mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-25 17:50:36 +00:00
4f92facc79
Original commit message from CVS: patch by: Luc Pionchon <luc.pionchon@nokia.com> * docs/manual/advanced-autoplugging.xml: * docs/manual/advanced-threads.xml: * docs/manual/basics-bins.xml: * docs/manual/basics-elements.xml: * docs/manual/basics-helloworld.xml: * docs/manual/basics-pads.xml: Add scale factor for pdf output. * docs/manual/intro-basics.xml: Switched sections "pads" and "bins" and added a pipeline diagram. * docs/manual/intro-gstreamer.xml: Added more info on gstreamer. * docs/manual/intro-motivation.xml: Commented out the whole section "current problem", which sounds historical and somehow osolete; it could be turned in a positive way and reused to improve the design principles. * docs/manual/intro-preface.xml: - Update URLs to library.gnome.org. - Do not mention GTK+ in preliminary reading (irrelevant). - Mention Plugin Writer's Manual and further reading only in the previous section. - Added a list of most relevant GObject/glib topics. * docs/manual/Makefile.am: * docs/manual/bin-element-ghost.fig: * docs/manual/bin-element-ghost.png: * docs/manual/bin-element-noghost.fig: * docs/manual/bin-element-noghost.png: * docs/manual/bin-element.fig: * docs/manual/bin-element.png: * docs/manual/filter-element-multi.fig: * docs/manual/filter-element-multi.png: * docs/manual/filter-element.fig: * docs/manual/filter-element.png: * docs/manual/gstreamer-overview.png: * docs/manual/hello-world.fig: * docs/manual/hello-world.png: * docs/manual/linked-elements.fig: * docs/manual/linked-elements.png: * docs/manual/mime-world.fig: * docs/manual/mime-world.png: * docs/manual/queue.fig: * docs/manual/queue.png: * docs/manual/simple-player.png: * docs/manual/sink-element.fig: * docs/manual/sink-element.png: * docs/manual/src-element.fig: * docs/manual/src-element.png: * docs/manual/diagrams-general.svg: * docs/manual/diagrams-pipelines.svg: Removed .fig, added .png counterpart. Fixes: #539137
265 lines
9.3 KiB
XML
265 lines
9.3 KiB
XML
<chapter id="chapter-helloworld">
|
|
<title>Your first application</title>
|
|
<para>
|
|
This chapter will summarize everything you've learned in the previous
|
|
chapters. It describes all aspects of a simple &GStreamer; application,
|
|
including initializing libraries, creating elements, packing elements
|
|
together in a pipeline and playing this pipeline. By doing all this,
|
|
you will be able to build a simple Ogg/Vorbis audio player.
|
|
</para>
|
|
|
|
<sect1 id="section-helloworld">
|
|
<title>Hello world</title>
|
|
<para>
|
|
We're going to create a simple first application, a simple Ogg/Vorbis
|
|
command-line audio player. For this, we will use only standard
|
|
&GStreamer; components. The player will read a file specified on
|
|
the command-line. Let's get started!
|
|
</para>
|
|
<para>
|
|
We've learned, in <xref linkend="chapter-init"/>, that the first thing
|
|
to do in your application is to initialize &GStreamer; by calling
|
|
<function>gst_init ()</function>. Also, make sure that the application
|
|
includes <filename>gst/gst.h</filename> so all function names and
|
|
objects are properly defined. Use <function>#include
|
|
<gst/gst.h></function> to do that.
|
|
</para>
|
|
<para>
|
|
Next, you'll want to create the different elements using
|
|
<function>gst_element_factory_make ()</function>. For an Ogg/Vorbis
|
|
audio player, we'll need a source element that reads files from a
|
|
disk. &GStreamer; includes this element under the name
|
|
<quote>filesrc</quote>. Next, we'll need something to parse the
|
|
file and decode it into raw audio. &GStreamer; has two elements
|
|
for this: the first parses Ogg streams into elementary streams (video,
|
|
audio) and is called <quote>oggdemux</quote>. The second is a Vorbis
|
|
audio decoder, it's conveniently called <quote>vorbisdec</quote>.
|
|
Since <quote>oggdemux</quote> creates dynamic pads for each elementary
|
|
stream, you'll need to set a <quote>pad-added</quote> event handler
|
|
on the <quote>oggdemux</quote> element, like you've learned in
|
|
<xref linkend="section-pads-dynamic"/>, to link the Ogg demuxer and
|
|
the Vorbis decoder elements together. At last, we'll also need an
|
|
audio output element, we will use <quote>autoaudiosink</quote>, which
|
|
automatically detects your audio device.
|
|
</para>
|
|
<para>
|
|
The last thing left to do is to add all elements into a container
|
|
element, a <classname>GstPipeline</classname>, and iterate this
|
|
pipeline until we've played the whole song. We've previously
|
|
learned how to add elements to a container bin in <xref
|
|
linkend="chapter-bins"/>, and we've learned about element states
|
|
in <xref linkend="section-elements-states"/>. We will also attach
|
|
a message handler to the pipeline bus so we can retrieve errors
|
|
and detect the end-of-stream.
|
|
</para>
|
|
<para>
|
|
Let's now add all the code together to get our very first audio
|
|
player:
|
|
</para>
|
|
<programlisting>
|
|
<!-- example-begin helloworld.c -->
|
|
#include <gst/gst.h>
|
|
#include <glib.h>
|
|
|
|
|
|
static gboolean
|
|
bus_call (GstBus *bus,
|
|
GstMessage *msg,
|
|
gpointer data)
|
|
{
|
|
GMainLoop *loop = (GMainLoop *) data;
|
|
|
|
switch (GST_MESSAGE_TYPE (msg)) {
|
|
|
|
case GST_MESSAGE_EOS:
|
|
g_print ("End of stream\n");
|
|
g_main_loop_quit (loop);
|
|
break;
|
|
|
|
case GST_MESSAGE_ERROR: {
|
|
gchar *debug;
|
|
GError *error;
|
|
|
|
gst_message_parse_error (msg, &error, &debug);
|
|
g_free (debug);
|
|
|
|
g_printerr ("Error: %s\n", error->message);
|
|
g_error_free (error);
|
|
|
|
g_main_loop_quit (loop);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
static void
|
|
on_pad_added (GstElement *element,
|
|
GstPad *pad,
|
|
gpointer data)
|
|
{
|
|
GstPad *sinkpad;
|
|
GstElement *decoder = (GstElement *) data;
|
|
|
|
/* We can now link this pad with the vorbis-decoder sink pad */
|
|
g_print ("Dynamic pad created, linking demuxer/decoder\n");
|
|
|
|
sinkpad = gst_element_get_static_pad (decoder, "sink");
|
|
|
|
gst_pad_link (pad, sinkpad);
|
|
|
|
gst_object_unref (sinkpad);
|
|
}
|
|
|
|
|
|
|
|
int
|
|
main (int argc,
|
|
char *argv[])
|
|
{
|
|
GMainLoop *loop;
|
|
|
|
GstElement *pipeline, *source, *demuxer, *decoder, *conv, *sink;
|
|
GstBus *bus;
|
|
|
|
/* Initialisation */
|
|
gst_init (&argc, &argv);
|
|
|
|
loop = g_main_loop_new (NULL, FALSE);
|
|
|
|
|
|
/* Check input arguments */
|
|
if (argc != 2) {
|
|
g_printerr ("Usage: %s <Ogg/Vorbis filename>\n", argv[0]);
|
|
return -1;
|
|
}
|
|
|
|
|
|
/* Create gstreamer elements */
|
|
pipeline = gst_pipeline_new ("audio-player");
|
|
source = gst_element_factory_make ("filesrc", "file-source");
|
|
demuxer = gst_element_factory_make ("oggdemux", "ogg-demuxer");
|
|
decoder = gst_element_factory_make ("vorbisdec", "vorbis-decoder");
|
|
conv = gst_element_factory_make ("audioconvert", "converter");
|
|
sink = gst_element_factory_make ("autoaudiosink", "audio-output");
|
|
|
|
if (!pipeline || !source || !demuxer || !decoder || !conv || !sink) {
|
|
g_printerr ("One element could not be created. Exiting.\n");
|
|
return -1;
|
|
}
|
|
|
|
/* Set up the pipeline */
|
|
|
|
/* we set the input filename to the source element */
|
|
g_object_set (G_OBJECT (source), "location", argv[1], NULL);
|
|
|
|
/* we add a message handler */
|
|
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
|
|
gst_bus_add_watch (bus, bus_call, loop);
|
|
gst_object_unref (bus);
|
|
|
|
/* we add all elements into the pipeline */
|
|
/* file-source | ogg-demuxer | vorbis-decoder | converter | alsa-output */
|
|
gst_bin_add_many (GST_BIN (pipeline),
|
|
source, demuxer, decoder, conv, sink, NULL);
|
|
|
|
/* we link the elements together */
|
|
/* file-source -> ogg-demuxer ~> vorbis-decoder -> converter -> alsa-output */
|
|
gst_element_link (source, demuxer);
|
|
gst_element_link_many (decoder, conv, sink, NULL);
|
|
g_signal_connect (demuxer, "pad-added", G_CALLBACK (on_pad_added), decoder);
|
|
|
|
/* note that the demuxer will be linked to the decoder dynamically.
|
|
The reason is that Ogg may contain various streams (for example
|
|
audio and video). The source pad(s) will be created at run time,
|
|
by the demuxer when it detects the amount and nature of streams.
|
|
Therefore we connect a callback function which will be executed
|
|
when the "pad-added" is emitted.*/
|
|
|
|
|
|
/* Set the pipeline to "playing" state*/
|
|
g_print ("Now playing: %s\n", argv[1]);
|
|
gst_element_set_state (pipeline, GST_STATE_PLAYING);
|
|
|
|
|
|
/* Iterate */
|
|
g_print ("Running...\n");
|
|
g_main_loop_run (loop);
|
|
|
|
|
|
/* Out of the main loop, clean up nicely */
|
|
g_print ("Returned, stopping playback\n");
|
|
gst_element_set_state (pipeline, GST_STATE_NULL);
|
|
|
|
g_print ("Deleting pipeline\n");
|
|
gst_object_unref (GST_OBJECT (pipeline));
|
|
|
|
return 0;
|
|
}
|
|
<!-- example-end helloworld.c -->
|
|
</programlisting>
|
|
<para>
|
|
We now have created a complete pipeline. We can visualise the
|
|
pipeline as follows:
|
|
</para>
|
|
|
|
<figure float="1" id="section-hello-img">
|
|
<title>The "hello world" pipeline</title>
|
|
<mediaobject>
|
|
<imageobject>
|
|
<imagedata scale="75" fileref="images/hello-world.ℑ" format="&IMAGE;" />
|
|
</imageobject>
|
|
</mediaobject>
|
|
</figure>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id="section-helloworld-compilerun">
|
|
<title>Compiling and Running helloworld.c</title>
|
|
<para>
|
|
To compile the helloworld example, use: <command>gcc -Wall
|
|
$(pkg-config --cflags --libs gstreamer-&GST_MAJORMINOR;)
|
|
helloworld.c -o helloworld</command>. &GStreamer; makes use of
|
|
<command>pkg-config</command> to get compiler and linker flags
|
|
needed to compile this application. If you're running a
|
|
non-standard installation, make sure the
|
|
<classname>PKG_CONFIG_PATH</classname> environment variable is
|
|
set to the correct location (<filename>$libdir/pkgconfig</filename>).
|
|
application against the uninstalled location.
|
|
</para>
|
|
<para>
|
|
You can run this example application with <command>./helloworld
|
|
file.ogg</command>. Substitute <filename>file.ogg</filename>
|
|
with your favourite Ogg/Vorbis file.
|
|
</para>
|
|
</sect1>
|
|
|
|
<sect1 id="section-hello-world-conclusion">
|
|
<title>Conclusion</title>
|
|
<para>
|
|
This concludes our first example. As you see, setting up a pipeline
|
|
is very low-level but powerful. You will see later in this manual how
|
|
you can create a more powerful media player with even less effort
|
|
using higher-level interfaces. We will discuss all that in <xref
|
|
linkend="part-highlevel"/>. We will first, however, go more in-depth
|
|
into more advanced &GStreamer; internals.
|
|
</para>
|
|
<para>
|
|
It should be clear from the example that we can very easily replace
|
|
the <quote>filesrc</quote> element with some other element that
|
|
reads data from a network, or some other data source element that
|
|
is better integrated with your desktop environment. Also, you can
|
|
use other decoders and parsers/demuxers to support other media types. You
|
|
can use another audio sink if you're not running Linux, but Mac OS X,
|
|
Windows or FreeBSD, or you can instead use a filesink to write audio
|
|
files to disk instead of playing them back. By using an audio card
|
|
source, you can even do audio capture instead of playback. All this
|
|
shows the reusability of &GStreamer; elements, which is its greatest
|
|
advantage.
|
|
</para>
|
|
</sect1>
|
|
</chapter>
|