gstreamer/gst-libs/gst/vulkan/gstvkphysicaldevice.c
2019-09-17 13:02:44 +10:00

639 lines
24 KiB
C

/*
* GStreamer
* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstvkphysicaldevice.h"
#include "gstvkdebug.h"
#include <string.h>
/**
* SECTION:vkphysicaldevice
* @title: GstVulkanPhysicalDevice
* @short_description: Vulkan physical device
* @see_also: #GstVulkanInstance, #GstVulkanDevice
*
* A #GstVulkanPhysicalDevice encapsulates a VkPhysicalDevice
*/
#define GST_CAT_DEFAULT gst_vulkan_physical_device_debug
GST_DEBUG_CATEGORY (GST_CAT_DEFAULT);
enum
{
PROP_0,
PROP_INSTANCE,
PROP_DEVICE_ID,
PROP_NAME,
};
static void gst_vulkan_physical_device_finalize (GObject * object);
struct _GstVulkanPhysicalDevicePrivate
{
guint dummy;
};
static void
_init_debug (void)
{
static volatile gsize init;
if (g_once_init_enter (&init)) {
GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "vulkandevice", 0,
"Vulkan Device");
g_once_init_leave (&init, 1);
}
}
#define gst_vulkan_physical_device_parent_class parent_class
G_DEFINE_TYPE_WITH_CODE (GstVulkanPhysicalDevice, gst_vulkan_physical_device,
GST_TYPE_OBJECT, G_ADD_PRIVATE (GstVulkanPhysicalDevice);
_init_debug ());
static gboolean gst_vulkan_physical_device_fill_info (GstVulkanPhysicalDevice *
device, GError ** error);
/**
* gst_vulkan_physical_device_new:
* @instance: the parent #GstVulkanInstance
*
* Returns: (transfer full): a new #GstVulkanPhysicalDevice
*
* Since: 1.18
*/
GstVulkanPhysicalDevice *
gst_vulkan_physical_device_new (GstVulkanInstance * instance,
guint device_index)
{
GstVulkanPhysicalDevice *device;
g_return_val_if_fail (GST_IS_VULKAN_INSTANCE (instance), NULL);
device = g_object_new (GST_TYPE_VULKAN_PHYSICAL_DEVICE, "instance", instance,
"device-index", device_index, NULL);
gst_object_ref_sink (device);
return device;
}
static void
gst_vulkan_physical_device_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
switch (prop_id) {
case PROP_INSTANCE:
device->instance = g_value_dup_object (value);
break;
case PROP_DEVICE_ID:{
guint device_id = g_value_get_uint (value);
if (device_id >= device->instance->n_physical_devices) {
g_critical ("%s: Cannot set device-index larger than the "
"number of physical devices", GST_OBJECT_NAME (device));
} else {
device->device_index = device_id;
}
break;
}
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_vulkan_physical_device_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
switch (prop_id) {
case PROP_INSTANCE:
g_value_set_object (value, device->instance);
break;
case PROP_DEVICE_ID:
g_value_set_uint (value, device->device_index);
break;
case PROP_NAME:
g_value_set_string (value, device->properties.deviceName);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_vulkan_physical_device_init (GstVulkanPhysicalDevice * device)
{
}
static void
gst_vulkan_physical_device_constructed (GObject * object)
{
GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
GError *error = NULL;
device->device = device->instance->physical_devices[device->device_index];
if (!gst_vulkan_physical_device_fill_info (device, &error)) {
GST_ERROR_OBJECT (object, "%s", error->message);
g_clear_error (&error);
}
}
static void
gst_vulkan_physical_device_class_init (GstVulkanPhysicalDeviceClass *
device_class)
{
GObjectClass *gobject_class = (GObjectClass *) device_class;
gobject_class->set_property = gst_vulkan_physical_device_set_property;
gobject_class->get_property = gst_vulkan_physical_device_get_property;
gobject_class->finalize = gst_vulkan_physical_device_finalize;
gobject_class->constructed = gst_vulkan_physical_device_constructed;
g_object_class_install_property (gobject_class, PROP_INSTANCE,
g_param_spec_object ("instance", "Instance",
"Associated Vulkan Instance",
GST_TYPE_VULKAN_INSTANCE,
G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_DEVICE_ID,
g_param_spec_uint ("device-index", "Device Index", "Device Index", 0,
G_MAXUINT32, 0,
G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_NAME,
g_param_spec_string ("name", "Name", "Device Name", NULL,
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
}
static void
gst_vulkan_physical_device_finalize (GObject * object)
{
GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
g_free (device->device_layers);
device->device_layers = NULL;
g_free (device->device_extensions);
device->device_extensions = NULL;
g_free (device->queue_family_props);
device->queue_family_props = NULL;
if (device->instance)
gst_object_unref (device->instance);
device->instance = VK_NULL_HANDLE;
G_OBJECT_CLASS (parent_class)->finalize (object);
}
#define DEBUG_BOOL(prefix, name, value) \
GST_DEBUG_OBJECT (device, prefix " " G_STRINGIFY(name) ": %s", \
value ? "YES" : "NO")
static gboolean
dump_features (GstVulkanPhysicalDevice * device, GError ** error)
{
#define DEBUG_BOOL_FEATURE(name) DEBUG_BOOL("support for", name, device->features.name)
DEBUG_BOOL_FEATURE (robustBufferAccess);
DEBUG_BOOL_FEATURE (fullDrawIndexUint32);
DEBUG_BOOL_FEATURE (imageCubeArray);
DEBUG_BOOL_FEATURE (independentBlend);
DEBUG_BOOL_FEATURE (geometryShader);
DEBUG_BOOL_FEATURE (tessellationShader);
DEBUG_BOOL_FEATURE (sampleRateShading);
DEBUG_BOOL_FEATURE (sampleRateShading);
DEBUG_BOOL_FEATURE (dualSrcBlend);
DEBUG_BOOL_FEATURE (logicOp);
DEBUG_BOOL_FEATURE (multiDrawIndirect);
DEBUG_BOOL_FEATURE (drawIndirectFirstInstance);
DEBUG_BOOL_FEATURE (depthClamp);
DEBUG_BOOL_FEATURE (depthBiasClamp);
DEBUG_BOOL_FEATURE (fillModeNonSolid);
DEBUG_BOOL_FEATURE (depthBounds);
DEBUG_BOOL_FEATURE (wideLines);
DEBUG_BOOL_FEATURE (largePoints);
DEBUG_BOOL_FEATURE (alphaToOne);
DEBUG_BOOL_FEATURE (multiViewport);
DEBUG_BOOL_FEATURE (samplerAnisotropy);
DEBUG_BOOL_FEATURE (textureCompressionETC2);
DEBUG_BOOL_FEATURE (textureCompressionASTC_LDR);
DEBUG_BOOL_FEATURE (textureCompressionBC);
DEBUG_BOOL_FEATURE (occlusionQueryPrecise);
DEBUG_BOOL_FEATURE (pipelineStatisticsQuery);
DEBUG_BOOL_FEATURE (vertexPipelineStoresAndAtomics);
DEBUG_BOOL_FEATURE (fragmentStoresAndAtomics);
DEBUG_BOOL_FEATURE (shaderTessellationAndGeometryPointSize);
DEBUG_BOOL_FEATURE (shaderImageGatherExtended);
DEBUG_BOOL_FEATURE (shaderStorageImageExtendedFormats);
DEBUG_BOOL_FEATURE (shaderStorageImageMultisample);
DEBUG_BOOL_FEATURE (shaderStorageImageReadWithoutFormat);
DEBUG_BOOL_FEATURE (shaderStorageImageWriteWithoutFormat);
DEBUG_BOOL_FEATURE (shaderUniformBufferArrayDynamicIndexing);
DEBUG_BOOL_FEATURE (shaderSampledImageArrayDynamicIndexing);
DEBUG_BOOL_FEATURE (shaderStorageBufferArrayDynamicIndexing);
DEBUG_BOOL_FEATURE (shaderStorageImageArrayDynamicIndexing);
DEBUG_BOOL_FEATURE (shaderClipDistance);
DEBUG_BOOL_FEATURE (shaderCullDistance);
DEBUG_BOOL_FEATURE (shaderFloat64);
DEBUG_BOOL_FEATURE (shaderInt64);
DEBUG_BOOL_FEATURE (shaderInt16);
DEBUG_BOOL_FEATURE (shaderResourceResidency);
DEBUG_BOOL_FEATURE (shaderResourceMinLod);
DEBUG_BOOL_FEATURE (sparseBinding);
DEBUG_BOOL_FEATURE (sparseResidencyBuffer);
DEBUG_BOOL_FEATURE (sparseResidencyImage2D);
DEBUG_BOOL_FEATURE (sparseResidencyImage3D);
DEBUG_BOOL_FEATURE (sparseResidency2Samples);
DEBUG_BOOL_FEATURE (sparseResidency4Samples);
DEBUG_BOOL_FEATURE (sparseResidency8Samples);
DEBUG_BOOL_FEATURE (sparseResidency16Samples);
DEBUG_BOOL_FEATURE (sparseResidencyAliased);
DEBUG_BOOL_FEATURE (variableMultisampleRate);
DEBUG_BOOL_FEATURE (inheritedQueries);
#undef DEBUG_BOOL_FEATURE
return TRUE;
}
static gboolean
dump_memory_properties (GstVulkanPhysicalDevice * device, GError ** error)
{
int i;
GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " memory heaps",
device->memory_properties.memoryHeapCount);
for (i = 0; i < device->memory_properties.memoryHeapCount; i++) {
gchar *prop_flags_str =
gst_vulkan_memory_heap_flags_to_string (device->
memory_properties.memoryHeaps[i].flags);
GST_LOG_OBJECT (device,
"memory heap at index %i has size %" G_GUINT64_FORMAT
" and flags (0x%x) \'%s\'", i,
(guint64) device->memory_properties.memoryHeaps[i].size,
device->memory_properties.memoryHeaps[i].flags, prop_flags_str);
g_free (prop_flags_str);
}
GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " memory types",
device->memory_properties.memoryTypeCount);
for (i = 0; i < device->memory_properties.memoryTypeCount; i++) {
gchar *prop_flags_str =
gst_vulkan_memory_property_flags_to_string (device->memory_properties.
memoryTypes[i].propertyFlags);
GST_LOG_OBJECT (device,
"memory type at index %i is allocatable from "
"heap %i with flags (0x%x) \'%s\'", i,
device->memory_properties.memoryTypes[i].heapIndex,
device->memory_properties.memoryTypes[i].propertyFlags, prop_flags_str);
g_free (prop_flags_str);
}
return TRUE;
}
static gboolean
dump_queue_properties (GstVulkanPhysicalDevice * device, GError ** error)
{
int i;
GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " queue families",
device->n_queue_families);
for (i = 0; i < device->n_queue_families; i++) {
gchar *queue_flags_str =
gst_vulkan_queue_flags_to_string (device->
queue_family_props[i].queueFlags);
GST_LOG_OBJECT (device,
"queue family at index %i supports %i queues "
"with flags (0x%x) \'%s\', %" G_GUINT32_FORMAT " timestamp bits and "
"a minimum image transfer granuality of %" GST_VULKAN_EXTENT3D_FORMAT,
i, device->queue_family_props[i].queueCount,
device->queue_family_props[i].queueFlags, queue_flags_str,
device->queue_family_props[i].timestampValidBits,
GST_VULKAN_EXTENT3D_ARGS (device->
queue_family_props[i].minImageTransferGranularity));
g_free (queue_flags_str);
}
return TRUE;
}
static gboolean
dump_limits (GstVulkanPhysicalDevice * device, GError ** error)
{
#define DEBUG_LIMIT(limit, format, type) \
GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) ": %" format, \
(type) device->properties.limits.limit)
#define DEBUG_LIMIT_2(limit, format, type) \
GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) \
": %" format ", %" format, \
(type) device->properties.limits.limit[0], \
(type) device->properties.limits.limit[1])
#define DEBUG_LIMIT_3(limit, format, type) \
GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) \
": %" format ", %" format ", %" format, \
(type) device->properties.limits.limit[0], \
(type) device->properties.limits.limit[1], \
(type) device->properties.limits.limit[2])
#define DEBUG_BOOL_LIMIT(limit) DEBUG_BOOL("limit", limit, device->properties.limits.limit)
#define DEBUG_UINT32_LIMIT(limit) DEBUG_LIMIT(limit, G_GUINT32_FORMAT, guint32)
#define DEBUG_UINT32_2_LIMIT(limit) DEBUG_LIMIT_2(limit, G_GUINT32_FORMAT, guint32)
#define DEBUG_UINT32_3_LIMIT(limit) DEBUG_LIMIT_3(limit, G_GUINT32_FORMAT, guint32)
#define DEBUG_INT32_LIMIT(limit) DEBUG_LIMIT(limit, G_GINT32_FORMAT, gint32)
#define DEBUG_UINT64_LIMIT(limit) DEBUG_LIMIT(limit, G_GUINT64_FORMAT, guint64)
#define DEBUG_SIZE_LIMIT(limit) DEBUG_LIMIT(limit, G_GSIZE_FORMAT, gsize)
#define DEBUG_FLOAT_LIMIT(limit) DEBUG_LIMIT(limit, "f", float)
#define DEBUG_FLOAT_2_LIMIT(limit) DEBUG_LIMIT_2(limit, "f", float)
#define DEBUG_FLAGS_LIMIT(limit, under_name_type) \
G_STMT_START { \
gchar *str = G_PASTE(G_PASTE(gst_vulkan_,under_name_type),_flags_to_string) (device->properties.limits.limit); \
GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) ": (0x%x) %s", \
device->properties.limits.limit, str); \
g_free (str); \
} G_STMT_END
DEBUG_UINT32_LIMIT (maxImageDimension1D);
DEBUG_UINT32_LIMIT (maxImageDimension2D);
DEBUG_UINT32_LIMIT (maxImageDimension3D);
DEBUG_UINT32_LIMIT (maxImageDimensionCube);
DEBUG_UINT32_LIMIT (maxImageArrayLayers);
DEBUG_UINT32_LIMIT (maxTexelBufferElements);
DEBUG_UINT32_LIMIT (maxUniformBufferRange);
DEBUG_UINT32_LIMIT (maxStorageBufferRange);
DEBUG_UINT32_LIMIT (maxPushConstantsSize);
DEBUG_UINT32_LIMIT (maxMemoryAllocationCount);
DEBUG_UINT32_LIMIT (maxSamplerAllocationCount);
DEBUG_UINT64_LIMIT (bufferImageGranularity);
DEBUG_UINT64_LIMIT (sparseAddressSpaceSize);
DEBUG_UINT32_LIMIT (maxBoundDescriptorSets);
DEBUG_UINT32_LIMIT (maxPerStageDescriptorSamplers);
DEBUG_UINT32_LIMIT (maxPerStageDescriptorUniformBuffers);
DEBUG_UINT32_LIMIT (maxPerStageDescriptorStorageBuffers);
DEBUG_UINT32_LIMIT (maxPerStageDescriptorSampledImages);
DEBUG_UINT32_LIMIT (maxPerStageDescriptorStorageImages);
DEBUG_UINT32_LIMIT (maxPerStageDescriptorInputAttachments);
DEBUG_UINT32_LIMIT (maxPerStageResources);
DEBUG_UINT32_LIMIT (maxDescriptorSetSamplers);
DEBUG_UINT32_LIMIT (maxDescriptorSetUniformBuffers);
DEBUG_UINT32_LIMIT (maxDescriptorSetUniformBuffersDynamic);
DEBUG_UINT32_LIMIT (maxDescriptorSetStorageBuffers);
DEBUG_UINT32_LIMIT (maxDescriptorSetStorageBuffersDynamic);
DEBUG_UINT32_LIMIT (maxDescriptorSetSampledImages);
DEBUG_UINT32_LIMIT (maxDescriptorSetStorageImages);
DEBUG_UINT32_LIMIT (maxDescriptorSetInputAttachments);
DEBUG_UINT32_LIMIT (maxVertexInputAttributes);
DEBUG_UINT32_LIMIT (maxVertexInputBindings);
DEBUG_UINT32_LIMIT (maxVertexInputBindings);
DEBUG_UINT32_LIMIT (maxVertexInputAttributeOffset);
DEBUG_UINT32_LIMIT (maxVertexInputBindingStride);
DEBUG_UINT32_LIMIT (maxVertexOutputComponents);
DEBUG_UINT32_LIMIT (maxTessellationGenerationLevel);
DEBUG_UINT32_LIMIT (maxTessellationPatchSize);
DEBUG_UINT32_LIMIT (maxTessellationControlPerVertexInputComponents);
DEBUG_UINT32_LIMIT (maxTessellationControlPerVertexOutputComponents);
DEBUG_UINT32_LIMIT (maxTessellationControlPerPatchOutputComponents);
DEBUG_UINT32_LIMIT (maxTessellationControlTotalOutputComponents);
DEBUG_UINT32_LIMIT (maxTessellationControlTotalOutputComponents);
DEBUG_UINT32_LIMIT (maxTessellationEvaluationInputComponents);
DEBUG_UINT32_LIMIT (maxTessellationEvaluationOutputComponents);
DEBUG_UINT32_LIMIT (maxGeometryShaderInvocations);
DEBUG_UINT32_LIMIT (maxGeometryInputComponents);
DEBUG_UINT32_LIMIT (maxGeometryOutputComponents);
DEBUG_UINT32_LIMIT (maxGeometryOutputVertices);
DEBUG_UINT32_LIMIT (maxGeometryTotalOutputComponents);
DEBUG_UINT32_LIMIT (maxFragmentInputComponents);
DEBUG_UINT32_LIMIT (maxFragmentOutputAttachments);
DEBUG_UINT32_LIMIT (maxFragmentDualSrcAttachments);
DEBUG_UINT32_LIMIT (maxFragmentCombinedOutputResources);
DEBUG_UINT32_LIMIT (maxComputeSharedMemorySize);
DEBUG_UINT32_3_LIMIT (maxComputeWorkGroupCount);
DEBUG_UINT32_LIMIT (maxComputeWorkGroupInvocations);
DEBUG_UINT32_3_LIMIT (maxComputeWorkGroupSize);
DEBUG_UINT32_LIMIT (subPixelPrecisionBits);
DEBUG_UINT32_LIMIT (subTexelPrecisionBits);
DEBUG_UINT32_LIMIT (mipmapPrecisionBits);
DEBUG_UINT32_LIMIT (maxDrawIndexedIndexValue);
DEBUG_UINT32_LIMIT (maxDrawIndirectCount);
DEBUG_FLOAT_LIMIT (maxSamplerLodBias);
DEBUG_FLOAT_LIMIT (maxSamplerAnisotropy);
DEBUG_UINT32_LIMIT (maxViewports);
DEBUG_UINT32_2_LIMIT (maxViewportDimensions);
DEBUG_FLOAT_2_LIMIT (viewportBoundsRange);
DEBUG_UINT32_LIMIT (viewportSubPixelBits);
DEBUG_SIZE_LIMIT (minMemoryMapAlignment);
DEBUG_UINT64_LIMIT (minTexelBufferOffsetAlignment);
DEBUG_UINT64_LIMIT (minUniformBufferOffsetAlignment);
DEBUG_UINT64_LIMIT (minStorageBufferOffsetAlignment);
DEBUG_INT32_LIMIT (minTexelOffset);
DEBUG_UINT32_LIMIT (maxTexelOffset);
DEBUG_INT32_LIMIT (minTexelGatherOffset);
DEBUG_UINT32_LIMIT (maxTexelGatherOffset);
DEBUG_FLOAT_LIMIT (minInterpolationOffset);
DEBUG_FLOAT_LIMIT (maxInterpolationOffset);
DEBUG_UINT32_LIMIT (subPixelInterpolationOffsetBits);
DEBUG_UINT32_LIMIT (maxFramebufferWidth);
DEBUG_UINT32_LIMIT (maxFramebufferHeight);
DEBUG_UINT32_LIMIT (maxFramebufferLayers);
DEBUG_FLAGS_LIMIT (framebufferColorSampleCounts, sample_count);
DEBUG_FLAGS_LIMIT (framebufferDepthSampleCounts, sample_count);
DEBUG_FLAGS_LIMIT (framebufferStencilSampleCounts, sample_count);
DEBUG_FLAGS_LIMIT (framebufferNoAttachmentsSampleCounts, sample_count);
DEBUG_UINT32_LIMIT (maxColorAttachments);
DEBUG_FLAGS_LIMIT (sampledImageColorSampleCounts, sample_count);
DEBUG_FLAGS_LIMIT (sampledImageIntegerSampleCounts, sample_count);
DEBUG_FLAGS_LIMIT (sampledImageDepthSampleCounts, sample_count);
DEBUG_FLAGS_LIMIT (sampledImageStencilSampleCounts, sample_count);
DEBUG_FLAGS_LIMIT (storageImageSampleCounts, sample_count);
DEBUG_BOOL_LIMIT (timestampComputeAndGraphics);
DEBUG_FLOAT_LIMIT (timestampPeriod);
DEBUG_UINT32_LIMIT (maxClipDistances);
DEBUG_UINT32_LIMIT (maxCullDistances);
DEBUG_UINT32_LIMIT (maxCombinedClipAndCullDistances);
DEBUG_UINT32_LIMIT (discreteQueuePriorities);
DEBUG_FLOAT_2_LIMIT (pointSizeRange);
DEBUG_FLOAT_2_LIMIT (lineWidthRange);
DEBUG_FLOAT_LIMIT (pointSizeGranularity);
DEBUG_FLOAT_LIMIT (lineWidthGranularity);
DEBUG_BOOL_LIMIT (strictLines);
DEBUG_BOOL_LIMIT (standardSampleLocations);
DEBUG_UINT64_LIMIT (optimalBufferCopyOffsetAlignment);
DEBUG_UINT64_LIMIT (optimalBufferCopyRowPitchAlignment);
DEBUG_UINT64_LIMIT (nonCoherentAtomSize);
#undef DEBUG_LIMIT
#undef DEBUG_LIMIT_2
#undef DEBUG_LIMIT_3
#undef DEBUG_BOOL_LIMIT
#undef DEBUG_UINT32_LIMIT
#undef DEBUG_UINT32_2_LIMIT
#undef DEBUG_UINT32_3_LIMIT
#undef DEBUG_INT32_LIMIT
#undef DEBUG_UINT64_LIMIT
#undef DEBUG_SIZE_LIMIT
#undef DEBUG_FLOAT_LIMIT
#undef DEBUG_FLOAT_2_LIMIT
#undef DEBUG_FLAGS_LIMIT
return TRUE;
}
static gboolean
dump_sparse_properties (GstVulkanPhysicalDevice * device, GError ** error)
{
#define DEBUG_BOOL_SPARSE_PROPERTY(name) DEBUG_BOOL("sparse property", name, device->properties.sparseProperties.name)
DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard2DBlockShape);
DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard2DMultisampleBlockShape);
DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard3DBlockShape);
DEBUG_BOOL_SPARSE_PROPERTY (residencyAlignedMipSize);
DEBUG_BOOL_SPARSE_PROPERTY (residencyNonResidentStrict);
#undef DEBUG_BOOL_SPARSE_PROPERTY
return TRUE;
}
static gboolean
physical_device_info (GstVulkanPhysicalDevice * device, GError ** error)
{
GST_INFO_OBJECT (device, "physical device %i name \'%s\' type \'%s\' "
"api version %u.%u.%u, driver version %u.%u.%u vendor ID 0x%x, "
"device ID 0x%x", device->device_index, device->properties.deviceName,
gst_vulkan_physical_device_type_to_string (device->properties.deviceType),
VK_VERSION_MAJOR (device->properties.apiVersion),
VK_VERSION_MINOR (device->properties.apiVersion),
VK_VERSION_PATCH (device->properties.apiVersion),
VK_VERSION_MAJOR (device->properties.driverVersion),
VK_VERSION_MINOR (device->properties.driverVersion),
VK_VERSION_PATCH (device->properties.driverVersion),
device->properties.vendorID, device->properties.deviceID);
if (!dump_queue_properties (device, error))
return FALSE;
if (!dump_memory_properties (device, error))
return FALSE;
if (!dump_features (device, error))
return FALSE;
if (!dump_limits (device, error))
return FALSE;
if (!dump_sparse_properties (device, error))
return FALSE;
return TRUE;
}
static gboolean
gst_vulkan_physical_device_fill_info (GstVulkanPhysicalDevice * device,
GError ** error)
{
VkResult err;
device->device = gst_vulkan_physical_device_get_handle (device);
if (!device->device) {
g_set_error (error, GST_VULKAN_ERROR, VK_ERROR_INITIALIZATION_FAILED,
"Failed to retrieve physical device");
goto error;
}
err =
vkEnumerateDeviceLayerProperties (device->device,
&device->n_device_layers, NULL);
if (gst_vulkan_error_to_g_error (err, error,
"vkEnumerateDeviceLayerProperties") < 0)
goto error;
device->device_layers = g_new0 (VkLayerProperties, device->n_device_layers);
err =
vkEnumerateDeviceLayerProperties (device->device,
&device->n_device_layers, device->device_layers);
if (gst_vulkan_error_to_g_error (err, error,
"vkEnumerateDeviceLayerProperties") < 0) {
goto error;
}
err =
vkEnumerateDeviceExtensionProperties (device->device, NULL,
&device->n_device_extensions, NULL);
if (gst_vulkan_error_to_g_error (err, error,
"vkEnumerateDeviceExtensionProperties") < 0) {
goto error;
}
GST_DEBUG_OBJECT (device, "Found %u extensions", device->n_device_extensions);
device->device_extensions =
g_new0 (VkExtensionProperties, device->n_device_extensions);
err =
vkEnumerateDeviceExtensionProperties (device->device, NULL,
&device->n_device_extensions, device->device_extensions);
if (gst_vulkan_error_to_g_error (err, error,
"vkEnumerateDeviceExtensionProperties") < 0) {
goto error;
}
vkGetPhysicalDeviceProperties (device->device, &device->properties);
vkGetPhysicalDeviceMemoryProperties (device->device,
&device->memory_properties);
vkGetPhysicalDeviceFeatures (device->device, &device->features);
vkGetPhysicalDeviceQueueFamilyProperties (device->device,
&device->n_queue_families, NULL);
if (device->n_queue_families > 0) {
device->queue_family_props =
g_new0 (VkQueueFamilyProperties, device->n_queue_families);
vkGetPhysicalDeviceQueueFamilyProperties (device->device,
&device->n_queue_families, device->queue_family_props);
}
if (!physical_device_info (device, error))
goto error;
return TRUE;
error:
return FALSE;
}
/**
* gst_vulkan_physical_device_get_physical_device: (skip)
* @device: a #GstVulkanPhysicalDevice
*
* Returns: The associated `VkPhysicalDevice` handle
*
* Since: 1.18
*/
VkPhysicalDevice
gst_vulkan_physical_device_get_handle (GstVulkanPhysicalDevice * device)
{
g_return_val_if_fail (GST_IS_VULKAN_PHYSICAL_DEVICE (device), NULL);
return device->device;
}