gstreamer/sys/v4l2
Wim Taymans 0a88ac4c92 v4l2: dequeue buffers when all are queued
Prefer to always use the default bufferpool queue for the _acquire function
because it properly supports unblocking when setting inactive etc. As a result,
we need to dequeue buffers and put them back in the bufferpool queue when we
have queued all buffers in the sink.
Rename some variables to more meaningfull names to avoid a problem with
freeing the wrong amount of buffers.
2011-07-25 14:47:05 +01:00
..
.gitignore add cvsignores 2003-09-11 19:17:02 +00:00
gstv4l2.c v4l2: port and enable v4l2sink 2011-07-08 16:10:47 +02:00
gstv4l2bufferpool.c v4l2: dequeue buffers when all are queued 2011-07-25 14:47:05 +01:00
gstv4l2bufferpool.h v4l2: dequeue buffers when all are queued 2011-07-25 14:47:05 +01:00
gstv4l2colorbalance.c v4l2: port to 0.11 2011-07-08 12:49:12 +02:00
gstv4l2colorbalance.h Add -Wmissing-declarations -Wmissing-prototypes warning flags 2010-03-17 18:23:28 +01:00
gstv4l2object.c v4l2: handle unsupported formats 2011-07-19 18:20:43 +01:00
gstv4l2object.h v4l2: Fix sink bufferpool handling 2011-07-19 16:59:55 +01:00
gstv4l2radio.c v4l2: Let the device object manage the pool 2011-07-13 16:33:58 +02:00
gstv4l2radio.h docs: fix docuemntation warnings (and reindent) 2011-04-05 12:06:55 +03:00
gstv4l2sink.c v4l2: handle unsupported formats 2011-07-19 18:20:43 +01:00
gstv4l2sink.h v4l2: Move output details to device object 2011-07-14 16:12:15 +02:00
gstv4l2src.c v4l2: More work on bufferpools 2011-07-18 18:54:49 +02:00
gstv4l2src.h v4l2: More work on bufferpools 2011-07-18 18:54:49 +02:00
gstv4l2tuner.c v4l2: move capture code to device object 2011-07-13 18:32:00 +02:00
gstv4l2tuner.h v4l2: add norm property 2011-05-24 10:47:26 +02:00
gstv4l2vidorient.c v4l2: move capture code to device object 2011-07-13 18:32:00 +02:00
gstv4l2vidorient.h Add -Wmissing-declarations -Wmissing-prototypes warning flags 2010-03-17 18:23:28 +01:00
gstv4l2xoverlay.c docs: fix docuemntation warnings (and reindent) 2011-04-05 12:06:55 +03:00
gstv4l2xoverlay.h v4l2sink: add navigation support 2010-12-29 11:46:42 -06:00
Makefile.am v4l2: move capture code to device object 2011-07-13 18:32:00 +02:00
README Fix level for multi-channel case. 2007-02-22 14:35:28 +00:00
v4l2_calls.c v4l2: remove experimental markers 2011-07-15 11:18:03 +02:00
v4l2_calls.h v4l2: Move configuration of framerate to _set_format 2011-07-13 11:19:28 +02:00

v4l2 plugins
============

The idea is a bit the same as the idea for the v4l1 plugins. We want
one generic v4l2element, and a few child objects (probably only two:
v4l2src and v4l2sink):

                /-------- v4l2src
v4l2element ---=
                \-------- v4l2sink

Both v4l2src and v4l2sink have a uncompressed and a compressed
recording-/playback-mode. Since this is all part of v4l2, the 'client'
of these elements, i.e. an application using v4l2src/v4l2sink, will
hardly notice this. All capsnego stuff is done inside, and the plugin
knows which formats are compressed and which are not.

Please note that the v4l1 and the v4l2 plugins are *not* compatible
concerning properties. Naming has been kept the same where possible,
but in some cases, properties had to be removed or added to make
full use of v4l2.

V4L2 API: http://linux.bytesex.org/v4l2/.
          http://v4l2spec.bytesex.org/
          /usr/include/linux/videodev2.h or

Kernel patches available from
          http://dl.bytesex.org/patches/.

Articles:
          http://lwn.net/Articles/203924/