gstreamer/subprojects/gst-plugins-bad/sys/d3d12/gstd3d12compat.h
2024-03-25 11:41:25 +00:00

64 lines
1.7 KiB
C++

/* GStreamer
* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include "gstd3d12_fwd.h"
#ifdef __cplusplus
template <typename T>
D3D12_CPU_DESCRIPTOR_HANDLE
GetCPUDescriptorHandleForHeapStart (T heap)
{
#if defined(_MSC_VER) || !defined(_WIN32)
return heap->GetCPUDescriptorHandleForHeapStart ();
#else
D3D12_CPU_DESCRIPTOR_HANDLE handle;
heap->GetCPUDescriptorHandleForHeapStart (&handle);
return handle;
#endif
}
template <typename T>
D3D12_GPU_DESCRIPTOR_HANDLE
GetGPUDescriptorHandleForHeapStart (T heap)
{
#if defined(_MSC_VER) || !defined(_WIN32)
return heap->GetGPUDescriptorHandleForHeapStart ();
#else
D3D12_GPU_DESCRIPTOR_HANDLE handle;
heap->GetGPUDescriptorHandleForHeapStart (&handle);
return handle;
#endif
}
template <typename T>
D3D12_RESOURCE_DESC
GetDesc (T resource)
{
#if defined(_MSC_VER) || !defined(_WIN32)
return resource->GetDesc ();
#else
D3D12_RESOURCE_DESC desc;
resource->GetDesc (&desc);
return desc;
#endif
}
#endif /* __cplusplus */