows, &src, 0,
|
|
height * puzzle->rows, gst_videofilter_get_input_width (videofilter),
|
|
h);
|
|
}
|
|
|
|
for (i = 0; i < puzzle->tiles; i++) {
|
|
if (!puzzle->solved && i == puzzle->position) {
|
|
gst_video_image_draw_rectangle (&dest, width * (i % puzzle->columns),
|
|
height * (i / puzzle->columns), width, height,
|
|
&GST_VIDEO_COLOR_WHITE, TRUE);
|
|
} else {
|
|
gst_video_image_copy_area (&dest, width * (i % puzzle->columns),
|
|
height * (i / puzzle->columns), &src,
|
|
width * (puzzle->permutation[i] % puzzle->columns),
|
|
height * (puzzle->permutation[i] / puzzle->columns), width, height);
|
|
}
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
plugin_init (GstPlugin * plugin)
|
|
{
|
|
#ifdef HAVE_LIBOIL
|
|
oil_init ();
|
|
#endif
|
|
|
|
if (!gst_library_load ("gstvideofilter"))
|
|
return FALSE;
|
|
|
|
return gst_element_register (plugin, "puzzle", GST_RANK_NONE,
|
|
GST_TYPE_PUZZLE);
|
|
}
|
|
|
|
GST_PLUGIN_DEFINE (GST_VERSION_MAJOR,
|
|
GST_VERSION_MINOR,
|
|
games,
|
|
"a collection of games to showcase features",
|
|
plugin_init, VERSION, GST_LICENSE, GST_PACKAGE_NAME, GST_PACKAGE_ORIGIN)
|