mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-24 09:10:36 +00:00
d7f508acbb
The addition of texture-target negotiation broke stereoscopic handling when not in passthrough mode, so fix that.
2316 lines
79 KiB
C
2316 lines
79 KiB
C
/*
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* GStreamer
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* Copyright (C) 2009 Julien Isorce <julien.isorce@mail.com>
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* Copyright (C) 2014 Jan Schmidt <jan@centricular.com>
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* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:viewconvert
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*
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* Convert stereoscopic/multiview video using fragment shaders.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstglviewconvert.h"
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#include <gst/video/gstvideoaffinetransformationmeta.h>
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#define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0))
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#define USING_OPENGL3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 1))
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#define USING_GLES(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES, 1, 0))
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#define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0))
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#define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0))
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static GstStaticCaps caps_template =
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GST_STATIC_CAPS ("video/x-raw(" GST_CAPS_FEATURE_MEMORY_GL_MEMORY "), "
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"format = (string) RGBA, "
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"width = " GST_VIDEO_SIZE_RANGE ", "
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"height = " GST_VIDEO_SIZE_RANGE ", "
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"framerate = " GST_VIDEO_FPS_RANGE ", "
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"texture-target = (string) { 2D, rectangle, external-oes } ");
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#define GST_CAT_DEFAULT gst_gl_view_convert_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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enum
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{
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PROP_0,
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PROP_INPUT_LAYOUT,
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PROP_INPUT_FLAGS,
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PROP_OUTPUT_LAYOUT,
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PROP_OUTPUT_FLAGS,
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PROP_OUTPUT_DOWNMIX_MODE
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};
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#define DEFAULT_DOWNMIX GST_GL_STEREO_DOWNMIX_ANAGLYPH_GREEN_MAGENTA_DUBOIS
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struct _GstGLViewConvertPrivate
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{
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gboolean result;
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GstVideoMultiviewMode input_mode;
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GstVideoMultiviewFlags input_flags;
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GstVideoMultiviewMode output_mode;
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GstVideoMultiviewFlags output_flags;
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GstBuffer *primary_in;
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GstBuffer *auxilliary_in;
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GstBuffer *primary_out;
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GstBuffer *auxilliary_out;
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GstGLMemory *in_tex[GST_VIDEO_MAX_PLANES];
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GstGLMemory *out_tex[GST_VIDEO_MAX_PLANES];
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guint n_out_tex;
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GLuint vao;
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GLuint vertex_buffer;
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GLuint vbo_indices;
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GLuint attr_position;
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GLuint attr_texture;
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};
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#define GST_GL_VIEW_CONVERT_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
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GST_TYPE_GL_VIEW_CONVERT, GstGLViewConvertPrivate))
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#define DEBUG_INIT \
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GST_DEBUG_CATEGORY_INIT (gst_gl_view_convert_debug, "glviewconvert", 0, "glviewconvert object");
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G_DEFINE_TYPE_WITH_CODE (GstGLViewConvert, gst_gl_view_convert,
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GST_TYPE_OBJECT, DEBUG_INIT);
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static void gst_gl_view_convert_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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static void gst_gl_view_convert_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
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static void gst_gl_view_convert_finalize (GObject * object);
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static void _do_view_convert (GstGLContext * context,
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GstGLViewConvert * viewconvert);
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GType
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gst_gl_stereo_downmix_mode_get_type (void)
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{
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static volatile gsize g_define_type_id__volatile = 0;
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if (g_once_init_enter (&g_define_type_id__volatile)) {
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static const GEnumValue values[] = {
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{GST_GL_STEREO_DOWNMIX_ANAGLYPH_GREEN_MAGENTA_DUBOIS,
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"Dubois optimised Green-Magenta anaglyph", "green-magenta-dubois"},
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{GST_GL_STEREO_DOWNMIX_ANAGLYPH_RED_CYAN_DUBOIS,
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"Dubois optimised Red-Cyan anaglyph",
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"red-cyan-dubois"},
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{GST_GL_STEREO_DOWNMIX_ANAGLYPH_AMBER_BLUE_DUBOIS,
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"Dubois optimised Amber-Blue anaglyph", "amber-blue-dubois"},
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{0, NULL, NULL}
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};
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GType g_define_type_id =
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g_enum_register_static ("GstGLStereoDownmix", values);
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g_once_init_leave (&g_define_type_id__volatile, g_define_type_id);
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}
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return g_define_type_id__volatile;
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}
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/* These match the order and number of DOWNMIX_ANAGLYPH_* modes */
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static GLfloat downmix_matrices[][2][9] = {
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{ /* Green-Magenta Dubois */
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{-0.062, 0.284, -0.015, -0.158, 0.668, -0.027, -0.039, 0.143, 0.021},
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{0.529, -0.016, 0.009, 0.705, -0.015, 0.075, 0.024, -0.065, 0.937}
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},
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{ /* Red-Cyan Dubois */
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/* Source of this matrix: http://www.site.uottawa.ca/~edubois/anaglyph/LeastSquaresHowToPhotoshop.pdf */
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{0.437, -0.062, -0.048, 0.449, -0.062, -0.050, 0.164, -0.024, -0.017},
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{-0.011, 0.377, -0.026, -0.032, 0.761, -0.093, -0.007, 0.009, 1.234}
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},
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{ /* Amber-blue Dubois */
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{1.062, -0.026, -0.038, -0.205, 0.908, -0.173, 0.299, 0.068, 0.022},
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{-0.016, 0.006, 0.094, -0.123, 0.062, 0.185, -0.017, -0.017, 0.911}
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}
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};
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static gfloat identity_matrix[] = {
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f,
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};
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/* *INDENT-OFF* */
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static const gchar *fragment_source =
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"#ifdef GL_ES\n"
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"precision mediump float;\n"
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"#endif\n"
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"varying vec2 v_texcoord;\n"
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"uniform sampler2D tex_l;\n"
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"uniform sampler2D tex_r;\n"
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"uniform float width;\n"
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"uniform float height;\n"
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"uniform mat3 downmix[2];\n"
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"uniform vec2 tex_scale[2];\n"
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"uniform vec2 offsets[2];\n"
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"void main () {\n"
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"vec4 l, r;\n"
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/* input */
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"%s"
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/* now have left and right pixel into l and r */
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/* output */
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"%s"
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"}\n";
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static const gchar *frag_input =
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" vec2 l_tex = v_texcoord * tex_scale[0] + offsets[0];\n"
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" vec2 r_tex = v_texcoord * tex_scale[1] + offsets[1];\n"
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" l = texture2D(tex_l, l_tex).rgba;\n"
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" r = texture2D(tex_r, r_tex).rgba;\n";
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static const gchar *frag_output_downmix =
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" vec3 lcol = l.rgb * l.a + vec3(1.0-l.a);\n"
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" vec3 rcol = r.rgb * r.a + vec3(1.0-r.a);\n"
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" if (l.a + r.a > 0.0) {\n"
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" lcol = clamp (downmix[0] * lcol, 0.0, 1.0);\n"
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" rcol = clamp (downmix[1] * rcol, 0.0, 1.0);\n"
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" gl_FragColor = vec4 (lcol + rcol, 1.0);\n"
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" } else {\n"
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" gl_FragColor = vec4 (0.0);\n"
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" }\n";
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static const gchar *frag_output_left =
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" gl_FragColor = l;\n";
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static const gchar *frag_output_right =
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" gl_FragColor = r;\n";
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static const gchar *frag_output_side_by_side =
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" if (v_texcoord.x < 0.5) {\n"
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" gl_FragColor = l;\n"
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" } else {\n"
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" gl_FragColor = r;\n"
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" };\n";
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static const gchar *frag_output_top_bottom =
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"if (v_texcoord.y < 0.5) {\n"
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" gl_FragColor = l;\n"
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"} else {\n"
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" gl_FragColor = r;\n"
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"};\n";
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static const gchar *frag_output_column_interleaved =
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"if (int(mod(l_tex.x * width, 2.0)) == 0) {\n"
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" gl_FragColor = l;\n"
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"} else {\n"
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" gl_FragColor = r;\n"
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"};\n";
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static const gchar *frag_output_row_interleaved =
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"if (int(mod(l_tex.y * height, 2.0)) == 0) {\n"
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" gl_FragColor = l;\n"
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"} else {\n"
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" gl_FragColor = r;\n"
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"};\n";
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static const gchar *frag_output_checkerboard =
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"if (int(mod(l_tex.x * width, 2.0)) == \n"
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" int(mod(l_tex.y * height, 2.0))) {\n"
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" gl_FragColor = l;\n"
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"} else {\n"
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" gl_FragColor = r;\n"
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"};\n";
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static const gchar *frag_output_separated =
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"gl_FragData[0] = l;\n"
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"gl_FragData[1] = r;\n";
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/* *INDENT-ON* */
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static const GLfloat vertices[] = {
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1.0f, -1.0f, 0.0f, 1.0f, 0.0f,
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-1.0f, -1.0f, 0.0f, 0.0f, 0.0f,
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-1.0f, 1.0f, 0.0f, 0.0f, 1.0f,
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1.0f, 1.0f, 0.0f, 1.0f, 1.0f
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};
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static const GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
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static void
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gst_gl_view_convert_class_init (GstGLViewConvertClass * klass)
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{
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GObjectClass *gobject_class = (GObjectClass *) klass;
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g_type_class_add_private (klass, sizeof (GstGLViewConvertPrivate));
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gobject_class->set_property = gst_gl_view_convert_set_property;
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gobject_class->get_property = gst_gl_view_convert_get_property;
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gobject_class->finalize = gst_gl_view_convert_finalize;
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g_object_class_install_property (gobject_class, PROP_INPUT_LAYOUT,
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g_param_spec_enum ("input-mode-override",
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"Input Multiview Mode Override",
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"Override any input information about multiview layout",
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GST_TYPE_VIDEO_MULTIVIEW_MODE,
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GST_VIDEO_MULTIVIEW_MODE_NONE,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_INPUT_FLAGS,
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g_param_spec_flags ("input-flags-override",
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"Input Multiview Flags Override",
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"Override any input information about multiview layout flags",
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GST_TYPE_VIDEO_MULTIVIEW_FLAGS, GST_VIDEO_MULTIVIEW_FLAGS_NONE,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_OUTPUT_LAYOUT,
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g_param_spec_enum ("output-mode-override",
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"Output Multiview Mode Override",
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"Override automatic output mode selection for multiview layout",
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GST_TYPE_VIDEO_MULTIVIEW_MODE, GST_VIDEO_MULTIVIEW_MODE_NONE,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_OUTPUT_FLAGS,
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g_param_spec_flags ("output-flags-override",
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"Output Multiview Flags Override",
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"Override automatic negotiation for output multiview layout flags",
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GST_TYPE_VIDEO_MULTIVIEW_FLAGS, GST_VIDEO_MULTIVIEW_FLAGS_NONE,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_OUTPUT_DOWNMIX_MODE,
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g_param_spec_enum ("downmix-mode", "Mode for mono downmixed output",
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"Output anaglyph type to generate when downmixing to mono",
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GST_TYPE_GL_STEREO_DOWNMIX_MODE_TYPE, DEFAULT_DOWNMIX,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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}
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static void
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gst_gl_view_convert_init (GstGLViewConvert * convert)
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{
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convert->priv = GST_GL_VIEW_CONVERT_GET_PRIVATE (convert);
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convert->shader = NULL;
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convert->downmix_mode = DEFAULT_DOWNMIX;
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convert->priv->input_mode = GST_VIDEO_MULTIVIEW_MODE_NONE;
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convert->priv->input_flags = GST_VIDEO_MULTIVIEW_FLAGS_NONE;
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convert->priv->output_mode = GST_VIDEO_MULTIVIEW_MODE_NONE;
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convert->priv->output_flags = GST_VIDEO_MULTIVIEW_FLAGS_NONE;
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convert->input_mode_override = GST_VIDEO_MULTIVIEW_MODE_NONE;
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convert->input_flags_override = GST_VIDEO_MULTIVIEW_FLAGS_NONE;
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convert->output_mode_override = GST_VIDEO_MULTIVIEW_MODE_NONE;
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convert->output_flags_override = GST_VIDEO_MULTIVIEW_FLAGS_NONE;
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gst_video_info_init (&convert->in_info);
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gst_video_info_init (&convert->out_info);
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}
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static void
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gst_gl_view_convert_finalize (GObject * object)
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{
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GstGLViewConvert *viewconvert;
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viewconvert = GST_GL_VIEW_CONVERT (object);
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gst_gl_view_convert_reset (viewconvert);
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gst_buffer_replace (&viewconvert->priv->primary_in, NULL);
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gst_buffer_replace (&viewconvert->priv->auxilliary_in, NULL);
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gst_buffer_replace (&viewconvert->priv->primary_out, NULL);
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gst_buffer_replace (&viewconvert->priv->auxilliary_out, NULL);
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if (viewconvert->context) {
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gst_object_unref (viewconvert->context);
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viewconvert->context = NULL;
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}
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G_OBJECT_CLASS (gst_gl_view_convert_parent_class)->finalize (object);
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}
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GstGLViewConvert *
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gst_gl_view_convert_new (void)
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{
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return g_object_new (GST_TYPE_GL_VIEW_CONVERT, NULL);
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}
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void
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gst_gl_view_convert_set_context (GstGLViewConvert * viewconvert,
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GstGLContext * context)
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{
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g_return_if_fail (GST_IS_GL_VIEW_CONVERT (viewconvert));
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if (gst_object_replace ((GstObject **) & viewconvert->context,
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GST_OBJECT (context)))
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gst_gl_view_convert_reset (viewconvert);
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}
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static gboolean
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_view_convert_set_format (GstGLViewConvert * viewconvert,
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GstVideoInfo * in_info, GstGLTextureTarget from_target,
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GstVideoInfo * out_info, GstGLTextureTarget to_target)
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{
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gboolean passthrough;
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g_return_val_if_fail (GST_IS_GL_VIEW_CONVERT (viewconvert), FALSE);
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if (gst_video_info_is_equal (in_info, &viewconvert->in_info) &&
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gst_video_info_is_equal (out_info, &viewconvert->out_info) &&
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viewconvert->from_texture_target == from_target &&
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viewconvert->to_texture_target == to_target)
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return TRUE;
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if (GST_VIDEO_INFO_FORMAT (in_info) != GST_VIDEO_FORMAT_RGBA ||
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GST_VIDEO_INFO_FORMAT (out_info) != GST_VIDEO_FORMAT_RGBA) {
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GST_ERROR_OBJECT (viewconvert,
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"Multiview conversion can currently only be performed on RGBA textures");
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return FALSE;
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}
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passthrough = gst_video_info_is_equal (in_info, out_info) &&
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from_target == to_target;
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if (!passthrough && to_target != GST_GL_TEXTURE_TARGET_2D
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&& to_target != GST_GL_TEXTURE_TARGET_RECTANGLE)
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return FALSE;
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/* FIXME: Compare what changed and decide if we need a full reset or not */
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GST_OBJECT_LOCK (viewconvert);
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gst_gl_view_convert_reset (viewconvert);
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viewconvert->in_info = *in_info;
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viewconvert->out_info = *out_info;
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viewconvert->from_texture_target = from_target;
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viewconvert->to_texture_target = to_target;
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viewconvert->caps_passthrough = passthrough;
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gst_buffer_replace (&viewconvert->priv->primary_in, NULL);
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gst_buffer_replace (&viewconvert->priv->auxilliary_in, NULL);
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gst_buffer_replace (&viewconvert->priv->primary_out, NULL);
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gst_buffer_replace (&viewconvert->priv->auxilliary_out, NULL);
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GST_OBJECT_UNLOCK (viewconvert);
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return TRUE;
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}
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/**
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* gst_gl_view_convert_set_caps:
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* @viewconvert: a #GstGLViewConvert
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* @in_caps: input #GstCaps
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* @out_caps: output #GstCaps
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*
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* Initializes @viewconvert with the information required for conversion.
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*/
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gboolean
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gst_gl_view_convert_set_caps (GstGLViewConvert * viewconvert,
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GstCaps * in_caps, GstCaps * out_caps)
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{
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GstVideoInfo in_info, out_info;
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GstCapsFeatures *in_features, *out_features;
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GstGLTextureTarget from_target = GST_GL_TEXTURE_TARGET_2D;
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GstGLTextureTarget to_target = GST_GL_TEXTURE_TARGET_2D;
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g_return_val_if_fail (GST_IS_GL_VIEW_CONVERT (viewconvert), FALSE);
|
|
g_return_val_if_fail (GST_IS_CAPS (in_caps), FALSE);
|
|
g_return_val_if_fail (GST_IS_CAPS (out_caps), FALSE);
|
|
|
|
GST_INFO_OBJECT (viewconvert,
|
|
"Configuring multiview conversion from caps %" GST_PTR_FORMAT
|
|
" to %" GST_PTR_FORMAT, in_caps, out_caps);
|
|
|
|
in_features = gst_caps_get_features (in_caps, 0);
|
|
out_features = gst_caps_get_features (out_caps, 0);
|
|
|
|
if (!gst_caps_features_contains (in_features,
|
|
GST_CAPS_FEATURE_MEMORY_GL_MEMORY))
|
|
return FALSE;
|
|
if (!gst_caps_features_contains (out_features,
|
|
GST_CAPS_FEATURE_MEMORY_GL_MEMORY))
|
|
return FALSE;
|
|
|
|
if (!gst_video_info_from_caps (&in_info, in_caps))
|
|
return FALSE;
|
|
if (!gst_video_info_from_caps (&out_info, out_caps))
|
|
return FALSE;
|
|
|
|
{
|
|
GstStructure *in_s = gst_caps_get_structure (in_caps, 0);
|
|
GstStructure *out_s = gst_caps_get_structure (out_caps, 0);
|
|
|
|
if (gst_structure_has_field_typed (in_s, "texture-target", G_TYPE_STRING)) {
|
|
from_target =
|
|
gst_gl_texture_target_from_string (gst_structure_get_string (in_s,
|
|
"texture-target"));
|
|
}
|
|
|
|
if (gst_structure_has_field_typed (out_s, "texture-target", G_TYPE_STRING)) {
|
|
to_target =
|
|
gst_gl_texture_target_from_string (gst_structure_get_string (out_s,
|
|
"texture-target"));
|
|
}
|
|
|
|
if (to_target == GST_GL_TEXTURE_TARGET_NONE
|
|
|| from_target == GST_GL_TEXTURE_TARGET_NONE)
|
|
/* invalid caps */
|
|
return FALSE;
|
|
}
|
|
|
|
return _view_convert_set_format (viewconvert, &in_info, from_target,
|
|
&out_info, to_target);
|
|
}
|
|
|
|
/* Function that can halve the value
|
|
* of ints, fractions, int/fraction ranges and lists of ints/fractions */
|
|
static gboolean
|
|
_halve_value (GValue * out, const GValue * in_value)
|
|
{
|
|
/* Fundamental fixed types first */
|
|
if (G_VALUE_HOLDS_INT (in_value)) {
|
|
g_value_init (out, G_TYPE_INT);
|
|
g_value_set_int (out, MAX (g_value_get_int (in_value) / 2, 1));
|
|
} else if (GST_VALUE_HOLDS_FRACTION (in_value)) {
|
|
gint num, den;
|
|
num = gst_value_get_fraction_numerator (in_value);
|
|
den = gst_value_get_fraction_denominator (in_value);
|
|
g_value_init (out, GST_TYPE_FRACTION);
|
|
/* Don't adjust 'infinite' fractions */
|
|
if ((num != 1 || den != 2147483647) && (num != 2147483647 || den != 1)) {
|
|
/* FIXME - could do better approximation when den > G_MAXINT/2? */
|
|
den = den > G_MAXINT / 2 ? G_MAXINT : den * 2;
|
|
}
|
|
gst_value_set_fraction (out, num, den);
|
|
} else if (GST_VALUE_HOLDS_INT_RANGE (in_value)) {
|
|
gint range_min = gst_value_get_int_range_min (in_value);
|
|
gint range_max = gst_value_get_int_range_max (in_value);
|
|
gint range_step = gst_value_get_int_range_step (in_value);
|
|
g_value_init (out, GST_TYPE_INT_RANGE);
|
|
if (range_min != 1)
|
|
range_min = MAX (1, range_min / 2);
|
|
if (range_max != G_MAXINT)
|
|
range_max = MAX (1, range_max / 2);
|
|
gst_value_set_int_range_step (out, range_min,
|
|
range_max, MAX (1, range_step / 2));
|
|
} else if (GST_VALUE_HOLDS_FRACTION_RANGE (in_value)) {
|
|
GValue min_out = G_VALUE_INIT;
|
|
GValue max_out = G_VALUE_INIT;
|
|
const GValue *range_min = gst_value_get_fraction_range_min (in_value);
|
|
const GValue *range_max = gst_value_get_fraction_range_max (in_value);
|
|
_halve_value (&min_out, range_min);
|
|
_halve_value (&max_out, range_max);
|
|
g_value_init (out, GST_TYPE_FRACTION_RANGE);
|
|
gst_value_set_fraction_range (out, &min_out, &max_out);
|
|
g_value_unset (&min_out);
|
|
g_value_unset (&max_out);
|
|
} else if (GST_VALUE_HOLDS_LIST (in_value)) {
|
|
gint i;
|
|
g_value_init (out, GST_TYPE_LIST);
|
|
for (i = 0; i < gst_value_list_get_size (in_value); i++) {
|
|
const GValue *entry;
|
|
GValue tmp = G_VALUE_INIT;
|
|
|
|
entry = gst_value_list_get_value (in_value, i);
|
|
/* Random list values might not be the right type */
|
|
if (!_halve_value (&tmp, entry))
|
|
goto fail;
|
|
gst_value_list_append_and_take_value (out, &tmp);
|
|
}
|
|
} else {
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
fail:
|
|
g_value_unset (out);
|
|
return FALSE;
|
|
}
|
|
|
|
static GstStructure *
|
|
_halve_structure_field (const GstStructure * in, const gchar * field_name)
|
|
{
|
|
GstStructure *out;
|
|
const GValue *in_value = gst_structure_get_value (in, field_name);
|
|
GValue tmp = G_VALUE_INIT;
|
|
|
|
if (G_UNLIKELY (in_value == NULL))
|
|
return gst_structure_copy (in); /* Field doesn't exist, leave it as is */
|
|
|
|
if (!_halve_value (&tmp, in_value))
|
|
return NULL;
|
|
|
|
out = gst_structure_copy (in);
|
|
gst_structure_set_value (out, field_name, &tmp);
|
|
g_value_unset (&tmp);
|
|
|
|
return out;
|
|
}
|
|
|
|
/* Function that can double the value
|
|
* of ints, fractions, int/fraction ranges and lists of ints/fractions */
|
|
static gboolean
|
|
_double_value (GValue * out, const GValue * in_value)
|
|
{
|
|
/* Fundamental fixed types first */
|
|
if (G_VALUE_HOLDS_INT (in_value)) {
|
|
gint n = g_value_get_int (in_value);
|
|
g_value_init (out, G_TYPE_INT);
|
|
if (n <= G_MAXINT / 2)
|
|
g_value_set_int (out, n * 2);
|
|
else
|
|
g_value_set_int (out, G_MAXINT);
|
|
} else if (GST_VALUE_HOLDS_FRACTION (in_value)) {
|
|
gint num, den;
|
|
num = gst_value_get_fraction_numerator (in_value);
|
|
den = gst_value_get_fraction_denominator (in_value);
|
|
g_value_init (out, GST_TYPE_FRACTION);
|
|
/* Don't adjust 'infinite' fractions */
|
|
if ((num != 1 || den != 2147483647) && (num != 2147483647 || den != 1)) {
|
|
/* FIXME - could do better approximation when num > G_MAXINT/2? */
|
|
num = num > G_MAXINT / 2 ? G_MAXINT : num * 2;
|
|
}
|
|
gst_value_set_fraction (out, num, den);
|
|
} else if (GST_VALUE_HOLDS_INT_RANGE (in_value)) {
|
|
gint range_min = gst_value_get_int_range_min (in_value);
|
|
gint range_max = gst_value_get_int_range_max (in_value);
|
|
gint range_step = gst_value_get_int_range_step (in_value);
|
|
if (range_min != 1) {
|
|
range_min = MIN (G_MAXINT / 2, range_min);
|
|
range_min *= 2;
|
|
}
|
|
if (range_max != G_MAXINT) {
|
|
range_max = MIN (G_MAXINT / 2, range_max);
|
|
range_max *= 2;
|
|
}
|
|
range_step = MIN (G_MAXINT / 2, range_step);
|
|
g_value_init (out, GST_TYPE_INT_RANGE);
|
|
gst_value_set_int_range_step (out, range_min, range_max, range_step);
|
|
} else if (GST_VALUE_HOLDS_FRACTION_RANGE (in_value)) {
|
|
GValue min_out = G_VALUE_INIT;
|
|
GValue max_out = G_VALUE_INIT;
|
|
const GValue *range_min = gst_value_get_fraction_range_min (in_value);
|
|
const GValue *range_max = gst_value_get_fraction_range_max (in_value);
|
|
_double_value (&min_out, range_min);
|
|
_double_value (&max_out, range_max);
|
|
g_value_init (out, GST_TYPE_FRACTION_RANGE);
|
|
gst_value_set_fraction_range (out, &min_out, &max_out);
|
|
g_value_unset (&min_out);
|
|
g_value_unset (&max_out);
|
|
} else if (GST_VALUE_HOLDS_LIST (in_value)) {
|
|
gint i;
|
|
g_value_init (out, GST_TYPE_LIST);
|
|
for (i = 0; i < gst_value_list_get_size (in_value); i++) {
|
|
const GValue *entry;
|
|
GValue tmp = G_VALUE_INIT;
|
|
|
|
entry = gst_value_list_get_value (in_value, i);
|
|
/* Random list values might not be the right type */
|
|
if (!_double_value (&tmp, entry))
|
|
goto fail;
|
|
gst_value_list_append_and_take_value (out, &tmp);
|
|
}
|
|
} else {
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
fail:
|
|
g_value_unset (out);
|
|
return FALSE;
|
|
}
|
|
|
|
static GstStructure *
|
|
_double_structure_field (const GstStructure * in, const gchar * field_name)
|
|
{
|
|
GstStructure *out;
|
|
const GValue *in_value = gst_structure_get_value (in, field_name);
|
|
GValue tmp = G_VALUE_INIT;
|
|
|
|
if (G_UNLIKELY (in_value == NULL))
|
|
return gst_structure_copy (in); /* Field doesn't exist, leave it as is */
|
|
|
|
if (!_double_value (&tmp, in_value))
|
|
return NULL;
|
|
|
|
out = gst_structure_copy (in);
|
|
gst_structure_set_value (out, field_name, &tmp);
|
|
g_value_unset (&tmp);
|
|
|
|
return out;
|
|
}
|
|
|
|
/* Return a copy of the caps with the requested field halved in value/range */
|
|
#if 0
|
|
static GstCaps *
|
|
_halve_caps_field (const GstCaps * in, const gchar * field_name)
|
|
{
|
|
gint i;
|
|
GstCaps *out = gst_caps_new_empty ();
|
|
|
|
for (i = 0; i < gst_caps_get_size (in); i++) {
|
|
const GstStructure *cur = gst_caps_get_structure (in, i);
|
|
GstCapsFeatures *f = gst_caps_get_features (in, i);
|
|
|
|
GstStructure *res = _halve_structure_field (cur, field_name);
|
|
out =
|
|
gst_caps_merge_structure_full (out, res,
|
|
f ? gst_caps_features_copy (f) : NULL);
|
|
}
|
|
|
|
return out;
|
|
}
|
|
#endif
|
|
|
|
/* Return a copy of the caps with the requested field doubled in value/range */
|
|
static GstCaps *
|
|
_double_caps_field (const GstCaps * in, const gchar * field_name)
|
|
{
|
|
gint i;
|
|
GstCaps *out = gst_caps_new_empty ();
|
|
|
|
for (i = 0; i < gst_caps_get_size (in); i++) {
|
|
const GstStructure *cur = gst_caps_get_structure (in, i);
|
|
GstCapsFeatures *f = gst_caps_get_features (in, i);
|
|
|
|
GstStructure *res = _double_structure_field (cur, field_name);
|
|
out =
|
|
gst_caps_merge_structure_full (out, res,
|
|
f ? gst_caps_features_copy (f) : NULL);
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
/* Takes ownership of the input caps */
|
|
static GstCaps *
|
|
_expand_par_for_half_aspect (GstCaps * in, gboolean vertical_half_aspect)
|
|
{
|
|
|
|
guint mview_flags, mview_flags_mask;
|
|
GstCaps *out;
|
|
GstStructure *tmp;
|
|
|
|
out = gst_caps_new_empty ();
|
|
|
|
while (gst_caps_get_size (in) > 0) {
|
|
GstStructure *s;
|
|
GstCapsFeatures *features;
|
|
|
|
features = gst_caps_get_features (in, 0);
|
|
if (features)
|
|
features = gst_caps_features_copy (features);
|
|
|
|
s = gst_caps_steal_structure (in, 0);
|
|
|
|
if (!gst_structure_get_flagset (s, "multiview-flags", &mview_flags,
|
|
&mview_flags_mask)) {
|
|
gst_caps_append_structure_full (out, s, features);
|
|
continue;
|
|
}
|
|
/* If the input doesn't care about the half-aspect flag, allow current PAR in either variant */
|
|
if ((mview_flags_mask & GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT) == 0) {
|
|
gst_caps_append_structure_full (out, s, features);
|
|
continue;
|
|
}
|
|
if (!gst_structure_has_field (s, "pixel-aspect-ratio")) {
|
|
/* No par field, dont-care the half-aspect flag */
|
|
gst_structure_set (s, "multiview-flags",
|
|
GST_TYPE_VIDEO_MULTIVIEW_FLAGSET,
|
|
mview_flags & ~GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT,
|
|
mview_flags_mask & ~GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT, NULL);
|
|
gst_caps_append_structure_full (out, s, features);
|
|
continue;
|
|
}
|
|
|
|
/* Halve or double PAR base on inputs input specified. */
|
|
|
|
/* Append a copy with the half-aspect flag as-is */
|
|
tmp = gst_structure_copy (s);
|
|
out = gst_caps_merge_structure_full (out, tmp,
|
|
features ? gst_caps_features_copy (features) : NULL);
|
|
|
|
/* and then a copy inverted */
|
|
if (mview_flags & GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT) {
|
|
/* Input is half-aspect. Double/halve the PAR, clear the flag */
|
|
if (vertical_half_aspect)
|
|
tmp = _halve_structure_field (s, "pixel-aspect-ratio");
|
|
else
|
|
tmp = _double_structure_field (s, "pixel-aspect-ratio");
|
|
/* Clear the flag */
|
|
gst_structure_set (tmp, "multiview-flags",
|
|
GST_TYPE_VIDEO_MULTIVIEW_FLAGSET,
|
|
mview_flags & ~GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT,
|
|
mview_flags_mask | GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT, NULL);
|
|
} else {
|
|
if (vertical_half_aspect)
|
|
tmp = _double_structure_field (s, "pixel-aspect-ratio");
|
|
else
|
|
tmp = _halve_structure_field (s, "pixel-aspect-ratio");
|
|
/* Set the flag */
|
|
gst_structure_set (tmp, "multiview-flags",
|
|
GST_TYPE_VIDEO_MULTIVIEW_FLAGSET,
|
|
mview_flags | GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT,
|
|
mview_flags_mask | GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT, NULL);
|
|
}
|
|
|
|
out = gst_caps_merge_structure_full (out, tmp,
|
|
features ? gst_caps_features_copy (features) : NULL);
|
|
|
|
gst_structure_free (s);
|
|
if (features)
|
|
gst_caps_features_free (features);
|
|
}
|
|
|
|
gst_caps_unref (in);
|
|
|
|
return out;
|
|
}
|
|
|
|
/* If input supports top-bottom or row-interleaved, we may halve height to mono frames.
|
|
* If input supports left-right, checkerboard, quincunx or column-interleaved,
|
|
* we may halve width to mono frames.
|
|
* For output of top-bottom or row-interleaved, we may double the mono height
|
|
* For output of left-right, checkerboard, quincunx or column-interleaved,
|
|
* we may double the mono width.
|
|
* In all cases, if input has half-aspect and output does not, we may double the PAR
|
|
* And if input does *not* have half-aspect flag and output does not, we may halve the PAR
|
|
*/
|
|
static GstCaps *
|
|
_expand_structure (GstGLViewConvert * viewconvert,
|
|
GstCaps * out_caps, GstStructure * structure, GstCapsFeatures * features)
|
|
{
|
|
GstCaps *expanded_caps, *tmp;
|
|
GstCaps *mono_caps;
|
|
const gchar *default_mview_mode_str = NULL;
|
|
guint mview_flags, mview_flags_mask;
|
|
const GValue *in_modes;
|
|
gint i;
|
|
|
|
/* Empty caps to accumulate into */
|
|
expanded_caps = gst_caps_new_empty ();
|
|
|
|
/* First, set defaults if multiview flags are missing */
|
|
default_mview_mode_str =
|
|
gst_video_multiview_mode_to_caps_string (GST_VIDEO_MULTIVIEW_MODE_MONO);
|
|
|
|
mview_flags = GST_VIDEO_MULTIVIEW_FLAGS_NONE;
|
|
mview_flags_mask = GST_FLAG_SET_MASK_EXACT;
|
|
|
|
if (!gst_structure_has_field (structure, "multiview-mode")) {
|
|
gst_structure_set (structure,
|
|
"multiview-mode", G_TYPE_STRING, default_mview_mode_str, NULL);
|
|
}
|
|
if (!gst_structure_has_field (structure, "multiview-flags")) {
|
|
gst_structure_set (structure,
|
|
"multiview-flags", GST_TYPE_VIDEO_MULTIVIEW_FLAGSET, mview_flags,
|
|
mview_flags_mask, NULL);
|
|
} else {
|
|
gst_structure_get_flagset (structure, "multiview-flags",
|
|
&mview_flags, &mview_flags_mask);
|
|
}
|
|
|
|
in_modes = gst_structure_get_value (structure, "multiview-mode");
|
|
mono_caps = gst_caps_new_empty ();
|
|
if (gst_value_intersect (NULL, in_modes,
|
|
gst_video_multiview_get_mono_modes ())) {
|
|
GstStructure *new_struct = gst_structure_copy (structure);
|
|
gst_structure_set_value (new_struct, "multiview-mode",
|
|
gst_video_multiview_get_mono_modes ());
|
|
/* Half-aspect makes no sense for mono or unpacked, get rid of it */
|
|
if (mview_flags & GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT) {
|
|
gst_structure_set (new_struct, "multiview-flags",
|
|
GST_TYPE_VIDEO_MULTIVIEW_FLAGSET,
|
|
mview_flags & ~GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT,
|
|
mview_flags_mask & ~GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT, NULL);
|
|
}
|
|
gst_caps_append_structure_full (mono_caps, new_struct,
|
|
features ? gst_caps_features_copy (features) : NULL);
|
|
}
|
|
if (gst_value_intersect (NULL, in_modes,
|
|
gst_video_multiview_get_unpacked_modes ())) {
|
|
GstStructure *new_struct = gst_structure_copy (structure);
|
|
|
|
gst_structure_set_value (new_struct, "multiview-mode",
|
|
gst_video_multiview_get_mono_modes ());
|
|
|
|
/* Half-aspect makes no sense for mono or unpacked, get rid of it */
|
|
if (mview_flags & GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT) {
|
|
gst_structure_set (new_struct, "multiview-flags",
|
|
GST_TYPE_VIDEO_MULTIVIEW_FLAGSET,
|
|
mview_flags & ~GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT,
|
|
mview_flags_mask & ~GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT, NULL);
|
|
}
|
|
gst_caps_append_structure_full (mono_caps, new_struct,
|
|
features ? gst_caps_features_copy (features) : NULL);
|
|
}
|
|
|
|
if (gst_value_intersect (NULL, in_modes,
|
|
gst_video_multiview_get_doubled_height_modes ())) {
|
|
/* Append mono formats with height halved */
|
|
GstStructure *new_struct = _halve_structure_field (structure, "height");
|
|
gst_structure_set_value (new_struct, "multiview-mode",
|
|
gst_video_multiview_get_mono_modes ());
|
|
/* Normalise the half-aspect flag away */
|
|
if (mview_flags & GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT) {
|
|
GstStructure *s =
|
|
_halve_structure_field (new_struct, "pixel-aspect-ratio");
|
|
gst_structure_set (structure, "multiview-flags",
|
|
GST_TYPE_VIDEO_MULTIVIEW_FLAGSET,
|
|
mview_flags & ~GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT,
|
|
mview_flags_mask | GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT, NULL);
|
|
gst_structure_free (new_struct);
|
|
new_struct = s;
|
|
}
|
|
mono_caps = gst_caps_merge_structure_full (mono_caps, new_struct,
|
|
features ? gst_caps_features_copy (features) : NULL);
|
|
}
|
|
if (gst_value_intersect (NULL, in_modes,
|
|
gst_video_multiview_get_doubled_width_modes ())) {
|
|
/* Append mono formats with width halved */
|
|
GstStructure *new_struct = _halve_structure_field (structure, "width");
|
|
gst_structure_set_value (new_struct, "multiview-mode",
|
|
gst_video_multiview_get_mono_modes ());
|
|
/* Normalise the half-aspect flag away */
|
|
if (mview_flags & GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT) {
|
|
GstStructure *s =
|
|
_double_structure_field (new_struct, "pixel-aspect-ratio");
|
|
gst_structure_set (structure, "multiview-flags",
|
|
GST_TYPE_VIDEO_MULTIVIEW_FLAGSET,
|
|
mview_flags & ~GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT,
|
|
mview_flags_mask | GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT, NULL);
|
|
gst_structure_free (new_struct);
|
|
new_struct = s;
|
|
}
|
|
mono_caps = gst_caps_merge_structure_full (mono_caps, new_struct,
|
|
features ? gst_caps_features_copy (features) : NULL);
|
|
}
|
|
if (gst_value_intersect (NULL, in_modes,
|
|
gst_video_multiview_get_doubled_size_modes ())) {
|
|
/* Append checkerboard/doubled size formats with width & height halved */
|
|
GstStructure *new_struct_w = _halve_structure_field (structure, "width");
|
|
GstStructure *new_struct_wh =
|
|
_halve_structure_field (new_struct_w, "height");
|
|
gst_structure_free (new_struct_w);
|
|
gst_structure_set_value (new_struct_wh, "multiview-mode",
|
|
gst_video_multiview_get_mono_modes ());
|
|
mono_caps = gst_caps_merge_structure_full (mono_caps, new_struct_wh,
|
|
features ? gst_caps_features_copy (features) : NULL);
|
|
}
|
|
|
|
/* Everything is normalised now, unset the flags we can change */
|
|
/* Remove the views field, as these are all 'mono' modes
|
|
* Need to do this before we expand caps back out to frame packed modes */
|
|
for (i = 0; i < gst_caps_get_size (mono_caps); i++) {
|
|
GstStructure *s = gst_caps_get_structure (mono_caps, i);
|
|
gst_structure_remove_fields (s, "views", NULL);
|
|
if (gst_structure_get_flagset (s, "multiview-flags", &mview_flags,
|
|
&mview_flags_mask)) {
|
|
/* Preserve only the half-aspect and mixed-mono flags, for now.
|
|
* The rest we can change */
|
|
mview_flags_mask &=
|
|
(GST_VIDEO_MULTIVIEW_FLAGS_HALF_ASPECT |
|
|
GST_VIDEO_MULTIVIEW_FLAGS_MIXED_MONO);
|
|
gst_structure_set (s, "multiview-flags", GST_TYPE_VIDEO_MULTIVIEW_FLAGSET,
|
|
mview_flags, mview_flags_mask, NULL);
|
|
}
|
|
}
|
|
|
|
GST_TRACE_OBJECT (viewconvert,
|
|
"Collected single-view caps %" GST_PTR_FORMAT, mono_caps);
|
|
/* Put unpacked and mono modes first. We don't care about flags. Clear them */
|
|
tmp = gst_caps_copy (mono_caps);
|
|
for (i = 0; i < gst_caps_get_size (tmp); i++) {
|
|
GstStructure *s = gst_caps_get_structure (tmp, i);
|
|
gst_structure_remove_fields (s, "views", NULL);
|
|
if (gst_structure_get_flagset (s, "multiview-flags", &mview_flags,
|
|
&mview_flags_mask)) {
|
|
/* We can change any flags for mono modes - half-aspect and mixed-mono have no meaning */
|
|
mview_flags_mask = 0;
|
|
gst_structure_set (s, "multiview-flags", GST_TYPE_VIDEO_MULTIVIEW_FLAGSET,
|
|
mview_flags, mview_flags_mask, NULL);
|
|
}
|
|
}
|
|
expanded_caps = gst_caps_merge (expanded_caps, tmp);
|
|
|
|
/* Unpacked output modes have 2 views, for now */
|
|
tmp = gst_caps_copy (mono_caps);
|
|
gst_caps_set_value (tmp, "multiview-mode",
|
|
gst_video_multiview_get_unpacked_modes ());
|
|
for (i = 0; i < gst_caps_get_size (tmp); i++) {
|
|
GstStructure *s = gst_caps_get_structure (tmp, i);
|
|
gst_structure_set (s, "views", G_TYPE_INT, 2, NULL);
|
|
if (gst_structure_get_flagset (s, "multiview-flags", &mview_flags,
|
|
&mview_flags_mask)) {
|
|
/* We can change any flags for unpacked modes - half-aspect and mixed-mono have no meaning */
|
|
mview_flags_mask = 0;
|
|
gst_structure_set (s, "multiview-flags", GST_TYPE_VIDEO_MULTIVIEW_FLAGSET,
|
|
mview_flags, mview_flags_mask, NULL);
|
|
}
|
|
}
|
|
expanded_caps = gst_caps_merge (expanded_caps, tmp);
|
|
|
|
/* Double height output modes */
|
|
tmp = _double_caps_field (mono_caps, "height");
|
|
gst_caps_set_value (tmp, "multiview-mode",
|
|
gst_video_multiview_get_doubled_height_modes ());
|
|
tmp = _expand_par_for_half_aspect (tmp, TRUE);
|
|
|
|
expanded_caps = gst_caps_merge (expanded_caps, tmp);
|
|
|
|
/* Double width output modes */
|
|
tmp = _double_caps_field (mono_caps, "width");
|
|
gst_caps_set_value (tmp, "multiview-mode",
|
|
gst_video_multiview_get_doubled_width_modes ());
|
|
tmp = _expand_par_for_half_aspect (tmp, FALSE);
|
|
|
|
expanded_caps = gst_caps_merge (expanded_caps, tmp);
|
|
|
|
/* Double size output modes */
|
|
{
|
|
GstCaps *tmp_w = _double_caps_field (mono_caps, "width");
|
|
tmp = _double_caps_field (tmp_w, "height");
|
|
gst_caps_unref (tmp_w);
|
|
gst_caps_set_value (tmp, "multiview-mode",
|
|
gst_video_multiview_get_doubled_size_modes ());
|
|
expanded_caps = gst_caps_merge (expanded_caps, tmp);
|
|
}
|
|
|
|
/* We're done with the mono caps now */
|
|
gst_caps_unref (mono_caps);
|
|
|
|
GST_TRACE_OBJECT (viewconvert,
|
|
"expanded transform caps now %" GST_PTR_FORMAT, expanded_caps);
|
|
|
|
if (gst_caps_is_empty (expanded_caps)) {
|
|
gst_caps_unref (expanded_caps);
|
|
return out_caps;
|
|
}
|
|
/* Really, we can rescale - so at this point we can append full-range
|
|
* height/width/PAR as an unpreferred final option. */
|
|
tmp = gst_caps_copy (expanded_caps);
|
|
gst_caps_set_simple (tmp, "width", GST_TYPE_INT_RANGE, 1, G_MAXINT,
|
|
"height", GST_TYPE_INT_RANGE, 1, G_MAXINT, NULL);
|
|
|
|
out_caps = gst_caps_merge (out_caps, expanded_caps);
|
|
out_caps = gst_caps_merge (out_caps, tmp);
|
|
return out_caps;
|
|
}
|
|
|
|
static GstCaps *
|
|
_intersect_with_mview_mode (GstCaps * caps,
|
|
GstVideoMultiviewMode mode, GstVideoMultiviewFlags flags)
|
|
{
|
|
GstCaps *filter, *result;
|
|
const gchar *caps_str;
|
|
|
|
caps_str = gst_video_multiview_mode_to_caps_string (mode);
|
|
|
|
filter = gst_caps_new_simple ("video/x-raw",
|
|
"multiview-mode", G_TYPE_STRING,
|
|
caps_str, "multiview-flags", GST_TYPE_VIDEO_MULTIVIEW_FLAGSET, flags,
|
|
GST_FLAG_SET_MASK_EXACT, NULL);
|
|
|
|
if (mode == GST_VIDEO_MULTIVIEW_MODE_SEPARATED ||
|
|
mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME)
|
|
gst_caps_set_simple (filter, "views", G_TYPE_INT, 2, NULL);
|
|
|
|
gst_caps_set_features (filter, 0, gst_caps_features_new_any ());
|
|
|
|
GST_DEBUG ("Intersecting target caps %" GST_PTR_FORMAT
|
|
" with caps %" GST_PTR_FORMAT, caps, filter);
|
|
|
|
result = gst_caps_intersect_full (caps, filter, GST_CAPS_INTERSECT_FIRST);
|
|
gst_caps_unref (filter);
|
|
return result;
|
|
}
|
|
|
|
static GstCaps *
|
|
_intersect_with_mview_modes (GstCaps * caps, const GValue * modes)
|
|
{
|
|
GstCaps *filter, *result;
|
|
|
|
filter = gst_caps_new_empty_simple ("video/x-raw");
|
|
|
|
gst_caps_set_value (filter, "multiview-mode", modes);
|
|
gst_caps_set_features (filter, 0, gst_caps_features_new_any ());
|
|
|
|
GST_DEBUG ("Intersecting target caps %" GST_PTR_FORMAT
|
|
" with caps %" GST_PTR_FORMAT, caps, filter);
|
|
|
|
result = gst_caps_intersect_full (caps, filter, GST_CAPS_INTERSECT_FIRST);
|
|
gst_caps_unref (filter);
|
|
return result;
|
|
}
|
|
|
|
GstCaps *
|
|
gst_gl_view_convert_transform_caps (GstGLViewConvert * viewconvert,
|
|
GstPadDirection direction, GstCaps * caps, GstCaps * filter)
|
|
{
|
|
gint i, n;
|
|
GstCaps *base_caps = gst_static_caps_get (&caps_template);
|
|
GstCaps *out_caps, *tmp_caps;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_VIEW_CONVERT (viewconvert), NULL);
|
|
|
|
GST_DEBUG_OBJECT (viewconvert, "Direction %s "
|
|
"input caps %" GST_PTR_FORMAT " filter %" GST_PTR_FORMAT,
|
|
direction == GST_PAD_SINK ? "sink" : "src", caps, filter);
|
|
|
|
/* We can only process GLmemory RGBA caps, start from that */
|
|
caps = gst_caps_intersect (caps, base_caps);
|
|
gst_caps_unref (base_caps);
|
|
|
|
/* Change input/output to the formats we can convert to/from,
|
|
* but keep the original caps at the start - we will always prefer
|
|
* passthrough */
|
|
if (direction == GST_PAD_SINK) {
|
|
out_caps = gst_caps_copy (caps);
|
|
if (viewconvert->input_mode_override != GST_VIDEO_MULTIVIEW_MODE_NONE) {
|
|
GstVideoMultiviewMode mode = viewconvert->input_mode_override;
|
|
GstVideoMultiviewFlags flags = viewconvert->input_flags_override;
|
|
|
|
const gchar *caps_str = gst_video_multiview_mode_to_caps_string (mode);
|
|
/* Coerce the input caps before transforming, so the sizes come out right */
|
|
gst_caps_set_simple (out_caps, "multiview-mode", G_TYPE_STRING,
|
|
caps_str, "multiview-flags", GST_TYPE_VIDEO_MULTIVIEW_FLAGSET, flags,
|
|
GST_FLAG_SET_MASK_EXACT, NULL);
|
|
}
|
|
} else {
|
|
out_caps = gst_caps_new_empty ();
|
|
}
|
|
|
|
for (i = 0; i < gst_caps_get_size (caps); i++) {
|
|
GstStructure *structure = gst_caps_get_structure (caps, i);
|
|
GstCapsFeatures *features = gst_caps_get_features (caps, i);
|
|
out_caps = _expand_structure (viewconvert, out_caps, structure, features);
|
|
}
|
|
|
|
if (gst_caps_is_empty (out_caps))
|
|
goto out;
|
|
|
|
/* If we have an output mode override, limit things to that */
|
|
if (direction == GST_PAD_SINK &&
|
|
viewconvert->output_mode_override != GST_VIDEO_MULTIVIEW_MODE_NONE) {
|
|
|
|
tmp_caps = _intersect_with_mview_mode (out_caps,
|
|
viewconvert->output_mode_override, viewconvert->output_flags_override);
|
|
|
|
gst_caps_unref (out_caps);
|
|
out_caps = tmp_caps;
|
|
} else if (viewconvert->input_mode_override != GST_VIDEO_MULTIVIEW_MODE_NONE) {
|
|
/* Prepend a copy of our preferred input caps in case the peer
|
|
* can handle them */
|
|
tmp_caps = _intersect_with_mview_mode (out_caps,
|
|
viewconvert->input_mode_override, viewconvert->input_flags_override);
|
|
out_caps = gst_caps_merge (out_caps, tmp_caps);
|
|
}
|
|
if (direction == GST_PAD_SRC) {
|
|
GstStructure *s;
|
|
/* When generating input caps, we also need a copy of the mono caps
|
|
* without multiview-mode or flags for backwards compat, at the end */
|
|
tmp_caps = _intersect_with_mview_mode (caps,
|
|
GST_VIDEO_MULTIVIEW_MODE_MONO, GST_VIDEO_MULTIVIEW_FLAGS_NONE);
|
|
if (!gst_caps_is_empty (tmp_caps)) {
|
|
s = gst_caps_get_structure (tmp_caps, 0);
|
|
gst_structure_remove_fields (s, "multiview-mode", "multiview-flags",
|
|
NULL);
|
|
out_caps = gst_caps_merge (out_caps, tmp_caps);
|
|
} else
|
|
gst_caps_unref (tmp_caps);
|
|
}
|
|
out:
|
|
gst_caps_unref (caps);
|
|
|
|
n = gst_caps_get_size (out_caps);
|
|
for (i = 0; i < n; i++) {
|
|
GstStructure *s = gst_caps_get_structure (out_caps, i);
|
|
|
|
gst_structure_remove_fields (s, "texture-target", NULL);
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (viewconvert, "Returning caps %" GST_PTR_FORMAT, out_caps);
|
|
return out_caps;
|
|
}
|
|
|
|
static guint
|
|
_get_target_bitmask_from_g_value (const GValue * targets)
|
|
{
|
|
guint new_targets = 0;
|
|
|
|
if (targets == NULL) {
|
|
new_targets = 1 << GST_GL_TEXTURE_TARGET_2D;
|
|
} else if (G_TYPE_CHECK_VALUE_TYPE (targets, G_TYPE_STRING)) {
|
|
GstGLTextureTarget target;
|
|
const gchar *str;
|
|
|
|
str = g_value_get_string (targets);
|
|
target = gst_gl_texture_target_from_string (str);
|
|
|
|
if (target)
|
|
new_targets |= 1 << target;
|
|
} else if (G_TYPE_CHECK_VALUE_TYPE (targets, GST_TYPE_LIST)) {
|
|
gint j, m;
|
|
|
|
m = gst_value_list_get_size (targets);
|
|
for (j = 0; j < m; j++) {
|
|
const GValue *val = gst_value_list_get_value (targets, j);
|
|
GstGLTextureTarget target;
|
|
const gchar *str;
|
|
|
|
str = g_value_get_string (val);
|
|
target = gst_gl_texture_target_from_string (str);
|
|
if (target)
|
|
new_targets |= 1 << target;
|
|
}
|
|
}
|
|
|
|
return new_targets;
|
|
}
|
|
|
|
static GstCaps *
|
|
_fixate_texture_target (GstGLViewConvert * viewconvert,
|
|
GstPadDirection direction, GstCaps * caps, GstCaps * other)
|
|
{
|
|
GValue item = G_VALUE_INIT;
|
|
const GValue *targets, *other_targets;
|
|
guint targets_mask = 0, other_targets_mask = 0, result_mask;
|
|
GstStructure *s, *s_other;
|
|
|
|
other = gst_caps_make_writable (other);
|
|
s = gst_caps_get_structure (caps, 0);
|
|
s_other = gst_caps_get_structure (other, 0);
|
|
|
|
other_targets = gst_structure_get_value (s_other, "texture-target");
|
|
targets = gst_structure_get_value (s, "texture-target");
|
|
|
|
targets_mask = _get_target_bitmask_from_g_value (targets);
|
|
other_targets_mask = _get_target_bitmask_from_g_value (other_targets);
|
|
|
|
result_mask = targets_mask & other_targets_mask;
|
|
if (result_mask == 0) {
|
|
/* nothing we can do here */
|
|
return gst_caps_fixate (other);
|
|
}
|
|
|
|
if (direction == GST_PAD_SINK) {
|
|
result_mask &=
|
|
(1 << GST_GL_TEXTURE_TARGET_2D | 1 << GST_GL_TEXTURE_TARGET_RECTANGLE);
|
|
} else {
|
|
/* if the src caps has 2D support we can 'convert' to anything */
|
|
if (targets_mask & (1 << GST_GL_TEXTURE_TARGET_2D))
|
|
result_mask = -1;
|
|
else
|
|
result_mask = other_targets_mask;
|
|
}
|
|
|
|
g_value_init (&item, G_TYPE_STRING);
|
|
if (result_mask & (1 << GST_GL_TEXTURE_TARGET_2D)) {
|
|
g_value_set_static_string (&item, GST_GL_TEXTURE_TARGET_2D_STR);
|
|
} else if (result_mask & (1 << GST_GL_TEXTURE_TARGET_RECTANGLE)) {
|
|
g_value_set_static_string (&item, GST_GL_TEXTURE_TARGET_RECTANGLE_STR);
|
|
} else if (result_mask & (1 << GST_GL_TEXTURE_TARGET_EXTERNAL_OES)) {
|
|
g_value_set_static_string (&item, GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR);
|
|
}
|
|
|
|
gst_structure_set_value (s, "texture-target", &item);
|
|
|
|
g_value_unset (&item);
|
|
|
|
return gst_caps_fixate (other);
|
|
}
|
|
|
|
GstCaps *
|
|
gst_gl_view_convert_fixate_caps (GstGLViewConvert * viewconvert,
|
|
GstPadDirection direction, GstCaps * caps, GstCaps * othercaps)
|
|
{
|
|
GstVideoMultiviewMode mode = viewconvert->output_mode_override;
|
|
GstVideoMultiviewFlags flags = viewconvert->output_flags_override;
|
|
GstCaps *tmp;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_VIEW_CONVERT (viewconvert), NULL);
|
|
|
|
othercaps = gst_caps_make_writable (othercaps);
|
|
GST_LOG_OBJECT (viewconvert, "dir %s fixating %" GST_PTR_FORMAT
|
|
" against caps %" GST_PTR_FORMAT,
|
|
direction == GST_PAD_SINK ? "sink" : "src", othercaps, caps);
|
|
|
|
if (direction == GST_PAD_SINK) {
|
|
if (mode != GST_VIDEO_MULTIVIEW_MODE_NONE) {
|
|
/* We have a requested output mode and are fixating source caps, try and enforce it */
|
|
tmp = _intersect_with_mview_mode (othercaps, mode, flags);
|
|
gst_caps_unref (othercaps);
|
|
othercaps = tmp;
|
|
} else {
|
|
/* See if we can do passthrough */
|
|
GstVideoInfo info;
|
|
|
|
if (gst_video_info_from_caps (&info, caps)) {
|
|
GstVideoMultiviewMode mode = GST_VIDEO_INFO_MULTIVIEW_MODE (&info);
|
|
GstVideoMultiviewFlags flags = GST_VIDEO_INFO_MULTIVIEW_FLAGS (&info);
|
|
|
|
if (viewconvert->input_mode_override != GST_VIDEO_MULTIVIEW_MODE_NONE) {
|
|
mode = viewconvert->input_mode_override;
|
|
flags = viewconvert->input_flags_override;
|
|
}
|
|
|
|
tmp = _intersect_with_mview_mode (othercaps, mode, flags);
|
|
if (gst_caps_is_empty (tmp)) {
|
|
/* Nope, we can't pass our input caps downstream */
|
|
gst_caps_unref (tmp);
|
|
} else {
|
|
gst_caps_unref (othercaps);
|
|
othercaps = tmp;
|
|
goto done;
|
|
}
|
|
}
|
|
|
|
/* Prefer an unpacked mode for output */
|
|
tmp =
|
|
_intersect_with_mview_modes (othercaps,
|
|
gst_video_multiview_get_unpacked_modes ());
|
|
if (!gst_caps_is_empty (tmp)) {
|
|
gst_caps_unref (othercaps);
|
|
othercaps = tmp;
|
|
} else {
|
|
gst_caps_unref (tmp);
|
|
}
|
|
}
|
|
} else if (viewconvert->input_mode_override != GST_VIDEO_MULTIVIEW_MODE_NONE) {
|
|
/* See if we can coerce the caps into matching input mode/flags,
|
|
* in case it doesn't care at all, but allow it not to too */
|
|
mode = viewconvert->input_mode_override;
|
|
flags = viewconvert->input_flags_override;
|
|
tmp = _intersect_with_mview_mode (othercaps, mode, flags);
|
|
if (gst_caps_is_empty (tmp)) {
|
|
/* Nope, we can pass our input caps downstream */
|
|
gst_caps_unref (tmp);
|
|
} else {
|
|
gst_caps_unref (othercaps);
|
|
othercaps = tmp;
|
|
}
|
|
}
|
|
|
|
tmp = _fixate_texture_target (viewconvert, direction, caps, othercaps);
|
|
gst_caps_unref (othercaps);
|
|
othercaps = tmp;
|
|
|
|
done:
|
|
GST_DEBUG_OBJECT (viewconvert, "dir %s fixated to %" GST_PTR_FORMAT
|
|
" against caps %" GST_PTR_FORMAT,
|
|
direction == GST_PAD_SINK ? "sink" : "src", othercaps, caps);
|
|
return othercaps;
|
|
}
|
|
|
|
void
|
|
gst_gl_view_convert_reset (GstGLViewConvert * viewconvert)
|
|
{
|
|
g_return_if_fail (GST_IS_GL_VIEW_CONVERT (viewconvert));
|
|
if (viewconvert->shader)
|
|
gst_gl_context_del_shader (viewconvert->context, viewconvert->shader);
|
|
viewconvert->shader = NULL;
|
|
viewconvert->initted = FALSE;
|
|
viewconvert->reconfigure = FALSE;
|
|
}
|
|
|
|
static void
|
|
gst_gl_view_convert_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstGLViewConvert *convert = GST_GL_VIEW_CONVERT (object);
|
|
switch (prop_id) {
|
|
case PROP_INPUT_LAYOUT:
|
|
convert->input_mode_override = g_value_get_enum (value);
|
|
break;
|
|
case PROP_INPUT_FLAGS:
|
|
convert->input_flags_override = g_value_get_flags (value);
|
|
break;
|
|
case PROP_OUTPUT_LAYOUT:
|
|
convert->output_mode_override = g_value_get_enum (value);
|
|
break;
|
|
case PROP_OUTPUT_FLAGS:
|
|
convert->output_flags_override = g_value_get_flags (value);
|
|
break;
|
|
case PROP_OUTPUT_DOWNMIX_MODE:
|
|
convert->downmix_mode = g_value_get_enum (value);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
GST_OBJECT_LOCK (convert);
|
|
convert->reconfigure = TRUE;
|
|
GST_OBJECT_UNLOCK (convert);
|
|
}
|
|
|
|
static void
|
|
gst_gl_view_convert_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstGLViewConvert *convert = GST_GL_VIEW_CONVERT (object);
|
|
switch (prop_id) {
|
|
case PROP_INPUT_LAYOUT:
|
|
g_value_set_enum (value, convert->input_mode_override);
|
|
break;
|
|
case PROP_INPUT_FLAGS:
|
|
g_value_set_flags (value, convert->input_flags_override);
|
|
break;
|
|
case PROP_OUTPUT_LAYOUT:
|
|
g_value_set_enum (value, convert->output_mode_override);
|
|
break;
|
|
case PROP_OUTPUT_FLAGS:
|
|
g_value_set_flags (value, convert->output_flags_override);
|
|
break;
|
|
case PROP_OUTPUT_DOWNMIX_MODE:
|
|
g_value_set_enum (value, convert->downmix_mode);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
GstBuffer *
|
|
gst_gl_view_convert_perform (GstGLViewConvert * viewconvert, GstBuffer * inbuf)
|
|
{
|
|
GstBuffer *out;
|
|
|
|
if (gst_gl_view_convert_submit_input_buffer (viewconvert,
|
|
GST_BUFFER_IS_DISCONT (inbuf), gst_buffer_ref (inbuf)) != GST_FLOW_OK)
|
|
return NULL;
|
|
if (gst_gl_view_convert_get_output (viewconvert, &out) != GST_FLOW_OK)
|
|
return NULL;
|
|
|
|
return out;
|
|
}
|
|
|
|
/* called by _init_convert (in the gl thread) */
|
|
static gboolean
|
|
_init_view_convert_fbo (GstGLViewConvert * viewconvert)
|
|
{
|
|
GstGLFuncs *gl;
|
|
guint out_width, out_height;
|
|
GLuint fake_texture = 0; /* a FBO must hava texture to init */
|
|
GLenum internal_format;
|
|
gboolean ret = TRUE;
|
|
|
|
gl = viewconvert->context->gl_vtable;
|
|
out_width = GST_VIDEO_INFO_WIDTH (&viewconvert->out_info);
|
|
out_height = GST_VIDEO_INFO_HEIGHT (&viewconvert->out_info);
|
|
if (!gl->GenFramebuffers) {
|
|
/* turn off the pipeline because Frame buffer object is a not present */
|
|
gst_gl_context_set_error (viewconvert->context,
|
|
"Frambuffer objects unsupported");
|
|
return FALSE;
|
|
}
|
|
|
|
/* setup FBO */
|
|
gl->GenFramebuffers (1, &viewconvert->fbo);
|
|
gl->BindFramebuffer (GL_FRAMEBUFFER, viewconvert->fbo);
|
|
/* setup the render buffer for depth */
|
|
gl->GenRenderbuffers (1, &viewconvert->depth_buffer);
|
|
gl->BindRenderbuffer (GL_RENDERBUFFER, viewconvert->depth_buffer);
|
|
if (USING_OPENGL (viewconvert->context)
|
|
|| USING_OPENGL3 (viewconvert->context)) {
|
|
gl->RenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH_COMPONENT, out_width,
|
|
out_height);
|
|
gl->RenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH24_STENCIL8,
|
|
out_width, out_height);
|
|
}
|
|
if (USING_GLES2 (viewconvert->context)) {
|
|
gl->RenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH_COMPONENT16,
|
|
out_width, out_height);
|
|
}
|
|
|
|
/* a fake texture is attached to the convert FBO (cannot init without it) */
|
|
gl->GenTextures (1, &fake_texture);
|
|
gl->BindTexture (GL_TEXTURE_2D, fake_texture);
|
|
internal_format =
|
|
gst_gl_sized_gl_format_from_gl_format_type (viewconvert->context, GL_RGBA,
|
|
GL_UNSIGNED_BYTE);
|
|
gl->TexImage2D (GL_TEXTURE_2D, 0, internal_format, out_width, out_height,
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
/* attach the texture to the FBO to renderer to */
|
|
gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
|
GL_TEXTURE_2D, fake_texture, 0);
|
|
/* attach the depth render buffer to the FBO */
|
|
gl->FramebufferRenderbuffer (GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
|
|
GL_RENDERBUFFER, viewconvert->depth_buffer);
|
|
if (USING_OPENGL (viewconvert->context)) {
|
|
gl->FramebufferRenderbuffer (GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT,
|
|
GL_RENDERBUFFER, viewconvert->depth_buffer);
|
|
}
|
|
|
|
if (!gst_gl_context_check_framebuffer_status (viewconvert->context)) {
|
|
gst_gl_context_set_error (viewconvert->context,
|
|
"GL framebuffer status incomplete");
|
|
ret = FALSE;
|
|
}
|
|
|
|
/* unbind the FBO */
|
|
gl->BindTexture (GL_TEXTURE_2D, 0);
|
|
gl->BindFramebuffer (GL_FRAMEBUFFER, 0);
|
|
gl->DeleteTextures (1, &fake_texture);
|
|
return ret;
|
|
}
|
|
|
|
static gchar *
|
|
_mangle_texture_access (const gchar * str, GstGLTextureTarget from,
|
|
GstGLTextureTarget to)
|
|
{
|
|
const gchar *from_str = NULL, *to_str = NULL;
|
|
gchar *ret, *tmp;
|
|
gchar *regex_find;
|
|
GRegex *regex;
|
|
|
|
if (from == GST_GL_TEXTURE_TARGET_2D)
|
|
from_str = "texture2D";
|
|
if (from == GST_GL_TEXTURE_TARGET_RECTANGLE)
|
|
from_str = "texture2DRect";
|
|
if (from == GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
|
|
from_str = "texture2D";
|
|
|
|
if (to == GST_GL_TEXTURE_TARGET_2D)
|
|
to_str = "texture2D";
|
|
if (to == GST_GL_TEXTURE_TARGET_RECTANGLE)
|
|
to_str = "texture2DRect";
|
|
if (to == GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
|
|
to_str = "texture2D";
|
|
|
|
/* followed by any amount of whitespace then a bracket */
|
|
regex_find = g_strdup_printf ("%s(?=\\s*\\()", from_str);
|
|
regex = g_regex_new (regex_find, 0, 0, NULL);
|
|
tmp = g_regex_replace_literal (regex, str, -1, 0, to_str, 0, NULL);
|
|
g_free (regex_find);
|
|
g_regex_unref (regex);
|
|
|
|
if (tmp) {
|
|
ret = tmp;
|
|
} else {
|
|
GST_FIXME ("Couldn't mangle texture access successfully from %s to %s",
|
|
from_str, to_str);
|
|
ret = g_strdup (str);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gchar *
|
|
_mangle_sampler_type (const gchar * str, GstGLTextureTarget from,
|
|
GstGLTextureTarget to)
|
|
{
|
|
const gchar *from_str = NULL, *to_str = NULL;
|
|
gchar *ret, *tmp;
|
|
gchar *regex_find;
|
|
GRegex *regex;
|
|
|
|
if (from == GST_GL_TEXTURE_TARGET_2D)
|
|
from_str = "sampler2D";
|
|
if (from == GST_GL_TEXTURE_TARGET_RECTANGLE)
|
|
from_str = "sampler2DRect";
|
|
if (from == GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
|
|
from_str = "samplerExternalOES";
|
|
|
|
if (to == GST_GL_TEXTURE_TARGET_2D)
|
|
to_str = "sampler2D";
|
|
if (to == GST_GL_TEXTURE_TARGET_RECTANGLE)
|
|
to_str = "sampler2DRect";
|
|
if (to == GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
|
|
to_str = "samplerExternalOES";
|
|
|
|
/* followed by some whitespace */
|
|
regex_find = g_strdup_printf ("%s(?=\\s)", from_str);
|
|
regex = g_regex_new (regex_find, 0, 0, NULL);
|
|
tmp = g_regex_replace_literal (regex, str, -1, 0, to_str, 0, NULL);
|
|
g_free (regex_find);
|
|
g_regex_unref (regex);
|
|
|
|
if (tmp) {
|
|
ret = tmp;
|
|
} else {
|
|
GST_FIXME ("Couldn't mangle sampler type successfully from %s to %s",
|
|
from_str, to_str);
|
|
ret = g_strdup (str);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gchar *
|
|
_mangle_extensions (const gchar * str, GstGLTextureTarget from)
|
|
{
|
|
const gchar *ext_str = NULL;
|
|
|
|
if (from == GST_GL_TEXTURE_TARGET_EXTERNAL_OES)
|
|
ext_str = "#extension GL_OES_EGL_image_external : require\n";
|
|
|
|
if (ext_str) {
|
|
return g_strdup_printf ("%s%s", ext_str, str);
|
|
} else {
|
|
return g_strdup (str);
|
|
}
|
|
}
|
|
|
|
/* free after use */
|
|
static gchar *
|
|
_get_shader_string (GstGLViewConvert * viewconvert,
|
|
GstVideoMultiviewMode in_mode, GstVideoMultiviewMode out_mode)
|
|
{
|
|
const gchar *input_str, *output_str;
|
|
gboolean mono_input = FALSE;
|
|
gchar *tmp, *tmp2;
|
|
|
|
switch (in_mode) {
|
|
case GST_VIDEO_MULTIVIEW_MODE_NONE:
|
|
case GST_VIDEO_MULTIVIEW_MODE_MONO:
|
|
case GST_VIDEO_MULTIVIEW_MODE_LEFT:
|
|
case GST_VIDEO_MULTIVIEW_MODE_RIGHT:
|
|
mono_input = TRUE;
|
|
/* Fall through */
|
|
default:
|
|
input_str = frag_input;
|
|
break;
|
|
}
|
|
|
|
switch (out_mode) {
|
|
case GST_VIDEO_MULTIVIEW_MODE_LEFT:
|
|
output_str = frag_output_left;
|
|
break;
|
|
case GST_VIDEO_MULTIVIEW_MODE_RIGHT:
|
|
output_str = frag_output_right;
|
|
break;
|
|
case GST_VIDEO_MULTIVIEW_MODE_SIDE_BY_SIDE_QUINCUNX:
|
|
/* FIXME: implement properly with sub-sampling */
|
|
case GST_VIDEO_MULTIVIEW_MODE_SIDE_BY_SIDE:
|
|
output_str = frag_output_side_by_side;
|
|
break;
|
|
case GST_VIDEO_MULTIVIEW_MODE_TOP_BOTTOM:
|
|
output_str = frag_output_top_bottom;
|
|
break;
|
|
case GST_VIDEO_MULTIVIEW_MODE_COLUMN_INTERLEAVED:
|
|
output_str = frag_output_column_interleaved;
|
|
break;
|
|
case GST_VIDEO_MULTIVIEW_MODE_ROW_INTERLEAVED:
|
|
output_str = frag_output_row_interleaved;
|
|
break;
|
|
case GST_VIDEO_MULTIVIEW_MODE_SEPARATED:
|
|
case GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME:
|
|
output_str = frag_output_separated;
|
|
break;
|
|
case GST_VIDEO_MULTIVIEW_MODE_CHECKERBOARD:
|
|
output_str = frag_output_checkerboard;
|
|
break;
|
|
case GST_VIDEO_MULTIVIEW_MODE_NONE:
|
|
case GST_VIDEO_MULTIVIEW_MODE_MONO:
|
|
default:
|
|
if (mono_input)
|
|
output_str = frag_output_left;
|
|
else
|
|
output_str = frag_output_downmix;
|
|
break;
|
|
}
|
|
|
|
tmp = g_strdup_printf (fragment_source, input_str, output_str);
|
|
tmp2 = _mangle_sampler_type (tmp, GST_GL_TEXTURE_TARGET_2D,
|
|
viewconvert->from_texture_target);
|
|
g_free (tmp);
|
|
tmp = _mangle_texture_access (tmp2, GST_GL_TEXTURE_TARGET_2D,
|
|
viewconvert->from_texture_target);
|
|
g_free (tmp2);
|
|
tmp2 = _mangle_extensions (tmp, viewconvert->from_texture_target);
|
|
g_free (tmp);
|
|
|
|
return tmp2;
|
|
}
|
|
|
|
static void
|
|
_bind_buffer (GstGLViewConvert * viewconvert)
|
|
{
|
|
const GstGLFuncs *gl = viewconvert->context->gl_vtable;
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, viewconvert->priv->vbo_indices);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, viewconvert->priv->vertex_buffer);
|
|
/* Load the vertex position */
|
|
gl->VertexAttribPointer (viewconvert->priv->attr_position, 3, GL_FLOAT,
|
|
GL_FALSE, 5 * sizeof (GLfloat), (void *) 0);
|
|
/* Load the texture coordinate */
|
|
gl->VertexAttribPointer (viewconvert->priv->attr_texture, 2, GL_FLOAT,
|
|
GL_FALSE, 5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
|
|
gl->EnableVertexAttribArray (viewconvert->priv->attr_position);
|
|
gl->EnableVertexAttribArray (viewconvert->priv->attr_texture);
|
|
}
|
|
|
|
static void
|
|
_unbind_buffer (GstGLViewConvert * viewconvert)
|
|
{
|
|
const GstGLFuncs *gl = viewconvert->context->gl_vtable;
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
gl->DisableVertexAttribArray (viewconvert->priv->attr_position);
|
|
gl->DisableVertexAttribArray (viewconvert->priv->attr_texture);
|
|
}
|
|
|
|
/* Called in the gl thread */
|
|
static gboolean
|
|
_init_view_convert (GstGLViewConvert * viewconvert)
|
|
{
|
|
GstGLViewConvertPrivate *priv = viewconvert->priv;
|
|
GstVideoMultiviewMode in_mode = priv->input_mode;
|
|
GstVideoMultiviewMode out_mode = priv->output_mode;
|
|
GstVideoMultiviewFlags in_flags = priv->input_flags;
|
|
GstVideoMultiviewFlags out_flags = priv->output_flags;
|
|
gfloat tex_scale[2][2] = {
|
|
{1., 1.},
|
|
{1., 1.}
|
|
};
|
|
gfloat offsets[2][2] = {
|
|
{0., 0.},
|
|
{0., 0.}
|
|
};
|
|
gchar *fragment_source_str;
|
|
GstGLFuncs *gl;
|
|
gboolean res;
|
|
gint l_index, r_index;
|
|
|
|
gl = viewconvert->context->gl_vtable;
|
|
if (viewconvert->reconfigure)
|
|
gst_gl_view_convert_reset (viewconvert);
|
|
if (viewconvert->initted)
|
|
return TRUE;
|
|
|
|
GST_LOG_OBJECT (viewconvert,
|
|
"Initializing multiview conversion from %s mode %d flags 0x%x w %u h %u to "
|
|
"%s mode %d flags 0x%x w %u h %u",
|
|
gst_video_format_to_string (GST_VIDEO_INFO_FORMAT
|
|
(&viewconvert->in_info)), in_mode, in_flags,
|
|
viewconvert->in_info.width, viewconvert->in_info.height,
|
|
gst_video_format_to_string (GST_VIDEO_INFO_FORMAT
|
|
(&viewconvert->out_info)), out_mode, out_flags,
|
|
viewconvert->out_info.width, viewconvert->out_info.height);
|
|
|
|
if (!gl->CreateProgramObject && !gl->CreateProgram) {
|
|
gst_gl_context_set_error (viewconvert->context,
|
|
"Cannot perform multiview conversion without OpenGL shaders");
|
|
goto error;
|
|
}
|
|
|
|
if (out_mode == GST_VIDEO_MULTIVIEW_MODE_SEPARATED
|
|
|| out_mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME) {
|
|
if (!gl->DrawBuffers) {
|
|
GST_ERROR_OBJECT (viewconvert,
|
|
"Separate texture output mode requested however the current "
|
|
"OpenGL API does not support drawing to multiple buffers");
|
|
goto error;
|
|
}
|
|
}
|
|
|
|
if ((in_flags & GST_VIDEO_MULTIVIEW_FLAGS_RIGHT_VIEW_FIRST) ==
|
|
(out_flags & GST_VIDEO_MULTIVIEW_FLAGS_RIGHT_VIEW_FIRST)) {
|
|
l_index = 0;
|
|
r_index = 1;
|
|
} else {
|
|
GST_LOG_OBJECT (viewconvert, "Switching left/right views");
|
|
/* Swap the views */
|
|
l_index = 1;
|
|
r_index = 0;
|
|
}
|
|
|
|
if (in_mode < GST_VIDEO_MULTIVIEW_MODE_SIDE_BY_SIDE) { /* unknown/mono/left/right single image */
|
|
} else if (in_mode == GST_VIDEO_MULTIVIEW_MODE_SIDE_BY_SIDE ||
|
|
in_mode == GST_VIDEO_MULTIVIEW_MODE_SIDE_BY_SIDE_QUINCUNX) {
|
|
/* Side-by-side input */
|
|
offsets[r_index][0] += 0.5 * tex_scale[r_index][0];
|
|
tex_scale[0][0] *= 0.5f; /* Half horizontal scale */
|
|
tex_scale[1][0] *= 0.5f;
|
|
} else if (in_mode == GST_VIDEO_MULTIVIEW_MODE_TOP_BOTTOM) { /* top-bottom */
|
|
offsets[r_index][1] += 0.5 * tex_scale[r_index][1];
|
|
tex_scale[0][1] *= 0.5f; /* Half vertical scale */
|
|
tex_scale[1][1] *= 0.5f;
|
|
}
|
|
|
|
/* Flipped is vertical, flopped is horizontal.
|
|
* Adjust and offset per-view scaling. This needs to be done
|
|
* after the input scaling already splits the views, before
|
|
* adding any output scaling. */
|
|
if ((in_flags & GST_VIDEO_MULTIVIEW_FLAGS_LEFT_FLIPPED) !=
|
|
(out_flags & GST_VIDEO_MULTIVIEW_FLAGS_LEFT_FLIPPED)) {
|
|
offsets[l_index][1] += tex_scale[l_index][1];
|
|
tex_scale[l_index][1] *= -1.0;
|
|
}
|
|
if ((in_flags & GST_VIDEO_MULTIVIEW_FLAGS_LEFT_FLOPPED) !=
|
|
(out_flags & GST_VIDEO_MULTIVIEW_FLAGS_LEFT_FLOPPED)) {
|
|
offsets[l_index][0] += tex_scale[l_index][0];
|
|
tex_scale[l_index][0] *= -1.0;
|
|
}
|
|
if ((in_flags & GST_VIDEO_MULTIVIEW_FLAGS_RIGHT_FLIPPED) !=
|
|
(out_flags & GST_VIDEO_MULTIVIEW_FLAGS_RIGHT_FLIPPED)) {
|
|
offsets[r_index][1] += tex_scale[r_index][1];
|
|
tex_scale[r_index][1] *= -1.0;
|
|
}
|
|
if ((in_flags & GST_VIDEO_MULTIVIEW_FLAGS_RIGHT_FLOPPED) !=
|
|
(out_flags & GST_VIDEO_MULTIVIEW_FLAGS_RIGHT_FLOPPED)) {
|
|
offsets[r_index][0] += tex_scale[r_index][0];
|
|
tex_scale[r_index][0] *= -1.0;
|
|
}
|
|
|
|
if (out_mode == GST_VIDEO_MULTIVIEW_MODE_SIDE_BY_SIDE ||
|
|
out_mode == GST_VIDEO_MULTIVIEW_MODE_SIDE_BY_SIDE_QUINCUNX) {
|
|
/* Side-by-Side */
|
|
offsets[1][0] -= tex_scale[1][0];
|
|
tex_scale[0][0] *= 2.0f;
|
|
tex_scale[1][0] *= 2.0f;
|
|
} else if (out_mode == GST_VIDEO_MULTIVIEW_MODE_TOP_BOTTOM) {
|
|
offsets[1][1] -= tex_scale[1][1];
|
|
tex_scale[0][1] *= 2.0f;
|
|
tex_scale[1][1] *= 2.0f;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (viewconvert,
|
|
"Scaling matrix [ %f, %f ] [ %f %f]. Offsets [ %f, %f ] [ %f, %f ]",
|
|
tex_scale[0][0], tex_scale[0][1],
|
|
tex_scale[1][0], tex_scale[1][1],
|
|
offsets[0][0], offsets[0][1], offsets[1][0], offsets[1][1]);
|
|
fragment_source_str = _get_shader_string (viewconvert, in_mode, out_mode);
|
|
// g_print ("%s\n", fragment_source_str);
|
|
res = gst_gl_context_gen_shader (viewconvert->context,
|
|
gst_gl_shader_string_vertex_mat4_texture_transform, fragment_source_str,
|
|
&viewconvert->shader);
|
|
g_free (fragment_source_str);
|
|
if (!res)
|
|
goto error;
|
|
viewconvert->priv->attr_position =
|
|
gst_gl_shader_get_attribute_location (viewconvert->shader, "a_position");
|
|
viewconvert->priv->attr_texture =
|
|
gst_gl_shader_get_attribute_location (viewconvert->shader, "a_texcoord");
|
|
gst_gl_shader_use (viewconvert->shader);
|
|
gst_gl_shader_set_uniform_2fv (viewconvert->shader, "tex_scale",
|
|
2, tex_scale[0]);
|
|
gst_gl_shader_set_uniform_2fv (viewconvert->shader, "offsets", 2, offsets[0]);
|
|
gst_gl_shader_set_uniform_1f (viewconvert->shader, "width",
|
|
GST_VIDEO_INFO_WIDTH (&viewconvert->out_info));
|
|
gst_gl_shader_set_uniform_1f (viewconvert->shader, "height",
|
|
GST_VIDEO_INFO_HEIGHT (&viewconvert->out_info));
|
|
gst_gl_shader_set_uniform_matrix_3fv (viewconvert->shader, "downmix",
|
|
2, FALSE, &downmix_matrices[viewconvert->downmix_mode][0][0]);
|
|
gst_gl_shader_set_uniform_matrix_4fv (viewconvert->shader, "u_transformation",
|
|
1, FALSE, identity_matrix);
|
|
if (in_mode == GST_VIDEO_MULTIVIEW_MODE_SEPARATED ||
|
|
in_mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME) {
|
|
gst_gl_shader_set_uniform_1i (viewconvert->shader, "tex_l", l_index);
|
|
gst_gl_shader_set_uniform_1i (viewconvert->shader, "tex_r", r_index);
|
|
} else {
|
|
gst_gl_shader_set_uniform_1i (viewconvert->shader, "tex_l", 0);
|
|
gst_gl_shader_set_uniform_1i (viewconvert->shader, "tex_r", 0);
|
|
}
|
|
gst_gl_context_clear_shader (viewconvert->context);
|
|
if (!_init_view_convert_fbo (viewconvert)) {
|
|
goto error;
|
|
}
|
|
|
|
if (!viewconvert->priv->vertex_buffer) {
|
|
if (gl->GenVertexArrays) {
|
|
gl->GenVertexArrays (1, &viewconvert->priv->vao);
|
|
gl->BindVertexArray (viewconvert->priv->vao);
|
|
}
|
|
|
|
gl->GenBuffers (1, &viewconvert->priv->vertex_buffer);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, viewconvert->priv->vertex_buffer);
|
|
gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), vertices,
|
|
GL_STATIC_DRAW);
|
|
gl->GenBuffers (1, &viewconvert->priv->vbo_indices);
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, viewconvert->priv->vbo_indices);
|
|
gl->BufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (indices), indices,
|
|
GL_STATIC_DRAW);
|
|
if (gl->GenVertexArrays) {
|
|
_bind_buffer (viewconvert);
|
|
gl->BindVertexArray (0);
|
|
}
|
|
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
}
|
|
|
|
viewconvert->initted = TRUE;
|
|
return TRUE;
|
|
error:
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
_do_view_convert_draw (GstGLContext * context, GstGLViewConvert * viewconvert)
|
|
{
|
|
GstGLViewConvertPrivate *priv = viewconvert->priv;
|
|
GstGLFuncs *gl;
|
|
guint out_width, out_height;
|
|
gint out_views, i;
|
|
GLint viewport_dim[4] = { 0 };
|
|
GLenum multipleRT[] = {
|
|
GL_COLOR_ATTACHMENT0,
|
|
GL_COLOR_ATTACHMENT1,
|
|
GL_COLOR_ATTACHMENT2
|
|
};
|
|
GstVideoMultiviewMode in_mode = priv->input_mode;
|
|
GstVideoMultiviewMode out_mode = priv->output_mode;
|
|
guint from_gl_target =
|
|
gst_gl_texture_target_to_gl (viewconvert->from_texture_target);
|
|
GstVideoAffineTransformationMeta *af_meta;
|
|
|
|
gl = context->gl_vtable;
|
|
out_width = GST_VIDEO_INFO_WIDTH (&viewconvert->out_info);
|
|
out_height = GST_VIDEO_INFO_HEIGHT (&viewconvert->out_info);
|
|
gl->BindFramebuffer (GL_FRAMEBUFFER, viewconvert->fbo);
|
|
if (out_mode == GST_VIDEO_MULTIVIEW_MODE_SEPARATED ||
|
|
out_mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME) {
|
|
out_views = viewconvert->out_info.views;
|
|
} else {
|
|
out_views = 1;
|
|
}
|
|
|
|
/* FIXME: the auxillary buffer could have a different transform matrix */
|
|
af_meta = gst_buffer_get_video_affine_transformation_meta (priv->primary_in);
|
|
if (af_meta)
|
|
gst_gl_shader_set_uniform_matrix_4fv (viewconvert->shader,
|
|
"u_transformation", 1, FALSE, af_meta->matrix);
|
|
|
|
/* attach the texture to the FBO to renderer to */
|
|
for (i = 0; i < out_views; i++) {
|
|
guint gl_target =
|
|
gst_gl_texture_target_to_gl (viewconvert->to_texture_target);
|
|
|
|
/* needed? */
|
|
gl->BindTexture (gl_target, priv->out_tex[i]->tex_id);
|
|
gl->FramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i,
|
|
gl_target, priv->out_tex[i]->tex_id, 0);
|
|
}
|
|
|
|
if (gl->DrawBuffers)
|
|
gl->DrawBuffers (out_views, multipleRT);
|
|
else if (gl->DrawBuffer)
|
|
gl->DrawBuffer (GL_COLOR_ATTACHMENT0);
|
|
gl->GetIntegerv (GL_VIEWPORT, viewport_dim);
|
|
gl->Viewport (0, 0, out_width, out_height);
|
|
gst_gl_shader_use (viewconvert->shader);
|
|
if (gl->BindVertexArray)
|
|
gl->BindVertexArray (priv->vao);
|
|
else
|
|
_bind_buffer (viewconvert);
|
|
if (in_mode == GST_VIDEO_MULTIVIEW_MODE_SEPARATED ||
|
|
in_mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME) {
|
|
if (priv->in_tex[1] == NULL) {
|
|
GST_ERROR_OBJECT (viewconvert,
|
|
"No 2nd view available during conversion!");
|
|
return FALSE;
|
|
}
|
|
gl->ActiveTexture (GL_TEXTURE1);
|
|
gl->BindTexture (from_gl_target, priv->in_tex[1]->tex_id);
|
|
}
|
|
|
|
gl->ActiveTexture (GL_TEXTURE0);
|
|
gl->BindTexture (from_gl_target, priv->in_tex[0]->tex_id);
|
|
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, NULL);
|
|
if (gl->BindVertexArray)
|
|
gl->BindVertexArray (0);
|
|
else
|
|
_unbind_buffer (viewconvert);
|
|
if (gl->DrawBuffer)
|
|
gl->DrawBuffer (GL_NONE);
|
|
/* we are done with the shader */
|
|
gst_gl_context_clear_shader (context);
|
|
gl->Viewport (viewport_dim[0], viewport_dim[1], viewport_dim[2],
|
|
viewport_dim[3]);
|
|
gst_gl_context_check_framebuffer_status (context);
|
|
gl->BindFramebuffer (GL_FRAMEBUFFER, 0);
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
_gen_buffer (GstGLViewConvert * viewconvert, GstBuffer ** target)
|
|
{
|
|
GstGLVideoAllocationParams *params;
|
|
GstGLMemoryAllocator *mem_allocator;
|
|
GstAllocator *allocator;
|
|
|
|
*target = gst_buffer_new ();
|
|
|
|
allocator =
|
|
GST_ALLOCATOR (gst_gl_memory_allocator_get_default
|
|
(viewconvert->context));
|
|
mem_allocator = GST_GL_MEMORY_ALLOCATOR (allocator);
|
|
params = gst_gl_video_allocation_params_new (viewconvert->context, NULL,
|
|
&viewconvert->out_info, 0, NULL, viewconvert->to_texture_target);
|
|
|
|
if (!gst_gl_memory_setup_buffer (mem_allocator, *target, params)) {
|
|
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
|
|
gst_object_unref (allocator);
|
|
return FALSE;
|
|
}
|
|
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
|
|
gst_object_unref (allocator);
|
|
|
|
gst_buffer_add_video_meta_full (*target, 0,
|
|
GST_VIDEO_INFO_FORMAT (&viewconvert->out_info),
|
|
GST_VIDEO_INFO_WIDTH (&viewconvert->out_info),
|
|
GST_VIDEO_INFO_HEIGHT (&viewconvert->out_info),
|
|
GST_VIDEO_INFO_N_PLANES (&viewconvert->out_info),
|
|
viewconvert->out_info.offset, viewconvert->out_info.stride);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_do_view_convert (GstGLContext * context, GstGLViewConvert * viewconvert)
|
|
{
|
|
GstGLViewConvertPrivate *priv = viewconvert->priv;
|
|
guint in_width, in_height, out_width, out_height;
|
|
GstMapInfo out_info[GST_VIDEO_MAX_PLANES], in_info[GST_VIDEO_MAX_PLANES];
|
|
GstGLMemory *dest_tex[GST_VIDEO_MAX_PLANES];
|
|
gboolean res = TRUE;
|
|
gint i = 0, j = 0;
|
|
gint in_views, out_views;
|
|
GstVideoMultiviewMode in_mode;
|
|
GstVideoMultiviewMode out_mode;
|
|
|
|
out_width = GST_VIDEO_INFO_WIDTH (&viewconvert->out_info);
|
|
out_height = GST_VIDEO_INFO_HEIGHT (&viewconvert->out_info);
|
|
in_width = GST_VIDEO_INFO_WIDTH (&viewconvert->in_info);
|
|
in_height = GST_VIDEO_INFO_HEIGHT (&viewconvert->in_info);
|
|
|
|
g_return_if_fail (priv->primary_out == NULL);
|
|
g_return_if_fail (priv->auxilliary_out == NULL);
|
|
|
|
in_mode = priv->input_mode;
|
|
out_mode = priv->output_mode;
|
|
|
|
if (in_mode == GST_VIDEO_MULTIVIEW_MODE_SEPARATED ||
|
|
in_mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME)
|
|
in_views = viewconvert->in_info.views;
|
|
else
|
|
in_views = 1;
|
|
|
|
if (out_mode == GST_VIDEO_MULTIVIEW_MODE_SEPARATED ||
|
|
out_mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME)
|
|
out_views = viewconvert->out_info.views;
|
|
else
|
|
out_views = 1;
|
|
|
|
if (!_init_view_convert (viewconvert)) {
|
|
priv->result = FALSE;
|
|
return;
|
|
}
|
|
|
|
if (!_gen_buffer (viewconvert, &priv->primary_out)) {
|
|
GST_ERROR_OBJECT (viewconvert,
|
|
"Failed to setup memory for primary output buffer");
|
|
priv->result = FALSE;
|
|
return;
|
|
}
|
|
|
|
if (out_mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME) {
|
|
if (!_gen_buffer (viewconvert, &priv->auxilliary_out)) {
|
|
GST_ERROR_OBJECT (viewconvert,
|
|
"Failed to setup memory for second view output buffer");
|
|
priv->result = FALSE;
|
|
return;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < in_views; i++) {
|
|
if (in_mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME && i > 0) {
|
|
priv->in_tex[i] =
|
|
(GstGLMemory *) gst_buffer_peek_memory (priv->auxilliary_in, 0);
|
|
} else {
|
|
priv->in_tex[i] =
|
|
(GstGLMemory *) gst_buffer_peek_memory (priv->primary_in, i);
|
|
}
|
|
if (!gst_is_gl_memory ((GstMemory *) priv->in_tex[i])) {
|
|
GST_ERROR_OBJECT (viewconvert, "input must be GstGLMemory");
|
|
res = FALSE;
|
|
goto out;
|
|
}
|
|
if (!gst_memory_map ((GstMemory *) priv->in_tex[i],
|
|
&in_info[i], GST_MAP_READ | GST_MAP_GL)) {
|
|
GST_ERROR_OBJECT (viewconvert, "failed to map input memory %p",
|
|
priv->in_tex[i]);
|
|
res = FALSE;
|
|
goto out;
|
|
}
|
|
}
|
|
|
|
for (j = 0; j < out_views; j++) {
|
|
GstGLMemory *out_tex;
|
|
guint width, height;
|
|
GstVideoInfo temp_info;
|
|
|
|
if (j > 0 && out_mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME) {
|
|
dest_tex[j] = out_tex =
|
|
(GstGLMemory *) gst_buffer_peek_memory (priv->auxilliary_out, 0);
|
|
} else {
|
|
dest_tex[j] = out_tex =
|
|
(GstGLMemory *) gst_buffer_peek_memory (priv->primary_out, j);
|
|
}
|
|
|
|
if (!gst_is_gl_memory ((GstMemory *) out_tex)) {
|
|
GST_ERROR_OBJECT (viewconvert, "output must be GstGLMemory");
|
|
res = FALSE;
|
|
goto out;
|
|
}
|
|
|
|
width = gst_gl_memory_get_texture_width (out_tex);
|
|
height = gst_gl_memory_get_texture_height (out_tex);
|
|
gst_video_info_set_format (&temp_info, GST_VIDEO_FORMAT_RGBA, width,
|
|
height);
|
|
if (out_tex->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE
|
|
|| out_tex->tex_type == GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA
|
|
|| out_width != width || out_height != height) {
|
|
/* Luminance formats are not color renderable */
|
|
/* renderering to a framebuffer only renders the intersection of all
|
|
* the attachments i.e. the smallest attachment size */
|
|
if (!priv->out_tex[j]) {
|
|
GstGLVideoAllocationParams *params;
|
|
GstGLBaseMemoryAllocator *base_mem_allocator;
|
|
GstAllocator *allocator;
|
|
GstVideoInfo temp_info;
|
|
|
|
gst_video_info_set_format (&temp_info, GST_VIDEO_FORMAT_RGBA, out_width,
|
|
out_height);
|
|
|
|
allocator =
|
|
GST_ALLOCATOR (gst_gl_memory_allocator_get_default (context));
|
|
base_mem_allocator = GST_GL_BASE_MEMORY_ALLOCATOR (allocator);
|
|
params = gst_gl_video_allocation_params_new (context, NULL, &temp_info,
|
|
0, NULL, viewconvert->to_texture_target);
|
|
|
|
priv->out_tex[j] =
|
|
(GstGLMemory *) gst_gl_base_memory_alloc (base_mem_allocator,
|
|
(GstGLAllocationParams *) params);
|
|
|
|
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
|
|
gst_object_unref (allocator);
|
|
}
|
|
} else {
|
|
priv->out_tex[j] = out_tex;
|
|
}
|
|
|
|
if (!gst_memory_map ((GstMemory *) priv->out_tex[j],
|
|
&out_info[j], GST_MAP_WRITE | GST_MAP_GL)) {
|
|
GST_ERROR_OBJECT (viewconvert, "failed to map output memory %p",
|
|
priv->out_tex[i]);
|
|
res = FALSE;
|
|
goto out;
|
|
}
|
|
}
|
|
priv->n_out_tex = out_views;
|
|
|
|
GST_LOG_OBJECT (viewconvert, "multiview splitting to textures:%p,%p,%p,%p "
|
|
"dimensions:%ux%u, from textures:%p,%p,%p,%p dimensions:%ux%u",
|
|
priv->out_tex[0], priv->out_tex[1],
|
|
priv->out_tex[2], priv->out_tex[3],
|
|
out_width, out_height, priv->in_tex[0],
|
|
priv->in_tex[1], priv->in_tex[2], priv->in_tex[3], in_width, in_height);
|
|
|
|
if (!_do_view_convert_draw (context, viewconvert))
|
|
res = FALSE;
|
|
out:
|
|
for (j--; j >= 0; j--) {
|
|
GstGLMemory *out_tex;
|
|
guint width, height;
|
|
|
|
out_tex = dest_tex[j];
|
|
|
|
width = gst_gl_memory_get_texture_width (out_tex);
|
|
height = gst_gl_memory_get_texture_height (out_tex);
|
|
|
|
gst_memory_unmap ((GstMemory *) priv->out_tex[j], &out_info[j]);
|
|
if (out_tex != priv->out_tex[j]) {
|
|
GstMapInfo to_info, from_info;
|
|
if (!gst_memory_map ((GstMemory *) priv->out_tex[j],
|
|
&from_info, GST_MAP_READ | GST_MAP_GL)) {
|
|
gst_gl_context_set_error (viewconvert->context,
|
|
"Failed to map " "intermediate memory");
|
|
res = FALSE;
|
|
continue;
|
|
}
|
|
if (!gst_memory_map ((GstMemory *) out_tex, &to_info,
|
|
GST_MAP_WRITE | GST_MAP_GL)) {
|
|
gst_gl_context_set_error (viewconvert->context, "Failed to map "
|
|
"intermediate memory");
|
|
res = FALSE;
|
|
continue;
|
|
}
|
|
gst_gl_memory_copy_into (priv->out_tex[j], out_tex->tex_id,
|
|
viewconvert->to_texture_target, out_tex->tex_type, width, height);
|
|
gst_memory_unmap ((GstMemory *) out_tex, &to_info);
|
|
}
|
|
|
|
priv->out_tex[j] = NULL;
|
|
}
|
|
|
|
for (i--; i >= 0; i--) {
|
|
gst_memory_unmap ((GstMemory *) priv->in_tex[i], &in_info[i]);
|
|
}
|
|
|
|
if (!res) {
|
|
gst_buffer_replace (&priv->primary_out, NULL);
|
|
gst_buffer_replace (&priv->auxilliary_out, NULL);
|
|
}
|
|
|
|
priv->result = res;
|
|
return;
|
|
}
|
|
|
|
GstFlowReturn
|
|
gst_gl_view_convert_submit_input_buffer (GstGLViewConvert * viewconvert,
|
|
gboolean is_discont, GstBuffer * input)
|
|
{
|
|
GstFlowReturn ret = GST_FLOW_OK;
|
|
GstVideoMultiviewMode mode;
|
|
GstBuffer **target;
|
|
|
|
if (is_discont) {
|
|
gst_buffer_replace (&viewconvert->priv->primary_in, NULL);
|
|
gst_buffer_replace (&viewconvert->priv->auxilliary_in, NULL);
|
|
}
|
|
|
|
mode = viewconvert->input_mode_override;
|
|
if (mode == GST_VIDEO_MULTIVIEW_MODE_NONE)
|
|
mode = GST_VIDEO_INFO_MULTIVIEW_MODE (&viewconvert->in_info);
|
|
|
|
target = &viewconvert->priv->primary_in;
|
|
|
|
/* For frame-by-frame mode, we need to collect the 2nd eye into
|
|
* our auxilliary buffer */
|
|
if (mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME) {
|
|
if (!GST_BUFFER_FLAG_IS_SET (input, GST_VIDEO_BUFFER_FLAG_FIRST_IN_BUNDLE))
|
|
target = &viewconvert->priv->auxilliary_in;
|
|
}
|
|
|
|
if (*target)
|
|
gst_buffer_unref (*target);
|
|
*target = input;
|
|
|
|
return ret;
|
|
}
|
|
|
|
GstFlowReturn
|
|
gst_gl_view_convert_get_output (GstGLViewConvert * viewconvert,
|
|
GstBuffer ** outbuf_ptr)
|
|
{
|
|
GstGLViewConvertPrivate *priv = viewconvert->priv;
|
|
GstBuffer *outbuf = NULL;
|
|
GstFlowReturn ret = GST_FLOW_OK;
|
|
GstVideoMultiviewMode in_mode, out_mode;
|
|
GstVideoMultiviewFlags in_flags, out_flags;
|
|
|
|
g_return_val_if_fail (GST_IS_GL_VIEW_CONVERT (viewconvert), GST_FLOW_ERROR);
|
|
g_return_val_if_fail (GST_IS_GL_CONTEXT (viewconvert->context),
|
|
GST_FLOW_ERROR);
|
|
|
|
GST_OBJECT_LOCK (viewconvert);
|
|
|
|
/* See if a buffer is available already */
|
|
if (priv->primary_out) {
|
|
outbuf = viewconvert->priv->primary_out;
|
|
priv->primary_out = NULL;
|
|
goto done;
|
|
}
|
|
if (viewconvert->priv->auxilliary_out) {
|
|
outbuf = priv->auxilliary_out;
|
|
priv->auxilliary_out = NULL;
|
|
goto done;
|
|
}
|
|
|
|
/* Check prereqs before processing a new input buffer */
|
|
if (priv->primary_in == NULL)
|
|
goto done;
|
|
|
|
in_mode = viewconvert->input_mode_override;
|
|
in_flags = viewconvert->input_flags_override;
|
|
if (in_mode == GST_VIDEO_MULTIVIEW_MODE_NONE) {
|
|
in_mode = GST_VIDEO_INFO_MULTIVIEW_MODE (&viewconvert->in_info);
|
|
in_flags = GST_VIDEO_INFO_MULTIVIEW_FLAGS (&viewconvert->in_info);
|
|
}
|
|
|
|
/* Configured output mode already takes any override
|
|
* into account */
|
|
out_mode = GST_VIDEO_INFO_MULTIVIEW_MODE (&viewconvert->out_info);
|
|
out_flags = GST_VIDEO_INFO_MULTIVIEW_FLAGS (&viewconvert->out_info);
|
|
|
|
if (in_mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME) {
|
|
/* For frame-by-frame, we need 2 input buffers */
|
|
if (priv->auxilliary_in == NULL) {
|
|
GST_LOG_OBJECT (viewconvert,
|
|
"Can't generate output yet - frame-by-frame mode");
|
|
goto done;
|
|
}
|
|
}
|
|
|
|
/* Store the current conversion in the priv vars */
|
|
priv->input_mode = in_mode;
|
|
priv->input_flags = in_flags;
|
|
priv->output_mode = out_mode;
|
|
priv->output_flags = out_flags;
|
|
|
|
if (priv->input_mode == priv->output_mode &&
|
|
priv->input_flags == priv->output_flags &&
|
|
viewconvert->in_info.width == viewconvert->out_info.width &&
|
|
viewconvert->in_info.height == viewconvert->out_info.height &&
|
|
viewconvert->from_texture_target == viewconvert->to_texture_target) {
|
|
/* passthrough - just pass input buffers */
|
|
outbuf = gst_buffer_ref (priv->primary_in);
|
|
if (in_mode == GST_VIDEO_MULTIVIEW_MODE_FRAME_BY_FRAME)
|
|
priv->auxilliary_out = gst_buffer_ref (priv->auxilliary_in);
|
|
goto done_clear_input;
|
|
}
|
|
|
|
/* We can't output to OES textures, they're only supported for passthrough */
|
|
if (viewconvert->to_texture_target == GST_GL_TEXTURE_TARGET_EXTERNAL_OES) {
|
|
ret = GST_FLOW_ERROR;
|
|
goto done_clear_input;
|
|
}
|
|
|
|
/* Generate new output buffer(s) */
|
|
gst_gl_context_thread_add (viewconvert->context,
|
|
(GstGLContextThreadFunc) _do_view_convert, viewconvert);
|
|
|
|
if (!priv->result) {
|
|
if (priv->primary_out)
|
|
gst_object_unref (priv->primary_out);
|
|
if (priv->auxilliary_out)
|
|
gst_object_unref (priv->auxilliary_out);
|
|
priv->primary_out = NULL;
|
|
priv->auxilliary_out = NULL;
|
|
ret = GST_FLOW_ERROR;
|
|
goto done_clear_input;
|
|
}
|
|
|
|
outbuf = priv->primary_out;
|
|
if (outbuf) {
|
|
gst_buffer_copy_into (outbuf, priv->primary_in,
|
|
GST_BUFFER_COPY_FLAGS | GST_BUFFER_COPY_TIMESTAMPS, 0, -1);
|
|
GST_BUFFER_FLAG_SET (outbuf,
|
|
GST_VIDEO_BUFFER_FLAG_FIRST_IN_BUNDLE |
|
|
GST_VIDEO_BUFFER_FLAG_MULTIPLE_VIEW);
|
|
}
|
|
|
|
if (priv->auxilliary_out) {
|
|
gst_buffer_copy_into (priv->auxilliary_out,
|
|
priv->primary_out, GST_BUFFER_COPY_FLAGS, 0, -1);
|
|
GST_BUFFER_FLAG_UNSET (priv->auxilliary_out,
|
|
GST_VIDEO_BUFFER_FLAG_FIRST_IN_BUNDLE);
|
|
}
|
|
priv->primary_out = NULL;
|
|
|
|
done_clear_input:
|
|
/* Invalidate input buffers now they've been used */
|
|
gst_buffer_replace (&priv->primary_in, NULL);
|
|
gst_buffer_replace (&priv->auxilliary_in, NULL);
|
|
|
|
done:
|
|
GST_OBJECT_UNLOCK (viewconvert);
|
|
*outbuf_ptr = outbuf;
|
|
return ret;
|
|
}
|