gstreamer/gst-libs/gst/gl/gstgldebug.c

220 lines
6.1 KiB
C

/*
* GStreamer
* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gl.h"
#include "gstgldebug.h"
#include <glib/gprintf.h>
#ifndef GL_DEBUG_TYPE_ERROR
#define GL_DEBUG_TYPE_ERROR 0x824C
#endif
#ifndef GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR 0x824D
#endif
#ifndef GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR 0x824E
#endif
#ifndef GL_DEBUG_TYPE_PORTABILITY
#define GL_DEBUG_TYPE_PORTABILITY 0x824F
#endif
#ifndef GL_DEBUG_TYPE_PERFORMANCE
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
#endif
#ifndef GL_DEBUG_TYPE_MARKER
#define GL_DEBUG_TYPE_MARKER 0x8268
#endif
#ifndef GL_DEBUG_TYPE_OTHER
#define GL_DEBUG_TYPE_OTHER 0x8251
#endif
#ifndef GL_DEBUG_SEVERITY_HIGH
#define GL_DEBUG_SEVERITY_HIGH 0x9146
#endif
#ifndef GL_DEBUG_SEVERITY_MEDIUM
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
#endif
#ifndef GL_DEBUG_SEVERITY_LOW
#define GL_DEBUG_SEVERITY_LOW 0x9148
#endif
#ifndef GL_DEBUG_SEVERITY_NOTIFICATION
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
#endif
#ifndef GL_DEBUG_SOURCE_API
#define GL_DEBUG_SOURCE_API 0x8246
#endif
#ifndef GL_DEBUG_SOURCE_WINDOW_SYSTEM
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
#endif
#ifndef GL_DEBUG_SOURCE_SHADER_COMPILER
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
#endif
#ifndef GL_DEBUG_SOURCE_THIRD_PARTY
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
#endif
#ifndef GL_DEBUG_SOURCE_APPLICATION
#define GL_DEBUG_SOURCE_APPLICATION 0x824A
#endif
#ifndef GL_DEBUG_SOURCE_OTHER
#define GL_DEBUG_SOURCE_OTHER 0x824B
#endif
#if !defined(GST_DISABLE_GST_DEBUG)
GST_DEBUG_CATEGORY_STATIC (gst_performance);
#define GST_CAT_DEFAULT gst_gl_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
static void
_init_debug (void)
{
static volatile gsize _init = 0;
if (g_once_init_enter (&_init)) {
GST_DEBUG_CATEGORY_GET (gst_performance, "GST_PERFORMANCE");
GST_DEBUG_CATEGORY_INIT (gst_gl_debug, "gldebug", 0, "OpenGL Debugging");
g_once_init_leave (&_init, 1);
}
}
static inline const gchar *
_debug_severity_to_string (GLenum severity)
{
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH:
return "high";
case GL_DEBUG_SEVERITY_MEDIUM:
return "medium";
case GL_DEBUG_SEVERITY_LOW:
return "low";
case GL_DEBUG_SEVERITY_NOTIFICATION:
return "notification";
default:
return "invalid";
}
}
static inline const gchar *
_debug_source_to_string (GLenum source)
{
switch (source) {
case GL_DEBUG_SOURCE_API:
return "API";
case GL_DEBUG_SOURCE_WINDOW_SYSTEM:
return "winsys";
case GL_DEBUG_SOURCE_SHADER_COMPILER:
return "shader compiler";
case GL_DEBUG_SOURCE_THIRD_PARTY:
return "third party";
case GL_DEBUG_SOURCE_APPLICATION:
return "application";
case GL_DEBUG_SOURCE_OTHER:
return "other";
default:
return "invalid";
}
}
static inline const gchar *
_debug_type_to_string (GLenum type)
{
switch (type) {
case GL_DEBUG_TYPE_ERROR:
return "error";
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR:
return "deprecated";
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR:
return "undefined";
case GL_DEBUG_TYPE_PORTABILITY:
return "portability";
case GL_DEBUG_TYPE_PERFORMANCE:
return "performance";
case GL_DEBUG_TYPE_MARKER:
return "debug marker";
case GL_DEBUG_TYPE_OTHER:
return "other";
default:
return "invalid";
}
}
/* silence the compiler... */
void GSTGLAPI _gst_gl_debug_callback (GLenum source, GLenum type, GLuint id,
GLenum severity, GLsizei length, const gchar * message, gpointer user_data);
void GSTGLAPI
_gst_gl_debug_callback (GLenum source, GLenum type, GLuint id, GLenum severity,
GLsizei length, const gchar * message, gpointer user_data)
{
GstGLContext *context = user_data;
const gchar *severity_str = _debug_severity_to_string (severity);
const gchar *source_str = _debug_source_to_string (source);
const gchar *type_str = _debug_type_to_string (type);
_init_debug ();
switch (type) {
case GL_DEBUG_TYPE_ERROR:
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR:
GST_ERROR_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
type_str, source_str, id, message);
break;
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR:
case GL_DEBUG_TYPE_PORTABILITY:
GST_FIXME_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
type_str, source_str, id, message);
break;
case GL_DEBUG_TYPE_PERFORMANCE:
GST_CAT_DEBUG_OBJECT (gst_performance, context, "%s: GL %s from %s id:%u,"
" %s", severity_str, type_str, source_str, id, message);
break;
default:
GST_DEBUG_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
type_str, source_str, id, message);
break;
}
}
void
gst_gl_insert_debug_marker (GstGLContext * context, const gchar * format, ...)
{
const GstGLFuncs *gl = context->gl_vtable;
gchar *string;
gint len;
va_list args;
va_start (args, format);
len = g_vasprintf (&string, format, args);
va_end (args);
if (gl->DebugMessageInsert)
gl->DebugMessageInsert (GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_TYPE_MARKER,
0, GL_DEBUG_SEVERITY_LOW, (gsize) len, string);
else if (gl->InsertEventMarker)
gl->InsertEventMarker (len, string);
else if (gl->StringMarker)
gl->StringMarker (len, string);
g_free (string);
}
#endif