gstreamer/sources/generated/Gst.Audio/AudioBuffer.cs
Aaron Boxer 38a0731461 build: on Windows, use MSVC format for gst*, glib and gobject dlls
Generated files were generated using 'ninja -C build update-code'
except for libgstfft, which had to be updated manually
(see issue #25).

Note: with these changes, building on MS Windows will require
the msvc compiler - mingw will no longer work.
2019-11-18 14:19:39 -05:00

145 lines
5.7 KiB
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace Gst.Audio {
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
#region Autogenerated code
[StructLayout(LayoutKind.Sequential)]
public partial struct AudioBuffer : IEquatable<AudioBuffer> {
private IntPtr _info;
public Gst.Audio.AudioInfo Info {
get {
return _info == IntPtr.Zero ? null : (Gst.Audio.AudioInfo) GLib.Opaque.GetOpaque (_info, typeof (Gst.Audio.AudioInfo), false);
}
set {
_info = value == null ? IntPtr.Zero : value.Handle;
}
}
private UIntPtr n_samples;
public ulong NSamples {
get {
return (ulong) n_samples;
}
set {
n_samples = new UIntPtr (value);
}
}
public int NPlanes;
private IntPtr _planes;
private IntPtr _buffer;
public Gst.Buffer Buffer {
get {
return _buffer == IntPtr.Zero ? null : (Gst.Buffer) GLib.Opaque.GetOpaque (_buffer, typeof (Gst.Buffer), false);
}
set {
_buffer = value == null ? IntPtr.Zero : value.Handle;
}
}
private IntPtr _map_infos;
[MarshalAs (UnmanagedType.ByValArray, SizeConst=4)]
private IntPtr[] _gstGstReserved;
public static Gst.Audio.AudioBuffer Zero = new Gst.Audio.AudioBuffer ();
public static Gst.Audio.AudioBuffer New(IntPtr raw) {
if (raw == IntPtr.Zero)
return Gst.Audio.AudioBuffer.Zero;
return (Gst.Audio.AudioBuffer) Marshal.PtrToStructure (raw, typeof (Gst.Audio.AudioBuffer));
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern bool gst_audio_buffer_map(IntPtr raw, IntPtr info, IntPtr gstbuffer, int flags);
public bool Map(Gst.Audio.AudioInfo info, Gst.Buffer gstbuffer, Gst.MapFlags flags) {
IntPtr this_as_native = System.Runtime.InteropServices.Marshal.AllocHGlobal (System.Runtime.InteropServices.Marshal.SizeOf (this));
System.Runtime.InteropServices.Marshal.StructureToPtr (this, this_as_native, false);
bool raw_ret = gst_audio_buffer_map(this_as_native, info == null ? IntPtr.Zero : info.Handle, gstbuffer == null ? IntPtr.Zero : gstbuffer.Handle, (int) flags);
bool ret = raw_ret;
ReadNative (this_as_native, ref this);
System.Runtime.InteropServices.Marshal.FreeHGlobal (this_as_native);
return ret;
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern void gst_audio_buffer_unmap(IntPtr raw);
public void Unmap() {
IntPtr this_as_native = System.Runtime.InteropServices.Marshal.AllocHGlobal (System.Runtime.InteropServices.Marshal.SizeOf (this));
System.Runtime.InteropServices.Marshal.StructureToPtr (this, this_as_native, false);
gst_audio_buffer_unmap(this_as_native);
ReadNative (this_as_native, ref this);
System.Runtime.InteropServices.Marshal.FreeHGlobal (this_as_native);
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr gst_audio_buffer_clip(IntPtr buffer, IntPtr segment, int rate, int bpf);
public static Gst.Buffer Clip(Gst.Buffer buffer, Gst.Segment segment, int rate, int bpf) {
buffer.Owned = false;
IntPtr native_segment = GLib.Marshaller.StructureToPtrAlloc (segment);
IntPtr raw_ret = gst_audio_buffer_clip(buffer == null ? IntPtr.Zero : buffer.Handle, native_segment, rate, bpf);
Gst.Buffer ret = raw_ret == IntPtr.Zero ? null : (Gst.Buffer) GLib.Opaque.GetOpaque (raw_ret, typeof (Gst.Buffer), true);
Marshal.FreeHGlobal (native_segment);
return ret;
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern bool gst_audio_buffer_reorder_channels(IntPtr buffer, int format, int channels, int[] from, int[] to);
public static bool ReorderChannels(Gst.Buffer buffer, Gst.Audio.AudioFormat format, int channels, Gst.Audio.AudioChannelPosition[] from, Gst.Audio.AudioChannelPosition[] to) {
int cnt_from = from == null ? 0 : from.Length;
int[] native_from = new int [cnt_from];
for (int i = 0; i < cnt_from; i++)
native_from [i] = (int) from[i];
int cnt_to = to == null ? 0 : to.Length;
int[] native_to = new int [cnt_to];
for (int i = 0; i < cnt_to; i++)
native_to [i] = (int) to[i];
bool raw_ret = gst_audio_buffer_reorder_channels(buffer == null ? IntPtr.Zero : buffer.Handle, (int) format, channels, native_from, native_to);
bool ret = raw_ret;
return ret;
}
[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr gst_audio_buffer_truncate(IntPtr buffer, int bpf, UIntPtr trim, UIntPtr samples);
public static Gst.Buffer Truncate(Gst.Buffer buffer, int bpf, ulong trim, ulong samples) {
buffer.Owned = false;
IntPtr raw_ret = gst_audio_buffer_truncate(buffer == null ? IntPtr.Zero : buffer.Handle, bpf, new UIntPtr (trim), new UIntPtr (samples));
Gst.Buffer ret = raw_ret == IntPtr.Zero ? null : (Gst.Buffer) GLib.Opaque.GetOpaque (raw_ret, typeof (Gst.Buffer), true);
return ret;
}
static void ReadNative (IntPtr native, ref Gst.Audio.AudioBuffer target)
{
target = New (native);
}
public bool Equals (AudioBuffer other)
{
return true && Info.Equals (other.Info) && NSamples.Equals (other.NSamples) && NPlanes.Equals (other.NPlanes) && _planes.Equals (other._planes) && Buffer.Equals (other.Buffer) && _map_infos.Equals (other._map_infos);
}
public override bool Equals (object other)
{
return other is AudioBuffer && Equals ((AudioBuffer) other);
}
public override int GetHashCode ()
{
return this.GetType ().FullName.GetHashCode () ^ Info.GetHashCode () ^ NSamples.GetHashCode () ^ NPlanes.GetHashCode () ^ _planes.GetHashCode () ^ Buffer.GetHashCode () ^ _map_infos.GetHashCode ();
}
private static GLib.GType GType {
get { return GLib.GType.Pointer; }
}
#endregion
}
}