gstreamer/sys/d3d11/gstd3d11vp9dec.c
Seungha Yang 0f7af4b143 d3d11: Move core methods to gst-libs
Move d3d11 device, memory, buffer pool and minimal method
to gst-libs so that other plugins can access d3d11 resource.
Since Direct3D is primary graphics API on Windows, we need
this infrastructure for various plugins can share GPU resource
without downloading GPU memory.
Note that this implementation is public only for -bad scope
for now.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/464>
2021-01-13 15:01:20 +00:00

1232 lines
42 KiB
C

/* GStreamer
* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* NOTE: some of implementations are copied/modified from Chromium code
*
* Copyright 2015 The Chromium Authors. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "gstd3d11vp9dec.h"
#include <gst/codecs/gstvp9decoder.h>
#include <string.h>
/* HACK: to expose dxva data structure on UWP */
#ifdef WINAPI_PARTITION_DESKTOP
#undef WINAPI_PARTITION_DESKTOP
#endif
#define WINAPI_PARTITION_DESKTOP 1
#include <d3d9.h>
#include <dxva.h>
GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_vp9_dec_debug);
#define GST_CAT_DEFAULT gst_d3d11_vp9_dec_debug
enum
{
PROP_0,
PROP_ADAPTER,
PROP_DEVICE_ID,
PROP_VENDOR_ID,
};
/* copied from d3d11.h since mingw header doesn't define them */
DEFINE_GUID (GST_GUID_D3D11_DECODER_PROFILE_VP9_VLD_PROFILE0,
0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);
DEFINE_GUID (GST_GUID_D3D11_DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2,
0xa4c749ef, 0x6ecf, 0x48aa, 0x84, 0x48, 0x50, 0xa7, 0xa1, 0x16, 0x5f, 0xf7);
/* reference list 8 + 4 margin */
#define NUM_OUTPUT_VIEW 12
typedef struct _GstD3D11Vp9Dec
{
GstVp9Decoder parent;
GstVideoCodecState *output_state;
GstD3D11Device *device;
GstD3D11Decoder *d3d11_decoder;
guint width, height;
GstVP9Profile profile;
GstVideoFormat out_format;
gboolean use_d3d11_output;
} GstD3D11Vp9Dec;
typedef struct _GstD3D11Vp9DecClass
{
GstVp9DecoderClass parent_class;
guint adapter;
guint device_id;
guint vendor_id;
} GstD3D11Vp9DecClass;
static GstElementClass *parent_class = NULL;
#define GST_D3D11_VP9_DEC(object) ((GstD3D11Vp9Dec *) (object))
#define GST_D3D11_VP9_DEC_GET_CLASS(object) \
(G_TYPE_INSTANCE_GET_CLASS ((object),G_TYPE_FROM_INSTANCE (object),GstD3D11Vp9DecClass))
static void gst_d3d11_vp9_dec_get_property (GObject * object,
guint prop_id, GValue * value, GParamSpec * pspec);
static void gst_d3d11_vp9_dec_set_context (GstElement * element,
GstContext * context);
static gboolean gst_d3d11_vp9_dec_open (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp9_dec_close (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp9_dec_negotiate (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp9_dec_decide_allocation (GstVideoDecoder *
decoder, GstQuery * query);
static gboolean gst_d3d11_vp9_dec_src_query (GstVideoDecoder * decoder,
GstQuery * query);
/* GstVp9Decoder */
static gboolean gst_d3d11_vp9_dec_new_sequence (GstVp9Decoder * decoder,
const GstVp9Parser * parser, const GstVp9FrameHdr * frame_hdr);
static gboolean gst_d3d11_vp9_dec_new_picture (GstVp9Decoder * decoder,
GstVideoCodecFrame * frame, GstVp9Picture * picture);
static GstVp9Picture *gst_d3d11_vp9_dec_duplicate_picture (GstVp9Decoder *
decoder, GstVp9Picture * picture);
static GstFlowReturn gst_d3d11_vp9_dec_output_picture (GstVp9Decoder *
decoder, GstVideoCodecFrame * frame, GstVp9Picture * picture);
static gboolean gst_d3d11_vp9_dec_start_picture (GstVp9Decoder * decoder,
GstVp9Picture * picture);
static gboolean gst_d3d11_vp9_dec_decode_picture (GstVp9Decoder * decoder,
GstVp9Picture * picture, GstVp9Dpb * dpb);
static gboolean gst_d3d11_vp9_dec_end_picture (GstVp9Decoder * decoder,
GstVp9Picture * picture);
static void
gst_d3d11_vp9_dec_class_init (GstD3D11Vp9DecClass * klass, gpointer data)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstVideoDecoderClass *decoder_class = GST_VIDEO_DECODER_CLASS (klass);
GstVp9DecoderClass *vp9decoder_class = GST_VP9_DECODER_CLASS (klass);
GstD3D11DecoderClassData *cdata = (GstD3D11DecoderClassData *) data;
gchar *long_name;
gobject_class->get_property = gst_d3d11_vp9_dec_get_property;
g_object_class_install_property (gobject_class, PROP_ADAPTER,
g_param_spec_uint ("adapter", "Adapter",
"DXGI Adapter index for creating device",
0, G_MAXUINT32, cdata->adapter,
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_DEVICE_ID,
g_param_spec_uint ("device-id", "Device Id",
"DXGI Device ID", 0, G_MAXUINT32, 0,
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_VENDOR_ID,
g_param_spec_uint ("vendor-id", "Vendor Id",
"DXGI Vendor ID", 0, G_MAXUINT32, 0,
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
parent_class = g_type_class_peek_parent (klass);
klass->adapter = cdata->adapter;
klass->device_id = cdata->device_id;
klass->vendor_id = cdata->vendor_id;
element_class->set_context =
GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_set_context);
long_name = g_strdup_printf ("Direct3D11 VP9 %s Decoder", cdata->description);
gst_element_class_set_metadata (element_class, long_name,
"Codec/Decoder/Video/Hardware",
"A Direct3D11 based VP9 video decoder",
"Seungha Yang <seungha.yang@navercorp.com>");
g_free (long_name);
gst_element_class_add_pad_template (element_class,
gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS,
cdata->sink_caps));
gst_element_class_add_pad_template (element_class,
gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS,
cdata->src_caps));
gst_d3d11_decoder_class_data_free (cdata);
decoder_class->open = GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_open);
decoder_class->close = GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_close);
decoder_class->negotiate = GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_negotiate);
decoder_class->decide_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_decide_allocation);
decoder_class->src_query = GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_src_query);
vp9decoder_class->new_sequence =
GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_new_sequence);
vp9decoder_class->new_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_new_picture);
vp9decoder_class->duplicate_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_duplicate_picture);
vp9decoder_class->output_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_output_picture);
vp9decoder_class->start_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_start_picture);
vp9decoder_class->decode_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_decode_picture);
vp9decoder_class->end_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp9_dec_end_picture);
}
static void
gst_d3d11_vp9_dec_init (GstD3D11Vp9Dec * self)
{
}
static void
gst_d3d11_vp9_dec_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11Vp9DecClass *klass = GST_D3D11_VP9_DEC_GET_CLASS (object);
switch (prop_id) {
case PROP_ADAPTER:
g_value_set_uint (value, klass->adapter);
break;
case PROP_DEVICE_ID:
g_value_set_uint (value, klass->device_id);
break;
case PROP_VENDOR_ID:
g_value_set_uint (value, klass->vendor_id);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_vp9_dec_set_context (GstElement * element, GstContext * context)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (element);
GstD3D11Vp9DecClass *klass = GST_D3D11_VP9_DEC_GET_CLASS (self);
gst_d3d11_handle_set_context (element, context, klass->adapter,
&self->device);
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
}
static gboolean
gst_d3d11_vp9_dec_open (GstVideoDecoder * decoder)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
GstD3D11Vp9DecClass *klass = GST_D3D11_VP9_DEC_GET_CLASS (self);
if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self), klass->adapter,
&self->device)) {
GST_ERROR_OBJECT (self, "Cannot create d3d11device");
return FALSE;
}
self->d3d11_decoder = gst_d3d11_decoder_new (self->device);
if (!self->d3d11_decoder) {
GST_ERROR_OBJECT (self, "Cannot create d3d11 decoder");
gst_clear_object (&self->device);
return FALSE;
}
return TRUE;
}
static gboolean
gst_d3d11_vp9_dec_close (GstVideoDecoder * decoder)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
gst_clear_object (&self->d3d11_decoder);
gst_clear_object (&self->device);
return TRUE;
}
static gboolean
gst_d3d11_vp9_dec_negotiate (GstVideoDecoder * decoder)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
GstVp9Decoder *vp9dec = GST_VP9_DECODER (decoder);
if (!gst_d3d11_decoder_negotiate (decoder, vp9dec->input_state,
self->out_format, self->width, self->height,
GST_VIDEO_INTERLACE_MODE_PROGRESSIVE,
&self->output_state, &self->use_d3d11_output))
return FALSE;
return GST_VIDEO_DECODER_CLASS (parent_class)->negotiate (decoder);
}
static gboolean
gst_d3d11_vp9_dec_decide_allocation (GstVideoDecoder * decoder,
GstQuery * query)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
if (!gst_d3d11_decoder_decide_allocation (decoder, query, self->device,
GST_D3D11_CODEC_VP9, self->use_d3d11_output))
return FALSE;
return GST_VIDEO_DECODER_CLASS (parent_class)->decide_allocation
(decoder, query);
}
static gboolean
gst_d3d11_vp9_dec_src_query (GstVideoDecoder * decoder, GstQuery * query)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
switch (GST_QUERY_TYPE (query)) {
case GST_QUERY_CONTEXT:
if (gst_d3d11_handle_context_query (GST_ELEMENT (decoder),
query, self->device)) {
return TRUE;
}
break;
default:
break;
}
return GST_VIDEO_DECODER_CLASS (parent_class)->src_query (decoder, query);
}
static gboolean
gst_d3d11_vp9_dec_new_sequence (GstVp9Decoder * decoder,
const GstVp9Parser * parser, const GstVp9FrameHdr * frame_hdr)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
gboolean modified = FALSE;
static const GUID *profile0_guid =
&GST_GUID_D3D11_DECODER_PROFILE_VP9_VLD_PROFILE0;
static const GUID *profile2_guid =
&GST_GUID_D3D11_DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2;
GST_LOG_OBJECT (self, "new sequence");
if (self->width < frame_hdr->width || self->height < frame_hdr->height) {
self->width = frame_hdr->width;
self->height = frame_hdr->height;
GST_INFO_OBJECT (self, "resolution changed %dx%d",
self->width, self->height);
modified = TRUE;
}
if (self->profile != frame_hdr->profile) {
self->profile = frame_hdr->profile;
GST_INFO_OBJECT (self, "profile changed %d", self->profile);
modified = TRUE;
}
if (modified || !self->d3d11_decoder->opened) {
const GUID *profile_guid = NULL;
GstVideoInfo info;
self->out_format = GST_VIDEO_FORMAT_UNKNOWN;
if (self->profile == GST_VP9_PROFILE_0) {
self->out_format = GST_VIDEO_FORMAT_NV12;
profile_guid = profile0_guid;
} else if (self->profile == GST_VP9_PROFILE_2) {
self->out_format = GST_VIDEO_FORMAT_P010_10LE;
profile_guid = profile2_guid;
}
if (self->out_format == GST_VIDEO_FORMAT_UNKNOWN) {
GST_ERROR_OBJECT (self, "Could not support profile %d", self->profile);
return FALSE;
}
gst_video_info_set_format (&info,
self->out_format, self->width, self->height);
gst_d3d11_decoder_reset (self->d3d11_decoder);
if (!gst_d3d11_decoder_open (self->d3d11_decoder, GST_D3D11_CODEC_VP9,
&info, self->width, self->height,
NUM_OUTPUT_VIEW, &profile_guid, 1)) {
GST_ERROR_OBJECT (self, "Failed to create decoder");
return FALSE;
}
if (!gst_video_decoder_negotiate (GST_VIDEO_DECODER (self))) {
GST_ERROR_OBJECT (self, "Failed to negotiate with downstream");
return FALSE;
}
}
return TRUE;
}
static gboolean
gst_d3d11_vp9_dec_new_picture (GstVp9Decoder * decoder,
GstVideoCodecFrame * frame, GstVp9Picture * picture)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
GstBuffer *view_buffer;
view_buffer = gst_d3d11_decoder_get_output_view_buffer (self->d3d11_decoder);
if (!view_buffer) {
GST_ERROR_OBJECT (self, "No available output view buffer");
return FALSE;
}
GST_LOG_OBJECT (self, "New output view buffer %" GST_PTR_FORMAT, view_buffer);
gst_vp9_picture_set_user_data (picture,
view_buffer, (GDestroyNotify) gst_buffer_unref);
GST_LOG_OBJECT (self, "New VP9 picture %p", picture);
return TRUE;
}
static GstVp9Picture *
gst_d3d11_vp9_dec_duplicate_picture (GstVp9Decoder * decoder,
GstVp9Picture * picture)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
GstBuffer *view_buffer;
GstVp9Picture *new_picture;
view_buffer = gst_vp9_picture_get_user_data (picture);
if (!view_buffer) {
GST_ERROR_OBJECT (self, "Parent picture does not have output view buffer");
return NULL;
}
new_picture = gst_vp9_picture_new ();
new_picture->frame_hdr = picture->frame_hdr;
GST_LOG_OBJECT (self, "Duplicate output with buffer %" GST_PTR_FORMAT,
view_buffer);
gst_vp9_picture_set_user_data (new_picture,
gst_buffer_ref (view_buffer), (GDestroyNotify) gst_buffer_unref);
return new_picture;
}
static GstFlowReturn
gst_d3d11_vp9_dec_output_picture (GstVp9Decoder * decoder,
GstVideoCodecFrame * frame, GstVp9Picture * picture)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
GstVideoDecoder *vdec = GST_VIDEO_DECODER (decoder);
GstBuffer *output_buffer = NULL;
GstBuffer *view_buffer;
g_assert (picture->frame_hdr.show_frame);
GST_LOG_OBJECT (self, "Outputting picture %p", picture);
view_buffer = (GstBuffer *) gst_vp9_picture_get_user_data (picture);
if (!view_buffer) {
GST_ERROR_OBJECT (self, "Could not get output view");
goto error;
}
/* if downstream is d3d11 element and forward playback case,
* expose our decoder view without copy. In case of reverse playback, however,
* we cannot do that since baseclass will store the decoded buffer
* up to gop size but our dpb pool cannot be increased */
if (self->use_d3d11_output &&
gst_d3d11_decoder_supports_direct_rendering (self->d3d11_decoder) &&
GST_VIDEO_DECODER (self)->input_segment.rate > 0 &&
GST_VIDEO_INFO_WIDTH (&self->output_state->info) ==
picture->frame_hdr.width
&& GST_VIDEO_INFO_HEIGHT (&self->output_state->info) ==
picture->frame_hdr.height) {
GstMemory *mem;
output_buffer = gst_buffer_ref (view_buffer);
mem = gst_buffer_peek_memory (output_buffer, 0);
GST_MINI_OBJECT_FLAG_SET (mem, GST_D3D11_MEMORY_TRANSFER_NEED_DOWNLOAD);
} else {
output_buffer = gst_video_decoder_allocate_output_buffer (vdec);
}
if (!output_buffer) {
GST_ERROR_OBJECT (self, "Couldn't allocate output buffer");
goto error;
}
frame->output_buffer = output_buffer;
if (!gst_d3d11_decoder_process_output (self->d3d11_decoder,
&self->output_state->info,
picture->frame_hdr.width, picture->frame_hdr.height,
view_buffer, output_buffer)) {
GST_ERROR_OBJECT (self, "Failed to copy buffer");
goto error;
}
gst_vp9_picture_unref (picture);
return gst_video_decoder_finish_frame (vdec, frame);
error:
gst_vp9_picture_unref (picture);
gst_video_decoder_drop_frame (vdec, frame);
return GST_FLOW_ERROR;
}
static ID3D11VideoDecoderOutputView *
gst_d3d11_vp9_dec_get_output_view_from_picture (GstD3D11Vp9Dec * self,
GstVp9Picture * picture)
{
GstBuffer *view_buffer;
ID3D11VideoDecoderOutputView *view;
view_buffer = (GstBuffer *) gst_vp9_picture_get_user_data (picture);
if (!view_buffer) {
GST_DEBUG_OBJECT (self, "current picture does not have output view buffer");
return NULL;
}
view =
gst_d3d11_decoder_get_output_view_from_buffer (self->d3d11_decoder,
view_buffer);
if (!view) {
GST_DEBUG_OBJECT (self, "current picture does not have output view handle");
return NULL;
}
return view;
}
static gboolean
gst_d3d11_vp9_dec_start_picture (GstVp9Decoder * decoder,
GstVp9Picture * picture)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
ID3D11VideoDecoderOutputView *view;
view = gst_d3d11_vp9_dec_get_output_view_from_picture (self, picture);
if (!view) {
GST_ERROR_OBJECT (self, "current picture does not have output view handle");
return FALSE;
}
GST_TRACE_OBJECT (self, "Begin frame");
if (!gst_d3d11_decoder_begin_frame (self->d3d11_decoder, view, 0, NULL)) {
GST_ERROR_OBJECT (self, "Failed to begin frame");
return FALSE;
}
return TRUE;
}
static void
gst_d3d11_vp9_dec_copy_frame_params (GstD3D11Vp9Dec * self,
GstVp9Picture * picture, DXVA_PicParams_VP9 * params)
{
const GstVp9FrameHdr *frame_hdr = &picture->frame_hdr;
params->profile = frame_hdr->profile;
params->frame_type = frame_hdr->frame_type;
params->show_frame = frame_hdr->show_frame;
params->error_resilient_mode = frame_hdr->error_resilient_mode;
params->subsampling_x = picture->subsampling_x;
params->subsampling_y = picture->subsampling_y;
params->refresh_frame_context = frame_hdr->refresh_frame_context;
params->frame_parallel_decoding_mode =
frame_hdr->frame_parallel_decoding_mode;
params->intra_only = frame_hdr->intra_only;
params->frame_context_idx = frame_hdr->frame_context_idx;
params->reset_frame_context = frame_hdr->reset_frame_context;
if (frame_hdr->frame_type == GST_VP9_KEY_FRAME)
params->allow_high_precision_mv = 0;
else
params->allow_high_precision_mv = frame_hdr->allow_high_precision_mv;
params->width = frame_hdr->width;
params->height = frame_hdr->height;
params->BitDepthMinus8Luma = picture->bit_depth - 8;
params->BitDepthMinus8Chroma = picture->bit_depth - 8;
params->interp_filter = frame_hdr->mcomp_filter_type;
params->log2_tile_cols = frame_hdr->log2_tile_columns;
params->log2_tile_rows = frame_hdr->log2_tile_rows;
#ifndef GST_DISABLE_GST_DEBUG
GST_TRACE_OBJECT (self, "Dump frame params");
/* set before calling this function */
GST_TRACE_OBJECT (self, "\tCurrPic.Index7Bits: %d",
params->CurrPic.Index7Bits);
GST_TRACE_OBJECT (self, "\tuncompressed_header_size_byte_aligned: %d",
params->uncompressed_header_size_byte_aligned);
GST_TRACE_OBJECT (self, "\tfirst_partition_size: %d",
params->first_partition_size);
GST_TRACE_OBJECT (self, "\tprofile: %d", params->profile);
GST_TRACE_OBJECT (self, "\tframe_type: %d", params->frame_type);
GST_TRACE_OBJECT (self, "\tshow_frame: %d", params->show_frame);
GST_TRACE_OBJECT (self, "\terror_resilient_mode: %d",
params->error_resilient_mode);
GST_TRACE_OBJECT (self, "\tsubsampling_x: %d", params->subsampling_x);
GST_TRACE_OBJECT (self, "\tsubsampling_t: %d", params->subsampling_y);
GST_TRACE_OBJECT (self, "\trefresh_frame_context: %d",
params->refresh_frame_context);
GST_TRACE_OBJECT (self, "\tframe_parallel_decoding_mode: %d",
params->frame_parallel_decoding_mode);
GST_TRACE_OBJECT (self, "\tintra_only: %d", params->intra_only);
GST_TRACE_OBJECT (self, "\tframe_context_idx: %d", params->frame_context_idx);
GST_TRACE_OBJECT (self, "\treset_frame_context: %d",
params->reset_frame_context);
GST_TRACE_OBJECT (self, "\tallow_high_precision_mv: %d",
params->allow_high_precision_mv);
GST_TRACE_OBJECT (self, "\twidth: %d", params->width);
GST_TRACE_OBJECT (self, "\theight: %d", params->height);
GST_TRACE_OBJECT (self, "\tBitDepthMinus8Luma: %d",
params->BitDepthMinus8Luma);
GST_TRACE_OBJECT (self, "\tBitDepthMinus8Chroma: %d",
params->BitDepthMinus8Chroma);
GST_TRACE_OBJECT (self, "\tinterp_filter: %d", params->interp_filter);
GST_TRACE_OBJECT (self, "\tlog2_tile_cols: %d", params->log2_tile_cols);
GST_TRACE_OBJECT (self, "\tlog2_tile_rows: %d", params->log2_tile_rows);
#endif
}
static void
gst_d3d11_vp9_dec_copy_reference_frames (GstD3D11Vp9Dec * self,
GstVp9Picture * picture, GstVp9Dpb * dpb, DXVA_PicParams_VP9 * params)
{
gint i;
for (i = 0; i < GST_VP9_REF_FRAMES; i++) {
if (dpb->pic_list[i]) {
GstVp9Picture *other_pic = dpb->pic_list[i];
ID3D11VideoDecoderOutputView *view;
view = gst_d3d11_vp9_dec_get_output_view_from_picture (self, other_pic);
if (!view) {
GST_ERROR_OBJECT (self, "picture does not have output view handle");
return;
}
params->ref_frame_map[i].Index7Bits =
gst_d3d11_decoder_get_output_view_index (view);
params->ref_frame_coded_width[i] = picture->frame_hdr.width;
params->ref_frame_coded_height[i] = picture->frame_hdr.height;
} else {
params->ref_frame_map[i].bPicEntry = 0xff;
params->ref_frame_coded_width[i] = 0;
params->ref_frame_coded_height[i] = 0;
}
}
#ifndef GST_DISABLE_GST_DEBUG
GST_TRACE_OBJECT (self, "Dump reference frames");
for (i = 0; i < GST_VP9_REF_FRAMES; i++) {
GST_TRACE_OBJECT (self, "\t[%d] ref_frame_map.Index7Bits: %d", i,
params->ref_frame_map[i].Index7Bits);
GST_TRACE_OBJECT (self, "\t[%d] ref_frame_coded_width: %d", i,
params->ref_frame_coded_width[i]);
GST_TRACE_OBJECT (self, "\t[%d] ref_frame_coded_height: %d", i,
params->ref_frame_coded_height[i]);
}
#endif
}
static void
gst_d3d11_vp9_dec_copy_frame_refs (GstD3D11Vp9Dec * self,
GstVp9Picture * picture, DXVA_PicParams_VP9 * params)
{
const GstVp9FrameHdr *frame_hdr = &picture->frame_hdr;
gint i;
for (i = 0; i < GST_VP9_REFS_PER_FRAME; i++) {
params->frame_refs[i] =
params->ref_frame_map[frame_hdr->ref_frame_indices[i]];
}
for (i = 0; i < GST_VP9_REFS_PER_FRAME; i++) {
params->ref_frame_sign_bias[i + 1] = frame_hdr->ref_frame_sign_bias[i];
}
#ifndef GST_DISABLE_GST_DEBUG
GST_TRACE_OBJECT (self, "Dump frame refs");
for (i = 0; i < GST_VP9_REFS_PER_FRAME; i++) {
GST_TRACE_OBJECT (self, "\t[%d] ref_frame_indices: %d", i,
frame_hdr->ref_frame_indices[i]);
GST_TRACE_OBJECT (self, "\t[%d] frame_refs.Index7Bits: %d", i,
params->frame_refs[i].Index7Bits);
GST_TRACE_OBJECT (self, "\t[%d] ref_frame_sign_bias: %d", i,
params->ref_frame_sign_bias[i + 1]);
}
#endif
}
static void
gst_d3d11_vp9_dec_copy_loop_filter_params (GstD3D11Vp9Dec * self,
GstVp9Picture * picture, DXVA_PicParams_VP9 * params)
{
const GstVp9FrameHdr *frame_hdr = &picture->frame_hdr;
const GstVp9LoopFilter *loopfilter = &frame_hdr->loopfilter;
gint i;
params->filter_level = loopfilter->filter_level;
params->sharpness_level = loopfilter->sharpness_level;
params->mode_ref_delta_enabled = loopfilter->mode_ref_delta_enabled;
params->mode_ref_delta_update = loopfilter->mode_ref_delta_update;
for (i = 0; i < GST_VP9_MAX_REF_LF_DELTAS; i++) {
params->ref_deltas[i] = loopfilter->ref_deltas[i];
}
for (i = 0; i < GST_VP9_MAX_MODE_LF_DELTAS; i++) {
params->mode_deltas[i] = loopfilter->mode_deltas[i];
}
#ifndef GST_DISABLE_GST_DEBUG
GST_TRACE_OBJECT (self, "Dump loop filter params");
GST_TRACE_OBJECT (self, "\tfilter_level: %d", params->filter_level);
GST_TRACE_OBJECT (self, "\tsharpness_level: %d", params->sharpness_level);
GST_TRACE_OBJECT (self, "\tmode_ref_delta_enabled: %d",
params->mode_ref_delta_enabled);
GST_TRACE_OBJECT (self, "\tmode_ref_delta_update: %d",
params->mode_ref_delta_update);
for (i = 0; i < GST_VP9_MAX_REF_LF_DELTAS; i++)
GST_TRACE_OBJECT (self, "\tref_deltas[%d]: %d", i, params->ref_deltas[i]);
for (i = 0; i < GST_VP9_MAX_MODE_LF_DELTAS; i++)
GST_TRACE_OBJECT (self, "\tmode_deltas[%d]: %d", i, params->mode_deltas[i]);
#endif
}
static void
gst_d3d11_vp9_dec_copy_quant_params (GstD3D11Vp9Dec * self,
GstVp9Picture * picture, DXVA_PicParams_VP9 * params)
{
const GstVp9FrameHdr *frame_hdr = &picture->frame_hdr;
const GstVp9QuantIndices *quant_indices = &frame_hdr->quant_indices;
params->base_qindex = quant_indices->y_ac_qi;
params->y_dc_delta_q = quant_indices->y_dc_delta;
params->uv_dc_delta_q = quant_indices->uv_dc_delta;
params->uv_ac_delta_q = quant_indices->uv_ac_delta;
#ifndef GST_DISABLE_GST_DEBUG
GST_TRACE_OBJECT (self, "Dump quantization params");
GST_TRACE_OBJECT (self, "\tbase_qindex: %d", params->base_qindex);
GST_TRACE_OBJECT (self, "\ty_dc_delta_q: %d", params->y_dc_delta_q);
GST_TRACE_OBJECT (self, "\tuv_dc_delta_q: %d", params->uv_dc_delta_q);
GST_TRACE_OBJECT (self, "\tuv_ac_delta_q: %d", params->uv_ac_delta_q);
#endif
}
static void
gst_d3d11_vp9_dec_copy_segmentation_params (GstD3D11Vp9Dec * self,
GstVp9Picture * picture, DXVA_PicParams_VP9 * params)
{
const GstVp9FrameHdr *frame_hdr = &picture->frame_hdr;
const GstVp9SegmentationInfo *seg = &frame_hdr->segmentation;
gint i;
params->stVP9Segments.enabled = seg->enabled;
params->stVP9Segments.update_map = seg->update_map;
params->stVP9Segments.temporal_update = seg->temporal_update;
params->stVP9Segments.abs_delta = seg->abs_delta;
for (i = 0; i < GST_VP9_SEG_TREE_PROBS; i++)
params->stVP9Segments.tree_probs[i] = seg->tree_probs[i];
for (i = 0; i < GST_VP9_PREDICTION_PROBS; i++)
params->stVP9Segments.pred_probs[i] = seg->pred_probs[i];
for (i = 0; i < GST_VP9_MAX_SEGMENTS; i++) {
params->stVP9Segments.feature_mask[i] = 0;
if (seg->data[i].alternate_quantizer_enabled)
params->stVP9Segments.feature_mask[i] |= (1 << 0);
if (seg->data[i].alternate_loop_filter_enabled)
params->stVP9Segments.feature_mask[i] |= (1 << 1);
if (seg->data[i].reference_frame_enabled)
params->stVP9Segments.feature_mask[i] |= (1 << 2);
if (seg->data[i].reference_skip)
params->stVP9Segments.feature_mask[i] |= (1 << 3);
params->stVP9Segments.feature_data[i][0] = seg->data[i].alternate_quantizer;
params->stVP9Segments.feature_data[i][1] =
seg->data[i].alternate_loop_filter;
params->stVP9Segments.feature_data[i][2] = seg->data[i].reference_frame;
params->stVP9Segments.feature_data[i][3] = 0;
}
#ifndef GST_DISABLE_GST_DEBUG
GST_TRACE_OBJECT (self, "Dump segmentation params");
GST_TRACE_OBJECT (self, "\tenabled: %d", params->stVP9Segments.enabled);
GST_TRACE_OBJECT (self, "\tupdate_map: %d", params->stVP9Segments.update_map);
GST_TRACE_OBJECT (self, "\ttemporal_update: %d",
params->stVP9Segments.temporal_update);
GST_TRACE_OBJECT (self, "\tabs_delta: %d", params->stVP9Segments.abs_delta);
for (i = 0; i < GST_VP9_SEG_TREE_PROBS; i++)
GST_TRACE_OBJECT (self, "\ttree_probs[%d]: %d", i,
params->stVP9Segments.tree_probs[i]);
for (i = 0; i < GST_VP9_PREDICTION_PROBS; i++)
GST_TRACE_OBJECT (self, "\tpred_probs[%d]: %d", i,
params->stVP9Segments.pred_probs[i]);
for (i = 0; i < GST_VP9_MAX_SEGMENTS; i++) {
gint j;
GST_TRACE_OBJECT (self, "\tfeature_mask[%d]: 0x%x", i,
params->stVP9Segments.feature_mask[i]);
for (j = 0; j < 4; j++)
GST_TRACE_OBJECT (self, "\tfeature_data[%d][%d]: %d", i, j,
params->stVP9Segments.feature_data[i][j]);
}
#endif
}
static gboolean
gst_d3d11_vp9_dec_submit_picture_data (GstD3D11Vp9Dec * self,
GstVp9Picture * picture, DXVA_PicParams_VP9 * params)
{
guint d3d11_buffer_size;
gpointer d3d11_buffer;
gsize buffer_offset = 0;
gboolean is_first = TRUE;
GST_TRACE_OBJECT (self, "Getting picture params buffer");
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS, &d3d11_buffer_size,
&d3d11_buffer)) {
GST_ERROR_OBJECT (self,
"Failed to get decoder buffer for picture parameters");
return FALSE;
}
memcpy (d3d11_buffer, params, sizeof (DXVA_PicParams_VP9));
GST_TRACE_OBJECT (self, "Release picture param decoder buffer");
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS)) {
GST_ERROR_OBJECT (self, "Failed to release decoder buffer");
return FALSE;
}
if (!picture->data || !picture->size) {
GST_ERROR_OBJECT (self, "No data to submit");
return FALSE;
}
GST_TRACE_OBJECT (self, "Submit total %" G_GSIZE_FORMAT " bytes",
picture->size);
while (buffer_offset < picture->size) {
gsize bytes_to_copy = picture->size - buffer_offset;
gsize written_buffer_size;
gboolean is_last = TRUE;
DXVA_Slice_VPx_Short slice_short = { 0, };
D3D11_VIDEO_DECODER_BUFFER_DESC buffer_desc[3] = { 0, };
gboolean bad_aligned_bitstream_buffer = FALSE;
GST_TRACE_OBJECT (self, "Getting bitstream buffer");
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_BITSTREAM, &d3d11_buffer_size,
&d3d11_buffer)) {
GST_ERROR_OBJECT (self, "Couldn't get bitstream buffer");
goto error;
}
if ((d3d11_buffer_size & 127) != 0) {
GST_WARNING_OBJECT (self,
"The size of bitstream buffer is not 128 bytes aligned");
bad_aligned_bitstream_buffer = TRUE;
}
if (bytes_to_copy > d3d11_buffer_size) {
/* if the size of this slice is larger than the size of remaining d3d11
* decoder bitstream memory, write the data up to the remaining d3d11
* decoder bitstream memory size and the rest would be written to the
* next d3d11 bitstream memory */
bytes_to_copy = d3d11_buffer_size;
is_last = FALSE;
}
memcpy (d3d11_buffer, picture->data + buffer_offset, bytes_to_copy);
written_buffer_size = bytes_to_copy;
/* DXVA2 spec is saying that written bitstream data must be 128 bytes
* aligned if the bitstream buffer contains end of frame
* (i.e., wBadSliceChopping == 0 or 2) */
if (is_last) {
guint padding = MIN (GST_ROUND_UP_128 (bytes_to_copy) - bytes_to_copy,
d3d11_buffer_size - bytes_to_copy);
if (padding) {
GST_TRACE_OBJECT (self,
"Written bitstream buffer size %" G_GSIZE_FORMAT
" is not 128 bytes aligned, add padding %d bytes",
bytes_to_copy, padding);
memset ((guint8 *) d3d11_buffer + bytes_to_copy, 0, padding);
written_buffer_size += padding;
}
}
GST_TRACE_OBJECT (self, "Release bitstream buffer");
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_BITSTREAM)) {
GST_ERROR_OBJECT (self, "Failed to release bitstream buffer");
goto error;
}
slice_short.BSNALunitDataLocation = 0;
slice_short.SliceBytesInBuffer = (UINT) written_buffer_size;
/* wBadSliceChopping: (dxva spec.)
* 0: All bits for the slice are located within the corresponding
* bitstream data buffer
* 1: The bitstream data buffer contains the start of the slice,
* but not the entire slice, because the buffer is full
* 2: The bitstream data buffer contains the end of the slice.
* It does not contain the start of the slice, because the start of
* the slice was located in the previous bitstream data buffer.
* 3: The bitstream data buffer does not contain the start of the slice
* (because the start of the slice was located in the previous
* bitstream data buffer), and it does not contain the end of the slice
* (because the current bitstream data buffer is also full).
*/
if (is_last && is_first) {
slice_short.wBadSliceChopping = 0;
} else if (!is_last && is_first) {
slice_short.wBadSliceChopping = 1;
} else if (is_last && !is_first) {
slice_short.wBadSliceChopping = 2;
} else {
slice_short.wBadSliceChopping = 3;
}
GST_TRACE_OBJECT (self, "Getting slice control buffer");
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL, &d3d11_buffer_size,
&d3d11_buffer)) {
GST_ERROR_OBJECT (self, "Couldn't get slice control buffer");
goto error;
}
memcpy (d3d11_buffer, &slice_short, sizeof (DXVA_Slice_VPx_Short));
GST_TRACE_OBJECT (self, "Release slice control buffer");
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL)) {
GST_ERROR_OBJECT (self, "Failed to release slice control buffer");
goto error;
}
buffer_desc[0].BufferType = D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS;
buffer_desc[0].DataOffset = 0;
buffer_desc[0].DataSize = sizeof (DXVA_PicParams_VP9);
buffer_desc[1].BufferType = D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL;
buffer_desc[1].DataOffset = 0;
buffer_desc[1].DataSize = sizeof (DXVA_Slice_VPx_Short);
if (!bad_aligned_bitstream_buffer && (written_buffer_size & 127) != 0) {
GST_WARNING_OBJECT (self,
"Written bitstream buffer size %" G_GSIZE_FORMAT
" is not 128 bytes aligned", written_buffer_size);
}
buffer_desc[2].BufferType = D3D11_VIDEO_DECODER_BUFFER_BITSTREAM;
buffer_desc[2].DataOffset = 0;
buffer_desc[2].DataSize = written_buffer_size;
if (!gst_d3d11_decoder_submit_decoder_buffers (self->d3d11_decoder,
3, buffer_desc)) {
GST_ERROR_OBJECT (self, "Couldn't submit decoder buffers");
goto error;
}
buffer_offset += bytes_to_copy;
is_first = FALSE;
}
return TRUE;
error:
return FALSE;
}
static gboolean
gst_d3d11_vp9_dec_decode_picture (GstVp9Decoder * decoder,
GstVp9Picture * picture, GstVp9Dpb * dpb)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
DXVA_PicParams_VP9 pic_params = { 0, };
ID3D11VideoDecoderOutputView *view;
view = gst_d3d11_vp9_dec_get_output_view_from_picture (self, picture);
if (!view) {
GST_ERROR_OBJECT (self, "current picture does not have output view handle");
return FALSE;
}
pic_params.CurrPic.Index7Bits =
gst_d3d11_decoder_get_output_view_index (view);
pic_params.uncompressed_header_size_byte_aligned =
picture->frame_hdr.frame_header_length_in_bytes;
pic_params.first_partition_size = picture->frame_hdr.first_partition_size;
pic_params.StatusReportFeedbackNumber = 1;
gst_d3d11_vp9_dec_copy_frame_params (self, picture, &pic_params);
gst_d3d11_vp9_dec_copy_reference_frames (self, picture, dpb, &pic_params);
gst_d3d11_vp9_dec_copy_frame_refs (self, picture, &pic_params);
gst_d3d11_vp9_dec_copy_loop_filter_params (self, picture, &pic_params);
gst_d3d11_vp9_dec_copy_quant_params (self, picture, &pic_params);
gst_d3d11_vp9_dec_copy_segmentation_params (self, picture, &pic_params);
return gst_d3d11_vp9_dec_submit_picture_data (self, picture, &pic_params);
}
static gboolean
gst_d3d11_vp9_dec_end_picture (GstVp9Decoder * decoder, GstVp9Picture * picture)
{
GstD3D11Vp9Dec *self = GST_D3D11_VP9_DEC (decoder);
if (!gst_d3d11_decoder_end_frame (self->d3d11_decoder)) {
GST_ERROR_OBJECT (self, "Failed to EndFrame");
return FALSE;
}
return TRUE;
}
typedef struct
{
guint width;
guint height;
} GstD3D11Vp9DecResolution;
void
gst_d3d11_vp9_dec_register (GstPlugin * plugin, GstD3D11Device * device,
GstD3D11Decoder * decoder, guint rank)
{
GType type;
gchar *type_name;
gchar *feature_name;
guint index = 0;
guint i;
GUID profile;
GTypeInfo type_info = {
sizeof (GstD3D11Vp9DecClass),
NULL,
NULL,
(GClassInitFunc) gst_d3d11_vp9_dec_class_init,
NULL,
NULL,
sizeof (GstD3D11Vp9Dec),
0,
(GInstanceInitFunc) gst_d3d11_vp9_dec_init,
};
static const GUID *profile2_guid =
&GST_GUID_D3D11_DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2;
static const GUID *profile0_guid =
&GST_GUID_D3D11_DECODER_PROFILE_VP9_VLD_PROFILE0;
/* values were taken from chromium. See supported_profile_helper.cc */
GstD3D11Vp9DecResolution resolutions_to_check[] = {
{4096, 2160}, {4096, 2304}, {7680, 4320}, {8192, 4320}, {8192, 8192}
};
GstCaps *sink_caps = NULL;
GstCaps *src_caps = NULL;
guint max_width = 0;
guint max_height = 0;
guint resolution;
gboolean have_profile2 = FALSE;
gboolean have_profile0 = FALSE;
DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN;
GValue vp9_profiles = G_VALUE_INIT;
have_profile2 = gst_d3d11_decoder_get_supported_decoder_profile (decoder,
&profile2_guid, 1, &profile);
if (!have_profile2) {
GST_DEBUG_OBJECT (device,
"decoder does not support VP9_VLD_10BIT_PROFILE2");
} else {
have_profile2 &=
gst_d3d11_decoder_supports_format (decoder, &profile, DXGI_FORMAT_P010);
if (!have_profile2) {
GST_FIXME_OBJECT (device, "device does not support P010 format");
}
}
have_profile0 = gst_d3d11_decoder_get_supported_decoder_profile (decoder,
&profile0_guid, 1, &profile);
if (!have_profile0) {
GST_DEBUG_OBJECT (device, "decoder does not support VP9_VLD_PROFILE0");
} else {
have_profile0 =
gst_d3d11_decoder_supports_format (decoder, &profile, DXGI_FORMAT_NV12);
if (!have_profile0) {
GST_FIXME_OBJECT (device, "device does not support NV12 format");
}
}
if (!have_profile2 && !have_profile0) {
GST_INFO_OBJECT (device, "device does not support VP9 decoding");
return;
}
if (have_profile0) {
profile = *profile0_guid;
format = DXGI_FORMAT_NV12;
} else {
profile = *profile2_guid;
format = DXGI_FORMAT_P010;
}
for (i = 0; i < G_N_ELEMENTS (resolutions_to_check); i++) {
if (gst_d3d11_decoder_supports_resolution (decoder, &profile,
format, resolutions_to_check[i].width,
resolutions_to_check[i].height)) {
max_width = resolutions_to_check[i].width;
max_height = resolutions_to_check[i].height;
GST_DEBUG_OBJECT (device,
"device support resolution %dx%d", max_width, max_height);
} else {
break;
}
}
if (max_width == 0 || max_height == 0) {
GST_WARNING_OBJECT (device, "Couldn't query supported resolution");
return;
}
sink_caps = gst_caps_from_string ("video/x-vp9, alignment = (string) frame");
src_caps = gst_caps_from_string ("video/x-raw("
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY "); video/x-raw");
g_value_init (&vp9_profiles, GST_TYPE_LIST);
if (have_profile0) {
GValue vp9_profile_val = G_VALUE_INIT;
g_value_init (&vp9_profile_val, G_TYPE_STRING);
g_value_set_string (&vp9_profile_val, "0");
gst_value_list_append_and_take_value (&vp9_profiles, &vp9_profile_val);
}
if (have_profile2) {
GValue format_list = G_VALUE_INIT;
GValue format_value = G_VALUE_INIT;
GValue vp9_profile_val = G_VALUE_INIT;
g_value_init (&format_list, GST_TYPE_LIST);
g_value_init (&format_value, G_TYPE_STRING);
g_value_set_string (&format_value, "NV12");
gst_value_list_append_and_take_value (&format_list, &format_value);
g_value_init (&format_value, G_TYPE_STRING);
g_value_set_string (&format_value, "P010_10LE");
gst_value_list_append_and_take_value (&format_list, &format_value);
gst_caps_set_value (src_caps, "format", &format_list);
g_value_unset (&format_list);
g_value_init (&vp9_profile_val, G_TYPE_STRING);
g_value_set_string (&vp9_profile_val, "2");
gst_value_list_append_and_take_value (&vp9_profiles, &vp9_profile_val);
} else {
gst_caps_set_simple (src_caps, "format", G_TYPE_STRING, "NV12", NULL);
}
gst_caps_set_value (sink_caps, "profile", &vp9_profiles);
g_value_unset (&vp9_profiles);
/* To cover both landscape and portrait, select max value */
resolution = MAX (max_width, max_height);
gst_caps_set_simple (sink_caps,
"width", GST_TYPE_INT_RANGE, 64, resolution,
"height", GST_TYPE_INT_RANGE, 64, resolution, NULL);
gst_caps_set_simple (src_caps,
"width", GST_TYPE_INT_RANGE, 64, resolution,
"height", GST_TYPE_INT_RANGE, 64, resolution, NULL);
type_info.class_data =
gst_d3d11_decoder_class_data_new (device, sink_caps, src_caps);
type_name = g_strdup ("GstD3D11Vp9Dec");
feature_name = g_strdup ("d3d11vp9dec");
while (g_type_from_name (type_name)) {
index++;
g_free (type_name);
g_free (feature_name);
type_name = g_strdup_printf ("GstD3D11Vp9Device%dDec", index);
feature_name = g_strdup_printf ("d3d11vp9device%ddec", index);
}
type = g_type_register_static (GST_TYPE_VP9_DECODER,
type_name, &type_info, 0);
/* make lower rank than default device */
if (rank > 0 && index != 0)
rank--;
if (!gst_element_register (plugin, feature_name, rank, type))
GST_WARNING ("Failed to register plugin '%s'", type_name);
g_free (type_name);
g_free (feature_name);
}