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1249362f96
Each time we call `wl_surface_damage()` we want to do full surface damage. Like Mesa, just use `G_MAXINT32` to ensure we always do full damage, reducing the need to track the right dimensions. `window->video_rectangle` is now unused, but we keep it around for now as we may need it again in the future. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1446> |
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gstwaylandsink.c | ||
gstwaylandsink.h | ||
meson.build | ||
wlbuffer.c | ||
wlbuffer.h | ||
wldisplay.c | ||
wldisplay.h | ||
wllinuxdmabuf.c | ||
wllinuxdmabuf.h | ||
wlshmallocator.c | ||
wlshmallocator.h | ||
wlvideoformat.c | ||
wlvideoformat.h | ||
wlwindow.c | ||
wlwindow.h |