mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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1632 lines
52 KiB
C
1632 lines
52 KiB
C
/*
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* GStreamer
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* Copyright (C) 2003 Julien Moutte <julien@moutte.net>
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* Copyright (C) 2005,2006,2007 David A. Schleef <ds@schleef.org>
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* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
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* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:element-glimagesink
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*
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* glimagesink renders video frames to a drawable on a local or remote
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* display using OpenGL. This element can receive a Window ID from the
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* application through the VideoOverlay interface and will then render video
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* frames in this drawable.
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* If no Window ID was provided by the application, the element will
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* create its own internal window and render into it.
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*
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* See the #GstGLDisplay documentation for a list of environment variables that
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* can override window/platform detection.
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*
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* <refsect2>
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* <title>Scaling</title>
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* <para>
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* Depends on the driver, OpenGL handles hardware accelerated
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* scaling of video frames. This means that the element will just accept
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* incoming video frames no matter their geometry and will then put them to the
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* drawable scaling them on the fly. Using the #GstGLImageSink:force-aspect-ratio
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* property it is possible to enforce scaling with a constant aspect ratio,
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* which means drawing black borders around the video frame.
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* </para>
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* </refsect2>
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* <refsect2>
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* <title>Events</title>
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* <para>
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* Through the gl thread, glimagesink handle some events coming from the drawable
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* to manage its appearance even when the data is not flowing (GST_STATE_PAUSED).
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* That means that even when the element is paused, it will receive expose events
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* from the drawable and draw the latest frame with correct borders/aspect-ratio.
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* </para>
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* </refsect2>
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch-1.0 -v videotestsrc ! video/x-raw ! glimagesink
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* ]| A pipeline to test hardware scaling.
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* No special opengl extension is used in this pipeline, that's why it should work
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* with OpenGL >= 1.1. That's the case if you are using the MESA3D driver v1.3.
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* |[
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* gst-launch-1.0 -v videotestsrc ! video/x-raw,format=I420 ! glimagesink
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* ]| A pipeline to test hardware scaling and hardware colorspace conversion.
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* When your driver supports GLSL (OpenGL Shading Language needs OpenGL >= 2.1),
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* the 4 following format YUY2, UYVY, I420, YV12 and AYUV are converted to RGB32
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* through some fragment shaders and using one framebuffer (FBO extension OpenGL >= 1.4).
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* If your driver does not support GLSL but supports MESA_YCbCr extension then
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* the you can use YUY2 and UYVY. In this case the colorspace conversion is automatically
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* made when loading the texture and therefore no framebuffer is used.
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* |[
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* gst-launch-1.0 -v gltestsrc ! glimagesink
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* ]| A pipeline 100% OpenGL.
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* No special opengl extension is used in this pipeline, that's why it should work
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* with OpenGL >= 1.1. That's the case if you are using the MESA3D driver v1.3.
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* |[
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* gst-plugins-bas/tests/examples/gl/generic/cube
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* ]| The graphic FPS scene can be greater than the input video FPS.
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* The graphic scene can be written from a client code through the
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* two glfilterapp properties.
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/video/videooverlay.h>
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#include <gst/video/navigation.h>
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#include "gstglimagesink.h"
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#include "gstglsinkbin.h"
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#if GST_GL_HAVE_PLATFORM_EGL
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#include <gst/gl/egl/gsteglimagememory.h>
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#endif
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GST_DEBUG_CATEGORY (gst_debug_glimage_sink);
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#define GST_CAT_DEFAULT gst_debug_glimage_sink
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#define DEFAULT_SHOW_PREROLL_FRAME TRUE
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#define DEFAULT_SYNC TRUE
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#define DEFAULT_MAX_LATENESS -1
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#define DEFAULT_QOS FALSE
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#define DEFAULT_ASYNC TRUE
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#define DEFAULT_TS_OFFSET 0
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#define DEFAULT_BLOCKSIZE 4096
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#define DEFAULT_RENDER_DELAY 0
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#define DEFAULT_ENABLE_LAST_SAMPLE TRUE
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#define DEFAULT_THROTTLE_TIME 0
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#define DEFAULT_MAX_BITRATE 0
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#define DEFAULT_HANDLE_EVENTS TRUE
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#define DEFAULT_FORCE_ASPECT_RATIO TRUE
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typedef GstGLSinkBin GstGLImageSinkBin;
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typedef GstGLSinkBinClass GstGLImageSinkBinClass;
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G_DEFINE_TYPE (GstGLImageSinkBin, gst_gl_image_sink_bin, GST_TYPE_GL_SINK_BIN);
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enum
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{
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PROP_BIN_0,
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PROP_BIN_FORCE_ASPECT_RATIO,
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PROP_BIN_PIXEL_ASPECT_RATIO,
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PROP_BIN_HANDLE_EVENTS,
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PROP_BIN_CONTEXT,
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PROP_BIN_SHOW_PREROLL_FRAME,
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PROP_BIN_SYNC,
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PROP_BIN_MAX_LATENESS,
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PROP_BIN_QOS,
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PROP_BIN_ASYNC,
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PROP_BIN_TS_OFFSET,
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PROP_BIN_ENABLE_LAST_SAMPLE,
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PROP_BIN_LAST_SAMPLE,
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PROP_BIN_BLOCKSIZE,
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PROP_BIN_RENDER_DELAY,
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PROP_BIN_THROTTLE_TIME,
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PROP_BIN_MAX_BITRATE,
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};
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enum
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{
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SIGNAL_BIN_0,
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SIGNAL_BIN_CLIENT_DRAW,
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SIGNAL_BIN_CLIENT_RESHAPE,
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SIGNAL_BIN_LAST,
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};
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static guint gst_gl_image_sink_bin_signals[SIGNAL_BIN_LAST] = { 0 };
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static void
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gst_gl_image_sink_bin_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * param_spec)
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{
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g_object_set_property (G_OBJECT (GST_GL_SINK_BIN (object)->sink),
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param_spec->name, value);
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}
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static void
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gst_gl_image_sink_bin_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * param_spec)
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{
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g_object_get_property (G_OBJECT (GST_GL_SINK_BIN (object)->sink),
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param_spec->name, value);
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}
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static gboolean
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_on_client_reshape (GstGLImageSink * sink, GstGLContext * context,
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guint width, guint height, gpointer data)
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{
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gboolean ret;
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g_signal_emit (data, gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_RESHAPE],
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0, context, width, height, &ret);
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return ret;
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}
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static gboolean
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_on_client_draw (GstGLImageSink * sink, GstGLContext * context,
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GstSample * sample, gpointer data)
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{
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gboolean ret;
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g_signal_emit (data, gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_DRAW], 0,
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context, sample, &ret);
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return ret;
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}
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static void
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gst_gl_image_sink_bin_init (GstGLImageSinkBin * self)
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{
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GstGLImageSink *sink = g_object_new (GST_TYPE_GLIMAGE_SINK, NULL);
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g_signal_connect (sink, "client-reshape", (GCallback) _on_client_reshape,
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self);
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g_signal_connect (sink, "client-draw", (GCallback) _on_client_draw, self);
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gst_gl_sink_bin_finish_init_with_element (GST_GL_SINK_BIN (self),
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GST_ELEMENT (sink));
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}
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static void
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gst_gl_image_sink_bin_class_init (GstGLImageSinkBinClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->get_property = gst_gl_image_sink_bin_get_property;
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gobject_class->set_property = gst_gl_image_sink_bin_set_property;
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/* gl sink */
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g_object_class_install_property (gobject_class, PROP_BIN_FORCE_ASPECT_RATIO,
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g_param_spec_boolean ("force-aspect-ratio",
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"Force aspect ratio",
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"When enabled, scaling will respect original aspect ratio",
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DEFAULT_FORCE_ASPECT_RATIO,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_HANDLE_EVENTS,
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g_param_spec_boolean ("ignore-alpha", "Ignore Alpha",
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"When enabled, alpha will be ignored and converted to black",
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DEFAULT_HANDLE_EVENTS, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_CONTEXT,
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g_param_spec_object ("context", "OpenGL context", "Get OpenGL context",
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GST_GL_TYPE_CONTEXT, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_PIXEL_ASPECT_RATIO,
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gst_param_spec_fraction ("pixel-aspect-ratio", "Pixel Aspect Ratio",
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"The pixel aspect ratio of the device", 0, 1, G_MAXINT, 1, 1, 1,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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/* video sink */
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g_object_class_install_property (gobject_class, PROP_BIN_SHOW_PREROLL_FRAME,
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g_param_spec_boolean ("show-preroll-frame", "Show preroll frame",
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"Whether to render video frames during preroll",
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DEFAULT_SHOW_PREROLL_FRAME,
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G_PARAM_READWRITE | G_PARAM_CONSTRUCT | G_PARAM_STATIC_STRINGS));
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/* base sink */
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g_object_class_install_property (gobject_class, PROP_BIN_SYNC,
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g_param_spec_boolean ("sync", "Sync", "Sync on the clock", DEFAULT_SYNC,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_MAX_LATENESS,
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g_param_spec_int64 ("max-lateness", "Max Lateness",
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"Maximum number of nanoseconds that a buffer can be late before it "
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"is dropped (-1 unlimited)", -1, G_MAXINT64, DEFAULT_MAX_LATENESS,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_QOS,
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g_param_spec_boolean ("qos", "Qos",
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"Generate Quality-of-Service events upstream", DEFAULT_QOS,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_ASYNC,
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g_param_spec_boolean ("async", "Async",
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"Go asynchronously to PAUSED", DEFAULT_ASYNC,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_TS_OFFSET,
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g_param_spec_int64 ("ts-offset", "TS Offset",
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"Timestamp offset in nanoseconds", G_MININT64, G_MAXINT64,
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DEFAULT_TS_OFFSET, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_ENABLE_LAST_SAMPLE,
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g_param_spec_boolean ("enable-last-sample", "Enable Last Buffer",
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"Enable the last-sample property", DEFAULT_ENABLE_LAST_SAMPLE,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_LAST_SAMPLE,
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g_param_spec_boxed ("last-sample", "Last Sample",
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"The last sample received in the sink", GST_TYPE_SAMPLE,
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_BLOCKSIZE,
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g_param_spec_uint ("blocksize", "Block size",
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"Size in bytes to pull per buffer (0 = default)", 0, G_MAXUINT,
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DEFAULT_BLOCKSIZE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_RENDER_DELAY,
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g_param_spec_uint64 ("render-delay", "Render Delay",
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"Additional render delay of the sink in nanoseconds", 0, G_MAXUINT64,
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DEFAULT_RENDER_DELAY, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_THROTTLE_TIME,
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g_param_spec_uint64 ("throttle-time", "Throttle time",
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"The time to keep between rendered buffers (0 = disabled)", 0,
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G_MAXUINT64, DEFAULT_THROTTLE_TIME,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_MAX_BITRATE,
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g_param_spec_uint64 ("max-bitrate", "Max Bitrate",
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"The maximum bits per second to render (0 = disabled)", 0,
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G_MAXUINT64, DEFAULT_MAX_BITRATE,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_DRAW] =
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g_signal_new ("client-draw", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_generic,
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G_TYPE_BOOLEAN, 2, GST_GL_TYPE_CONTEXT, GST_TYPE_SAMPLE);
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gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_RESHAPE] =
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g_signal_new ("client-reshape", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_generic,
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G_TYPE_BOOLEAN, 3, GST_GL_TYPE_CONTEXT, G_TYPE_UINT, G_TYPE_UINT);
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}
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#define GST_GLIMAGE_SINK_GET_LOCK(glsink) \
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(GST_GLIMAGE_SINK(glsink)->drawing_lock)
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#define GST_GLIMAGE_SINK_LOCK(glsink) \
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(g_mutex_lock(&GST_GLIMAGE_SINK_GET_LOCK (glsink)))
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#define GST_GLIMAGE_SINK_UNLOCK(glsink) \
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(g_mutex_unlock(&GST_GLIMAGE_SINK_GET_LOCK (glsink)))
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#define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0))
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#define USING_OPENGL3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 1))
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#define USING_GLES(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES, 1, 0))
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#define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0))
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#define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0))
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#define SUPPORTED_GL_APIS GST_GL_API_OPENGL | GST_GL_API_GLES2 | GST_GL_API_OPENGL3
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static void gst_glimage_sink_thread_init_redisplay (GstGLImageSink * gl_sink);
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static void gst_glimage_sink_cleanup_glthread (GstGLImageSink * gl_sink);
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static void gst_glimage_sink_on_close (GstGLImageSink * gl_sink);
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static void gst_glimage_sink_on_resize (GstGLImageSink * gl_sink,
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gint width, gint height);
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static void gst_glimage_sink_on_draw (GstGLImageSink * gl_sink);
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static gboolean gst_glimage_sink_redisplay (GstGLImageSink * gl_sink);
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static void gst_glimage_sink_finalize (GObject * object);
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static void gst_glimage_sink_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * param_spec);
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static void gst_glimage_sink_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * param_spec);
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static gboolean gst_glimage_sink_stop (GstBaseSink * bsink);
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static gboolean gst_glimage_sink_query (GstBaseSink * bsink, GstQuery * query);
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static void gst_glimage_sink_set_context (GstElement * element,
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GstContext * context);
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static GstStateChangeReturn
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gst_glimage_sink_change_state (GstElement * element, GstStateChange transition);
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static void gst_glimage_sink_get_times (GstBaseSink * bsink, GstBuffer * buf,
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GstClockTime * start, GstClockTime * end);
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static gboolean gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps);
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static GstCaps *gst_glimage_sink_get_caps (GstBaseSink * bsink,
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GstCaps * filter);
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static GstFlowReturn gst_glimage_sink_prepare (GstBaseSink * bsink,
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GstBuffer * buf);
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static GstFlowReturn gst_glimage_sink_show_frame (GstVideoSink * bsink,
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GstBuffer * buf);
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static gboolean gst_glimage_sink_propose_allocation (GstBaseSink * bsink,
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GstQuery * query);
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static void gst_glimage_sink_video_overlay_init (GstVideoOverlayInterface *
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iface);
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static void gst_glimage_sink_set_window_handle (GstVideoOverlay * overlay,
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guintptr id);
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static void gst_glimage_sink_expose (GstVideoOverlay * overlay);
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static void
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gst_glimage_sink_handle_events (GstVideoOverlay * overlay,
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gboolean handle_events);
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static GstStaticPadTemplate gst_glimage_sink_template =
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GST_STATIC_PAD_TEMPLATE ("sink",
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
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(GST_CAPS_FEATURE_MEMORY_GL_MEMORY,
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"RGBA"))
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);
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enum
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{
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ARG_0,
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ARG_DISPLAY,
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PROP_FORCE_ASPECT_RATIO,
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PROP_PIXEL_ASPECT_RATIO,
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PROP_CONTEXT,
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PROP_HANDLE_EVENTS,
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PROP_IGNORE_ALPHA,
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};
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enum
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{
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SIGNAL_0,
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CLIENT_DRAW_SIGNAL,
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CLIENT_RESHAPE_SIGNAL,
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LAST_SIGNAL
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};
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static guint gst_glimage_sink_signals[LAST_SIGNAL] = { 0 };
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static void
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gst_glimage_sink_navigation_send_event (GstNavigation * navigation, GstStructure
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* structure)
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{
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GstGLImageSink *sink = GST_GLIMAGE_SINK (navigation);
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GstEvent *event = NULL;
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GstPad *pad = NULL;
|
|
GstGLWindow *window;
|
|
guint width, height;
|
|
gdouble x, y, xscale, yscale;
|
|
|
|
if (!sink->context)
|
|
return;
|
|
|
|
window = gst_gl_context_get_window (sink->context);
|
|
g_return_if_fail (GST_GL_IS_WINDOW (window));
|
|
|
|
width = GST_VIDEO_SINK_WIDTH (sink);
|
|
height = GST_VIDEO_SINK_HEIGHT (sink);
|
|
gst_gl_window_get_surface_dimensions (window, &width, &height);
|
|
|
|
event = gst_event_new_navigation (structure);
|
|
|
|
pad = gst_pad_get_peer (GST_VIDEO_SINK_PAD (sink));
|
|
/* Converting pointer coordinates to the non scaled geometry */
|
|
if (width != GST_VIDEO_SINK_WIDTH (sink) &&
|
|
width != 0 && gst_structure_get_double (structure, "pointer_x", &x)) {
|
|
xscale = (gdouble) GST_VIDEO_SINK_WIDTH (sink) / width;
|
|
gst_structure_set (structure, "pointer_x", G_TYPE_DOUBLE,
|
|
(gdouble) x * xscale, NULL);
|
|
}
|
|
if (height != GST_VIDEO_SINK_HEIGHT (sink) &&
|
|
height != 0 && gst_structure_get_double (structure, "pointer_y", &y)) {
|
|
yscale = (gdouble) GST_VIDEO_SINK_HEIGHT (sink) / height;
|
|
gst_structure_set (structure, "pointer_y", G_TYPE_DOUBLE,
|
|
(gdouble) y * yscale, NULL);
|
|
}
|
|
|
|
|
|
if (GST_IS_PAD (pad) && GST_IS_EVENT (event))
|
|
gst_pad_send_event (pad, event);
|
|
|
|
gst_object_unref (pad);
|
|
gst_object_unref (window);
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_navigation_interface_init (GstNavigationInterface * iface)
|
|
{
|
|
iface->send_event = gst_glimage_sink_navigation_send_event;
|
|
}
|
|
|
|
#define gst_glimage_sink_parent_class parent_class
|
|
G_DEFINE_TYPE_WITH_CODE (GstGLImageSink, gst_glimage_sink,
|
|
GST_TYPE_VIDEO_SINK, G_IMPLEMENT_INTERFACE (GST_TYPE_VIDEO_OVERLAY,
|
|
gst_glimage_sink_video_overlay_init);
|
|
G_IMPLEMENT_INTERFACE (GST_TYPE_NAVIGATION,
|
|
gst_glimage_sink_navigation_interface_init);
|
|
GST_DEBUG_CATEGORY_INIT (gst_debug_glimage_sink, "glimagesink", 0,
|
|
"OpenGL Video Sink"));
|
|
|
|
static void
|
|
gst_glimage_sink_class_init (GstGLImageSinkClass * klass)
|
|
{
|
|
GObjectClass *gobject_class;
|
|
GstElementClass *gstelement_class;
|
|
GstBaseSinkClass *gstbasesink_class;
|
|
GstVideoSinkClass *gstvideosink_class;
|
|
GstElementClass *element_class;
|
|
|
|
gobject_class = (GObjectClass *) klass;
|
|
gstelement_class = (GstElementClass *) klass;
|
|
gstbasesink_class = (GstBaseSinkClass *) klass;
|
|
gstvideosink_class = (GstVideoSinkClass *) klass;
|
|
element_class = GST_ELEMENT_CLASS (klass);
|
|
|
|
gobject_class->set_property = gst_glimage_sink_set_property;
|
|
gobject_class->get_property = gst_glimage_sink_get_property;
|
|
|
|
g_object_class_install_property (gobject_class, ARG_DISPLAY,
|
|
g_param_spec_string ("display", "Display", "Display name",
|
|
NULL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_FORCE_ASPECT_RATIO,
|
|
g_param_spec_boolean ("force-aspect-ratio", "Force aspect ratio",
|
|
"When enabled, scaling will respect original aspect ratio",
|
|
DEFAULT_FORCE_ASPECT_RATIO,
|
|
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_PIXEL_ASPECT_RATIO,
|
|
gst_param_spec_fraction ("pixel-aspect-ratio", "Pixel Aspect Ratio",
|
|
"The pixel aspect ratio of the device", 0, 1, G_MAXINT, 1, 1, 1,
|
|
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_CONTEXT,
|
|
g_param_spec_object ("context", "OpenGL context", "Get OpenGL context",
|
|
GST_GL_TYPE_CONTEXT, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_HANDLE_EVENTS,
|
|
g_param_spec_boolean ("handle-events", "Handle XEvents",
|
|
"When enabled, XEvents will be selected and handled", TRUE,
|
|
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
g_object_class_install_property (gobject_class, PROP_IGNORE_ALPHA,
|
|
g_param_spec_boolean ("ignore-alpha", "Ignore Alpha",
|
|
"When enabled, alpha will be ignored and converted to black", TRUE,
|
|
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
gst_element_class_set_metadata (element_class, "OpenGL video sink",
|
|
"Sink/Video", "A videosink based on OpenGL",
|
|
"Julien Isorce <julien.isorce@gmail.com>");
|
|
|
|
/**
|
|
* GstGLImageSink::client-draw:
|
|
* @object: the #GstGLImageSink
|
|
* @texture: the #guint id of the texture.
|
|
* @width: the #guint width of the texture.
|
|
* @height: the #guint height of the texture.
|
|
*
|
|
* Will be emitted before actually drawing the texture. The client should
|
|
* redraw the surface/contents with the @texture, @width and @height and
|
|
* and return %TRUE.
|
|
*
|
|
* Returns: whether the texture was redrawn by the signal. If not, a
|
|
* default redraw will occur.
|
|
*/
|
|
gst_glimage_sink_signals[CLIENT_DRAW_SIGNAL] =
|
|
g_signal_new ("client-draw", G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_generic,
|
|
G_TYPE_BOOLEAN, 2, GST_GL_TYPE_CONTEXT, GST_TYPE_SAMPLE);
|
|
|
|
/**
|
|
* GstGLImageSink::client-reshape:
|
|
* @object: the #GstGLImageSink
|
|
* @width: the #guint width of the texture.
|
|
* @height: the #guint height of the texture.
|
|
*
|
|
* The client should resize the surface/window/viewport with the @width and
|
|
* @height and return %TRUE.
|
|
*
|
|
* Returns: whether the content area was resized by the signal. If not, a
|
|
* default viewport resize will occur.
|
|
*/
|
|
gst_glimage_sink_signals[CLIENT_RESHAPE_SIGNAL] =
|
|
g_signal_new ("client-reshape", G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_generic,
|
|
G_TYPE_BOOLEAN, 3, GST_GL_TYPE_CONTEXT, G_TYPE_UINT, G_TYPE_UINT);
|
|
|
|
gst_element_class_add_pad_template (element_class,
|
|
gst_static_pad_template_get (&gst_glimage_sink_template));
|
|
|
|
gobject_class->finalize = gst_glimage_sink_finalize;
|
|
|
|
gstelement_class->change_state = gst_glimage_sink_change_state;
|
|
gstelement_class->set_context = gst_glimage_sink_set_context;
|
|
gstbasesink_class->query = GST_DEBUG_FUNCPTR (gst_glimage_sink_query);
|
|
gstbasesink_class->set_caps = gst_glimage_sink_set_caps;
|
|
gstbasesink_class->get_caps = gst_glimage_sink_get_caps;
|
|
gstbasesink_class->get_times = gst_glimage_sink_get_times;
|
|
gstbasesink_class->prepare = gst_glimage_sink_prepare;
|
|
gstbasesink_class->propose_allocation = gst_glimage_sink_propose_allocation;
|
|
gstbasesink_class->stop = gst_glimage_sink_stop;
|
|
|
|
gstvideosink_class->show_frame =
|
|
GST_DEBUG_FUNCPTR (gst_glimage_sink_show_frame);
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_init (GstGLImageSink * glimage_sink)
|
|
{
|
|
glimage_sink->display_name = NULL;
|
|
glimage_sink->window_id = 0;
|
|
glimage_sink->new_window_id = 0;
|
|
glimage_sink->display = NULL;
|
|
glimage_sink->keep_aspect_ratio = TRUE;
|
|
glimage_sink->par_n = 0;
|
|
glimage_sink->par_d = 1;
|
|
glimage_sink->pool = NULL;
|
|
glimage_sink->stored_buffer = NULL;
|
|
glimage_sink->redisplay_texture = 0;
|
|
glimage_sink->handle_events = TRUE;
|
|
glimage_sink->ignore_alpha = TRUE;
|
|
|
|
g_mutex_init (&glimage_sink->drawing_lock);
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstGLImageSink *glimage_sink;
|
|
|
|
g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
|
|
|
|
glimage_sink = GST_GLIMAGE_SINK (object);
|
|
|
|
switch (prop_id) {
|
|
case ARG_DISPLAY:
|
|
{
|
|
g_free (glimage_sink->display_name);
|
|
glimage_sink->display_name = g_strdup (g_value_get_string (value));
|
|
break;
|
|
}
|
|
case PROP_FORCE_ASPECT_RATIO:
|
|
{
|
|
glimage_sink->keep_aspect_ratio = g_value_get_boolean (value);
|
|
break;
|
|
}
|
|
case PROP_PIXEL_ASPECT_RATIO:
|
|
{
|
|
glimage_sink->par_n = gst_value_get_fraction_numerator (value);
|
|
glimage_sink->par_d = gst_value_get_fraction_denominator (value);
|
|
break;
|
|
}
|
|
case PROP_HANDLE_EVENTS:
|
|
gst_glimage_sink_handle_events (GST_VIDEO_OVERLAY (glimage_sink),
|
|
g_value_get_boolean (value));
|
|
break;
|
|
case PROP_IGNORE_ALPHA:
|
|
glimage_sink->ignore_alpha = g_value_get_boolean (value);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_finalize (GObject * object)
|
|
{
|
|
GstGLImageSink *glimage_sink;
|
|
|
|
g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
|
|
|
|
glimage_sink = GST_GLIMAGE_SINK (object);
|
|
|
|
g_mutex_clear (&glimage_sink->drawing_lock);
|
|
|
|
if (glimage_sink->other_context) {
|
|
gst_object_unref (glimage_sink->other_context);
|
|
glimage_sink->other_context = NULL;
|
|
}
|
|
|
|
g_free (glimage_sink->display_name);
|
|
|
|
GST_DEBUG ("finalized");
|
|
G_OBJECT_CLASS (parent_class)->finalize (object);
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstGLImageSink *glimage_sink;
|
|
|
|
g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
|
|
|
|
glimage_sink = GST_GLIMAGE_SINK (object);
|
|
|
|
switch (prop_id) {
|
|
case ARG_DISPLAY:
|
|
g_value_set_string (value, glimage_sink->display_name);
|
|
break;
|
|
case PROP_FORCE_ASPECT_RATIO:
|
|
g_value_set_boolean (value, glimage_sink->keep_aspect_ratio);
|
|
break;
|
|
case PROP_PIXEL_ASPECT_RATIO:
|
|
gst_value_set_fraction (value, glimage_sink->par_n, glimage_sink->par_d);
|
|
break;
|
|
case PROP_CONTEXT:
|
|
g_value_set_object (value, glimage_sink->context);
|
|
break;
|
|
case PROP_HANDLE_EVENTS:
|
|
g_value_set_boolean (value, glimage_sink->handle_events);
|
|
break;
|
|
case PROP_IGNORE_ALPHA:
|
|
g_value_set_boolean (value, glimage_sink->ignore_alpha);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_key_event_cb (GstGLWindow * window, char *event_name, char
|
|
*key_string, GstGLImageSink * gl_sink)
|
|
{
|
|
GST_DEBUG_OBJECT (gl_sink, "glimagesink event %s key %s pressed", event_name,
|
|
key_string);
|
|
gst_navigation_send_key_event (GST_NAVIGATION (gl_sink),
|
|
event_name, key_string);
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_mouse_event_cb (GstGLWindow * window, char *event_name,
|
|
int button, double posx, double posy, GstGLImageSink * gl_sink)
|
|
{
|
|
GST_DEBUG_OBJECT (gl_sink, "glimagesink event %s at %g, %g", event_name, posx,
|
|
posy);
|
|
gst_navigation_send_mouse_event (GST_NAVIGATION (gl_sink),
|
|
event_name, button, posx, posy);
|
|
}
|
|
|
|
static gboolean
|
|
_ensure_gl_setup (GstGLImageSink * gl_sink)
|
|
{
|
|
GError *error = NULL;
|
|
|
|
GST_DEBUG_OBJECT (gl_sink, "Ensuring setup");
|
|
|
|
if (!gl_sink->context) {
|
|
do {
|
|
GstGLContext *other_context;
|
|
GstGLWindow *window;
|
|
|
|
if (gl_sink->context)
|
|
gst_object_unref (gl_sink->context);
|
|
|
|
GST_DEBUG_OBJECT (gl_sink,
|
|
"No current context, creating one for %" GST_PTR_FORMAT,
|
|
gl_sink->display);
|
|
|
|
gl_sink->context = gst_gl_context_new (gl_sink->display);
|
|
if (!gl_sink->context)
|
|
goto context_creation_error;
|
|
|
|
window = gst_gl_context_get_window (gl_sink->context);
|
|
|
|
GST_DEBUG_OBJECT (gl_sink, "got window %" GST_PTR_FORMAT, window);
|
|
|
|
if (!gl_sink->window_id && !gl_sink->new_window_id)
|
|
gst_video_overlay_prepare_window_handle (GST_VIDEO_OVERLAY (gl_sink));
|
|
|
|
GST_DEBUG_OBJECT (gl_sink,
|
|
"window_id : %" G_GUINTPTR_FORMAT " , new_window_id : %"
|
|
G_GUINTPTR_FORMAT, gl_sink->window_id, gl_sink->new_window_id);
|
|
|
|
if (gl_sink->window_id != gl_sink->new_window_id) {
|
|
gl_sink->window_id = gl_sink->new_window_id;
|
|
GST_DEBUG_OBJECT (gl_sink, "Setting window handle on gl window");
|
|
gst_gl_window_set_window_handle (window, gl_sink->window_id);
|
|
}
|
|
|
|
if (gl_sink->other_context) {
|
|
other_context = gst_object_ref (gl_sink->other_context);
|
|
} else {
|
|
other_context =
|
|
gst_gl_display_get_gl_context_for_thread (gl_sink->display, NULL);
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (gl_sink,
|
|
"creating context %" GST_PTR_FORMAT " from other context %"
|
|
GST_PTR_FORMAT, gl_sink->context, other_context);
|
|
|
|
if (!gst_gl_context_create (gl_sink->context, other_context, &error)) {
|
|
if (other_context)
|
|
gst_object_unref (other_context);
|
|
gst_object_unref (window);
|
|
goto context_error;
|
|
}
|
|
|
|
gst_gl_window_handle_events (window, gl_sink->handle_events);
|
|
|
|
/* setup callbacks */
|
|
gst_gl_window_set_resize_callback (window,
|
|
GST_GL_WINDOW_RESIZE_CB (gst_glimage_sink_on_resize),
|
|
gst_object_ref (gl_sink), (GDestroyNotify) gst_object_unref);
|
|
gst_gl_window_set_draw_callback (window,
|
|
GST_GL_WINDOW_CB (gst_glimage_sink_on_draw),
|
|
gst_object_ref (gl_sink), (GDestroyNotify) gst_object_unref);
|
|
gst_gl_window_set_close_callback (window,
|
|
GST_GL_WINDOW_CB (gst_glimage_sink_on_close),
|
|
gst_object_ref (gl_sink), (GDestroyNotify) gst_object_unref);
|
|
gl_sink->key_sig_id = g_signal_connect (window, "key-event", G_CALLBACK
|
|
(gst_glimage_sink_key_event_cb), gl_sink);
|
|
gl_sink->mouse_sig_id =
|
|
g_signal_connect (window, "mouse-event",
|
|
G_CALLBACK (gst_glimage_sink_mouse_event_cb), gl_sink);
|
|
|
|
if (other_context)
|
|
gst_object_unref (other_context);
|
|
gst_object_unref (window);
|
|
} while (!gst_gl_display_add_context (gl_sink->display, gl_sink->context));
|
|
} else
|
|
GST_DEBUG_OBJECT (gl_sink, "Already have a context");
|
|
|
|
return TRUE;
|
|
|
|
context_creation_error:
|
|
{
|
|
GST_ELEMENT_ERROR (gl_sink, RESOURCE, NOT_FOUND,
|
|
("Failed to create GL context"), (NULL));
|
|
return FALSE;
|
|
}
|
|
|
|
context_error:
|
|
{
|
|
GST_ELEMENT_ERROR (gl_sink, RESOURCE, NOT_FOUND, ("%s", error->message),
|
|
(NULL));
|
|
gst_object_unref (gl_sink->context);
|
|
gl_sink->context = NULL;
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_glimage_sink_query (GstBaseSink * bsink, GstQuery * query)
|
|
{
|
|
GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (bsink);
|
|
gboolean res = FALSE;
|
|
|
|
switch (GST_QUERY_TYPE (query)) {
|
|
case GST_QUERY_CONTEXT:
|
|
{
|
|
const gchar *context_type;
|
|
GstContext *context, *old_context;
|
|
gboolean ret;
|
|
|
|
ret =
|
|
gst_gl_handle_context_query ((GstElement *) glimage_sink, query,
|
|
&glimage_sink->display, &glimage_sink->other_context);
|
|
if (glimage_sink->display)
|
|
gst_gl_display_filter_gl_api (glimage_sink->display, SUPPORTED_GL_APIS);
|
|
|
|
gst_query_parse_context_type (query, &context_type);
|
|
|
|
if (g_strcmp0 (context_type, "gst.gl.local_context") == 0) {
|
|
GstStructure *s;
|
|
|
|
gst_query_parse_context (query, &old_context);
|
|
|
|
if (old_context)
|
|
context = gst_context_copy (old_context);
|
|
else
|
|
context = gst_context_new ("gst.gl.local_context", FALSE);
|
|
|
|
s = gst_context_writable_structure (context);
|
|
gst_structure_set (s, "context", GST_GL_TYPE_CONTEXT,
|
|
glimage_sink->context, NULL);
|
|
gst_query_set_context (query, context);
|
|
gst_context_unref (context);
|
|
|
|
ret = glimage_sink->context != NULL;
|
|
}
|
|
GST_DEBUG_OBJECT (glimage_sink, "context query of type %s %i",
|
|
context_type, ret);
|
|
|
|
return ret;
|
|
}
|
|
case GST_QUERY_DRAIN:
|
|
{
|
|
GstBuffer *buf = NULL;
|
|
|
|
GST_GLIMAGE_SINK_LOCK (glimage_sink);
|
|
glimage_sink->redisplay_texture = 0;
|
|
buf = glimage_sink->stored_buffer;
|
|
glimage_sink->stored_buffer = NULL;
|
|
GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
|
|
|
|
if (buf)
|
|
gst_buffer_unref (buf);
|
|
|
|
gst_buffer_replace (&glimage_sink->next_buffer, NULL);
|
|
|
|
res = GST_BASE_SINK_CLASS (parent_class)->query (bsink, query);
|
|
break;
|
|
}
|
|
default:
|
|
res = GST_BASE_SINK_CLASS (parent_class)->query (bsink, query);
|
|
break;
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
static gboolean
|
|
gst_glimage_sink_stop (GstBaseSink * bsink)
|
|
{
|
|
GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (bsink);
|
|
|
|
if (glimage_sink->pool) {
|
|
gst_object_unref (glimage_sink->pool);
|
|
glimage_sink->pool = NULL;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_set_context (GstElement * element, GstContext * context)
|
|
{
|
|
GstGLImageSink *gl_sink = GST_GLIMAGE_SINK (element);
|
|
|
|
gst_gl_handle_set_context (element, context, &gl_sink->display,
|
|
&gl_sink->other_context);
|
|
|
|
if (gl_sink->display)
|
|
gst_gl_display_filter_gl_api (gl_sink->display, SUPPORTED_GL_APIS);
|
|
}
|
|
|
|
static GstStateChangeReturn
|
|
gst_glimage_sink_change_state (GstElement * element, GstStateChange transition)
|
|
{
|
|
GstGLImageSink *glimage_sink;
|
|
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
|
|
|
|
GST_DEBUG ("changing state: %s => %s",
|
|
gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
|
|
gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));
|
|
|
|
glimage_sink = GST_GLIMAGE_SINK (element);
|
|
|
|
switch (transition) {
|
|
case GST_STATE_CHANGE_NULL_TO_READY:
|
|
if (!gst_gl_ensure_element_data (glimage_sink, &glimage_sink->display,
|
|
&glimage_sink->other_context))
|
|
return GST_STATE_CHANGE_FAILURE;
|
|
|
|
gst_gl_display_filter_gl_api (glimage_sink->display, SUPPORTED_GL_APIS);
|
|
break;
|
|
case GST_STATE_CHANGE_READY_TO_PAUSED:
|
|
g_atomic_int_set (&glimage_sink->to_quit, 0);
|
|
break;
|
|
case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
|
|
if (ret == GST_STATE_CHANGE_FAILURE)
|
|
return ret;
|
|
|
|
switch (transition) {
|
|
case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
|
|
break;
|
|
case GST_STATE_CHANGE_PAUSED_TO_READY:
|
|
{
|
|
/* mark the redisplay_texture as unavailable (=0)
|
|
* to avoid drawing
|
|
*/
|
|
GST_GLIMAGE_SINK_LOCK (glimage_sink);
|
|
glimage_sink->redisplay_texture = 0;
|
|
if (glimage_sink->stored_buffer) {
|
|
gst_buffer_unref (glimage_sink->stored_buffer);
|
|
glimage_sink->stored_buffer = NULL;
|
|
}
|
|
GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
|
|
gst_buffer_replace (&glimage_sink->next_buffer, NULL);
|
|
|
|
glimage_sink->window_id = 0;
|
|
/* but do not reset glimage_sink->new_window_id */
|
|
|
|
GST_VIDEO_SINK_WIDTH (glimage_sink) = 1;
|
|
GST_VIDEO_SINK_HEIGHT (glimage_sink) = 1;
|
|
if (glimage_sink->context) {
|
|
GstGLWindow *window = gst_gl_context_get_window (glimage_sink->context);
|
|
|
|
gst_gl_window_send_message (window,
|
|
GST_GL_WINDOW_CB (gst_glimage_sink_cleanup_glthread), glimage_sink);
|
|
|
|
gst_gl_window_set_resize_callback (window, NULL, NULL, NULL);
|
|
gst_gl_window_set_draw_callback (window, NULL, NULL, NULL);
|
|
gst_gl_window_set_close_callback (window, NULL, NULL, NULL);
|
|
|
|
gst_object_unref (window);
|
|
gst_object_unref (glimage_sink->context);
|
|
glimage_sink->context = NULL;
|
|
}
|
|
|
|
if (glimage_sink->display) {
|
|
gst_object_unref (glimage_sink->display);
|
|
glimage_sink->display = NULL;
|
|
}
|
|
break;
|
|
}
|
|
case GST_STATE_CHANGE_READY_TO_NULL:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_get_times (GstBaseSink * bsink, GstBuffer * buf,
|
|
GstClockTime * start, GstClockTime * end)
|
|
{
|
|
GstGLImageSink *glimagesink;
|
|
|
|
glimagesink = GST_GLIMAGE_SINK (bsink);
|
|
|
|
if (GST_BUFFER_TIMESTAMP_IS_VALID (buf)) {
|
|
*start = GST_BUFFER_TIMESTAMP (buf);
|
|
if (GST_BUFFER_DURATION_IS_VALID (buf))
|
|
*end = *start + GST_BUFFER_DURATION (buf);
|
|
else {
|
|
if (GST_VIDEO_INFO_FPS_N (&glimagesink->info) > 0) {
|
|
*end = *start +
|
|
gst_util_uint64_scale_int (GST_SECOND,
|
|
GST_VIDEO_INFO_FPS_D (&glimagesink->info),
|
|
GST_VIDEO_INFO_FPS_N (&glimagesink->info));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static GstCaps *
|
|
gst_glimage_sink_get_caps (GstBaseSink * bsink, GstCaps * filter)
|
|
{
|
|
GstCaps *tmp = NULL;
|
|
GstCaps *result = NULL;
|
|
|
|
tmp = gst_caps_from_string ("video/x-raw(memory:GLMemory),format=RGBA");
|
|
|
|
if (filter) {
|
|
result = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST);
|
|
gst_caps_unref (tmp);
|
|
} else {
|
|
result = tmp;
|
|
}
|
|
|
|
GST_DEBUG_OBJECT (bsink, "returning caps: %" GST_PTR_FORMAT, result);
|
|
|
|
return result;
|
|
}
|
|
|
|
static gboolean
|
|
gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps)
|
|
{
|
|
GstGLImageSink *glimage_sink;
|
|
gint width;
|
|
gint height;
|
|
gboolean ok;
|
|
gint par_n, par_d;
|
|
gint display_par_n, display_par_d;
|
|
guint display_ratio_num, display_ratio_den;
|
|
GstVideoInfo vinfo;
|
|
|
|
GST_DEBUG_OBJECT (bsink, "set caps with %" GST_PTR_FORMAT, caps);
|
|
|
|
glimage_sink = GST_GLIMAGE_SINK (bsink);
|
|
|
|
ok = gst_video_info_from_caps (&vinfo, caps);
|
|
if (!ok)
|
|
return FALSE;
|
|
|
|
width = GST_VIDEO_INFO_WIDTH (&vinfo);
|
|
height = GST_VIDEO_INFO_HEIGHT (&vinfo);
|
|
|
|
par_n = GST_VIDEO_INFO_PAR_N (&vinfo);
|
|
par_d = GST_VIDEO_INFO_PAR_D (&vinfo);
|
|
|
|
if (!par_n)
|
|
par_n = 1;
|
|
|
|
/* get display's PAR */
|
|
if (glimage_sink->par_n != 0 && glimage_sink->par_d != 0) {
|
|
display_par_n = glimage_sink->par_n;
|
|
display_par_d = glimage_sink->par_d;
|
|
} else {
|
|
display_par_n = 1;
|
|
display_par_d = 1;
|
|
}
|
|
|
|
ok = gst_video_calculate_display_ratio (&display_ratio_num,
|
|
&display_ratio_den, width, height, par_n, par_d, display_par_n,
|
|
display_par_d);
|
|
|
|
if (!ok)
|
|
return FALSE;
|
|
|
|
GST_TRACE ("PAR: %u/%u DAR:%u/%u", par_n, par_d, display_par_n,
|
|
display_par_d);
|
|
|
|
if (height % display_ratio_den == 0) {
|
|
GST_DEBUG ("keeping video height");
|
|
GST_VIDEO_SINK_WIDTH (glimage_sink) = (guint)
|
|
gst_util_uint64_scale_int (height, display_ratio_num,
|
|
display_ratio_den);
|
|
GST_VIDEO_SINK_HEIGHT (glimage_sink) = height;
|
|
} else if (width % display_ratio_num == 0) {
|
|
GST_DEBUG ("keeping video width");
|
|
GST_VIDEO_SINK_WIDTH (glimage_sink) = width;
|
|
GST_VIDEO_SINK_HEIGHT (glimage_sink) = (guint)
|
|
gst_util_uint64_scale_int (width, display_ratio_den, display_ratio_num);
|
|
} else {
|
|
GST_DEBUG ("approximating while keeping video height");
|
|
GST_VIDEO_SINK_WIDTH (glimage_sink) = (guint)
|
|
gst_util_uint64_scale_int (height, display_ratio_num,
|
|
display_ratio_den);
|
|
GST_VIDEO_SINK_HEIGHT (glimage_sink) = height;
|
|
}
|
|
GST_DEBUG ("scaling to %dx%d", GST_VIDEO_SINK_WIDTH (glimage_sink),
|
|
GST_VIDEO_SINK_HEIGHT (glimage_sink));
|
|
|
|
glimage_sink->info = vinfo;
|
|
if (!_ensure_gl_setup (glimage_sink))
|
|
return FALSE;
|
|
|
|
glimage_sink->caps_change = TRUE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_glimage_sink_prepare (GstBaseSink * bsink, GstBuffer * buf)
|
|
{
|
|
GstGLImageSink *glimage_sink;
|
|
GstVideoFrame gl_frame;
|
|
|
|
glimage_sink = GST_GLIMAGE_SINK (bsink);
|
|
|
|
GST_TRACE ("preparing buffer:%p", buf);
|
|
|
|
if (GST_VIDEO_SINK_WIDTH (glimage_sink) < 1 ||
|
|
GST_VIDEO_SINK_HEIGHT (glimage_sink) < 1) {
|
|
return GST_FLOW_NOT_NEGOTIATED;
|
|
}
|
|
|
|
if (!_ensure_gl_setup (glimage_sink))
|
|
return GST_FLOW_NOT_NEGOTIATED;
|
|
|
|
if (!gst_video_frame_map (&gl_frame, &glimage_sink->info, buf,
|
|
GST_MAP_READ | GST_MAP_GL)) {
|
|
goto upload_failed;
|
|
}
|
|
|
|
glimage_sink->next_tex = *(guint *) gl_frame.data[0];
|
|
|
|
gst_buffer_replace (&glimage_sink->next_buffer, buf);
|
|
|
|
gst_video_frame_unmap (&gl_frame);
|
|
|
|
if (glimage_sink->window_id != glimage_sink->new_window_id) {
|
|
GstGLWindow *window = gst_gl_context_get_window (glimage_sink->context);
|
|
|
|
glimage_sink->window_id = glimage_sink->new_window_id;
|
|
gst_gl_window_set_window_handle (window, glimage_sink->window_id);
|
|
|
|
gst_object_unref (window);
|
|
}
|
|
|
|
return GST_FLOW_OK;
|
|
|
|
upload_failed:
|
|
{
|
|
GST_ELEMENT_ERROR (glimage_sink, RESOURCE, NOT_FOUND,
|
|
("%s", "Failed to upload buffer"), (NULL));
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_glimage_sink_show_frame (GstVideoSink * vsink, GstBuffer * buf)
|
|
{
|
|
GstGLImageSink *glimage_sink;
|
|
GstBuffer *stored_buffer;
|
|
|
|
GST_TRACE ("rendering buffer:%p", buf);
|
|
|
|
glimage_sink = GST_GLIMAGE_SINK (vsink);
|
|
|
|
GST_TRACE ("redisplay texture:%u of size:%ux%u, window size:%ux%u",
|
|
glimage_sink->next_tex, GST_VIDEO_INFO_WIDTH (&glimage_sink->info),
|
|
GST_VIDEO_INFO_HEIGHT (&glimage_sink->info),
|
|
GST_VIDEO_SINK_WIDTH (glimage_sink),
|
|
GST_VIDEO_SINK_HEIGHT (glimage_sink));
|
|
|
|
/* Avoid to release the texture while drawing */
|
|
GST_GLIMAGE_SINK_LOCK (glimage_sink);
|
|
glimage_sink->redisplay_texture = glimage_sink->next_tex;
|
|
stored_buffer = glimage_sink->stored_buffer;
|
|
glimage_sink->stored_buffer = gst_buffer_ref (glimage_sink->next_buffer);
|
|
GST_GLIMAGE_SINK_UNLOCK (glimage_sink);
|
|
|
|
/* Ask the underlying window to redraw its content */
|
|
if (!gst_glimage_sink_redisplay (glimage_sink))
|
|
goto redisplay_failed;
|
|
|
|
GST_TRACE ("post redisplay");
|
|
|
|
if (stored_buffer)
|
|
gst_buffer_unref (stored_buffer);
|
|
|
|
if (g_atomic_int_get (&glimage_sink->to_quit) != 0) {
|
|
GST_ELEMENT_ERROR (glimage_sink, RESOURCE, NOT_FOUND,
|
|
("%s", gst_gl_context_get_error ()), (NULL));
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
|
|
return GST_FLOW_OK;
|
|
|
|
/* ERRORS */
|
|
redisplay_failed:
|
|
{
|
|
GST_ELEMENT_ERROR (glimage_sink, RESOURCE, NOT_FOUND,
|
|
("%s", gst_gl_context_get_error ()), (NULL));
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_video_overlay_init (GstVideoOverlayInterface * iface)
|
|
{
|
|
iface->set_window_handle = gst_glimage_sink_set_window_handle;
|
|
iface->handle_events = gst_glimage_sink_handle_events;
|
|
iface->expose = gst_glimage_sink_expose;
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_set_window_handle (GstVideoOverlay * overlay, guintptr id)
|
|
{
|
|
GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay);
|
|
guintptr window_id = (guintptr) id;
|
|
|
|
g_return_if_fail (GST_IS_GLIMAGE_SINK (overlay));
|
|
|
|
GST_DEBUG ("set_xwindow_id %" G_GUINT64_FORMAT, (guint64) window_id);
|
|
|
|
glimage_sink->new_window_id = window_id;
|
|
}
|
|
|
|
|
|
static void
|
|
gst_glimage_sink_expose (GstVideoOverlay * overlay)
|
|
{
|
|
GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay);
|
|
|
|
/* redisplay opengl scene */
|
|
if (glimage_sink->display && glimage_sink->window_id) {
|
|
|
|
if (glimage_sink->window_id != glimage_sink->new_window_id) {
|
|
GstGLWindow *window = gst_gl_context_get_window (glimage_sink->context);
|
|
|
|
glimage_sink->window_id = glimage_sink->new_window_id;
|
|
gst_gl_window_set_window_handle (window, glimage_sink->window_id);
|
|
|
|
gst_object_unref (window);
|
|
}
|
|
|
|
gst_glimage_sink_redisplay (glimage_sink);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_handle_events (GstVideoOverlay * overlay,
|
|
gboolean handle_events)
|
|
{
|
|
GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay);
|
|
|
|
glimage_sink->handle_events = handle_events;
|
|
if (G_LIKELY (glimage_sink->context)) {
|
|
GstGLWindow *window;
|
|
window = gst_gl_context_get_window (glimage_sink->context);
|
|
gst_gl_window_handle_events (window, handle_events);
|
|
gst_object_unref (window);
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_glimage_sink_propose_allocation (GstBaseSink * bsink, GstQuery * query)
|
|
{
|
|
GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (bsink);
|
|
GstStructure *config;
|
|
GstCaps *caps;
|
|
guint size;
|
|
gboolean need_pool;
|
|
|
|
if (!_ensure_gl_setup (glimage_sink))
|
|
return FALSE;
|
|
|
|
gst_query_parse_allocation (query, &caps, &need_pool);
|
|
|
|
if (caps == NULL)
|
|
goto no_caps;
|
|
|
|
if (need_pool) {
|
|
GstVideoInfo info;
|
|
|
|
if (!gst_video_info_from_caps (&info, caps))
|
|
goto invalid_caps;
|
|
|
|
/* the normal size of a frame */
|
|
size = info.size;
|
|
|
|
if (glimage_sink->pool) {
|
|
GstCaps *pcaps;
|
|
|
|
/* we had a pool, check caps */
|
|
GST_DEBUG_OBJECT (glimage_sink, "check existing pool caps");
|
|
config = gst_buffer_pool_get_config (glimage_sink->pool);
|
|
gst_buffer_pool_config_get_params (config, &pcaps, &size, NULL, NULL);
|
|
|
|
if (!gst_caps_is_equal (caps, pcaps)) {
|
|
GST_DEBUG_OBJECT (glimage_sink, "pool has different caps");
|
|
/* different caps, we can't use this pool */
|
|
gst_object_unref (glimage_sink->pool);
|
|
glimage_sink->pool = NULL;
|
|
}
|
|
gst_structure_free (config);
|
|
}
|
|
|
|
if (glimage_sink->pool == NULL) {
|
|
GST_DEBUG_OBJECT (glimage_sink, "create new pool");
|
|
|
|
glimage_sink->pool = gst_gl_buffer_pool_new (glimage_sink->context);
|
|
config = gst_buffer_pool_get_config (glimage_sink->pool);
|
|
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
|
|
|
|
if (!gst_buffer_pool_set_config (glimage_sink->pool, config))
|
|
goto config_failed;
|
|
}
|
|
|
|
/* we need at least 2 buffer because we hold on to the last one */
|
|
gst_query_add_allocation_pool (query, glimage_sink->pool, size, 2, 0);
|
|
}
|
|
|
|
if (glimage_sink->context->gl_vtable->FenceSync)
|
|
gst_query_add_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, 0);
|
|
|
|
return TRUE;
|
|
|
|
/* ERRORS */
|
|
no_caps:
|
|
{
|
|
GST_WARNING_OBJECT (bsink, "no caps specified");
|
|
return FALSE;
|
|
}
|
|
invalid_caps:
|
|
{
|
|
GST_WARNING_OBJECT (bsink, "invalid caps specified");
|
|
return FALSE;
|
|
}
|
|
config_failed:
|
|
{
|
|
GST_WARNING_OBJECT (bsink, "failed setting config");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
/* *INDENT-OFF* */
|
|
static const GLfloat vertices[] = {
|
|
1.0f, 1.0f, 0.0f, 1.0f, 0.0f,
|
|
-1.0f, 1.0f, 0.0f, 0.0f, 0.0f,
|
|
-1.0f, -1.0f, 0.0f, 0.0f, 1.0f,
|
|
1.0f, -1.0f, 0.0f, 1.0f, 1.0f
|
|
};
|
|
/* *INDENT-ON* */
|
|
|
|
static void
|
|
_bind_buffer (GstGLImageSink * gl_sink)
|
|
{
|
|
const GstGLFuncs *gl = gl_sink->context->gl_vtable;
|
|
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, gl_sink->vertex_buffer);
|
|
gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), vertices,
|
|
GL_STATIC_DRAW);
|
|
|
|
/* Load the vertex position */
|
|
gl->VertexAttribPointer (gl_sink->attr_position, 3, GL_FLOAT, GL_FALSE,
|
|
5 * sizeof (GLfloat), (void *) 0);
|
|
|
|
/* Load the texture coordinate */
|
|
gl->VertexAttribPointer (gl_sink->attr_texture, 2, GL_FLOAT, GL_FALSE,
|
|
5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
|
|
|
|
gl->EnableVertexAttribArray (gl_sink->attr_position);
|
|
gl->EnableVertexAttribArray (gl_sink->attr_texture);
|
|
}
|
|
|
|
static void
|
|
_unbind_buffer (GstGLImageSink * gl_sink)
|
|
{
|
|
const GstGLFuncs *gl = gl_sink->context->gl_vtable;
|
|
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
|
|
gl->DisableVertexAttribArray (gl_sink->attr_position);
|
|
gl->DisableVertexAttribArray (gl_sink->attr_texture);
|
|
}
|
|
|
|
/* Called in the gl thread */
|
|
static void
|
|
gst_glimage_sink_thread_init_redisplay (GstGLImageSink * gl_sink)
|
|
{
|
|
const GstGLFuncs *gl = gl_sink->context->gl_vtable;
|
|
|
|
gl_sink->redisplay_shader = gst_gl_shader_new (gl_sink->context);
|
|
|
|
if (!gst_gl_shader_compile_with_default_vf_and_check
|
|
(gl_sink->redisplay_shader, &gl_sink->attr_position,
|
|
&gl_sink->attr_texture))
|
|
gst_glimage_sink_cleanup_glthread (gl_sink);
|
|
|
|
if (gl->GenVertexArrays) {
|
|
gl->GenVertexArrays (1, &gl_sink->vao);
|
|
gl->BindVertexArray (gl_sink->vao);
|
|
}
|
|
|
|
gl->GenBuffers (1, &gl_sink->vertex_buffer);
|
|
_bind_buffer (gl_sink);
|
|
|
|
if (gl->GenVertexArrays) {
|
|
gl->BindVertexArray (0);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
} else {
|
|
_unbind_buffer (gl_sink);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_cleanup_glthread (GstGLImageSink * gl_sink)
|
|
{
|
|
const GstGLFuncs *gl = gl_sink->context->gl_vtable;
|
|
|
|
if (gl_sink->redisplay_shader) {
|
|
gst_object_unref (gl_sink->redisplay_shader);
|
|
gl_sink->redisplay_shader = NULL;
|
|
}
|
|
|
|
if (gl_sink->vao) {
|
|
gl->DeleteVertexArrays (1, &gl_sink->vao);
|
|
gl_sink->vao = 0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_on_resize (GstGLImageSink * gl_sink, gint width, gint height)
|
|
{
|
|
/* Here gl_sink members (ex:gl_sink->info) have a life time of set_caps.
|
|
* It means that they cannot not change between two set_caps
|
|
*/
|
|
const GstGLFuncs *gl = gl_sink->context->gl_vtable;
|
|
gboolean do_reshape;
|
|
|
|
GST_TRACE ("GL Window resized to %ux%u", width, height);
|
|
|
|
/* check if a client reshape callback is registered */
|
|
g_signal_emit (gl_sink, gst_glimage_sink_signals[CLIENT_RESHAPE_SIGNAL], 0,
|
|
gl_sink->context, width, height, &do_reshape);
|
|
|
|
width = MAX (1, width);
|
|
height = MAX (1, height);
|
|
|
|
gl_sink->window_width = width;
|
|
gl_sink->window_height = height;
|
|
|
|
/* default reshape */
|
|
if (!do_reshape) {
|
|
if (gl_sink->keep_aspect_ratio) {
|
|
GstVideoRectangle src, dst, result;
|
|
|
|
src.x = 0;
|
|
src.y = 0;
|
|
src.w = GST_VIDEO_SINK_WIDTH (gl_sink);
|
|
src.h = GST_VIDEO_SINK_HEIGHT (gl_sink);
|
|
|
|
dst.x = 0;
|
|
dst.y = 0;
|
|
dst.w = width;
|
|
dst.h = height;
|
|
|
|
gst_video_sink_center_rect (src, dst, &result, TRUE);
|
|
gl->Viewport (result.x, result.y, result.w, result.h);
|
|
} else {
|
|
gl->Viewport (0, 0, width, height);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_on_draw (GstGLImageSink * gl_sink)
|
|
{
|
|
/* Here gl_sink members (ex:gl_sink->info) have a life time of set_caps.
|
|
* It means that they cannot not change between two set_caps as well as
|
|
* for the redisplay_texture size.
|
|
* Whereas redisplay_texture id changes every sink_render
|
|
*/
|
|
|
|
const GstGLFuncs *gl = NULL;
|
|
GstGLWindow *window = NULL;
|
|
gboolean do_redisplay = FALSE;
|
|
GstGLSyncMeta *sync_meta = NULL;
|
|
GstSample *sample = NULL;
|
|
GstCaps *caps = NULL;
|
|
|
|
g_return_if_fail (GST_IS_GLIMAGE_SINK (gl_sink));
|
|
|
|
gl = gl_sink->context->gl_vtable;
|
|
|
|
GST_GLIMAGE_SINK_LOCK (gl_sink);
|
|
|
|
/* check if texture is ready for being drawn */
|
|
if (!gl_sink->redisplay_texture) {
|
|
GST_GLIMAGE_SINK_UNLOCK (gl_sink);
|
|
return;
|
|
}
|
|
|
|
window = gst_gl_context_get_window (gl_sink->context);
|
|
window->is_drawing = TRUE;
|
|
|
|
/* opengl scene */
|
|
GST_TRACE ("redrawing texture:%u", gl_sink->redisplay_texture);
|
|
|
|
if (gl_sink->caps_change && gl_sink->window_width > 0
|
|
&& gl_sink->window_height > 0) {
|
|
GST_GLIMAGE_SINK_UNLOCK (gl_sink);
|
|
gst_glimage_sink_on_resize (gl_sink, gl_sink->window_width,
|
|
gl_sink->window_height);
|
|
GST_GLIMAGE_SINK_LOCK (gl_sink);
|
|
gl_sink->caps_change = FALSE;
|
|
}
|
|
|
|
sync_meta = gst_buffer_get_gl_sync_meta (gl_sink->stored_buffer);
|
|
if (sync_meta)
|
|
gst_gl_sync_meta_wait (sync_meta, gl_sink->context);
|
|
|
|
/* make sure that the environnement is clean */
|
|
gst_gl_context_clear_shader (gl_sink->context);
|
|
|
|
#if GST_GL_HAVE_OPENGL
|
|
if (USING_OPENGL (gl_sink->context))
|
|
gl->Disable (GL_TEXTURE_2D);
|
|
#endif
|
|
|
|
gl->BindTexture (GL_TEXTURE_2D, 0);
|
|
|
|
caps = gst_video_info_to_caps (&gl_sink->info);
|
|
|
|
sample = gst_sample_new (gl_sink->stored_buffer,
|
|
caps, &GST_BASE_SINK (gl_sink)->segment, NULL);
|
|
|
|
g_signal_emit (gl_sink, gst_glimage_sink_signals[CLIENT_DRAW_SIGNAL], 0,
|
|
gl_sink->context, sample, &do_redisplay);
|
|
|
|
gst_caps_unref (caps);
|
|
gst_sample_unref (sample);
|
|
|
|
if (!do_redisplay) {
|
|
gfloat alpha = gl_sink->ignore_alpha ? 1.0f : 0.0f;
|
|
GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
|
|
|
|
gl->ClearColor (0.0, 0.0, 0.0, alpha);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT);
|
|
|
|
if (gl_sink->ignore_alpha) {
|
|
gl->BlendColor (0.0, 0.0, 0.0, alpha);
|
|
gl->BlendFunc (GL_SRC_ALPHA, GL_CONSTANT_COLOR);
|
|
gl->BlendEquation (GL_FUNC_ADD);
|
|
gl->Enable (GL_BLEND);
|
|
}
|
|
|
|
gst_gl_shader_use (gl_sink->redisplay_shader);
|
|
|
|
if (gl->GenVertexArrays)
|
|
gl->BindVertexArray (gl_sink->vao);
|
|
else
|
|
_bind_buffer (gl_sink);
|
|
|
|
gl->ActiveTexture (GL_TEXTURE0);
|
|
gl->BindTexture (GL_TEXTURE_2D, gl_sink->redisplay_texture);
|
|
gst_gl_shader_set_uniform_1i (gl_sink->redisplay_shader, "tex", 0);
|
|
|
|
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices);
|
|
|
|
gst_gl_context_clear_shader (gl_sink->context);
|
|
|
|
if (gl->GenVertexArrays)
|
|
gl->BindVertexArray (0);
|
|
else
|
|
_unbind_buffer (gl_sink);
|
|
|
|
if (gl_sink->ignore_alpha)
|
|
gl->Disable (GL_BLEND);
|
|
}
|
|
/* end default opengl scene */
|
|
window->is_drawing = FALSE;
|
|
gst_object_unref (window);
|
|
|
|
GST_GLIMAGE_SINK_UNLOCK (gl_sink);
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_on_close (GstGLImageSink * gl_sink)
|
|
{
|
|
GstGLWindow *window;
|
|
|
|
gst_gl_context_set_error (gl_sink->context, "Output window was closed");
|
|
|
|
window = gst_gl_context_get_window (gl_sink->context);
|
|
|
|
g_signal_handler_disconnect (window, gl_sink->key_sig_id);
|
|
g_signal_handler_disconnect (window, gl_sink->mouse_sig_id);
|
|
|
|
g_atomic_int_set (&gl_sink->to_quit, 1);
|
|
|
|
gst_object_unref (window);
|
|
}
|
|
|
|
static gboolean
|
|
gst_glimage_sink_redisplay (GstGLImageSink * gl_sink)
|
|
{
|
|
GstGLWindow *window;
|
|
gboolean alive;
|
|
|
|
window = gst_gl_context_get_window (gl_sink->context);
|
|
if (!window)
|
|
return FALSE;
|
|
|
|
if (gst_gl_window_is_running (window)) {
|
|
gulong handler_id =
|
|
g_signal_handler_find (GST_ELEMENT_PARENT (gl_sink), G_SIGNAL_MATCH_ID,
|
|
gst_gl_image_sink_bin_signals[SIGNAL_BIN_CLIENT_DRAW], 0,
|
|
NULL, NULL, NULL);
|
|
|
|
if (G_UNLIKELY (!gl_sink->redisplay_shader) && (!handler_id
|
|
|| !gl_sink->other_context)) {
|
|
gst_gl_window_send_message (window,
|
|
GST_GL_WINDOW_CB (gst_glimage_sink_thread_init_redisplay), gl_sink);
|
|
|
|
/* if the shader is still null it means it failed to be useable */
|
|
if (G_UNLIKELY (!gl_sink->redisplay_shader)) {
|
|
gst_object_unref (window);
|
|
return FALSE;
|
|
}
|
|
|
|
gst_gl_window_set_preferred_size (window, GST_VIDEO_SINK_WIDTH (gl_sink),
|
|
GST_VIDEO_SINK_HEIGHT (gl_sink));
|
|
gst_gl_window_show (window);
|
|
}
|
|
|
|
/* Drawing is asynchronous: gst_gl_window_draw is not blocking
|
|
* It means that it does not wait for stuff to be executed in other threads
|
|
*/
|
|
gst_gl_window_draw (window);
|
|
}
|
|
alive = gst_gl_window_is_running (window);
|
|
gst_object_unref (window);
|
|
|
|
return alive;
|
|
}
|