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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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1635bc0a45
Add docs for the internal audioconvert object before moving it to the audio library. Remove get_sizes and implement the trivial logic in the element. Remove some unused orc functions
462 lines
13 KiB
C
462 lines
13 KiB
C
/* GStreamer
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* Copyright (C) 2005 Wim Taymans <wim at fluendo dot com>
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* (C) 2015 Wim Taymans <wim.taymans@gmail.com>
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*
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* audioconverter.c: Convert audio to different audio formats automatically
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <math.h>
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#include <string.h>
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#include "gstchannelmix.h"
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#include "audioconvert.h"
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#include "gstaudioconvertorc.h"
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/**
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* SECTION:audioconverter
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* @short_description: Generic audio conversion
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*
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* <refsect2>
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* <para>
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* This object is used to convert audio samples from one format to another.
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* The object can perform conversion of:
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* <itemizedlist>
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* <listitem><para>
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* audio format with optional dithering and noise shaping
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* </para></listitem>
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* <listitem><para>
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* audio samplerate
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* </para></listitem>
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* <listitem><para>
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* audio channels and channel layout
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* </para></listitem>
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* </para>
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* </refsect2>
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*/
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typedef void (*AudioConvertFunc) (gpointer dst, const gpointer src, gint count);
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/**
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* int/int int/float float/int float/float
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*
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* unpack S32 S32 F64 F64
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* convert S32->F64
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* channel mix S32 F64 F64 F64
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* convert F64->S32
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* quantize S32 S32
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* pack S32 F64 S32 F64
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*/
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struct _GstAudioConverter
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{
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GstAudioInfo in;
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GstAudioInfo out;
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GstStructure *config;
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gboolean in_default;
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AudioConvertFunc convert_in;
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GstAudioFormat mix_format;
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gboolean mix_passthrough;
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GstChannelMix *mix;
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AudioConvertFunc convert_out;
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GstAudioQuantize *quant;
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gboolean out_default;
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gboolean passthrough;
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gpointer tmpbuf;
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gpointer tmpbuf2;
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gint tmpbufsize;
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};
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/*
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static guint
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get_opt_uint (GstAudioConverter * convert, const gchar * opt, guint def)
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{
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guint res;
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if (!gst_structure_get_uint (convert->config, opt, &res))
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res = def;
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return res;
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}
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*/
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static gint
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get_opt_enum (GstAudioConverter * convert, const gchar * opt, GType type,
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gint def)
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{
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gint res;
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if (!gst_structure_get_enum (convert->config, opt, type, &res))
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res = def;
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return res;
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}
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#define DEFAULT_OPT_DITHER_METHOD GST_AUDIO_DITHER_NONE
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#define DEFAULT_OPT_NOISE_SHAPING_METHOD GST_AUDIO_NOISE_SHAPING_NONE
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#define DEFAULT_OPT_QUANTIZATION 1
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#define GET_OPT_DITHER_METHOD(c) get_opt_enum(c, \
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GST_AUDIO_CONVERTER_OPT_DITHER_METHOD, GST_TYPE_AUDIO_DITHER_METHOD, \
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DEFAULT_OPT_DITHER_METHOD)
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#define GET_OPT_NOISE_SHAPING_METHOD(c) get_opt_enum(c, \
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GST_AUDIO_CONVERTER_OPT_NOISE_SHAPING_METHOD, GST_TYPE_AUDIO_NOISE_SHAPING_METHOD, \
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DEFAULT_OPT_NOISE_SHAPING_METHOD)
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#define GET_OPT_QUANTIZATION(c) get_opt_uint(c, \
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GST_AUDIO_CONVERTER_OPT_QUANTIZATION, DEFAULT_OPT_QUANTIZATION)
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static gboolean
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copy_config (GQuark field_id, const GValue * value, gpointer user_data)
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{
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GstAudioConverter *convert = user_data;
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gst_structure_id_set_value (convert->config, field_id, value);
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return TRUE;
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}
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/**
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* gst_audio_converter_set_config:
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* @convert: a #GstAudioConverter
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* @config: (transfer full): a #GstStructure
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*
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* Set @config as extra configuraion for @convert.
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*
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* If the parameters in @config can not be set exactly, this function returns
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* %FALSE and will try to update as much state as possible. The new state can
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* then be retrieved and refined with gst_audio_converter_get_config().
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*
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* Look at the #GST_AUDIO_CONVERTER_OPT_* fields to check valid configuration
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* option and values.
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*
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* Returns: %TRUE when @config could be set.
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*/
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gboolean
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gst_audio_converter_set_config (GstAudioConverter * convert,
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GstStructure * config)
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{
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g_return_val_if_fail (convert != NULL, FALSE);
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g_return_val_if_fail (config != NULL, FALSE);
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gst_structure_foreach (config, copy_config, convert);
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gst_structure_free (config);
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return TRUE;
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}
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/**
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* gst_audio_converter_get_config:
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* @convert: a #GstAudioConverter
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*
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* Get the current configuration of @convert.
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*
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* Returns: a #GstStructure that remains valid for as long as @convert is valid
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* or until gst_audio_converter_set_config() is called.
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*/
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const GstStructure *
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gst_audio_converter_get_config (GstAudioConverter * convert)
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{
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g_return_val_if_fail (convert != NULL, NULL);
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return convert->config;
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}
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/**
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* gst_audio_converter_new: (skip)
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* @in: a source #GstAudioInfo
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* @out: a destination #GstAudioInfo
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* @config: (transfer full): a #GstStructure with configuration options
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*
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* Create a new #GstAudioConverter that is able to convert between @in and @out
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* audio formats.
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*
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* @config contains extra configuration options, see #GST_VIDEO_CONVERTER_OPT_*
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* parameters for details about the options and values.
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*
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* Returns: a #GstAudioConverter or %NULL if conversion is not possible.
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*/
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GstAudioConverter *
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gst_audio_converter_new (GstAudioInfo * in, GstAudioInfo * out,
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GstStructure * config)
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{
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GstAudioConverter *convert;
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gint in_depth, out_depth;
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GstChannelMixFlags flags;
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gboolean in_int, out_int;
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GstAudioFormat format;
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GstAudioDitherMethod dither;
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GstAudioNoiseShapingMethod ns;
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g_return_val_if_fail (in != NULL, FALSE);
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g_return_val_if_fail (out != NULL, FALSE);
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if ((GST_AUDIO_INFO_CHANNELS (in) != GST_AUDIO_INFO_CHANNELS (out)) &&
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(GST_AUDIO_INFO_IS_UNPOSITIONED (in)
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|| GST_AUDIO_INFO_IS_UNPOSITIONED (out)))
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goto unpositioned;
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convert = g_slice_new0 (GstAudioConverter);
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convert->in = *in;
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convert->out = *out;
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/* default config */
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convert->config = gst_structure_new_empty ("GstAudioConverter");
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if (config)
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gst_audio_converter_set_config (convert, config);
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dither = GET_OPT_DITHER_METHOD (convert);
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ns = GET_OPT_NOISE_SHAPING_METHOD (convert);
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GST_INFO ("unitsizes: %d -> %d", in->bpf, out->bpf);
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in_depth = GST_AUDIO_FORMAT_INFO_DEPTH (in->finfo);
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out_depth = GST_AUDIO_FORMAT_INFO_DEPTH (out->finfo);
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GST_INFO ("depth in %d, out %d", in_depth, out_depth);
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in_int = GST_AUDIO_FORMAT_INFO_IS_INTEGER (in->finfo);
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out_int = GST_AUDIO_FORMAT_INFO_IS_INTEGER (out->finfo);
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flags =
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GST_AUDIO_INFO_IS_UNPOSITIONED (in) ?
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GST_CHANNEL_MIX_FLAGS_UNPOSITIONED_IN : 0;
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flags |=
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GST_AUDIO_INFO_IS_UNPOSITIONED (out) ?
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GST_CHANNEL_MIX_FLAGS_UNPOSITIONED_OUT : 0;
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/* step 1, unpack */
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format = in->finfo->unpack_format;
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convert->in_default = in->finfo->unpack_format == in->finfo->format;
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GST_INFO ("unpack format %s to %s",
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gst_audio_format_to_string (in->finfo->format),
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gst_audio_format_to_string (format));
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/* step 2, optional convert from S32 to F64 for channel mix */
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if (in_int && !out_int) {
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GST_INFO ("convert S32 to F64");
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convert->convert_in = (AudioConvertFunc) audio_convert_orc_s32_to_double;
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format = GST_AUDIO_FORMAT_F64;
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}
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/* step 3, channel mix */
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convert->mix_format = format;
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convert->mix = gst_channel_mix_new (flags, in->channels, in->position,
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out->channels, out->position);
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convert->mix_passthrough = gst_channel_mix_is_passthrough (convert->mix);
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GST_INFO ("mix format %s, passthrough %d, in_channels %d, out_channels %d",
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gst_audio_format_to_string (format), convert->mix_passthrough,
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in->channels, out->channels);
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/* step 4, optional convert for quantize */
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if (!in_int && out_int) {
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GST_INFO ("convert F64 to S32");
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convert->convert_out = (AudioConvertFunc) audio_convert_orc_double_to_s32;
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format = GST_AUDIO_FORMAT_S32;
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}
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/* step 5, optional quantize */
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/* Don't dither or apply noise shaping if target depth is bigger than 20 bits
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* as DA converters only can do a SNR up to 20 bits in reality.
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* Also don't dither or apply noise shaping if target depth is larger than
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* source depth. */
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if (out_depth > 20 || (in_int && out_depth >= in_depth)) {
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dither = GST_AUDIO_DITHER_NONE;
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ns = GST_AUDIO_NOISE_SHAPING_NONE;
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GST_INFO ("using no dither and noise shaping");
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} else {
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GST_INFO ("using dither %d and noise shaping %d", dither, ns);
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/* Use simple error feedback when output sample rate is smaller than
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* 32000 as the other methods might move the noise to audible ranges */
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if (ns > GST_AUDIO_NOISE_SHAPING_ERROR_FEEDBACK && out->rate < 32000)
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ns = GST_AUDIO_NOISE_SHAPING_ERROR_FEEDBACK;
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}
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/* we still want to run the quantization step when reducing bits to get
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* the rounding correct */
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if (out_int && out_depth < 32) {
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GST_INFO ("quantize to %d bits, dither %d, ns %d", out_depth, dither, ns);
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convert->quant = gst_audio_quantize_new (dither, ns, 0, format,
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out->channels, 1U << (32 - out_depth));
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}
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/* step 6, pack */
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g_assert (out->finfo->unpack_format == format);
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convert->out_default = format == out->finfo->format;
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GST_INFO ("pack format %s to %s", gst_audio_format_to_string (format),
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gst_audio_format_to_string (out->finfo->format));
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/* optimize */
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if (out->finfo->format == in->finfo->format && convert->mix_passthrough) {
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GST_INFO ("same formats and passthrough mixing -> passthrough");
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convert->passthrough = TRUE;
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}
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return convert;
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/* ERRORS */
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unpositioned:
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{
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GST_WARNING ("unpositioned channels");
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return NULL;
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}
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}
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/**
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* gst_audio_converter_free:
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* @convert: a #GstAudioConverter
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*
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* Free a previously allocated @convert instance.
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*/
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void
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gst_audio_converter_free (GstAudioConverter * convert)
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{
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g_return_if_fail (convert != NULL);
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if (convert->quant)
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gst_audio_quantize_free (convert->quant);
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if (convert->mix)
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gst_channel_mix_free (convert->mix);
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gst_audio_info_init (&convert->in);
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gst_audio_info_init (&convert->out);
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g_free (convert->tmpbuf);
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g_free (convert->tmpbuf2);
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gst_structure_free (convert->config);
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g_slice_free (GstAudioConverter, convert);
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}
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/**
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* gst_audio_converter_samples:
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* @convert: a #GstAudioConverter
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* @flags: extra #GstAudioConverterFlags
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* @src: source samples
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* @dst: output samples
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* @samples: number of samples
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*
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* Perform the conversion @src to @dst using @convert.
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*
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* Returns: %TRUE is the conversion could be performed.
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*/
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gboolean
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gst_audio_converter_samples (GstAudioConverter * convert,
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GstAudioConverterFlags flags, gpointer src, gpointer dst, gint samples)
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{
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guint size;
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gpointer outbuf, tmpbuf, tmpbuf2;
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g_return_val_if_fail (convert != NULL, FALSE);
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g_return_val_if_fail (src != NULL, FALSE);
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g_return_val_if_fail (dst != NULL, FALSE);
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g_return_val_if_fail (samples >= 0, FALSE);
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if (samples == 0)
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return TRUE;
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if (convert->passthrough) {
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memcpy (dst, src, samples * convert->in.bpf);
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return TRUE;
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}
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size =
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sizeof (gdouble) * samples * MAX (convert->in.channels,
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convert->out.channels);
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if (size > convert->tmpbufsize) {
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convert->tmpbuf = g_realloc (convert->tmpbuf, size);
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convert->tmpbuf2 = g_realloc (convert->tmpbuf2, size);
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convert->tmpbufsize = size;
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}
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tmpbuf = convert->tmpbuf;
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tmpbuf2 = convert->tmpbuf2;
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/* 1. unpack */
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if (!convert->in_default) {
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if (!convert->convert_in && convert->mix_passthrough
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&& !convert->convert_out && !convert->quant && convert->out_default)
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outbuf = dst;
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else
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outbuf = tmpbuf;
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convert->in.finfo->unpack_func (convert->in.finfo,
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GST_AUDIO_PACK_FLAG_TRUNCATE_RANGE, outbuf, src,
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samples * convert->in.channels);
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src = outbuf;
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}
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/* 2. optionally convert for mixing */
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if (convert->convert_in) {
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if (convert->mix_passthrough && !convert->convert_out && !convert->quant
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&& convert->out_default)
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outbuf = dst;
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else if (src == tmpbuf)
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outbuf = tmpbuf2;
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else
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outbuf = tmpbuf;
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convert->convert_in (outbuf, src, samples * convert->in.channels);
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src = outbuf;
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}
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/* step 3, channel mix if not passthrough */
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if (!convert->mix_passthrough) {
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if (!convert->convert_out && !convert->quant && convert->out_default)
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outbuf = dst;
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else
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outbuf = tmpbuf;
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gst_channel_mix_mix (convert->mix, convert->mix_format, convert->in.layout,
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src, outbuf, samples);
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src = outbuf;
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}
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/* step 4, optional convert F64 -> S32 for quantize */
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if (convert->convert_out) {
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if (!convert->quant && convert->out_default)
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outbuf = dst;
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else
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outbuf = tmpbuf;
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convert->convert_out (outbuf, src, samples * convert->out.channels);
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src = outbuf;
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}
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/* step 5, optional quantize */
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if (convert->quant) {
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if (convert->out_default)
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outbuf = dst;
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else
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outbuf = tmpbuf;
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gst_audio_quantize_samples (convert->quant, outbuf, src, samples);
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src = outbuf;
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}
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/* step 6, pack */
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if (!convert->out_default) {
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convert->out.finfo->pack_func (convert->out.finfo, 0, src, dst,
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samples * convert->out.channels);
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}
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return TRUE;
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}
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