gstreamer/gst-libs/gst/d3d11/gstd3d11config.h.meson
Seungha Yang 0f7af4b143 d3d11: Move core methods to gst-libs
Move d3d11 device, memory, buffer pool and minimal method
to gst-libs so that other plugins can access d3d11 resource.
Since Direct3D is primary graphics API on Windows, we need
this infrastructure for various plugins can share GPU resource
without downloading GPU memory.
Note that this implementation is public only for -bad scope
for now.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/464>
2021-01-13 15:01:20 +00:00

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/* gstd3d11config.h */
#ifndef __GST_D3D11_CONFIG_H__
#define __GST_D3D11_CONFIG_H__
#include <gst/gst.h>
G_BEGIN_DECLS
#mesondefine GST_D3D11_DXGI_HEADER_VERSION
#mesondefine GST_D3D11_HEADER_VERSION
#mesondefine GST_D3D11_WINAPI_ONLY_APP
G_END_DECLS
#endif /* __GST_D3D11_CONFIG_H__ */