mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-26 18:20:44 +00:00
9bae9d4b91
Original commit message from CVS: More Docs updates. Added plugin documentation. I fear we need a gstdoc implementation that loads plugins and does introspection on them. I think we should automatically create the docs for the pads and mime types the plugins provide. Does anyone have enough perl knowledge to add these features? I allready changed the C code to output the pad definitions but my perl knowledge is too limited, for now, to implement the rest of the needed functionality...
84 lines
3 KiB
C
84 lines
3 KiB
C
#include <gst/gst.h>
|
|
|
|
#include "mem.h"
|
|
|
|
extern gboolean _gst_plugin_spew;
|
|
|
|
int main(int argc,char *argv[]) {
|
|
GstElement *pipeline, *decodethread, *playthread;
|
|
GstElement *src, *parse, *decode, *play;
|
|
GstElement *queue;
|
|
GstPad *infopad;
|
|
|
|
g_print("have %d args\n",argc);
|
|
|
|
_gst_plugin_spew = TRUE;
|
|
gst_init(&argc,&argv);
|
|
// gst_plugin_load("ac3parse");
|
|
gst_plugin_load_all();
|
|
|
|
pipeline = gst_elementfactory_make("pipeline","ac3player");
|
|
g_return_if_fail(pipeline != NULL);
|
|
decodethread = gst_elementfactory_make("thread","decodethread");
|
|
g_return_if_fail(decodethread != NULL);
|
|
playthread = gst_elementfactory_make("thread","playthread");
|
|
g_return_if_fail(playthread != NULL);
|
|
queue = gst_elementfactory_make("queue","queue");
|
|
g_return_if_fail(queue != NULL);
|
|
|
|
src = gst_elementfactory_make("disksrc","src");
|
|
g_return_if_fail(src != NULL);
|
|
gtk_object_set(GTK_OBJECT(src),"location",argv[1],NULL);
|
|
g_print("should be using file '%s'\n",argv[1]);
|
|
parse = gst_elementfactory_make("ac3parse","parse");
|
|
g_return_if_fail(parse != NULL);
|
|
decode = gst_elementfactory_make("ac3dec","decode");
|
|
g_return_if_fail(decode != NULL);
|
|
play = gst_elementfactory_make("audiosink","play");
|
|
g_return_if_fail(play != NULL);
|
|
|
|
// construct the decode thread
|
|
g_print("constructing the decode thread\n");
|
|
gst_bin_add(GST_BIN(decodethread),GST_ELEMENT(src));
|
|
gst_bin_add(GST_BIN(decodethread),GST_ELEMENT(parse));
|
|
gst_bin_add(GST_BIN(decodethread),GST_ELEMENT(decode));
|
|
gst_pad_connect(gst_element_get_pad(src,"src"),
|
|
gst_element_get_pad(parse,"sink"));
|
|
gst_pad_connect(gst_element_get_pad(parse,"src"),
|
|
gst_element_get_pad(decode,"sink"));
|
|
gst_element_add_ghost_pad(GST_ELEMENT(decodethread),
|
|
gst_element_get_pad(decode,"src"));
|
|
|
|
// construct the play thread
|
|
g_print("constructing the play thread\n");
|
|
gst_bin_add(GST_BIN(playthread),GST_ELEMENT(play));
|
|
gst_element_add_ghost_pad(GST_ELEMENT(playthread),
|
|
gst_element_get_pad(play,"sink"));
|
|
|
|
// construct the outer pipeline
|
|
g_print("constructing the main pipeline\n");
|
|
gst_bin_add(GST_BIN(pipeline),GST_ELEMENT(decodethread));
|
|
gst_bin_add(GST_BIN(pipeline),GST_ELEMENT(queue));
|
|
gst_bin_add(GST_BIN(pipeline),GST_ELEMENT(playthread));
|
|
gst_pad_connect(gst_element_get_pad(decodethread,"src"),
|
|
gst_element_get_pad(queue,"sink"));
|
|
gst_pad_connect(gst_element_get_pad(queue,"src"),
|
|
gst_element_get_pad(playthread,"sink"));
|
|
|
|
// set thread start state
|
|
gtk_object_set(GTK_OBJECT(decodethread),"create_thread",TRUE,NULL);
|
|
gtk_object_set(GTK_OBJECT(playthread),"create_thread",FALSE,NULL);
|
|
|
|
g_print("setting to READY state\n");
|
|
gst_element_set_state(GST_ELEMENT(pipeline),GST_STATE_READY);
|
|
gst_element_set_state(GST_ELEMENT(pipeline),GST_STATE_PLAYING);
|
|
|
|
// sleep(1);
|
|
g_print("about to enter loop\n");
|
|
while (1) {
|
|
gst_bin_iterate(GST_BIN(playthread));
|
|
g_print("using %d bytes\n",vmsize());
|
|
}
|
|
|
|
xmlSaveFile("ac3play.xml",gst_xml_write(GST_ELEMENT(pipeline)));
|
|
}
|