mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-12 04:11:31 +00:00
38a0731461
Generated files were generated using 'ninja -C build update-code' except for libgstfft, which had to be updated manually (see issue #25). Note: with these changes, building on MS Windows will require the msvc compiler - mingw will no longer work.
145 lines
5.7 KiB
C#
145 lines
5.7 KiB
C#
// This file was generated by the Gtk# code generator.
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// Any changes made will be lost if regenerated.
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namespace Gst.Audio {
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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#region Autogenerated code
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[StructLayout(LayoutKind.Sequential)]
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public partial struct AudioBuffer : IEquatable<AudioBuffer> {
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private IntPtr _info;
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public Gst.Audio.AudioInfo Info {
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get {
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return _info == IntPtr.Zero ? null : (Gst.Audio.AudioInfo) GLib.Opaque.GetOpaque (_info, typeof (Gst.Audio.AudioInfo), false);
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}
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set {
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_info = value == null ? IntPtr.Zero : value.Handle;
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}
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}
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private UIntPtr n_samples;
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public ulong NSamples {
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get {
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return (ulong) n_samples;
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}
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set {
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n_samples = new UIntPtr (value);
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}
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}
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public int NPlanes;
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private IntPtr _planes;
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private IntPtr _buffer;
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public Gst.Buffer Buffer {
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get {
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return _buffer == IntPtr.Zero ? null : (Gst.Buffer) GLib.Opaque.GetOpaque (_buffer, typeof (Gst.Buffer), false);
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}
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set {
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_buffer = value == null ? IntPtr.Zero : value.Handle;
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}
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}
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private IntPtr _map_infos;
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[MarshalAs (UnmanagedType.ByValArray, SizeConst=4)]
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private IntPtr[] _gstGstReserved;
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public static Gst.Audio.AudioBuffer Zero = new Gst.Audio.AudioBuffer ();
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public static Gst.Audio.AudioBuffer New(IntPtr raw) {
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if (raw == IntPtr.Zero)
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return Gst.Audio.AudioBuffer.Zero;
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return (Gst.Audio.AudioBuffer) Marshal.PtrToStructure (raw, typeof (Gst.Audio.AudioBuffer));
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern bool gst_audio_buffer_map(IntPtr raw, IntPtr info, IntPtr gstbuffer, int flags);
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public bool Map(Gst.Audio.AudioInfo info, Gst.Buffer gstbuffer, Gst.MapFlags flags) {
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IntPtr this_as_native = System.Runtime.InteropServices.Marshal.AllocHGlobal (System.Runtime.InteropServices.Marshal.SizeOf (this));
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System.Runtime.InteropServices.Marshal.StructureToPtr (this, this_as_native, false);
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bool raw_ret = gst_audio_buffer_map(this_as_native, info == null ? IntPtr.Zero : info.Handle, gstbuffer == null ? IntPtr.Zero : gstbuffer.Handle, (int) flags);
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bool ret = raw_ret;
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ReadNative (this_as_native, ref this);
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System.Runtime.InteropServices.Marshal.FreeHGlobal (this_as_native);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern void gst_audio_buffer_unmap(IntPtr raw);
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public void Unmap() {
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IntPtr this_as_native = System.Runtime.InteropServices.Marshal.AllocHGlobal (System.Runtime.InteropServices.Marshal.SizeOf (this));
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System.Runtime.InteropServices.Marshal.StructureToPtr (this, this_as_native, false);
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gst_audio_buffer_unmap(this_as_native);
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ReadNative (this_as_native, ref this);
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System.Runtime.InteropServices.Marshal.FreeHGlobal (this_as_native);
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_buffer_clip(IntPtr buffer, IntPtr segment, int rate, int bpf);
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public static Gst.Buffer Clip(Gst.Buffer buffer, Gst.Segment segment, int rate, int bpf) {
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buffer.Owned = false;
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IntPtr native_segment = GLib.Marshaller.StructureToPtrAlloc (segment);
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IntPtr raw_ret = gst_audio_buffer_clip(buffer == null ? IntPtr.Zero : buffer.Handle, native_segment, rate, bpf);
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Gst.Buffer ret = raw_ret == IntPtr.Zero ? null : (Gst.Buffer) GLib.Opaque.GetOpaque (raw_ret, typeof (Gst.Buffer), true);
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Marshal.FreeHGlobal (native_segment);
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern bool gst_audio_buffer_reorder_channels(IntPtr buffer, int format, int channels, int[] from, int[] to);
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public static bool ReorderChannels(Gst.Buffer buffer, Gst.Audio.AudioFormat format, int channels, Gst.Audio.AudioChannelPosition[] from, Gst.Audio.AudioChannelPosition[] to) {
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int cnt_from = from == null ? 0 : from.Length;
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int[] native_from = new int [cnt_from];
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for (int i = 0; i < cnt_from; i++)
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native_from [i] = (int) from[i];
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int cnt_to = to == null ? 0 : to.Length;
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int[] native_to = new int [cnt_to];
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for (int i = 0; i < cnt_to; i++)
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native_to [i] = (int) to[i];
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bool raw_ret = gst_audio_buffer_reorder_channels(buffer == null ? IntPtr.Zero : buffer.Handle, (int) format, channels, native_from, native_to);
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bool ret = raw_ret;
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return ret;
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}
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[DllImport("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_audio_buffer_truncate(IntPtr buffer, int bpf, UIntPtr trim, UIntPtr samples);
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public static Gst.Buffer Truncate(Gst.Buffer buffer, int bpf, ulong trim, ulong samples) {
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buffer.Owned = false;
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IntPtr raw_ret = gst_audio_buffer_truncate(buffer == null ? IntPtr.Zero : buffer.Handle, bpf, new UIntPtr (trim), new UIntPtr (samples));
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Gst.Buffer ret = raw_ret == IntPtr.Zero ? null : (Gst.Buffer) GLib.Opaque.GetOpaque (raw_ret, typeof (Gst.Buffer), true);
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return ret;
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}
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static void ReadNative (IntPtr native, ref Gst.Audio.AudioBuffer target)
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{
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target = New (native);
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}
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public bool Equals (AudioBuffer other)
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{
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return true && Info.Equals (other.Info) && NSamples.Equals (other.NSamples) && NPlanes.Equals (other.NPlanes) && _planes.Equals (other._planes) && Buffer.Equals (other.Buffer) && _map_infos.Equals (other._map_infos);
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}
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public override bool Equals (object other)
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{
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return other is AudioBuffer && Equals ((AudioBuffer) other);
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}
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public override int GetHashCode ()
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{
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return this.GetType ().FullName.GetHashCode () ^ Info.GetHashCode () ^ NSamples.GetHashCode () ^ NPlanes.GetHashCode () ^ _planes.GetHashCode () ^ Buffer.GetHashCode () ^ _map_infos.GetHashCode ();
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}
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private static GLib.GType GType {
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get { return GLib.GType.Pointer; }
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}
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#endregion
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}
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}
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