gstreamer/win32
Wim Taymans 08734e7598 audio-converter: rework the main processing loop
Rework the main processing loop. We now create an audio processing
chain from small core functions. This is very similar to how the
video-converter core works and allows us to statically calculate an
optimal allocation strategy for all possible combinations of operations.
Make sure we support non-interleaved data everywhere.
Add functions to calculate in and out frames and latency.
2015-12-16 11:13:15 +01:00
..
common audio-converter: rework the main processing loop 2015-12-16 11:13:15 +01:00
vs6 cdda: rename GstCddaBaseSrc to GstAudioCdSrc and move to libgstaudio 2011-11-12 11:58:58 +00:00
vs7 tcp: Add element socketsrc 2015-03-13 20:05:00 +01:00
vs8 tcp: Add element socketsrc 2015-03-13 20:05:00 +01:00
MANIFEST win32: Update manifest for removed interfaces library 2012-05-09 17:16:19 +02:00