mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-24 09:10:36 +00:00
03cf7f6445
In qml6glsrc, we capture the application by copying the back buffer into our own FBO. The afterRendering() signal is too soon as from the apitrace, the application has been rendered into a QT internal buffer, to be used as a cache for refresh. Use afterFrameEnd() signal instead. This works with no delay on GLES. With GL it seems to reduce from 2 to 1 frame delay (this may be platform specific). A different recording technique would need to be used to completely remove this delay. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7351>
494 lines
14 KiB
C++
494 lines
14 KiB
C++
/*
|
|
* GStreamer
|
|
* Copyright (C) 2016 Freescale Semiconductor, Inc. All rights reserved.
|
|
* Copyright (C) 2022 Matthew Waters <matthew@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <gst/video/video.h>
|
|
#include <gst/gl/gstglfuncs.h>
|
|
#include "qt6glwindow.h"
|
|
#include "gstqt6glutility.h"
|
|
|
|
#include <QtCore/QDateTime>
|
|
#include <QtGui/QGuiApplication>
|
|
#include <QtQuick/QQuickWindow>
|
|
#include <QQuickRenderTarget>
|
|
|
|
/* compatibility definitions... */
|
|
#ifndef GL_READ_FRAMEBUFFER
|
|
#define GL_READ_FRAMEBUFFER 0x8CA8
|
|
#endif
|
|
#ifndef GL_DRAW_FRAMEBUFFER
|
|
#define GL_DRAW_FRAMEBUFFER 0x8CA9
|
|
#endif
|
|
|
|
/**
|
|
* SECTION:
|
|
*
|
|
* #Qt6GLWindow is an #QQuickWindow that grab QtQuick view to GStreamer OpenGL video buffers.
|
|
*/
|
|
|
|
GST_DEBUG_CATEGORY_STATIC (qt6_gl_window_debug);
|
|
#define GST_CAT_DEFAULT qt6_gl_window_debug
|
|
|
|
struct _Qt6GLWindowPrivate
|
|
{
|
|
GMutex lock;
|
|
GCond update_cond;
|
|
|
|
GstBuffer *buffer;
|
|
GstVideoInfo v_info;
|
|
GstVideoFrame mapped_frame;
|
|
GstGLBaseMemoryAllocator *gl_allocator;
|
|
GstGLAllocationParams *gl_params;
|
|
GLenum internal_format;
|
|
|
|
gboolean initted;
|
|
gboolean updated;
|
|
gboolean quit;
|
|
gboolean result;
|
|
gboolean useDefaultFbo;
|
|
|
|
GstGLDisplay *display;
|
|
GstGLContext *other_context;
|
|
GstGLContext *context;
|
|
|
|
guint fbo;
|
|
|
|
gboolean new_caps;
|
|
GstBuffer *produced_buffer;
|
|
};
|
|
|
|
Qt6GLWindow::Qt6GLWindow (QWindow * parent, QQuickWindow *src)
|
|
: QQuickWindow( parent ), source (src)
|
|
{
|
|
QGuiApplication *app = static_cast<QGuiApplication *> (QCoreApplication::instance ());
|
|
static gsize _debug;
|
|
|
|
g_assert (app != NULL);
|
|
|
|
if (g_once_init_enter (&_debug)) {
|
|
GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "qt6glwindow", 0, "Qt6 GL QuickWindow");
|
|
g_once_init_leave (&_debug, 1);
|
|
}
|
|
|
|
this->priv = g_new0 (Qt6GLWindowPrivate, 1);
|
|
|
|
g_mutex_init (&this->priv->lock);
|
|
g_cond_init (&this->priv->update_cond);
|
|
|
|
this->priv->display = gst_qml6_get_gl_display(FALSE);
|
|
this->priv->result = TRUE;
|
|
this->priv->internal_format = GL_RGBA;
|
|
|
|
connect (source, SIGNAL(beforeRendering()), this, SLOT(beforeRendering()), Qt::DirectConnection);
|
|
connect (source, SIGNAL(afterFrameEnd()), this, SLOT(afterFrameEnd()), Qt::DirectConnection);
|
|
if (source->isSceneGraphInitialized())
|
|
source->scheduleRenderJob(new RenderJob(std::bind(&Qt6GLWindow::onSceneGraphInitialized, this)), QQuickWindow::BeforeSynchronizingStage);
|
|
else
|
|
connect (source, SIGNAL(sceneGraphInitialized()), this, SLOT(onSceneGraphInitialized()), Qt::DirectConnection);
|
|
|
|
connect (source, SIGNAL(sceneGraphInvalidated()), this, SLOT(onSceneGraphInvalidated()), Qt::DirectConnection);
|
|
|
|
GST_DEBUG ("%p init Qt Window", this->priv->display);
|
|
}
|
|
|
|
Qt6GLWindow::~Qt6GLWindow()
|
|
{
|
|
GST_DEBUG ("deinit Qt Window");
|
|
g_mutex_clear (&this->priv->lock);
|
|
g_cond_clear (&this->priv->update_cond);
|
|
gst_clear_object (&this->priv->other_context);
|
|
gst_clear_buffer (&this->priv->buffer);
|
|
gst_clear_buffer (&this->priv->produced_buffer);
|
|
gst_clear_object (&this->priv->display);
|
|
gst_clear_object (&this->priv->context);
|
|
gst_clear_object (&this->priv->gl_allocator);
|
|
|
|
if (this->priv->gl_params)
|
|
gst_gl_allocation_params_free (this->priv->gl_params);
|
|
this->priv->gl_params = NULL;
|
|
|
|
g_free (this->priv);
|
|
this->priv = NULL;
|
|
}
|
|
|
|
void
|
|
Qt6GLWindow::beforeRendering()
|
|
{
|
|
g_mutex_lock (&this->priv->lock);
|
|
|
|
if (!this->priv->context) {
|
|
GST_LOG ("no GStreamer GL context set yet, skipping frame");
|
|
g_mutex_unlock (&this->priv->lock);
|
|
return;
|
|
}
|
|
|
|
QSize size = source->size();
|
|
|
|
if (!this->priv->gl_allocator)
|
|
this->priv->gl_allocator =
|
|
(GstGLBaseMemoryAllocator *) gst_gl_memory_allocator_get_default (this->priv->context);
|
|
|
|
if (GST_VIDEO_INFO_WIDTH (&this->priv->v_info) != size.width()
|
|
|| GST_VIDEO_INFO_HEIGHT (&this->priv->v_info) != size.height()) {
|
|
this->priv->new_caps = TRUE;
|
|
|
|
gst_video_info_set_format (&this->priv->v_info, GST_VIDEO_FORMAT_RGBA,
|
|
size.width(), size.height());
|
|
|
|
if (this->priv->gl_params) {
|
|
GstGLVideoAllocationParams *gl_vid_params = (GstGLVideoAllocationParams *) this->priv->gl_params;
|
|
if (GST_VIDEO_INFO_WIDTH (gl_vid_params->v_info) != source->width()
|
|
|| GST_VIDEO_INFO_HEIGHT (gl_vid_params->v_info) != source->height())
|
|
this->priv->gl_params = NULL;
|
|
gst_clear_buffer (&this->priv->buffer);
|
|
}
|
|
}
|
|
|
|
if (!this->priv->gl_params) {
|
|
this->priv->gl_params = (GstGLAllocationParams *)
|
|
gst_gl_video_allocation_params_new (this->priv->context, NULL,
|
|
&this->priv->v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D, GST_GL_RGBA);
|
|
}
|
|
|
|
if (!this->priv->buffer) {
|
|
GstGLMemory *gl_mem =
|
|
(GstGLMemory *) gst_gl_base_memory_alloc (this->priv->gl_allocator,
|
|
this->priv->gl_params);
|
|
this->priv->buffer = gst_buffer_new ();
|
|
gst_buffer_append_memory (this->priv->buffer, (GstMemory *) gl_mem);
|
|
}
|
|
|
|
if (!gst_video_frame_map (&this->priv->mapped_frame, &this->priv->v_info,
|
|
this->priv->buffer, (GstMapFlags) (GST_MAP_WRITE | GST_MAP_GL))) {
|
|
GST_WARNING ("failed map video frame");
|
|
gst_clear_buffer (&this->priv->buffer);
|
|
return;
|
|
}
|
|
|
|
if (!this->priv->useDefaultFbo) {
|
|
guint tex_id = *(guint *) this->priv->mapped_frame.data[0];
|
|
|
|
source->setRenderTarget(QQuickRenderTarget::fromOpenGLTexture(tex_id, source->size()));
|
|
} else if (this->priv->useDefaultFbo) {
|
|
GST_DEBUG ("use default fbo for render target");
|
|
source->setRenderTarget(QQuickRenderTarget());
|
|
}
|
|
|
|
g_mutex_unlock (&this->priv->lock);
|
|
}
|
|
|
|
void
|
|
Qt6GLWindow::afterFrameEnd()
|
|
{
|
|
gboolean ret;
|
|
guint width, height;
|
|
const GstGLFuncs *gl;
|
|
GstGLSyncMeta *sync_meta;
|
|
GLenum fbo_target;
|
|
|
|
g_mutex_lock (&this->priv->lock);
|
|
|
|
if (!this->priv->buffer) {
|
|
GST_LOG ("no buffer created in beforeRendering(), skipping");
|
|
g_mutex_unlock (&this->priv->lock);
|
|
return;
|
|
}
|
|
|
|
width = GST_VIDEO_INFO_WIDTH (&this->priv->v_info);
|
|
height = GST_VIDEO_INFO_HEIGHT (&this->priv->v_info);
|
|
|
|
gst_gl_context_activate (this->priv->other_context, TRUE);
|
|
gl = this->priv->other_context->gl_vtable;
|
|
|
|
fbo_target = gl->BlitFramebuffer ? GL_READ_FRAMEBUFFER : GL_FRAMEBUFFER;
|
|
|
|
if (!this->priv->useDefaultFbo) {
|
|
ret = TRUE;
|
|
} else {
|
|
|
|
gl->BindFramebuffer (fbo_target, 0);
|
|
|
|
ret = gst_gl_context_check_framebuffer_status (this->priv->other_context, fbo_target);
|
|
if (!ret) {
|
|
GST_ERROR ("FBO errors");
|
|
goto errors;
|
|
}
|
|
|
|
guint dst_tex = *(guint *) this->priv->mapped_frame.data[0];
|
|
gl->BindTexture (GL_TEXTURE_2D, dst_tex);
|
|
if (gl->BlitFramebuffer) {
|
|
gl->BindFramebuffer (GL_DRAW_FRAMEBUFFER, this->priv->fbo);
|
|
gl->FramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
|
GL_TEXTURE_2D, dst_tex, 0);
|
|
|
|
ret = gst_gl_context_check_framebuffer_status (this->priv->other_context, GL_DRAW_FRAMEBUFFER);
|
|
if (!ret) {
|
|
GST_ERROR ("FBO errors");
|
|
goto errors;
|
|
}
|
|
gl->ReadBuffer (GL_BACK);
|
|
gl->BlitFramebuffer (0, 0, width, height,
|
|
0, 0, width, height,
|
|
GL_COLOR_BUFFER_BIT, GL_LINEAR);
|
|
} else {
|
|
gl->CopyTexImage2D (GL_TEXTURE_2D, 0, this->priv->internal_format, 0, 0, width, height, 0);
|
|
|
|
GLenum err = gl->GetError ();
|
|
if (err && this->priv->internal_format == GL_RGBA) {
|
|
this->priv->internal_format = GL_RGB;
|
|
GST_WARNING ("Falling back to GL_RGB (opaque) when copying QML texture.");
|
|
gl->CopyTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, 0, 0, width, height, 0);
|
|
err = gl->GetError ();
|
|
}
|
|
|
|
if (err) {
|
|
GST_ERROR ("CopyTexImage2D() failed with error: 0x%X", err);
|
|
ret = FALSE;
|
|
goto errors;
|
|
}
|
|
}
|
|
}
|
|
|
|
gst_video_frame_unmap (&this->priv->mapped_frame);
|
|
gl->BindFramebuffer (fbo_target, 0);
|
|
|
|
if (gl->BlitFramebuffer)
|
|
gl->BindFramebuffer (GL_DRAW_FRAMEBUFFER, 0);
|
|
|
|
if (this->priv->context) {
|
|
sync_meta = gst_buffer_get_gl_sync_meta (this->priv->buffer);
|
|
if (!sync_meta) {
|
|
sync_meta = gst_buffer_add_gl_sync_meta (this->priv->context, this->priv->buffer);
|
|
}
|
|
gst_gl_sync_meta_set_sync_point (sync_meta, this->priv->other_context);
|
|
}
|
|
|
|
GST_DEBUG ("rendering finished");
|
|
|
|
done:
|
|
gst_gl_context_activate (this->priv->other_context, FALSE);
|
|
|
|
this->priv->result = ret;
|
|
gst_clear_buffer (&this->priv->produced_buffer);
|
|
this->priv->produced_buffer = this->priv->buffer;
|
|
this->priv->buffer = NULL;
|
|
this->priv->updated = TRUE;
|
|
g_cond_signal (&this->priv->update_cond);
|
|
g_mutex_unlock (&this->priv->lock);
|
|
return;
|
|
|
|
errors:
|
|
gl->BindFramebuffer (GL_FRAMEBUFFER, 0);
|
|
gst_video_frame_unmap (&this->priv->mapped_frame);
|
|
goto done;
|
|
}
|
|
|
|
void
|
|
Qt6GLWindow::onSceneGraphInitialized()
|
|
{
|
|
QSGRendererInterface *renderer = source->rendererInterface();
|
|
if (!renderer)
|
|
return;
|
|
|
|
if (renderer->graphicsApi() != QSGRendererInterface::GraphicsApi::OpenGL) {
|
|
GST_WARNING ("%p scene graph initialized with a non-OpenGL renderer interface", this);
|
|
return;
|
|
}
|
|
|
|
this->priv->initted = gst_qml6_get_gl_wrapcontext (this->priv->display,
|
|
&this->priv->other_context, &this->priv->context);
|
|
this->priv->internal_format = GL_RGBA;
|
|
|
|
if (this->priv->initted && this->priv->other_context) {
|
|
const GstGLFuncs *gl;
|
|
|
|
gst_gl_context_activate (this->priv->other_context, TRUE);
|
|
gl = this->priv->other_context->gl_vtable;
|
|
|
|
gl->GenFramebuffers (1, &this->priv->fbo);
|
|
|
|
gst_gl_context_activate (this->priv->other_context, FALSE);
|
|
}
|
|
|
|
GST_DEBUG ("%p created wrapped GL context %" GST_PTR_FORMAT, this,
|
|
this->priv->other_context);
|
|
}
|
|
|
|
void
|
|
Qt6GLWindow::onSceneGraphInvalidated()
|
|
{
|
|
GST_DEBUG ("scene graph invalidated");
|
|
|
|
if (this->priv->fbo && this->priv->other_context) {
|
|
const GstGLFuncs *gl;
|
|
|
|
gst_gl_context_activate (this->priv->other_context, TRUE);
|
|
gl = this->priv->other_context->gl_vtable;
|
|
|
|
gl->DeleteFramebuffers (1, &this->priv->fbo);
|
|
|
|
gst_gl_context_activate (this->priv->other_context, FALSE);
|
|
}
|
|
|
|
gst_clear_buffer (&this->priv->buffer);
|
|
gst_clear_buffer (&this->priv->produced_buffer);
|
|
}
|
|
|
|
bool
|
|
Qt6GLWindow::getGeometry(int * width, int * height)
|
|
{
|
|
if (width == NULL || height == NULL)
|
|
return FALSE;
|
|
|
|
*width = this->source->width();
|
|
*height = this->source->height();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
GstGLContext *
|
|
qt6_gl_window_get_qt_context (Qt6GLWindow * qt6_gl_window)
|
|
{
|
|
g_return_val_if_fail (qt6_gl_window != NULL, NULL);
|
|
|
|
if (!qt6_gl_window->priv->other_context)
|
|
return NULL;
|
|
|
|
return (GstGLContext *) gst_object_ref (qt6_gl_window->priv->other_context);
|
|
}
|
|
|
|
GstGLDisplay *
|
|
qt6_gl_window_get_display (Qt6GLWindow * qt6_gl_window)
|
|
{
|
|
g_return_val_if_fail (qt6_gl_window != NULL, NULL);
|
|
|
|
if (!qt6_gl_window->priv->display)
|
|
return NULL;
|
|
|
|
return (GstGLDisplay *) gst_object_ref (qt6_gl_window->priv->display);
|
|
}
|
|
|
|
GstGLContext *
|
|
qt6_gl_window_get_context (Qt6GLWindow * qt6_gl_window)
|
|
{
|
|
g_return_val_if_fail (qt6_gl_window != NULL, NULL);
|
|
|
|
if (!qt6_gl_window->priv->context)
|
|
return NULL;
|
|
|
|
return (GstGLContext *) gst_object_ref (qt6_gl_window->priv->context);
|
|
}
|
|
|
|
gboolean
|
|
qt6_gl_window_set_context (Qt6GLWindow * qt6_gl_window, GstGLContext * context)
|
|
{
|
|
g_return_val_if_fail (qt6_gl_window != NULL, FALSE);
|
|
|
|
if (qt6_gl_window->priv->context && qt6_gl_window->priv->context != context)
|
|
return FALSE;
|
|
|
|
gst_object_replace ((GstObject **) &qt6_gl_window->priv->context, (GstObject *) context);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
qt6_gl_window_is_scenegraph_initialized (Qt6GLWindow * qt6_gl_window)
|
|
{
|
|
g_return_val_if_fail (qt6_gl_window != NULL, FALSE);
|
|
|
|
return qt6_gl_window->priv->initted;
|
|
}
|
|
|
|
GstBuffer *
|
|
qt6_gl_window_take_buffer (Qt6GLWindow * qt6_gl_window, GstCaps ** updated_caps)
|
|
{
|
|
g_return_val_if_fail (qt6_gl_window != NULL, FALSE);
|
|
g_return_val_if_fail (qt6_gl_window->priv->initted, FALSE);
|
|
GstBuffer *ret;
|
|
|
|
g_mutex_lock (&qt6_gl_window->priv->lock);
|
|
|
|
if (qt6_gl_window->priv->quit){
|
|
GST_DEBUG("about to quit, drop this buffer");
|
|
g_mutex_unlock (&qt6_gl_window->priv->lock);
|
|
return NULL;
|
|
}
|
|
|
|
while (!qt6_gl_window->priv->produced_buffer && qt6_gl_window->priv->result)
|
|
g_cond_wait (&qt6_gl_window->priv->update_cond, &qt6_gl_window->priv->lock);
|
|
|
|
ret = qt6_gl_window->priv->produced_buffer;
|
|
qt6_gl_window->priv->produced_buffer = NULL;
|
|
|
|
if (qt6_gl_window->priv->new_caps) {
|
|
*updated_caps = gst_video_info_to_caps (&qt6_gl_window->priv->v_info);
|
|
gst_caps_set_features (*updated_caps, 0,
|
|
gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_GL_MEMORY));
|
|
qt6_gl_window->priv->new_caps = FALSE;
|
|
}
|
|
|
|
g_mutex_unlock (&qt6_gl_window->priv->lock);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
qt6_gl_window_use_default_fbo (Qt6GLWindow * qt6_gl_window, gboolean useDefaultFbo)
|
|
{
|
|
g_return_if_fail (qt6_gl_window != NULL);
|
|
|
|
g_mutex_lock (&qt6_gl_window->priv->lock);
|
|
|
|
GST_DEBUG ("set to use default fbo %d", useDefaultFbo);
|
|
qt6_gl_window->priv->useDefaultFbo = useDefaultFbo;
|
|
|
|
g_mutex_unlock (&qt6_gl_window->priv->lock);
|
|
}
|
|
|
|
void
|
|
qt6_gl_window_unlock(Qt6GLWindow* qt6_gl_window)
|
|
{
|
|
g_mutex_lock(&qt6_gl_window->priv->lock);
|
|
|
|
GST_DEBUG("unlock window");
|
|
qt6_gl_window->priv->result = FALSE;
|
|
g_cond_signal(&qt6_gl_window->priv->update_cond);
|
|
|
|
g_mutex_unlock(&qt6_gl_window->priv->lock);
|
|
}
|
|
|
|
void
|
|
qt6_gl_window_unlock_stop(Qt6GLWindow* qt6_gl_window)
|
|
{
|
|
g_mutex_lock(&qt6_gl_window->priv->lock);
|
|
|
|
GST_DEBUG("unlock stop window");
|
|
qt6_gl_window->priv->result = TRUE;
|
|
g_cond_signal(&qt6_gl_window->priv->update_cond);
|
|
|
|
g_mutex_unlock(&qt6_gl_window->priv->lock);
|
|
}
|