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On Windows, the ringbuffer thread function must have the "Pro Audio" priority set, otherwise it sometimes doesn't get scheduled for 200-300ms, which will immediately cause an underrun unless you set a very high latency-time and buffer-time. This has no compile-time deps since it tries to load avrt.dll at runtime to set the thread priority. |
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.. | ||
allocators | ||
app | ||
audio | ||
fft | ||
gl | ||
pbutils | ||
riff | ||
rtp | ||
rtsp | ||
sdp | ||
tag | ||
video | ||
gettext.h | ||
glib-compat-private.h | ||
gst-i18n-app.h | ||
gst-i18n-plugin.h | ||
Makefile.am | ||
meson.build |