mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-30 05:31:15 +00:00
79ea87f256
This format is produced notably by Hantro G1/G2 HW. Using a shader instead of the Hantro embedded converter helps reduce drastrictly the memory usage at a relatively small GPU overhead. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2190>
601 lines
17 KiB
C
601 lines
17 KiB
C
/*
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* GStreamer
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* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:gstglformat
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* @title: GstGLFormat
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* @short_description: utilities for dealing with OpenGL formats
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* @see_also: #GstGLBaseMemory, #GstGLMemory, #GstGLFramebuffer, #GstGLBuffer
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*
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* Some useful utilities for converting between various formats and OpenGL
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* formats.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstglformat.h"
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#include "gstglcontext.h"
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#include "gstglfuncs.h"
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#define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0))
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#define USING_OPENGL3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 1))
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#define USING_GLES(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES, 1, 0))
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#define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0))
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#define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0))
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#ifndef GL_TEXTURE_RECTANGLE
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#define GL_TEXTURE_RECTANGLE 0x84F5
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#endif
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#ifndef GL_TEXTURE_EXTERNAL_OES
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#define GL_TEXTURE_EXTERNAL_OES 0x8D65
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#endif
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#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
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#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
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#endif
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static inline guint
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_gl_format_n_components (guint format)
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{
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switch (format) {
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case GST_VIDEO_GL_TEXTURE_TYPE_RGBA:
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case GST_GL_RGBA:
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case GST_GL_RGBA8:
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case GST_GL_RGBA16:
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case GST_GL_RGB10_A2:
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return 4;
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case GST_VIDEO_GL_TEXTURE_TYPE_RGB:
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case GST_VIDEO_GL_TEXTURE_TYPE_RGB16:
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case GST_GL_RGB:
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case GST_GL_RGB8:
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case GST_GL_RGB16:
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case GST_GL_RGB565:
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return 3;
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case GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA:
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case GST_VIDEO_GL_TEXTURE_TYPE_RG:
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case GST_GL_LUMINANCE_ALPHA:
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case GST_GL_RG:
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case GST_GL_RG8:
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case GST_GL_RG16:
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return 2;
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case GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE:
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case GST_VIDEO_GL_TEXTURE_TYPE_R:
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case GST_GL_LUMINANCE:
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case GST_GL_ALPHA:
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case GST_GL_RED:
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case GST_GL_R8:
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case GST_GL_R16:
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return 1;
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default:
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return 0;
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}
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}
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static inline guint
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_gl_type_n_components (guint type)
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{
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switch (type) {
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case GL_UNSIGNED_BYTE:
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case GL_UNSIGNED_SHORT:
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return 1;
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case GL_UNSIGNED_SHORT_5_6_5:
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return 3;
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case GL_UNSIGNED_INT_2_10_10_10_REV:
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return 4;
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default:
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g_assert_not_reached ();
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return 0;
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}
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}
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static inline guint
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_gl_type_n_bytes (guint type)
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{
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switch (type) {
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case GL_UNSIGNED_BYTE:
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return 1;
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case GL_UNSIGNED_SHORT:
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case GL_UNSIGNED_SHORT_5_6_5:
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return 2;
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case GL_UNSIGNED_INT_2_10_10_10_REV:
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return 4;
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default:
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g_assert_not_reached ();
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return 0;
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}
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}
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/**
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* gst_gl_format_type_n_bytes:
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* @format: the OpenGL format, `GL_RGBA`, `GL_LUMINANCE`, etc
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* @type: the OpenGL type, `GL_UNSIGNED_BYTE`, `GL_FLOAT`, etc
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*
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* Returns: the number of bytes the specified @format, @type combination takes
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* per pixel
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*/
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guint
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gst_gl_format_type_n_bytes (guint format, guint type)
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{
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return _gl_format_n_components (format) / _gl_type_n_components (type) *
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_gl_type_n_bytes (type);
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}
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/**
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* gst_gl_format_from_video_info:
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* @context: a #GstGLContext
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* @vinfo: a #GstVideoInfo
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* @plane: the plane number in @vinfo
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*
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* Returns: the #GstGLFormat necessary for holding the data in @plane of @vinfo
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*/
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GstGLFormat
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gst_gl_format_from_video_info (GstGLContext * context,
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const GstVideoInfo * vinfo, guint plane)
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{
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gboolean texture_rg =
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gst_gl_context_check_feature (context, "GL_EXT_texture_rg")
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|| gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0)
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|| gst_gl_context_check_feature (context, "GL_ARB_texture_rg")
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|| gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 0);
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GstVideoFormat v_format = GST_VIDEO_INFO_FORMAT (vinfo);
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guint n_plane_components;
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switch (v_format) {
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case GST_VIDEO_FORMAT_RGBx:
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case GST_VIDEO_FORMAT_BGRx:
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case GST_VIDEO_FORMAT_xRGB:
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case GST_VIDEO_FORMAT_xBGR:
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case GST_VIDEO_FORMAT_RGBA:
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case GST_VIDEO_FORMAT_BGRA:
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case GST_VIDEO_FORMAT_ARGB:
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case GST_VIDEO_FORMAT_ABGR:
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case GST_VIDEO_FORMAT_AYUV:
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case GST_VIDEO_FORMAT_VUYA:
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n_plane_components = 4;
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break;
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case GST_VIDEO_FORMAT_ARGB64:
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return GST_GL_RGBA16;
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case GST_VIDEO_FORMAT_RGB:
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case GST_VIDEO_FORMAT_BGR:
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n_plane_components = 3;
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break;
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case GST_VIDEO_FORMAT_RGB16:
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case GST_VIDEO_FORMAT_BGR16:
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return GST_GL_RGB565;
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break;
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case GST_VIDEO_FORMAT_GRAY16_BE:
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case GST_VIDEO_FORMAT_GRAY16_LE:
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case GST_VIDEO_FORMAT_YUY2:
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case GST_VIDEO_FORMAT_UYVY:
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n_plane_components = 2;
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break;
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case GST_VIDEO_FORMAT_NV12:
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case GST_VIDEO_FORMAT_NV21:
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case GST_VIDEO_FORMAT_NV16:
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case GST_VIDEO_FORMAT_NV61:
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case GST_VIDEO_FORMAT_NV12_16L32S:
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case GST_VIDEO_FORMAT_NV12_4L4:
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n_plane_components = plane == 0 ? 1 : 2;
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break;
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case GST_VIDEO_FORMAT_AV12:
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n_plane_components = (plane == 1) ? 2 : 1;
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break;
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case GST_VIDEO_FORMAT_GRAY8:
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case GST_VIDEO_FORMAT_Y444:
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case GST_VIDEO_FORMAT_Y42B:
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case GST_VIDEO_FORMAT_Y41B:
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case GST_VIDEO_FORMAT_I420:
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case GST_VIDEO_FORMAT_YV12:
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case GST_VIDEO_FORMAT_A420:
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n_plane_components = 1;
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break;
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case GST_VIDEO_FORMAT_BGR10A2_LE:
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case GST_VIDEO_FORMAT_RGB10A2_LE:
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case GST_VIDEO_FORMAT_Y410:
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return GST_GL_RGB10_A2;
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case GST_VIDEO_FORMAT_P010_10LE:
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case GST_VIDEO_FORMAT_P010_10BE:
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case GST_VIDEO_FORMAT_P012_LE:
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case GST_VIDEO_FORMAT_P012_BE:
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case GST_VIDEO_FORMAT_P016_LE:
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case GST_VIDEO_FORMAT_P016_BE:
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return plane == 0 ? GST_GL_R16 : GST_GL_RG16;
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case GST_VIDEO_FORMAT_Y210:
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case GST_VIDEO_FORMAT_Y212_LE:
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case GST_VIDEO_FORMAT_Y212_BE:
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return GST_GL_RG16;
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case GST_VIDEO_FORMAT_Y412_LE:
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case GST_VIDEO_FORMAT_Y412_BE:
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return GST_GL_RGBA16;
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case GST_VIDEO_FORMAT_GBR:
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case GST_VIDEO_FORMAT_RGBP:
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case GST_VIDEO_FORMAT_BGRP:
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case GST_VIDEO_FORMAT_GBRA:
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return GST_GL_R8;
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default:
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n_plane_components = 4;
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g_assert_not_reached ();
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break;
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}
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switch (n_plane_components) {
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case 4:
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return GST_GL_RGBA;
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case 3:
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return GST_GL_RGB;
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case 2:
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return texture_rg ? GST_GL_RG : GST_GL_LUMINANCE_ALPHA;
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case 1:
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return texture_rg ? GST_GL_RED : GST_GL_LUMINANCE;
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default:
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break;
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}
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g_critical ("Unknown video format 0x%x provided", v_format);
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return 0;
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}
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/**
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* gst_gl_sized_gl_format_from_gl_format_type:
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* @context: a #GstGLContext
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* @format: an OpenGL format, `GL_RGBA`, `GL_LUMINANCE`, etc
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* @type: an OpenGL type, `GL_UNSIGNED_BYTE`, `GL_FLOAT`, etc
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*
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* Returns: the sized internal format specified by @format and @type that can
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* be used in @context
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*/
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guint
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gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context,
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guint format, guint type)
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{
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gboolean ext_texture_rg =
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gst_gl_context_check_feature (context, "GL_EXT_texture_rg");
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switch (format) {
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case GST_GL_RGBA:
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switch (type) {
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case GL_UNSIGNED_BYTE:
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return USING_GLES2 (context)
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&& !USING_GLES3 (context) ? GST_GL_RGBA : GST_GL_RGBA8;
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case GL_UNSIGNED_SHORT:
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return GST_GL_RGBA16;
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case GL_UNSIGNED_INT_2_10_10_10_REV:
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return GST_GL_RGB10_A2;
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}
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break;
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case GST_GL_RGB:
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switch (type) {
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case GL_UNSIGNED_BYTE:
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return USING_GLES2 (context)
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&& !USING_GLES3 (context) ? GST_GL_RGB : GST_GL_RGB8;
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case GL_UNSIGNED_SHORT_5_6_5:
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return GST_GL_RGB565;
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case GL_UNSIGNED_SHORT:
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return GST_GL_RGB16;
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}
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break;
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case GST_GL_RG:
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switch (type) {
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case GL_UNSIGNED_BYTE:
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if (!USING_GLES3 (context) && USING_GLES2 (context) && ext_texture_rg)
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return GST_GL_RG;
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return GST_GL_RG8;
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case GL_UNSIGNED_SHORT:
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return GST_GL_RG16;
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}
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break;
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case GST_GL_RED:
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switch (type) {
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case GL_UNSIGNED_BYTE:
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if (!USING_GLES3 (context) && USING_GLES2 (context) && ext_texture_rg)
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return GST_GL_RED;
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return GST_GL_R8;
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case GL_UNSIGNED_SHORT:
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return GST_GL_R16;
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}
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break;
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case GST_GL_RGBA8:
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case GST_GL_RGBA16:
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case GST_GL_RGB8:
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case GST_GL_RGB16:
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case GST_GL_RGB565:
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case GST_GL_RG8:
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case GST_GL_R8:
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case GST_GL_LUMINANCE:
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case GST_GL_LUMINANCE_ALPHA:
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case GST_GL_ALPHA:
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case GST_GL_DEPTH_COMPONENT16:
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case GST_GL_DEPTH24_STENCIL8:
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case GST_GL_RGB10_A2:
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case GST_GL_R16:
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case GST_GL_RG16:
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return format;
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default:
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g_critical ("Unknown GL format 0x%x type 0x%x provided", format, type);
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return format;
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}
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g_assert_not_reached ();
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return 0;
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}
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/**
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* gst_gl_format_type_from_sized_gl_format:
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* @format: the sized internal #GstGLFormat
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* @unsized_format: (out): location for the resulting unsized #GstGLFormat
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* @gl_type: (out): location for the resulting GL type
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*
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* Get the unsized format and type from @format for usage in glReadPixels,
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* glTex{Sub}Image*, glTexImage* and similar functions.
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*
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* Since: 1.16
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*/
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void
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gst_gl_format_type_from_sized_gl_format (GstGLFormat format,
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GstGLFormat * unsized_format, guint * gl_type)
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{
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g_return_if_fail (unsized_format != NULL);
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g_return_if_fail (gl_type != NULL);
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switch (format) {
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case GST_GL_RGBA8:
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*unsized_format = GST_GL_RGBA;
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*gl_type = GL_UNSIGNED_BYTE;
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break;
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case GST_GL_RGB8:
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*unsized_format = GST_GL_RGB;
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*gl_type = GL_UNSIGNED_BYTE;
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break;
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case GST_GL_RGBA16:
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*unsized_format = GST_GL_RGBA;
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*gl_type = GL_UNSIGNED_SHORT;
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break;
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case GST_GL_RGB16:
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*unsized_format = GST_GL_RGB;
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*gl_type = GL_UNSIGNED_SHORT;
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break;
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case GST_GL_RGB565:
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*unsized_format = GST_GL_RGB;
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*gl_type = GL_UNSIGNED_SHORT_5_6_5;
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break;
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case GST_GL_RG8:
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*unsized_format = GST_GL_RG;
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*gl_type = GL_UNSIGNED_BYTE;
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break;
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case GST_GL_R8:
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*unsized_format = GST_GL_RED;
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*gl_type = GL_UNSIGNED_BYTE;
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break;
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case GST_GL_RGBA:
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case GST_GL_RGB:
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case GST_GL_RG:
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case GST_GL_RED:
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case GST_GL_LUMINANCE:
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case GST_GL_LUMINANCE_ALPHA:
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case GST_GL_ALPHA:
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*unsized_format = format;
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*gl_type = GL_UNSIGNED_BYTE;
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break;
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case GST_GL_RGB10_A2:
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*unsized_format = GST_GL_RGBA;
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*gl_type = GL_UNSIGNED_INT_2_10_10_10_REV;
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break;
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case GST_GL_R16:
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*unsized_format = GST_GL_RED;
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*gl_type = GL_UNSIGNED_SHORT;
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break;
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case GST_GL_RG16:
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*unsized_format = GST_GL_RG;
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*gl_type = GL_UNSIGNED_SHORT;
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break;
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default:
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g_critical ("Unknown GL format 0x%x provided", format);
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*unsized_format = format;
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*gl_type = GL_UNSIGNED_BYTE;
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return;
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}
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}
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/**
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* gst_gl_format_is_supported:
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* @context: a #GstGLContext
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* @format: the #GstGLFormat to check is supported by @context
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*
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* Returns: Whether @format is supported by @context based on the OpenGL API,
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* version, or available OpenGL extension/s.
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*
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* Since: 1.16
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*/
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gboolean
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gst_gl_format_is_supported (GstGLContext * context, GstGLFormat format)
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{
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g_return_val_if_fail (GST_IS_GL_CONTEXT (context), FALSE);
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switch (format) {
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case GST_GL_RGBA:
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case GST_GL_RGB:
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return TRUE;
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case GST_GL_LUMINANCE:
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case GST_GL_ALPHA:
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case GST_GL_LUMINANCE_ALPHA:
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/* deprecated/removed in core GL3 contexts */
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return USING_OPENGL (context) || USING_GLES2 (context);
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case GST_GL_RG:
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case GST_GL_RED:
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return gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0)
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|| gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 0)
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|| gst_gl_context_check_feature (context, "GL_EXT_texture_rg")
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|| gst_gl_context_check_feature (context, "GL_ARB_texture_rg");
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case GST_GL_R8:
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case GST_GL_RG8:
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return USING_GLES3 (context)
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|| gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 0)
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|| gst_gl_context_check_feature (context, "GL_ARB_texture_rg");
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case GST_GL_RGB8:
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case GST_GL_RGBA8:
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return (USING_GLES3 (context) && !USING_GLES2 (context))
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|| USING_OPENGL (context) || USING_OPENGL3 (context);
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case GST_GL_RGB16:
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case GST_GL_RGBA16:
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return USING_OPENGL (context) || USING_OPENGL3 (context)
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|| USING_GLES3 (context);
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case GST_GL_RGB565:
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return USING_GLES2 (context) || (USING_OPENGL3 (context)
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&& gst_gl_context_check_feature (context,
|
|
"GL_ARB_ES2_compatibility"));
|
|
case GST_GL_DEPTH_COMPONENT16:
|
|
return gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 4)
|
|
|| USING_GLES2 (context)
|
|
|| gst_gl_context_check_feature (context, "GL_ARB_depth_texture")
|
|
|| gst_gl_context_check_feature (context, "GL_OES_depth_texture");
|
|
case GST_GL_DEPTH24_STENCIL8:
|
|
return gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 3, 0)
|
|
|| USING_GLES3 (context)
|
|
|| gst_gl_context_check_feature (context,
|
|
"GL_OES_packed_depth_stencil")
|
|
|| gst_gl_context_check_feature (context,
|
|
"GL_EXT_packed_depth_stencil");
|
|
case GST_GL_RGB10_A2:
|
|
return USING_OPENGL (context) || USING_OPENGL3 (context)
|
|
|| USING_GLES3 (context)
|
|
|| gst_gl_context_check_feature (context,
|
|
"GL_OES_required_internalformat");
|
|
case GST_GL_R16:
|
|
case GST_GL_RG16:
|
|
return gst_gl_context_check_gl_version (context,
|
|
GST_GL_API_OPENGL | GST_GL_API_OPENGL3, 3, 0)
|
|
|| (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 1)
|
|
&& gst_gl_context_check_feature (context, "GL_EXT_texture_norm16"));
|
|
default:
|
|
g_assert_not_reached ();
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gst_gl_texture_target_to_string:
|
|
* @target: a #GstGLTextureTarget
|
|
*
|
|
* Returns: the stringified version of @target or %NULL
|
|
*/
|
|
const gchar *
|
|
gst_gl_texture_target_to_string (GstGLTextureTarget target)
|
|
{
|
|
switch (target) {
|
|
case GST_GL_TEXTURE_TARGET_2D:
|
|
return GST_GL_TEXTURE_TARGET_2D_STR;
|
|
case GST_GL_TEXTURE_TARGET_RECTANGLE:
|
|
return GST_GL_TEXTURE_TARGET_RECTANGLE_STR;
|
|
case GST_GL_TEXTURE_TARGET_EXTERNAL_OES:
|
|
return GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR;
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gst_gl_texture_target_from_string:
|
|
* @str: a string equivalent to one of the GST_GL_TEXTURE_TARGET_*_STR values
|
|
*
|
|
* Returns: the #GstGLTextureTarget represented by @str or
|
|
* %GST_GL_TEXTURE_TARGET_NONE
|
|
*/
|
|
GstGLTextureTarget
|
|
gst_gl_texture_target_from_string (const gchar * str)
|
|
{
|
|
if (!str)
|
|
return GST_GL_TEXTURE_TARGET_NONE;
|
|
|
|
if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_2D_STR) == 0)
|
|
return GST_GL_TEXTURE_TARGET_2D;
|
|
if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_RECTANGLE_STR) == 0)
|
|
return GST_GL_TEXTURE_TARGET_RECTANGLE;
|
|
if (g_strcmp0 (str, GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR) == 0)
|
|
return GST_GL_TEXTURE_TARGET_EXTERNAL_OES;
|
|
|
|
return GST_GL_TEXTURE_TARGET_NONE;
|
|
}
|
|
|
|
/**
|
|
* gst_gl_texture_target_to_gl:
|
|
* @target: a #GstGLTextureTarget
|
|
*
|
|
* Returns: the OpenGL value for binding the @target with glBindTexture() and
|
|
* similar functions or 0
|
|
*/
|
|
guint
|
|
gst_gl_texture_target_to_gl (GstGLTextureTarget target)
|
|
{
|
|
switch (target) {
|
|
case GST_GL_TEXTURE_TARGET_2D:
|
|
return GL_TEXTURE_2D;
|
|
case GST_GL_TEXTURE_TARGET_RECTANGLE:
|
|
return GL_TEXTURE_RECTANGLE;
|
|
case GST_GL_TEXTURE_TARGET_EXTERNAL_OES:
|
|
return GL_TEXTURE_EXTERNAL_OES;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gst_gl_texture_target_from_gl:
|
|
* @target: an OpenGL texture binding target
|
|
*
|
|
* Returns: the #GstGLTextureTarget that's equiavalant to @target or
|
|
* %GST_GL_TEXTURE_TARGET_NONE
|
|
*/
|
|
GstGLTextureTarget
|
|
gst_gl_texture_target_from_gl (guint target)
|
|
{
|
|
switch (target) {
|
|
case GL_TEXTURE_2D:
|
|
return GST_GL_TEXTURE_TARGET_2D;
|
|
case GL_TEXTURE_RECTANGLE:
|
|
return GST_GL_TEXTURE_TARGET_RECTANGLE;
|
|
case GL_TEXTURE_EXTERNAL_OES:
|
|
return GST_GL_TEXTURE_TARGET_EXTERNAL_OES;
|
|
default:
|
|
return GST_GL_TEXTURE_TARGET_NONE;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gst_gl_texture_target_to_buffer_pool_option:
|
|
* @target: a #GstGLTextureTarget
|
|
*
|
|
* Returns: a string representing the @GstBufferPoolOption specified by @target
|
|
*/
|
|
const gchar *
|
|
gst_gl_texture_target_to_buffer_pool_option (GstGLTextureTarget target)
|
|
{
|
|
switch (target) {
|
|
case GST_GL_TEXTURE_TARGET_2D:
|
|
return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D;
|
|
case GST_GL_TEXTURE_TARGET_RECTANGLE:
|
|
return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE;
|
|
case GST_GL_TEXTURE_TARGET_EXTERNAL_OES:
|
|
return GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES;
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|