gstreamer/ext/gl/effects
Haihua Hu 5e8a650130 gleffects: fix little rectangle that appears at the center of squeeze and tunnel effects
These two shader will calculate the vector length and use it as denominator.
But length could be zero which will cause undefine behaviour. Add protection for
this condition

https://bugzilla.gnome.org/show_bug.cgi?id=767635
2016-06-15 19:18:15 +10:00
..
gstgleffectblur.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectbulge.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectfisheye.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectglow.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectidentity.c gleffects: identity: add the shader to the hash table 2016-02-08 12:24:32 +11:00
gstgleffectlaplacian.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectlumatocurve.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectlumatocurve.h gl: pass large structure by const pointer, not value 2014-04-09 10:31:19 +01:00
gstgleffectmirror.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectrgbtocurve.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectscurves.c gl: fix compiler warnings with gcc-6 2016-01-19 13:20:23 +00:00
gstgleffectscurves.h gl: fix compiler warnings with gcc-6 2016-01-19 13:20:23 +00:00
gstgleffectsin.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectsobel.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectsquare.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectsqueeze.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectssources.c gleffects: fix little rectangle that appears at the center of squeeze and tunnel effects 2016-06-15 19:18:15 +10:00
gstgleffectssources.h gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectstretch.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffecttunnel.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffecttwirl.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00
gstgleffectxray.c gl: use gles2 shaders everywhere 2015-08-10 16:38:32 +02:00