gstreamer/gst-libs/gst/gl/x11/gstglcontext_glx.c
Matthew Waters 7066c849e4 glcontext: add support for influencing the backing configuration
New API:
- gst_gl_context_get_config()
- gst_gl_context_request_config()

A GL context configuration is a GstStructure that has some well-known
names for common values that can also be extended in platform-specific
ways if necessary.

Wrapped OpenGL contexts may be able to retrieve the GL context
configuration depending on the platform.  If that information is
available, GstGLContext will attempt to create an context that matches
the shared OpenGL context config unless gst_gl_context_request_config()
has been called.

A new environment variable 'GST_GL_CONFIG' will be read to influence the
configuration chosen.  The environment variable will only be used as a
fallback if gst_gl_context_request_config() has not been called.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/809>
2021-05-13 16:44:28 +10:00

1037 lines
31 KiB
C

/*
* GStreamer
* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#define GLIB_DISABLE_DEPRECATION_WARNINGS
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
/* FIXME: Sharing contexts requires the Display to be the same.
* May need to box it
*/
#include <gst/gst.h>
#include "../gstgl_fwd.h"
#include <gst/gl/gstglcontext.h>
#include <gst/gl/gl.h>
#include "gstglcontext_glx.h"
#include "../utils/opengl_versions.h"
#include "../gstglcontext_private.h"
#define GST_CAT_DEFAULT gst_gl_context_debug
static guintptr gst_gl_context_glx_get_gl_context (GstGLContext * context);
static void gst_gl_context_glx_swap_buffers (GstGLContext * context);
static gboolean gst_gl_context_glx_activate (GstGLContext * context,
gboolean activate);
static gboolean gst_gl_context_glx_create_context (GstGLContext *
context, GstGLAPI gl_api, GstGLContext * other_context, GError ** error);
static void gst_gl_context_glx_destroy_context (GstGLContext * context);
static gboolean gst_gl_context_glx_choose_format (GstGLContext *
context, GError ** error);
static GstGLAPI gst_gl_context_glx_get_gl_api (GstGLContext * context);
static GstGLPlatform gst_gl_context_glx_get_gl_platform (GstGLContext *
context);
static void gst_gl_context_glx_get_gl_platform_version (GstGLContext * context,
gint * major, gint * minor);
static GstStructure *gst_gl_context_glx_get_config (GstGLContext * context);
static gboolean gst_gl_context_glx_request_config (GstGLContext * context,
GstStructure * config);
struct _GstGLContextGLXPrivate
{
int glx_major;
int glx_minor;
GstGLAPI context_api;
GLXFBConfig *fbconfigs;
GLXContext (*glXCreateContextAttribsARB) (Display *, GLXFBConfig,
GLXContext, Bool, const int *);
GstStructure *requested_config;
};
#define gst_gl_context_glx_parent_class parent_class
G_DEFINE_TYPE_WITH_PRIVATE (GstGLContextGLX, gst_gl_context_glx,
GST_TYPE_GL_CONTEXT);
static void
gst_gl_context_glx_class_init (GstGLContextGLXClass * klass)
{
GstGLContextClass *context_class = (GstGLContextClass *) klass;
context_class->get_gl_context =
GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_gl_context);
context_class->activate = GST_DEBUG_FUNCPTR (gst_gl_context_glx_activate);
context_class->create_context =
GST_DEBUG_FUNCPTR (gst_gl_context_glx_create_context);
context_class->destroy_context =
GST_DEBUG_FUNCPTR (gst_gl_context_glx_destroy_context);
context_class->choose_format =
GST_DEBUG_FUNCPTR (gst_gl_context_glx_choose_format);
context_class->swap_buffers =
GST_DEBUG_FUNCPTR (gst_gl_context_glx_swap_buffers);
context_class->get_gl_api = GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_gl_api);
context_class->get_gl_platform =
GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_gl_platform);
context_class->get_proc_address =
GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_proc_address);
context_class->get_current_context =
GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_current_context);
context_class->get_gl_platform_version =
GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_gl_platform_version);
context_class->get_config = GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_config);
context_class->request_config =
GST_DEBUG_FUNCPTR (gst_gl_context_glx_request_config);
}
static void
gst_gl_context_glx_init (GstGLContextGLX * context)
{
context->priv = gst_gl_context_glx_get_instance_private (context);
}
GstGLContextGLX *
gst_gl_context_glx_new (GstGLDisplay * display)
{
GstGLContextGLX *context;
if ((gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_X11) == 0)
/* we require an x11 display handle to create GLX contexts */
return NULL;
context = g_object_new (GST_TYPE_GL_CONTEXT_GLX, NULL);
gst_object_ref_sink (context);
return context;
}
static GstGLConfigSurfaceType
glx_drawable_type_to_gst (int drawable_type)
{
GstGLConfigSurfaceType ret = GST_GL_CONFIG_SURFACE_TYPE_NONE;
if (drawable_type & GLX_WINDOW_BIT)
ret |= GST_GL_CONFIG_SURFACE_TYPE_WINDOW;
if (drawable_type & GLX_PIXMAP_BIT)
ret |= GST_GL_CONFIG_SURFACE_TYPE_PIXMAP;
if (drawable_type & GLX_PBUFFER_BIT)
ret |= GST_GL_CONFIG_SURFACE_TYPE_PBUFFER;
return ret;
}
static GstGLConfigCaveat
glx_caveat_to_gst (int caveat)
{
switch (caveat) {
case GLX_NONE:
return GST_GL_CONFIG_CAVEAT_NONE;
case GLX_SLOW_CONFIG:
return GST_GL_CONFIG_CAVEAT_SLOW;
case GLX_NON_CONFORMANT_CONFIG:
return GST_GL_CONFIG_CAVEAT_NON_CONFORMANT;
default:
GST_WARNING ("unknown GLX caveat value %u (0x%x)", caveat, caveat);
return GST_GL_CONFIG_CAVEAT_NON_CONFORMANT;
}
}
static GstStructure *
fb_config_to_structure (GstGLContext * context,
Display * dpy, GLXFBConfig fbconfig)
{
GstStructure *ret;
int val, render_type;
ret = gst_structure_new (GST_GL_CONFIG_STRUCTURE_NAME,
GST_GL_CONFIG_STRUCTURE_SET_ARGS (PLATFORM, GstGLPlatform,
GST_GL_PLATFORM_GLX), "platform-sub-type", G_TYPE_STRING, "fbconfig",
NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_FBCONFIG_ID, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (CONFIG_ID, int,
val), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_VISUAL_ID, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (NATIVE_VISUAL_ID,
guint, val), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_CONFIG_CAVEAT, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (CAVEAT,
GstGLConfigCaveat, glx_caveat_to_gst (val)), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_DRAWABLE_TYPE, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (SURFACE_TYPE,
GstGLConfigSurfaceType, glx_drawable_type_to_gst (val)), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_X_RENDERABLE, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (NATIVE_RENDERABLE,
gboolean, val), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_LEVEL, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (LEVEL, int, val),
NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_RENDER_TYPE,
&render_type))
goto failure;
if (render_type & GLX_RGBA_BIT) {
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_RED_SIZE, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (RED_SIZE, int,
val), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_GREEN_SIZE, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (GREEN_SIZE, int,
val), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_BLUE_SIZE, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (BLUE_SIZE, int,
val), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_ALPHA_SIZE, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (ALPHA_SIZE, int,
val), NULL);
}
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_DEPTH_SIZE, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (DEPTH_SIZE, int,
val), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_STENCIL_SIZE, &val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (STENCIL_SIZE, int,
val), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_MAX_PBUFFER_WIDTH,
&val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (MAX_PBUFFER_WIDTH,
int, val), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_MAX_PBUFFER_HEIGHT,
&val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (MAX_PBUFFER_HEIGHT,
int, val), NULL);
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_MAX_PBUFFER_PIXELS,
&val))
goto failure;
gst_structure_set (ret, GST_GL_CONFIG_STRUCTURE_SET_ARGS (MAX_PBUFFER_PIXELS,
int, val), NULL);
return ret;
failure:
gst_structure_free (ret);
return NULL;
}
static void
gst_gl_context_glx_dump_fb_config (GstGLContextGLX * glx,
Display * dpy, GLXFBConfig fbconfig)
{
#define SIMPLE_STRING_ASSIGN(res_str,value,to_check,str) \
if (res_str == NULL && value == to_check) \
res_str = str
int fb_id, render_type;
{
int visual_id;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_FBCONFIG_ID,
&fb_id))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_VISUAL_ID,
&visual_id))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_RENDER_TYPE,
&render_type))
return;
GST_DEBUG_OBJECT (glx, "dumping GLXFBConfig %p with id 0x%x and "
"visual id 0x%x", fbconfig, fb_id, visual_id);
}
{
#define MAX_RENDER_TYPE 8
#define MAX_DRAWABLE_TYPE 8
int x_renderable, visual_type, drawable_type, caveat, i = 0;
const char *render_values[MAX_RENDER_TYPE] = { NULL, };
const char *drawable_values[MAX_DRAWABLE_TYPE] = { NULL, };
const char *caveat_str = NULL;
const char *visual_type_str = NULL;
char *render_type_str = NULL;
char *drawable_type_str = NULL;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_X_RENDERABLE,
&x_renderable))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_CONFIG_CAVEAT,
&caveat))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_X_VISUAL_TYPE,
&visual_type))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_DRAWABLE_TYPE,
&drawable_type))
return;
SIMPLE_STRING_ASSIGN (visual_type_str, visual_type, GLX_TRUE_COLOR,
"TrueColor");
SIMPLE_STRING_ASSIGN (visual_type_str, visual_type, GLX_DIRECT_COLOR,
"DirectColor");
SIMPLE_STRING_ASSIGN (visual_type_str, visual_type, GLX_PSEUDO_COLOR,
"PseudoColor");
SIMPLE_STRING_ASSIGN (visual_type_str, visual_type, GLX_STATIC_COLOR,
"StaticColor");
SIMPLE_STRING_ASSIGN (visual_type_str, visual_type, GLX_GRAY_SCALE,
"GrayScale");
SIMPLE_STRING_ASSIGN (visual_type_str, visual_type, GLX_STATIC_GRAY,
"StaticGray");
SIMPLE_STRING_ASSIGN (visual_type_str, visual_type, GLX_NONE, "None");
SIMPLE_STRING_ASSIGN (caveat_str, caveat, GLX_NONE, "None");
SIMPLE_STRING_ASSIGN (caveat_str, caveat, GLX_SLOW_CONFIG, "SlowConfig");
SIMPLE_STRING_ASSIGN (caveat_str, caveat, GLX_NON_CONFORMANT_CONFIG,
"NonConformantConfig");
i = 0;
if (render_type & GLX_RGBA_BIT)
render_values[i++] = "RGBA";
if (render_type & GLX_COLOR_INDEX_BIT)
render_values[i++] = "Color Index";
/* bad things have happened if this fails: we haven't allocated enough
* space to hold all the values */
g_assert (i < MAX_RENDER_TYPE);
i = 0;
if (drawable_type & GLX_WINDOW_BIT)
drawable_values[i++] = "Window";
if (drawable_type & GLX_PIXMAP_BIT)
drawable_values[i++] = "Pixmap";
if (drawable_type & GLX_PBUFFER_BIT)
drawable_values[i++] = "PBuffer";
/* bad things have happened if this fails: we haven't allocated enough
* space to hold all the values */
g_assert (i < MAX_DRAWABLE_TYPE);
render_type_str = g_strjoinv ("|", (char **) render_values);
drawable_type_str = g_strjoinv ("|", (char **) drawable_values);
GST_DEBUG_OBJECT (glx, "Is XRenderable?: %s, visual type: (0x%x) %s, "
"render type: (0x%x) %s, drawable type: (0x%x) %s, caveat: (0x%x) %s",
x_renderable ? "YES" : "NO", visual_type, visual_type_str, render_type,
render_type_str, drawable_type, drawable_type_str, caveat, caveat_str);
g_free (render_type_str);
g_free (drawable_type_str);
#undef MAX_RENDER_TYPE
#undef MAX_DRAWABLE_TYPE
}
{
int buffer_size, level, double_buffered, stereo, aux_buffers;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_BUFFER_SIZE,
&buffer_size))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_LEVEL, &level))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_DOUBLEBUFFER,
&double_buffered))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_STEREO, &stereo))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_AUX_BUFFERS,
&aux_buffers))
return;
GST_DEBUG_OBJECT (glx, "Level: %i, buffer size: %i, double buffered: %i, "
"stereo: %i, aux buffers: %i", level, buffer_size, double_buffered,
stereo, aux_buffers);
}
if (render_type & GLX_RGBA_BIT) {
int r, g, b, a;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_RED_SIZE, &r))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_GREEN_SIZE, &g))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_BLUE_SIZE, &b))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_ALPHA_SIZE, &a))
return;
GST_DEBUG_OBJECT (glx, "[R, G, B, A] = [%i, %i, %i, %i]", r, g, b, a);
}
{
int d, s;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_DEPTH_SIZE, &d))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_STENCIL_SIZE, &s))
return;
GST_DEBUG_OBJECT (glx, "[D, S] = [%i, %i]", d, s);
}
{
int r, g, b, a;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_ACCUM_RED_SIZE, &r))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_ACCUM_GREEN_SIZE,
&g))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_ACCUM_BLUE_SIZE,
&b))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE,
&a))
return;
GST_DEBUG_OBJECT (glx, "Accumulation [R, G, B, A] = [%i, %i, %i, %i]", r, g,
b, a);
}
{
int transparent_type;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_TRANSPARENT_TYPE,
&transparent_type))
return;
if (transparent_type == GLX_NONE) {
GST_DEBUG_OBJECT (glx, "Is opaque");
} else if (transparent_type == GLX_TRANSPARENT_INDEX) {
int transparent_index;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_TRANSPARENT_INDEX,
&transparent_index))
return;
GST_DEBUG_OBJECT (glx, "Is transparent for index value 0x%x",
transparent_index);
} else if (transparent_type == GLX_TRANSPARENT_RGB) {
int r, g, b, a;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig,
GLX_TRANSPARENT_RED_VALUE, &r))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig,
GLX_TRANSPARENT_GREEN_VALUE, &g))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig,
GLX_TRANSPARENT_BLUE_VALUE, &b))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig,
GLX_TRANSPARENT_ALPHA_VALUE, &a))
return;
GST_DEBUG_OBJECT (glx, "Is transparent for value [R, G, B, A] = "
"[0x%x, 0x%x, 0x%x, 0x%x]", r, g, b, a);
} else {
GST_DEBUG_OBJECT (glx, "Unknown transparent type 0x%x", transparent_type);
}
}
{
int w, h, pixels;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_MAX_PBUFFER_WIDTH,
&w))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_MAX_PBUFFER_HEIGHT,
&h))
return;
if (Success != glXGetFBConfigAttrib (dpy, fbconfig, GLX_MAX_PBUFFER_PIXELS,
&pixels))
return;
GST_DEBUG_OBJECT (glx,
"PBuffer maximum dimensions are [%i, %i]. Max pixels are %i", w,
h, pixels);
}
#undef SIMPLE_STRING_ASSIGN
}
static void
gst_gl_context_glx_dump_all_fb_configs (GstGLContextGLX * glx,
Display * dpy, int screen)
{
int i, n;
GLXFBConfig *configs;
configs = glXGetFBConfigs (dpy, screen, &n);
for (i = 0; i < n; i++) {
gst_gl_context_glx_dump_fb_config (glx, dpy, configs[i]);
}
XFree (configs);
}
static int *
fb_config_attributes_from_structure (GstStructure * config)
{
guint i = 0, n;
int *ret;
if (!config) {
gint attribs[] = {
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DEPTH_SIZE, 16,
GLX_DOUBLEBUFFER, True,
None
};
return g_memdup (attribs, sizeof (attribs));
}
n = gst_structure_n_fields (config) * 2 + 1;
ret = g_new0 (gint, n);
#define TRANSFORM_VALUE(GL_CONF_NAME,GLX_ATTR_NAME) \
G_STMT_START { \
if (gst_structure_has_field_typed (config, \
GST_GL_CONFIG_ATTRIB_NAME(GL_CONF_NAME), \
GST_GL_CONFIG_ATTRIB_GTYPE(GL_CONF_NAME))) { \
int val; \
if (gst_structure_get (config, \
GST_GL_CONFIG_ATTRIB_NAME(GL_CONF_NAME), \
GST_GL_CONFIG_ATTRIB_GTYPE(GL_CONF_NAME), &val, NULL)) { \
ret[i++] = GLX_ATTR_NAME; \
ret[i++] = (int) val; \
} \
} \
} G_STMT_END
TRANSFORM_VALUE (CONFIG_ID, GLX_FBCONFIG_ID);
TRANSFORM_VALUE (RED_SIZE, GLX_RED_SIZE);
TRANSFORM_VALUE (GREEN_SIZE, GLX_GREEN_SIZE);
TRANSFORM_VALUE (BLUE_SIZE, GLX_BLUE_SIZE);
TRANSFORM_VALUE (ALPHA_SIZE, GLX_ALPHA_SIZE);
TRANSFORM_VALUE (DEPTH_SIZE, GLX_DEPTH_SIZE);
TRANSFORM_VALUE (STENCIL_SIZE, GLX_STENCIL_SIZE);
/* TODO: more values */
#undef TRANSFORM_VALUE
ret[i++] = None;
g_assert (i <= n);
return ret;
}
static GLXContext
_create_context_with_flags (GstGLContextGLX * context_glx, Display * dpy,
GLXFBConfig fbconfig, GLXContext share_context, gint major, gint minor,
gint contextFlags, gint profileMask)
{
GLXContext ret;
#define N_ATTRIBS 20
gint attribs[N_ATTRIBS];
int x_error = 0;
gint n = 0;
if (major) {
attribs[n++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
attribs[n++] = major;
}
if (minor) {
attribs[n++] = GLX_CONTEXT_MINOR_VERSION_ARB;
attribs[n++] = minor;
}
if (contextFlags) {
attribs[n++] = GLX_CONTEXT_FLAGS_ARB;
attribs[n++] = contextFlags;
}
#ifdef GLX_ARB_create_context_profile
if (profileMask) {
attribs[n++] = GLX_CONTEXT_PROFILE_MASK_ARB;
attribs[n++] = profileMask;
}
#endif
attribs[n++] = None;
g_assert (n < N_ATTRIBS);
#undef N_ATTRIBS
gst_gl_window_x11_trap_x_errors ();
ret = context_glx->priv->glXCreateContextAttribsARB (dpy, fbconfig,
share_context, True, attribs);
x_error = gst_gl_window_x11_untrap_x_errors ();
if (x_error)
ret = 0;
return ret;
}
static gboolean
gst_gl_context_glx_create_context (GstGLContext * context,
GstGLAPI gl_api, GstGLContext * other_context, GError ** error)
{
GstGLContextGLX *context_glx;
GstGLWindow *window;
GstGLWindowX11 *window_x11;
GstGLDisplay *display = NULL;
gboolean create_context;
const char *glx_exts;
Display *device;
guintptr external_gl_context = 0;
context_glx = GST_GL_CONTEXT_GLX (context);
window = gst_gl_context_get_window (context);
if (!GST_IS_GL_WINDOW_X11 (window)) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
"Cannot create an GLX context from a non-X11 window");
goto failure;
}
window_x11 = GST_GL_WINDOW_X11 (window);
display = gst_gl_context_get_display (context);
if (other_context) {
if (gst_gl_context_get_gl_platform (other_context) != GST_GL_PLATFORM_GLX) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
"Cannot share context with non-GLX context");
goto failure;
}
external_gl_context = gst_gl_context_get_gl_context (other_context);
}
device = (Display *) gst_gl_display_get_handle (display);
if (!device) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE, "Invalid Display handle");
goto failure;
}
glx_exts = glXQueryExtensionsString (device, DefaultScreen (device));
create_context = gst_gl_check_extension ("GLX_ARB_create_context", glx_exts);
context_glx->priv->glXCreateContextAttribsARB =
(gpointer) glXGetProcAddressARB ((const GLubyte *)
"glXCreateContextAttribsARB");
if (!context_glx->glx_context && gl_api & GST_GL_API_OPENGL3 && create_context
&& context_glx->priv->glXCreateContextAttribsARB) {
gint i;
for (i = 0; i < G_N_ELEMENTS (opengl_versions); i++) {
gint profileMask = 0;
gint contextFlags = 0;
if ((opengl_versions[i].major > 3
|| (opengl_versions[i].major == 3
&& opengl_versions[i].minor >= 2))) {
profileMask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
contextFlags |= GLX_CONTEXT_DEBUG_BIT_ARB;
} else {
break;
}
GST_DEBUG_OBJECT (context, "trying to create a GL %d.%d context",
opengl_versions[i].major, opengl_versions[i].minor);
context_glx->glx_context = _create_context_with_flags (context_glx,
device, context_glx->priv->fbconfigs[0],
(GLXContext) external_gl_context, opengl_versions[i].major,
opengl_versions[i].minor, contextFlags, profileMask);
if (context_glx->glx_context) {
context_glx->priv->context_api = GST_GL_API_OPENGL3;
break;
}
}
}
if (!context_glx->glx_context && gl_api & GST_GL_API_OPENGL) {
context_glx->glx_context =
glXCreateContext (device, window_x11->visual_info,
(GLXContext) external_gl_context, TRUE);
context_glx->priv->context_api = GST_GL_API_OPENGL;
}
if (!context_glx->glx_context) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_CREATE_CONTEXT, "Failed to create opengl context");
goto failure;
}
GST_LOG ("gl context id: %ld", (gulong) context_glx->glx_context);
gst_object_unref (window);
gst_object_unref (display);
return TRUE;
failure:
if (window)
gst_object_unref (window);
if (display)
gst_object_unref (display);
return FALSE;
}
static void
gst_gl_context_glx_destroy_context (GstGLContext * context)
{
GstGLWindow *window;
GstGLContextGLX *context_glx;
Display *device;
context_glx = GST_GL_CONTEXT_GLX (context);
window = gst_gl_context_get_window (context);
device = (Display *) gst_gl_display_get_handle (window->display);
if (context_glx->priv->fbconfigs)
XFree (context_glx->priv->fbconfigs);
context_glx->priv->fbconfigs = NULL;
glXDestroyContext (device, context_glx->glx_context);
context_glx->glx_context = 0;
if (context_glx->priv->requested_config)
gst_structure_free (context_glx->priv->requested_config);
context_glx->priv->requested_config = NULL;
gst_object_unref (window);
}
static gboolean
gst_gl_context_glx_choose_format (GstGLContext * context, GError ** error)
{
GstGLContextGLX *context_glx;
GstGLWindow *window;
GstGLWindowX11 *window_x11;
gint error_base;
gint event_base;
Display *device;
context_glx = GST_GL_CONTEXT_GLX (context);
window = gst_gl_context_get_window (context);
if (!GST_IS_GL_WINDOW_X11 (window)) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
"Cannot create an GLX context from a non-X11 window");
goto failure;
}
window_x11 = GST_GL_WINDOW_X11 (window);
device = (Display *) gst_gl_display_get_handle (window->display);
if (!device) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE, "Invalid Display handle");
goto failure;
}
if (!glXQueryExtension (device, &error_base, &event_base)) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE, "No GLX extension");
goto failure;
}
if (!glXQueryVersion (device, &context_glx->priv->glx_major,
&context_glx->priv->glx_minor)) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_CREATE_CONTEXT,
"Failed to query GLX version (glXQueryVersion failed)");
goto failure;
}
GST_INFO ("GLX Version: %d.%d", context_glx->priv->glx_major,
context_glx->priv->glx_minor);
/* legacy case */
if (context_glx->priv->glx_major < 1 || (context_glx->priv->glx_major == 1
&& context_glx->priv->glx_minor < 3)) {
gint attribs[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DEPTH_SIZE, 16,
GLX_DOUBLEBUFFER,
None
};
window_x11->visual_info = glXChooseVisual (device,
window_x11->screen_num, attribs);
if (!window_x11->visual_info) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
"Bad attributes in glXChooseVisual");
goto failure;
}
} else {
int fbcount;
int *attribs;
attribs =
fb_config_attributes_from_structure (context_glx->
priv->requested_config);
gst_gl_context_glx_dump_all_fb_configs (context_glx, device,
DefaultScreen (device));
context_glx->priv->fbconfigs = glXChooseFBConfig (device,
DefaultScreen (device), attribs, &fbcount);
g_free (attribs);
if (!context_glx->priv->fbconfigs) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_WRONG_CONFIG,
"Could not find any FBConfig's to use (check attributes?)");
goto failure;
}
GST_DEBUG_OBJECT (context_glx, "Chosen GLXFBConfig:");
gst_gl_context_glx_dump_fb_config (context_glx, device,
context_glx->priv->fbconfigs[0]);
window_x11->visual_info = glXGetVisualFromFBConfig (device,
context_glx->priv->fbconfigs[0]);
if (!window_x11->visual_info) {
g_set_error (error, GST_GL_CONTEXT_ERROR,
GST_GL_CONTEXT_ERROR_WRONG_CONFIG, "Bad attributes in FBConfig");
goto failure;
}
}
gst_gl_window_x11_create_window ((GstGLWindowX11 *) window);
gst_object_unref (window);
return TRUE;
failure:
if (window)
gst_object_unref (window);
return FALSE;
}
static void
gst_gl_context_glx_swap_buffers (GstGLContext * context)
{
GstGLWindow *window = gst_gl_context_get_window (context);
Display *device = (Display *) gst_gl_display_get_handle (window->display);
Window window_handle = (Window) gst_gl_window_get_window_handle (window);
glXSwapBuffers (device, window_handle);
gst_object_unref (window);
}
static guintptr
gst_gl_context_glx_get_gl_context (GstGLContext * context)
{
return (guintptr) GST_GL_CONTEXT_GLX (context)->glx_context;
}
static gboolean
gst_gl_context_glx_activate (GstGLContext * context, gboolean activate)
{
GstGLWindow *window = gst_gl_context_get_window (context);
Display *device = (Display *) gst_gl_display_get_handle (window->display);
Window window_handle = (Window) gst_gl_window_get_window_handle (window);
gboolean result;
if (activate) {
result = glXMakeCurrent (device, window_handle,
GST_GL_CONTEXT_GLX (context)->glx_context);
} else {
result = glXMakeCurrent (device, None, NULL);
}
gst_object_unref (window);
return result;
}
GstGLAPI
gst_gl_context_glx_get_gl_api (GstGLContext * context)
{
GstGLContextGLX *context_glx;
context_glx = GST_GL_CONTEXT_GLX (context);
return context_glx->priv->context_api;
}
static GstGLPlatform
gst_gl_context_glx_get_gl_platform (GstGLContext * context)
{
return GST_GL_PLATFORM_GLX;
}
gpointer
gst_gl_context_glx_get_proc_address (GstGLAPI gl_api, const gchar * name)
{
gpointer result;
if (!(result = gst_gl_context_default_get_proc_address (gl_api, name))) {
result = glXGetProcAddressARB ((const GLubyte *) name);
}
return result;
}
guintptr
gst_gl_context_glx_get_current_context (void)
{
return (guintptr) glXGetCurrentContext ();
}
static void
gst_gl_context_glx_get_gl_platform_version (GstGLContext * context,
gint * major, gint * minor)
{
GstGLContextGLX *context_glx = GST_GL_CONTEXT_GLX (context);
*major = context_glx->priv->glx_major;
*minor = context_glx->priv->glx_minor;
}
static GstStructure *
gst_gl_context_glx_get_config (GstGLContext * context)
{
GstGLContextGLX *glx = GST_GL_CONTEXT_GLX (context);
GstGLWindow *window;
GstGLWindowX11 *window_x11;
Display *device;
GstStructure *ret;
window = gst_gl_context_get_window (context);
device = (Display *) gst_gl_display_get_handle (window->display);
window_x11 = GST_GL_WINDOW_X11 (window);
g_return_val_if_fail (glx->priv->fbconfigs || window_x11->visual_info, NULL);
if (glx->priv->fbconfigs) {
ret = fb_config_to_structure (context, device, glx->priv->fbconfigs[0]);
} else {
/*TODO: XVisualInfo for really old GLX/X11 versions, */
ret = NULL;
}
gst_object_unref (window);
return ret;
}
static gboolean
gst_gl_context_glx_request_config (GstGLContext * context,
GstStructure * config)
{
GstGLContextGLX *glx = GST_GL_CONTEXT_GLX (context);
if (glx->priv->requested_config)
gst_structure_free (glx->priv->requested_config);
glx->priv->requested_config = config;
return TRUE;
}
gboolean
gst_gl_context_glx_fill_info (GstGLContext * context)
{
GLXContext glx_context = (GLXContext) gst_gl_context_get_gl_context (context);
GstStructure *config;
Display *device;
GLXFBConfig *fbconfigs;
int fbconfig_id, n_fbconfigs;
int glx_major, glx_minor;
int attrs[3];
if (!glx_context) {
GST_ERROR_OBJECT (context, "no GLX context");
return FALSE;
}
device = (Display *) gst_gl_display_get_handle (context->display);
if (!glXQueryVersion (device, &glx_major, &glx_minor)) {
GST_WARNING_OBJECT (context, "could not retrieve GLX version");
return FALSE;
}
if (!GST_GL_CHECK_GL_VERSION (glx_major, glx_minor, 1, 4)) {
GST_FIXME_OBJECT (context, "No support for retrieving the "
"GstGLContextConfig from GLX < 1.4, have %u.%u", glx_major, glx_minor);
return TRUE;
}
if (Success != glXQueryContext (device, glx_context, GLX_FBCONFIG_ID,
&fbconfig_id)) {
GST_WARNING_OBJECT (context,
"could not retrieve fbconfig id from glx context");
goto failure;
}
attrs[0] = GLX_FBCONFIG_ID;
attrs[1] = fbconfig_id;
attrs[2] = None;
fbconfigs = glXChooseFBConfig (device, DefaultScreen (device), attrs,
&n_fbconfigs);
if (!fbconfigs || n_fbconfigs <= 0) {
GST_WARNING_OBJECT (context,
"could not retrieve fbconfig from its ID 0x%x. "
"Wrong Display or Screen?", fbconfig_id);
goto failure;
}
config = fb_config_to_structure (context, device, fbconfigs[0]);
if (!config) {
GST_WARNING_OBJECT (context, "could not transform fbconfig id 0x%x into "
"GstStructure.", fbconfig_id);
goto failure;
}
GST_INFO_OBJECT (context, "found config %" GST_PTR_FORMAT, config);
g_object_set_data_full (G_OBJECT (context),
GST_GL_CONTEXT_WRAPPED_GL_CONFIG_NAME, config,
(GDestroyNotify) gst_structure_free);
return TRUE;
failure:
return FALSE;
}