gstreamer/gst-libs/gst/vaapi/gstvaapitexture.h
2013-01-29 14:00:04 +01:00

135 lines
3.6 KiB
C

/*
* gstvaapitexture.h - VA texture abstraction
*
* Copyright (C) 2010-2011 Splitted-Desktop Systems
* Copyright (C) 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#ifndef GST_VAAPI_TEXTURE_H
#define GST_VAAPI_TEXTURE_H
#include <GL/gl.h>
#include <gst/vaapi/gstvaapitypes.h>
#include <gst/vaapi/gstvaapiobject.h>
#include <gst/vaapi/gstvaapidisplay.h>
#include <gst/vaapi/gstvaapisurface.h>
G_BEGIN_DECLS
#define GST_VAAPI_TYPE_TEXTURE \
(gst_vaapi_texture_get_type())
#define GST_VAAPI_TEXTURE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj), \
GST_VAAPI_TYPE_TEXTURE, \
GstVaapiTexture))
#define GST_VAAPI_TEXTURE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST((klass), \
GST_VAAPI_TYPE_TEXTURE, \
GstVaapiTextureClass))
#define GST_VAAPI_IS_TEXTURE(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_VAAPI_TYPE_TEXTURE))
#define GST_VAAPI_IS_TEXTURE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE((klass), GST_VAAPI_TYPE_TEXTURE))
#define GST_VAAPI_TEXTURE_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS((obj), \
GST_VAAPI_TYPE_TEXTURE, \
GstVaapiTextureClass))
typedef struct _GstVaapiTexture GstVaapiTexture;
typedef struct _GstVaapiTexturePrivate GstVaapiTexturePrivate;
typedef struct _GstVaapiTextureClass GstVaapiTextureClass;
/**
* GstVaapiTexture:
*
* Base class for system-dependent textures.
*/
struct _GstVaapiTexture {
/*< private >*/
GstVaapiObject parent_instance;
GstVaapiTexturePrivate *priv;
};
/**
* GstVaapiTextureClass:
*
* Base class for system-dependent textures.
*/
struct _GstVaapiTextureClass {
/*< private >*/
GstVaapiObjectClass parent_class;
};
GType
gst_vaapi_texture_get_type(void) G_GNUC_CONST;
GstVaapiTexture *
gst_vaapi_texture_new(
GstVaapiDisplay *display,
GLenum target,
GLenum format,
guint width,
guint height
);
GstVaapiTexture *
gst_vaapi_texture_new_with_texture(
GstVaapiDisplay *display,
GLuint texture,
GLenum target,
GLenum format
);
GLuint
gst_vaapi_texture_get_id(GstVaapiTexture *texture);
GLenum
gst_vaapi_texture_get_target(GstVaapiTexture *texture);
GLenum
gst_vaapi_texture_get_format(GstVaapiTexture *texture);
guint
gst_vaapi_texture_get_width(GstVaapiTexture *texture);
guint
gst_vaapi_texture_get_height(GstVaapiTexture *texture);
void
gst_vaapi_texture_get_size(
GstVaapiTexture *texture,
guint *pwidth,
guint *pheight
);
gboolean
gst_vaapi_texture_put_surface(
GstVaapiTexture *texture,
GstVaapiSurface *surface,
guint flags
);
G_END_DECLS
#endif /* GST_VAAPI_TEXTURE_H */