gstreamer/gst/gstobject.c
Evan Nemerson 6c6bb0e217 introspection: assorted introspection and documentation fixes
These changes are to clean up syntax issues such as missing colons,
missing spaces, etc., and minor issues such as argument names in
headers not matching the implementation and/or documentation.
2012-06-18 13:11:40 +02:00

1433 lines
41 KiB
C

/* GStreamer
* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
* 2000 Wim Taymans <wtay@chello.be>
* 2005 Wim Taymans <wim@fluendo.com>
*
* gstobject.c: Fundamental class used for all of GStreamer
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:gstobject
* @short_description: Base class for the GStreamer object hierarchy
*
* #GstObject provides a root for the object hierarchy tree filed in by the
* GStreamer library. It is currently a thin wrapper on top of
* #GInitiallyUnowned. It is an abstract class that is not very usable on its own.
*
* #GstObject gives us basic refcounting, parenting functionality and locking.
* Most of the function are just extended for special GStreamer needs and can be
* found under the same name in the base class of #GstObject which is #GObject
* (e.g. g_object_ref() becomes gst_object_ref()).
*
* Since #GstObject dereives from #GInitiallyUnowned, it also inherits the
* floating reference. Be aware that functions such as gst_bin_add() and
* gst_element_add_pad() take ownership of the floating reference.
*
* In contrast to #GObject instances, #GstObject adds a name property. The functions
* gst_object_set_name() and gst_object_get_name() are used to set/get the name
* of the object.
*
* <refsect2>
* <title>controlled properties</title>
* <para>
* Controlled properties offers a lightweight way to adjust gobject
* properties over stream-time. It works by using time-stamped value pairs that
* are queued for element-properties. At run-time the elements continously pull
* values changes for the current stream-time.
*
* What needs to be changed in a #GstElement?
* Very little - it is just two steps to make a plugin controllable!
* <orderedlist>
* <listitem><para>
* mark gobject-properties paramspecs that make sense to be controlled,
* by GST_PARAM_CONTROLLABLE.
* </para></listitem>
* <listitem><para>
* when processing data (get, chain, loop function) at the beginning call
* gst_object_sync_values(element,timestamp).
* This will made the controller to update all gobject properties that are under
* control with the current values based on timestamp.
* </para></listitem>
* </orderedlist>
*
* What needs to be done in applications?
* Again its not a lot to change.
* <orderedlist>
* <listitem><para>
* first put some properties under control, by calling
* gst_object_control_properties (object, "prop1", "prop2",...);
* </para></listitem>
* <listitem><para>
* create a #GstControlSource.
* csource = gst_interpolation_control_source_new ();
* g_object_set (csource, "mode", GST_INTERPOLATION_MODE_LINEAR, NULL);
* </para></listitem>
* <listitem><para>
* Attach the #GstControlSource on the controller to a property.
* gst_object_add_control_binding (object, gst_direct_control_binding_new (objetct, "prop1", csource));
* </para></listitem>
* <listitem><para>
* Set the control values
* gst_timed_value_control_source_set ((GstTimedValueControlSource *)csource,0 * GST_SECOND, value1);
* gst_timed_value_control_source_set ((GstTimedValueControlSource *)csource,1 * GST_SECOND, value2);
* </para></listitem>
* <listitem><para>
* start your pipeline
* </para></listitem>
* </orderedlist>
* </para>
* </refsect2>
*
* Last reviewed on 2012-03-29 (0.11.3)
*/
#include "gst_private.h"
#include "glib-compat-private.h"
#include "gstobject.h"
#include "gstclock.h"
#include "gstcontrolbinding.h"
#include "gstcontrolsource.h"
#include "gstinfo.h"
#include "gstparamspecs.h"
#include "gstutils.h"
#ifndef GST_DISABLE_TRACE
#include "gsttrace.h"
static GstAllocTrace *_gst_object_trace;
#endif
#define DEBUG_REFCOUNT
/* Object signals and args */
enum
{
DEEP_NOTIFY,
LAST_SIGNAL
};
enum
{
PROP_0,
PROP_NAME,
PROP_PARENT,
PROP_LAST
};
enum
{
SO_OBJECT_LOADED,
SO_LAST_SIGNAL
};
/* maps type name quark => count */
static GData *object_name_counts = NULL;
G_LOCK_DEFINE_STATIC (object_name_mutex);
static void gst_object_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_object_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static void gst_object_dispatch_properties_changed (GObject * object,
guint n_pspecs, GParamSpec ** pspecs);
static void gst_object_dispose (GObject * object);
static void gst_object_finalize (GObject * object);
static gboolean gst_object_set_name_default (GstObject * object);
static guint gst_object_signals[LAST_SIGNAL] = { 0 };
static GParamSpec *properties[PROP_LAST];
G_DEFINE_ABSTRACT_TYPE (GstObject, gst_object, G_TYPE_INITIALLY_UNOWNED);
static void
gst_object_class_init (GstObjectClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
#ifndef GST_DISABLE_TRACE
_gst_object_trace =
_gst_alloc_trace_register (g_type_name (GST_TYPE_OBJECT), -2);
#endif
gobject_class->set_property = gst_object_set_property;
gobject_class->get_property = gst_object_get_property;
properties[PROP_NAME] =
g_param_spec_string ("name", "Name", "The name of the object", NULL,
G_PARAM_READWRITE | G_PARAM_CONSTRUCT | G_PARAM_STATIC_STRINGS);
properties[PROP_PARENT] =
g_param_spec_object ("parent", "Parent", "The parent of the object",
GST_TYPE_OBJECT, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
g_object_class_install_properties (gobject_class, PROP_LAST, properties);
/**
* GstObject::deep-notify:
* @gstobject: a #GstObject
* @prop_object: the object that originated the signal
* @prop: the property that changed
*
* The deep notify signal is used to be notified of property changes. It is
* typically attached to the toplevel bin to receive notifications from all
* the elements contained in that bin.
*/
gst_object_signals[DEEP_NOTIFY] =
g_signal_new ("deep-notify", G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST | G_SIGNAL_NO_RECURSE | G_SIGNAL_DETAILED |
G_SIGNAL_NO_HOOKS, G_STRUCT_OFFSET (GstObjectClass, deep_notify), NULL,
NULL, g_cclosure_marshal_generic, G_TYPE_NONE, 2, GST_TYPE_OBJECT,
G_TYPE_PARAM);
klass->path_string_separator = "/";
/* see the comments at gst_object_dispatch_properties_changed */
gobject_class->dispatch_properties_changed
= GST_DEBUG_FUNCPTR (gst_object_dispatch_properties_changed);
gobject_class->dispose = gst_object_dispose;
gobject_class->finalize = gst_object_finalize;
}
static void
gst_object_init (GstObject * object)
{
g_mutex_init (&object->lock);
object->parent = NULL;
object->name = NULL;
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p new", object);
#ifndef GST_DISABLE_TRACE
_gst_alloc_trace_new (_gst_object_trace, object);
#endif
object->flags = 0;
object->control_rate = 100 * GST_MSECOND;
object->last_sync = GST_CLOCK_TIME_NONE;
}
/**
* gst_object_ref:
* @object: (type Gst.Object): a #GstObject to reference
*
* Increments the reference count on @object. This function
* does not take the lock on @object because it relies on
* atomic refcounting.
*
* This object returns the input parameter to ease writing
* constructs like :
* result = gst_object_ref (object->parent);
*
* Returns: (transfer full) (type Gst.Object): A pointer to @object
*/
gpointer
gst_object_ref (gpointer object)
{
g_return_val_if_fail (object != NULL, NULL);
#ifdef DEBUG_REFCOUNT
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p ref %d->%d", object,
((GObject *) object)->ref_count, ((GObject *) object)->ref_count + 1);
#endif
g_object_ref (object);
return object;
}
/**
* gst_object_unref:
* @object: (type Gst.Object): a #GstObject to unreference
*
* Decrements the reference count on @object. If reference count hits
* zero, destroy @object. This function does not take the lock
* on @object as it relies on atomic refcounting.
*
* The unref method should never be called with the LOCK held since
* this might deadlock the dispose function.
*/
void
gst_object_unref (gpointer object)
{
g_return_if_fail (object != NULL);
g_return_if_fail (((GObject *) object)->ref_count > 0);
#ifdef DEBUG_REFCOUNT
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p unref %d->%d", object,
((GObject *) object)->ref_count, ((GObject *) object)->ref_count - 1);
#endif
g_object_unref (object);
}
/**
* gst_object_ref_sink: (skip)
* @object: a #GstObject to sink
*
* Increase the reference count of @object, and possibly remove the floating
* reference, if @object has a floating reference.
*
* In other words, if the object is floating, then this call "assumes ownership"
* of the floating reference, converting it to a normal reference by clearing
* the floating flag while leaving the reference count unchanged. If the object
* is not floating, then this call adds a new normal reference increasing the
* reference count by one.
*/
gpointer
gst_object_ref_sink (gpointer object)
{
g_return_val_if_fail (object != NULL, NULL);
#ifdef DEBUG_REFCOUNT
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p ref_sink %d->%d",
object, ((GObject *) object)->ref_count,
((GObject *) object)->ref_count + 1);
#endif
return g_object_ref_sink (object);
}
/**
* gst_object_replace:
* @oldobj: (inout) (transfer full): pointer to a place of a #GstObject to
* replace
* @newobj: (transfer none): a new #GstObject
*
* Atomically modifies a pointer to point to a new object.
* The reference count of @oldobj is decreased and the reference count of
* @newobj is increased.
*
* Either @newobj and the value pointed to by @oldobj may be NULL.
*
* Returns: TRUE if @newobj was different from @oldobj
*/
gboolean
gst_object_replace (GstObject ** oldobj, GstObject * newobj)
{
GstObject *oldptr;
g_return_val_if_fail (oldobj != NULL, FALSE);
#ifdef DEBUG_REFCOUNT
GST_CAT_TRACE (GST_CAT_REFCOUNTING, "replace %p %s (%d) with %p %s (%d)",
*oldobj, *oldobj ? GST_STR_NULL (GST_OBJECT_NAME (*oldobj)) : "(NONE)",
*oldobj ? G_OBJECT (*oldobj)->ref_count : 0,
newobj, newobj ? GST_STR_NULL (GST_OBJECT_NAME (newobj)) : "(NONE)",
newobj ? G_OBJECT (newobj)->ref_count : 0);
#endif
oldptr = g_atomic_pointer_get ((gpointer *) oldobj);
if (G_UNLIKELY (oldptr == newobj))
return FALSE;
if (newobj)
gst_object_ref (newobj);
while (G_UNLIKELY (!g_atomic_pointer_compare_and_exchange ((gpointer *)
oldobj, oldptr, newobj))) {
oldptr = g_atomic_pointer_get ((gpointer *) oldobj);
if (G_UNLIKELY (oldptr == newobj))
break;
}
if (oldptr)
gst_object_unref (oldptr);
return oldptr != newobj;
}
/* dispose is called when the object has to release all links
* to other objects */
static void
gst_object_dispose (GObject * object)
{
GstObject *self = (GstObject *) object;
GstObject *parent;
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "dispose");
GST_OBJECT_LOCK (object);
if ((parent = GST_OBJECT_PARENT (object)))
goto have_parent;
GST_OBJECT_PARENT (object) = NULL;
GST_OBJECT_UNLOCK (object);
if (self->control_bindings) {
GList *node;
for (node = self->control_bindings; node; node = g_list_next (node)) {
gst_object_unparent (node->data);
}
g_list_free (self->control_bindings);
self->control_bindings = NULL;
}
((GObjectClass *) gst_object_parent_class)->dispose (object);
return;
/* ERRORS */
have_parent:
{
g_critical ("\nTrying to dispose object \"%s\", but it still has a "
"parent \"%s\".\nYou need to let the parent manage the "
"object instead of unreffing the object directly.\n",
GST_OBJECT_NAME (object), GST_OBJECT_NAME (parent));
GST_OBJECT_UNLOCK (object);
/* ref the object again to revive it in this error case */
gst_object_ref (object);
return;
}
}
/* finalize is called when the object has to free its resources */
static void
gst_object_finalize (GObject * object)
{
GstObject *gstobject = GST_OBJECT_CAST (object);
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "finalize");
g_signal_handlers_destroy (object);
g_free (gstobject->name);
g_mutex_clear (&gstobject->lock);
#ifndef GST_DISABLE_TRACE
_gst_alloc_trace_free (_gst_object_trace, object);
#endif
((GObjectClass *) gst_object_parent_class)->finalize (object);
}
/* Changing a GObject property of a GstObject will result in "deep-notify"
* signals being emitted by the object itself, as well as in each parent
* object. This is so that an application can connect a listener to the
* top-level bin to catch property-change notifications for all contained
* elements.
*
* MT safe.
*/
static void
gst_object_dispatch_properties_changed (GObject * object,
guint n_pspecs, GParamSpec ** pspecs)
{
GstObject *gst_object, *parent, *old_parent;
guint i;
#ifndef GST_DISABLE_GST_DEBUG
gchar *name = NULL;
const gchar *debug_name;
#endif
/* do the standard dispatching */
((GObjectClass *)
gst_object_parent_class)->dispatch_properties_changed (object, n_pspecs,
pspecs);
gst_object = GST_OBJECT_CAST (object);
#ifndef GST_DISABLE_GST_DEBUG
if (G_UNLIKELY (_gst_debug_min >= GST_LEVEL_LOG)) {
name = gst_object_get_name (gst_object);
debug_name = GST_STR_NULL (name);
} else
debug_name = "";
#endif
/* now let the parent dispatch those, too */
parent = gst_object_get_parent (gst_object);
while (parent) {
for (i = 0; i < n_pspecs; i++) {
GST_CAT_LOG_OBJECT (GST_CAT_PROPERTIES, parent,
"deep notification from %s (%s)", debug_name, pspecs[i]->name);
g_signal_emit (parent, gst_object_signals[DEEP_NOTIFY],
g_quark_from_string (pspecs[i]->name), gst_object, pspecs[i]);
}
old_parent = parent;
parent = gst_object_get_parent (old_parent);
gst_object_unref (old_parent);
}
#ifndef GST_DISABLE_GST_DEBUG
g_free (name);
#endif
}
/**
* gst_object_default_deep_notify:
* @object: the #GObject that signalled the notify.
* @orig: a #GstObject that initiated the notify.
* @pspec: a #GParamSpec of the property.
* @excluded_props: (array zero-terminated=1) (element-type gchar*)
* (allow-none): a set of user-specified properties to exclude or
* NULL to show all changes.
*
* A default deep_notify signal callback for an object. The user data
* should contain a pointer to an array of strings that should be excluded
* from the notify. The default handler will print the new value of the property
* using g_print.
*
* MT safe. This function grabs and releases @object's LOCK for getting its
* path string.
*/
void
gst_object_default_deep_notify (GObject * object, GstObject * orig,
GParamSpec * pspec, gchar ** excluded_props)
{
GValue value = { 0, }; /* the important thing is that value.type = 0 */
gchar *str = NULL;
gchar *name = NULL;
if (pspec->flags & G_PARAM_READABLE) {
/* let's not print these out for excluded properties... */
while (excluded_props != NULL && *excluded_props != NULL) {
if (strcmp (pspec->name, *excluded_props) == 0)
return;
excluded_props++;
}
g_value_init (&value, pspec->value_type);
g_object_get_property (G_OBJECT (orig), pspec->name, &value);
/* FIXME: handle flags */
if (G_IS_PARAM_SPEC_ENUM (pspec)) {
GEnumValue *enum_value;
GEnumClass *klass = G_ENUM_CLASS (g_type_class_ref (pspec->value_type));
enum_value = g_enum_get_value (klass, g_value_get_enum (&value));
str = g_strdup_printf ("%s (%d)", enum_value->value_nick,
enum_value->value);
g_type_class_unref (klass);
} else {
str = g_strdup_value_contents (&value);
}
name = gst_object_get_path_string (orig);
g_print ("%s: %s = %s\n", name, pspec->name, str);
g_free (name);
g_free (str);
g_value_unset (&value);
} else {
name = gst_object_get_path_string (orig);
g_warning ("Parameter %s not readable in %s.", pspec->name, name);
g_free (name);
}
}
static gboolean
gst_object_set_name_default (GstObject * object)
{
const gchar *type_name;
gint count;
gchar *name;
GQuark q;
guint i, l;
/* to ensure guaranteed uniqueness across threads, only one thread
* may ever assign a name */
G_LOCK (object_name_mutex);
if (!object_name_counts) {
g_datalist_init (&object_name_counts);
}
q = g_type_qname (G_OBJECT_TYPE (object));
count = GPOINTER_TO_INT (g_datalist_id_get_data (&object_name_counts, q));
g_datalist_id_set_data (&object_name_counts, q, GINT_TO_POINTER (count + 1));
G_UNLOCK (object_name_mutex);
/* GstFooSink -> foosink<N> */
type_name = g_quark_to_string (q);
if (strncmp (type_name, "Gst", 3) == 0)
type_name += 3;
/* give the 20th "queue" element and the first "queue2" different names */
l = strlen (type_name);
if (l > 0 && g_ascii_isdigit (type_name[l - 1])) {
name = g_strdup_printf ("%s-%d", type_name, count);
} else {
name = g_strdup_printf ("%s%d", type_name, count);
}
l = strlen (name);
for (i = 0; i < l; i++)
name[i] = g_ascii_tolower (name[i]);
GST_OBJECT_LOCK (object);
if (G_UNLIKELY (object->parent != NULL))
goto had_parent;
g_free (object->name);
object->name = name;
GST_OBJECT_UNLOCK (object);
return TRUE;
had_parent:
{
g_free (name);
GST_WARNING ("parented objects can't be renamed");
GST_OBJECT_UNLOCK (object);
return FALSE;
}
}
/**
* gst_object_set_name:
* @object: a #GstObject
* @name: new name of object
*
* Sets the name of @object, or gives @object a guaranteed unique
* name (if @name is NULL).
* This function makes a copy of the provided name, so the caller
* retains ownership of the name it sent.
*
* Returns: TRUE if the name could be set. Since Objects that have
* a parent cannot be renamed, this function returns FALSE in those
* cases.
*
* MT safe. This function grabs and releases @object's LOCK.
*/
gboolean
gst_object_set_name (GstObject * object, const gchar * name)
{
gboolean result;
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
GST_OBJECT_LOCK (object);
/* parented objects cannot be renamed */
if (G_UNLIKELY (object->parent != NULL))
goto had_parent;
if (name != NULL) {
g_free (object->name);
object->name = g_strdup (name);
GST_OBJECT_UNLOCK (object);
result = TRUE;
} else {
GST_OBJECT_UNLOCK (object);
result = gst_object_set_name_default (object);
}
/* FIXME-0.11: this misses a g_object_notify (object, "name"); unless called
* from gst_object_set_property.
* Ideally remove such custom setters (or make it static).
*/
return result;
/* error */
had_parent:
{
GST_WARNING ("parented objects can't be renamed");
GST_OBJECT_UNLOCK (object);
return FALSE;
}
}
/**
* gst_object_get_name:
* @object: a #GstObject
*
* Returns a copy of the name of @object.
* Caller should g_free() the return value after usage.
* For a nameless object, this returns NULL, which you can safely g_free()
* as well.
*
* Free-function: g_free
*
* Returns: (transfer full): the name of @object. g_free() after usage.
*
* MT safe. This function grabs and releases @object's LOCK.
*/
gchar *
gst_object_get_name (GstObject * object)
{
gchar *result = NULL;
g_return_val_if_fail (GST_IS_OBJECT (object), NULL);
GST_OBJECT_LOCK (object);
result = g_strdup (object->name);
GST_OBJECT_UNLOCK (object);
return result;
}
/**
* gst_object_set_parent:
* @object: a #GstObject
* @parent: new parent of object
*
* Sets the parent of @object to @parent. The object's reference count will
* be incremented, and any floating reference will be removed (see gst_object_ref_sink()).
*
* Returns: TRUE if @parent could be set or FALSE when @object
* already had a parent or @object and @parent are the same.
*
* MT safe. Grabs and releases @object's LOCK.
*/
gboolean
gst_object_set_parent (GstObject * object, GstObject * parent)
{
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
g_return_val_if_fail (GST_IS_OBJECT (parent), FALSE);
g_return_val_if_fail (object != parent, FALSE);
GST_CAT_DEBUG_OBJECT (GST_CAT_REFCOUNTING, object,
"set parent (ref and sink)");
GST_OBJECT_LOCK (object);
if (G_UNLIKELY (object->parent != NULL))
goto had_parent;
object->parent = parent;
gst_object_ref_sink (object);
GST_OBJECT_UNLOCK (object);
/* FIXME, this does not work, the deep notify takes the lock from the parent
* object and deadlocks when the parent holds its lock when calling this
* function (like _element_add_pad()) */
/* g_object_notify_by_pspec ((GObject *)object, properties[PROP_PARENT]); */
return TRUE;
/* ERROR handling */
had_parent:
{
GST_CAT_DEBUG_OBJECT (GST_CAT_REFCOUNTING, object,
"set parent failed, object already had a parent");
GST_OBJECT_UNLOCK (object);
return FALSE;
}
}
/**
* gst_object_get_parent:
* @object: a #GstObject
*
* Returns the parent of @object. This function increases the refcount
* of the parent object so you should gst_object_unref() it after usage.
*
* Returns: (transfer full): parent of @object, this can be NULL if @object
* has no parent. unref after usage.
*
* MT safe. Grabs and releases @object's LOCK.
*/
GstObject *
gst_object_get_parent (GstObject * object)
{
GstObject *result = NULL;
g_return_val_if_fail (GST_IS_OBJECT (object), NULL);
GST_OBJECT_LOCK (object);
result = object->parent;
if (G_LIKELY (result))
gst_object_ref (result);
GST_OBJECT_UNLOCK (object);
return result;
}
/**
* gst_object_unparent:
* @object: a #GstObject to unparent
*
* Clear the parent of @object, removing the associated reference.
* This function decreases the refcount of @object.
*
* MT safe. Grabs and releases @object's lock.
*/
void
gst_object_unparent (GstObject * object)
{
GstObject *parent;
g_return_if_fail (GST_IS_OBJECT (object));
GST_OBJECT_LOCK (object);
parent = object->parent;
if (G_LIKELY (parent != NULL)) {
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "unparent");
object->parent = NULL;
GST_OBJECT_UNLOCK (object);
/* g_object_notify_by_pspec ((GObject *)object, properties[PROP_PARENT]); */
gst_object_unref (object);
} else {
GST_OBJECT_UNLOCK (object);
}
}
/**
* gst_object_has_ancestor:
* @object: a #GstObject to check
* @ancestor: a #GstObject to check as ancestor
*
* Check if @object has an ancestor @ancestor somewhere up in
* the hierarchy. One can e.g. check if a #GstElement is inside a #GstPipeline.
*
* Returns: TRUE if @ancestor is an ancestor of @object.
*
* MT safe. Grabs and releases @object's locks.
*/
gboolean
gst_object_has_ancestor (GstObject * object, GstObject * ancestor)
{
GstObject *parent, *tmp;
if (!ancestor || !object)
return FALSE;
parent = gst_object_ref (object);
do {
if (parent == ancestor) {
gst_object_unref (parent);
return TRUE;
}
tmp = gst_object_get_parent (parent);
gst_object_unref (parent);
parent = tmp;
} while (parent);
return FALSE;
}
/**
* gst_object_check_uniqueness:
* @list: (transfer none) (element-type Gst.Object): a list of #GstObject to
* check through
* @name: the name to search for
*
* Checks to see if there is any object named @name in @list. This function
* does not do any locking of any kind. You might want to protect the
* provided list with the lock of the owner of the list. This function
* will lock each #GstObject in the list to compare the name, so be
* carefull when passing a list with a locked object.
*
* Returns: TRUE if a #GstObject named @name does not appear in @list,
* FALSE if it does.
*
* MT safe. Grabs and releases the LOCK of each object in the list.
*/
gboolean
gst_object_check_uniqueness (GList * list, const gchar * name)
{
gboolean result = TRUE;
g_return_val_if_fail (name != NULL, FALSE);
for (; list; list = g_list_next (list)) {
GstObject *child;
gboolean eq;
child = GST_OBJECT_CAST (list->data);
GST_OBJECT_LOCK (child);
eq = strcmp (GST_OBJECT_NAME (child), name) == 0;
GST_OBJECT_UNLOCK (child);
if (G_UNLIKELY (eq)) {
result = FALSE;
break;
}
}
return result;
}
static void
gst_object_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstObject *gstobject;
gstobject = GST_OBJECT_CAST (object);
switch (prop_id) {
case PROP_NAME:
gst_object_set_name (gstobject, g_value_get_string (value));
break;
case PROP_PARENT:
gst_object_set_parent (gstobject, g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_object_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstObject *gstobject;
gstobject = GST_OBJECT_CAST (object);
switch (prop_id) {
case PROP_NAME:
g_value_take_string (value, gst_object_get_name (gstobject));
break;
case PROP_PARENT:
g_value_take_object (value, gst_object_get_parent (gstobject));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
/**
* gst_object_get_path_string:
* @object: a #GstObject
*
* Generates a string describing the path of @object in
* the object hierarchy. Only useful (or used) for debugging.
*
* Free-function: g_free
*
* Returns: (transfer full): a string describing the path of @object. You must
* g_free() the string after usage.
*
* MT safe. Grabs and releases the #GstObject's LOCK for all objects
* in the hierarchy.
*/
gchar *
gst_object_get_path_string (GstObject * object)
{
GSList *parentage;
GSList *parents;
void *parent;
gchar *prevpath, *path;
const gchar *typename;
gchar *component;
const gchar *separator;
/* ref object before adding to list */
gst_object_ref (object);
parentage = g_slist_prepend (NULL, object);
path = g_strdup ("");
/* first walk the object hierarchy to build a list of the parents,
* be carefull here with refcounting. */
do {
if (GST_IS_OBJECT (object)) {
parent = gst_object_get_parent (object);
/* add parents to list, refcount remains increased while
* we handle the object */
if (parent)
parentage = g_slist_prepend (parentage, parent);
} else {
break;
}
object = parent;
} while (object != NULL);
/* then walk the parent list and print them out. we need to
* decrease the refcounting on each element after we handled
* it. */
for (parents = parentage; parents; parents = g_slist_next (parents)) {
if (G_IS_OBJECT (parents->data)) {
typename = G_OBJECT_TYPE_NAME (parents->data);
} else {
typename = NULL;
}
if (GST_IS_OBJECT (parents->data)) {
GstObject *item = GST_OBJECT_CAST (parents->data);
GstObjectClass *oclass = GST_OBJECT_GET_CLASS (item);
gchar *objname = gst_object_get_name (item);
component = g_strdup_printf ("%s:%s", typename, objname);
separator = oclass->path_string_separator;
/* and unref now */
gst_object_unref (item);
g_free (objname);
} else {
if (typename) {
component = g_strdup_printf ("%s:%p", typename, parents->data);
} else {
component = g_strdup_printf ("%p", parents->data);
}
separator = "/";
}
prevpath = path;
path = g_strjoin (separator, prevpath, component, NULL);
g_free (prevpath);
g_free (component);
}
g_slist_free (parentage);
return path;
}
/* controller helper functions */
/*
* gst_object_find_control_binding:
* @self: the gobject to search for a property in
* @name: the gobject property name to look for
*
* Searches the list of properties under control.
*
* Returns: a #GstControlBinding or %NULL if the property is not being
* controlled.
*/
static GstControlBinding *
gst_object_find_control_binding (GstObject * self, const gchar * name)
{
GstControlBinding *binding;
GList *node;
for (node = self->control_bindings; node; node = g_list_next (node)) {
binding = node->data;
/* FIXME: eventually use GQuark to speed it up */
if (!strcmp (binding->name, name)) {
GST_DEBUG_OBJECT (self, "found control binding for property '%s'", name);
return binding;
}
}
GST_DEBUG_OBJECT (self, "controller does not manage property '%s'", name);
return NULL;
}
/* controller functions */
/**
* gst_object_suggest_next_sync:
* @object: the object that has controlled properties
*
* Returns a suggestion for timestamps where buffers should be split
* to get best controller results.
*
* Returns: Returns the suggested timestamp or %GST_CLOCK_TIME_NONE
* if no control-rate was set.
*/
GstClockTime
gst_object_suggest_next_sync (GstObject * object)
{
GstClockTime ret;
g_return_val_if_fail (GST_IS_OBJECT (object), GST_CLOCK_TIME_NONE);
g_return_val_if_fail (object->control_rate != GST_CLOCK_TIME_NONE,
GST_CLOCK_TIME_NONE);
GST_OBJECT_LOCK (object);
/* TODO: Implement more logic, depending on interpolation mode and control
* points
* FIXME: we need playback direction
*/
ret = object->last_sync + object->control_rate;
GST_OBJECT_UNLOCK (object);
return ret;
}
/**
* gst_object_sync_values:
* @object: the object that has controlled properties
* @timestamp: the time that should be processed
*
* Sets the properties of the object, according to the #GstControlSources that
* (maybe) handle them and for the given timestamp.
*
* If this function fails, it is most likely the application developers fault.
* Most probably the control sources are not setup correctly.
*
* Returns: %TRUE if the controller values could be applied to the object
* properties, %FALSE otherwise
*/
gboolean
gst_object_sync_values (GstObject * object, GstClockTime timestamp)
{
GList *node;
gboolean ret = TRUE;
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (timestamp), FALSE);
GST_LOG_OBJECT (object, "sync_values");
if (!object->control_bindings)
return TRUE;
/* FIXME: this deadlocks */
/* GST_OBJECT_LOCK (object); */
g_object_freeze_notify ((GObject *) object);
for (node = object->control_bindings; node; node = g_list_next (node)) {
ret &= gst_control_binding_sync_values ((GstControlBinding *) node->data,
object, timestamp, object->last_sync);
}
object->last_sync = timestamp;
g_object_thaw_notify ((GObject *) object);
/* GST_OBJECT_UNLOCK (object); */
return ret;
}
/**
* gst_object_has_active_control_bindings:
* @object: the object that has controlled properties
*
* Check if the @object has an active controlled properties.
*
* Returns: %TRUE if the object has active controlled properties
*/
gboolean
gst_object_has_active_control_bindings (GstObject * object)
{
gboolean res = FALSE;
GList *node;
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
GST_OBJECT_LOCK (object);
for (node = object->control_bindings; node; node = g_list_next (node)) {
res |= !gst_control_binding_is_disabled ((GstControlBinding *) node->data);
}
GST_OBJECT_UNLOCK (object);
return res;
}
/**
* gst_object_set_control_bindings_disabled:
* @object: the object that has controlled properties
* @disabled: boolean that specifies whether to disable the controller
* or not.
*
* This function is used to disable all controlled properties of the @object for
* some time, i.e. gst_object_sync_values() will do nothing.
*/
void
gst_object_set_control_bindings_disabled (GstObject * object, gboolean disabled)
{
GList *node;
g_return_if_fail (GST_IS_OBJECT (object));
GST_OBJECT_LOCK (object);
for (node = object->control_bindings; node; node = g_list_next (node)) {
gst_control_binding_set_disabled ((GstControlBinding *) node->data,
disabled);
}
GST_OBJECT_UNLOCK (object);
}
/**
* gst_object_set_control_binding_disabled:
* @object: the object that has controlled properties
* @property_name: property to disable
* @disabled: boolean that specifies whether to disable the controller
* or not.
*
* This function is used to disable the #GstController on a property for
* some time, i.e. gst_controller_sync_values() will do nothing for the
* property.
*/
void
gst_object_set_control_binding_disabled (GstObject * object,
const gchar * property_name, gboolean disabled)
{
GstControlBinding *binding;
g_return_if_fail (GST_IS_OBJECT (object));
g_return_if_fail (property_name);
GST_OBJECT_LOCK (object);
if ((binding = gst_object_find_control_binding (object, property_name))) {
gst_control_binding_set_disabled (binding, disabled);
}
GST_OBJECT_UNLOCK (object);
}
/**
* gst_object_add_control_binding:
* @object: the controller object
* @binding: (transfer full): the #GstControlBinding that should be used
*
* Sets the #GstControlBinding. If there already was a #GstControlBinding
* for this property it will be replaced.
* The @object will take ownership of the @binding.
*
* Returns: %FALSE if the given @binding has not been setup for this object or
* %TRUE otherwise.
*/
gboolean
gst_object_add_control_binding (GstObject * object, GstControlBinding * binding)
{
GstControlBinding *old;
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
g_return_val_if_fail (GST_IS_CONTROL_BINDING (binding), FALSE);
//g_return_val_if_fail (g_type_is_a (binding->pspec->owner_type,
// G_OBJECT_TYPE (object)), FALSE);
GST_OBJECT_LOCK (object);
if ((old = gst_object_find_control_binding (object, binding->name))) {
GST_DEBUG_OBJECT (object, "controlled property %s removed", old->name);
object->control_bindings = g_list_remove (object->control_bindings, old);
gst_object_unparent (GST_OBJECT_CAST (old));
}
object->control_bindings = g_list_prepend (object->control_bindings, binding);
gst_object_set_parent (GST_OBJECT_CAST (binding), object);
GST_DEBUG_OBJECT (object, "controlled property %s added", binding->name);
GST_OBJECT_UNLOCK (object);
return TRUE;
}
/**
* gst_object_get_control_binding:
* @object: the object
* @property_name: name of the property
*
* Gets the corresponding #GstControlBinding for the property. This should be
* unreferenced again after use.
*
* Returns: (transfer full): the #GstControlBinding for @property_name or %NULL if
* the property is not controlled.
*/
GstControlBinding *
gst_object_get_control_binding (GstObject * object, const gchar * property_name)
{
GstControlBinding *binding;
g_return_val_if_fail (GST_IS_OBJECT (object), NULL);
g_return_val_if_fail (property_name, NULL);
GST_OBJECT_LOCK (object);
if ((binding = gst_object_find_control_binding (object, property_name))) {
gst_object_ref (binding);
}
GST_OBJECT_UNLOCK (object);
return binding;
}
/**
* gst_object_remove_control_binding:
* @object: the object
* @binding: the binding
*
* Removes the corresponding #GstControlBinding. If it was the
* last ref of the binding, it will be disposed.
*
* Returns: %TRUE if the binding could be removed.
*/
gboolean
gst_object_remove_control_binding (GstObject * object,
GstControlBinding * binding)
{
GList *node;
gboolean ret = FALSE;
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
g_return_val_if_fail (GST_IS_CONTROL_BINDING (binding), FALSE);
GST_OBJECT_LOCK (object);
if ((node = g_list_find (object->control_bindings, binding))) {
GST_DEBUG_OBJECT (object, "controlled property %s removed", binding->name);
object->control_bindings =
g_list_delete_link (object->control_bindings, node);
gst_object_unparent (GST_OBJECT_CAST (binding));
ret = TRUE;
}
GST_OBJECT_UNLOCK (object);
return ret;
}
/**
* gst_object_get_value:
* @object: the object that has controlled properties
* @property_name: the name of the property to get
* @timestamp: the time the control-change should be read from
*
* Gets the value for the given controlled property at the requested time.
*
* Returns: the GValue of the property at the given time, or %NULL if the
* property isn't controlled.
*/
GValue *
gst_object_get_value (GstObject * object, const gchar * property_name,
GstClockTime timestamp)
{
GstControlBinding *binding;
GValue *val = NULL;
g_return_val_if_fail (GST_IS_OBJECT (object), NULL);
g_return_val_if_fail (property_name, NULL);
g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (timestamp), NULL);
GST_OBJECT_LOCK (object);
if ((binding = gst_object_find_control_binding (object, property_name))) {
val = gst_control_binding_get_value (binding, timestamp);
}
GST_OBJECT_UNLOCK (object);
return val;
}
/**
* gst_object_get_value_array:
* @object: the object that has controlled properties
* @property_name: the name of the property to get
* @timestamp: the time that should be processed
* @interval: the time spacing between subsequent values
* @n_values: the number of values
* @values: array to put control-values in
*
* Gets a number of values for the given controlled property starting at the
* requested time. The array @values need to hold enough space for @n_values of
* the same type as the objects property's type.
*
* This function is useful if one wants to e.g. draw a graph of the control
* curve or apply a control curve sample by sample.
*
* The values are unboxed and ready to be used. The similar function
* gst_object_get_g_value_array() returns the array as #GValues and is
* better suites for bindings.
*
* Returns: %TRUE if the given array could be filled, %FALSE otherwise
*/
gboolean
gst_object_get_value_array (GstObject * object, const gchar * property_name,
GstClockTime timestamp, GstClockTime interval, guint n_values,
gpointer values)
{
gboolean res = FALSE;
GstControlBinding *binding;
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
g_return_val_if_fail (property_name, FALSE);
g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (timestamp), FALSE);
g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (interval), FALSE);
g_return_val_if_fail (values, FALSE);
GST_OBJECT_LOCK (object);
if ((binding = gst_object_find_control_binding (object, property_name))) {
res = gst_control_binding_get_value_array (binding, timestamp, interval,
n_values, values);
}
GST_OBJECT_UNLOCK (object);
return res;
}
/**
* gst_object_get_g_value_array:
* @object: the object that has controlled properties
* @property_name: the name of the property to get
* @timestamp: the time that should be processed
* @interval: the time spacing between subsequent values
* @n_values: the number of values
* @values: array to put control-values in
*
* Gets a number of #GValues for the given controlled property starting at the
* requested time. The array @values need to hold enough space for @n_values of
* #GValue.
*
* This function is useful if one wants to e.g. draw a graph of the control
* curve or apply a control curve sample by sample.
*
* Returns: %TRUE if the given array could be filled, %FALSE otherwise
*/
gboolean
gst_object_get_g_value_array (GstObject * object, const gchar * property_name,
GstClockTime timestamp, GstClockTime interval, guint n_values,
GValue * values)
{
gboolean res = FALSE;
GstControlBinding *binding;
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
g_return_val_if_fail (property_name, FALSE);
g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (timestamp), FALSE);
g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (interval), FALSE);
g_return_val_if_fail (values, FALSE);
GST_OBJECT_LOCK (object);
if ((binding = gst_object_find_control_binding (object, property_name))) {
res = gst_control_binding_get_g_value_array (binding, timestamp, interval,
n_values, values);
}
GST_OBJECT_UNLOCK (object);
return res;
}
/**
* gst_object_get_control_rate:
* @object: the object that has controlled properties
*
* Obtain the control-rate for this @object. Audio processing #GstElement
* objects will use this rate to sub-divide their processing loop and call
* gst_object_sync_values() inbetween. The length of the processing segment
* should be up to @control-rate nanoseconds.
*
* If the @object is not under property control, this will return
* %GST_CLOCK_TIME_NONE. This allows the element to avoid the sub-dividing.
*
* The control-rate is not expected to change if the element is in
* %GST_STATE_PAUSED or %GST_STATE_PLAYING.
*
* Returns: the control rate in nanoseconds
*/
GstClockTime
gst_object_get_control_rate (GstObject * object)
{
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
return object->control_rate;
}
/**
* gst_object_set_control_rate:
* @object: the object that has controlled properties
* @control_rate: the new control-rate in nanoseconds.
*
* Change the control-rate for this @object. Audio processing #GstElement
* objects will use this rate to sub-divide their processing loop and call
* gst_object_sync_values() inbetween. The length of the processing segment
* should be up to @control-rate nanoseconds.
*
* The control-rate should not change if the element is in %GST_STATE_PAUSED or
* %GST_STATE_PLAYING.
*/
void
gst_object_set_control_rate (GstObject * object, GstClockTime control_rate)
{
g_return_if_fail (GST_IS_OBJECT (object));
object->control_rate = control_rate;
}