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135 lines
3.6 KiB
C
135 lines
3.6 KiB
C
/*
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* gstvaapitexture.h - VA texture abstraction
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*
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* Copyright (C) 2010-2011 Splitted-Desktop Systems
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1
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* of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*/
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#ifndef GST_VAAPI_TEXTURE_H
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#define GST_VAAPI_TEXTURE_H
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#include <GL/gl.h>
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#include <gst/vaapi/gstvaapitypes.h>
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#include <gst/vaapi/gstvaapiobject.h>
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#include <gst/vaapi/gstvaapidisplay.h>
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#include <gst/vaapi/gstvaapisurface.h>
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G_BEGIN_DECLS
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#define GST_VAAPI_TYPE_TEXTURE \
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(gst_vaapi_texture_get_type())
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#define GST_VAAPI_TEXTURE(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST((obj), \
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GST_VAAPI_TYPE_TEXTURE, \
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GstVaapiTexture))
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#define GST_VAAPI_TEXTURE_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST((klass), \
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GST_VAAPI_TYPE_TEXTURE, \
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GstVaapiTextureClass))
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#define GST_VAAPI_IS_TEXTURE(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_VAAPI_TYPE_TEXTURE))
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#define GST_VAAPI_IS_TEXTURE_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE((klass), GST_VAAPI_TYPE_TEXTURE))
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#define GST_VAAPI_TEXTURE_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS((obj), \
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GST_VAAPI_TYPE_TEXTURE, \
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GstVaapiTextureClass))
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typedef struct _GstVaapiTexture GstVaapiTexture;
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typedef struct _GstVaapiTexturePrivate GstVaapiTexturePrivate;
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typedef struct _GstVaapiTextureClass GstVaapiTextureClass;
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/**
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* GstVaapiTexture:
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*
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* Base class for system-dependent textures.
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*/
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struct _GstVaapiTexture {
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/*< private >*/
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GstVaapiObject parent_instance;
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GstVaapiTexturePrivate *priv;
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};
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/**
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* GstVaapiTextureClass:
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*
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* Base class for system-dependent textures.
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*/
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struct _GstVaapiTextureClass {
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/*< private >*/
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GstVaapiObjectClass parent_class;
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};
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GType
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gst_vaapi_texture_get_type(void) G_GNUC_CONST;
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GstVaapiTexture *
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gst_vaapi_texture_new(
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GstVaapiDisplay *display,
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GLenum target,
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GLenum format,
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guint width,
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guint height
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);
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GstVaapiTexture *
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gst_vaapi_texture_new_with_texture(
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GstVaapiDisplay *display,
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GLuint texture,
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GLenum target,
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GLenum format
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);
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GLuint
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gst_vaapi_texture_get_id(GstVaapiTexture *texture);
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GLenum
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gst_vaapi_texture_get_target(GstVaapiTexture *texture);
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GLenum
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gst_vaapi_texture_get_format(GstVaapiTexture *texture);
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guint
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gst_vaapi_texture_get_width(GstVaapiTexture *texture);
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guint
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gst_vaapi_texture_get_height(GstVaapiTexture *texture);
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void
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gst_vaapi_texture_get_size(
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GstVaapiTexture *texture,
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guint *pwidth,
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guint *pheight
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);
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gboolean
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gst_vaapi_texture_put_surface(
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GstVaapiTexture *texture,
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GstVaapiSurface *surface,
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guint flags
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);
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G_END_DECLS
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#endif /* GST_VAAPI_TEXTURE_H */
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