gstreamer/subprojects/gst-plugins-bad/tests/examples/d3d12/meson.build
Seungha Yang 4bb3854772 d3d12: Add d3d12swapchainsink element
Adding a new videosink element for Windows composition API based
applications. Unlike d3d12videosink, this element will create only
DXGI swapchain by using IDXGIFactory2::CreateSwapChainForComposition()
without actual window handle, so that video scene can be composed
via Windows native composition API, such as DirectComposition.
Note that this videosink does not support GstVideoOverlay interface
because of the design.

The swapchain created by this element can be used with
* DirectComposition's IDCompositionVisual in Win32 app
* WinRT and WinUI3's UI.Composition in Win32/UWP app
* UWP and WinUI3 XAML's SwapChainPanel

See also examples in this commit which show usage of the videosink

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7287>
2024-08-19 11:07:17 +09:00

83 lines
2.9 KiB
Meson

if host_system != 'windows'
subdir_done()
endif
have_d2d_h = cc.has_header('d2d1_3.h')
have_dwrite_h = cc.has_header('dwrite.h')
have_d3d12video_h = cc.has_header('d3d12video.h')
have_dcomp_h = cc.has_header('dcomp.h')
have_d3d11_h = cc.has_header('d3d11.h')
have_dxgi_h = cc.has_header('dxgi.h')
dwrite_dep = cc.find_library('dwrite', required: false)
dcomp_dep = cc.find_library('dcomp', required: false)
d3d11_dep = cc.find_library('d3d11', required: false)
dxgi_dep = cc.find_library('dxgi', required: false)
runtimeobject_dep = cc.find_library('runtimeobject', required: false)
coremessaging_lib = cc.find_library('coremessaging', required: false)
executable('d3d12enc-dynamic-reconfigure',
['d3d12enc-dynamic-reconfigure.c', '../key-handler.c'],
include_directories : [configinc],
dependencies: [gst_dep, gstbase_dep, gstvideo_dep],
c_args : gst_plugins_bad_args,
install: false
)
executable('d3d12videosink-switch',
['d3d12videosink-switch.cpp', '../key-handler.c'],
include_directories : [configinc],
dependencies: [gst_dep, gstbase_dep, gstvideo_dep],
c_args : gst_plugins_bad_args,
install: false
)
if gstd3d12_dep.found()
if have_d2d_h and have_dwrite_h and have_d3d12video_h and dwrite_dep.found()
executable('d3d12videosink-overlay', ['d3d12videosink-overlay.cpp'],
c_args : gst_plugins_bad_args + ['-DGST_USE_UNSTABLE_API'],
cpp_args : gst_plugins_bad_args + ['-DGST_USE_UNSTABLE_API'],
include_directories : [configinc, libsinc],
dependencies: [gst_dep, gstvideo_dep, gstd3d12_dep, dwrite_dep],
install: false,
)
endif
endif
if cc.get_id() == 'msvc' and have_dcomp_h and dcomp_dep.found() and \
have_d3d11_h and d3d11_dep.found() and have_dxgi_h and dxgi_dep.found()
executable('d3d12swapchainsink-win32', 'd3d12swapchainsink-win32.cpp',
c_args : gst_plugins_bad_args + ['-DGST_USE_UNSTABLE_API'],
cpp_args : gst_plugins_bad_args + ['-DGST_USE_UNSTABLE_API'],
include_directories : [configinc, libsinc],
dependencies: [gst_dep, gstvideo_dep, dcomp_dep, d3d11_dep, dxgi_dep],
install: false,
)
endif
have_winrt_comp_headers = true
winrt_comp_headers = [
'winstring.h',
'roapi.h',
'dispatcherqueue.h',
'windows.system.h',
'windows.ui.composition.h',
'windows.ui.composition.interop.h',
'windows.ui.composition.desktop.h',
]
foreach h: winrt_comp_headers
if not cc.has_header(h)
have_winrt_comp_headers = false
endif
endforeach
if cc.get_id() == 'msvc' and have_winrt_comp_headers and \
runtimeobject_dep.found() and coremessaging_lib.found()
executable('d3d12swapchainsink-winrt', 'd3d12swapchainsink-winrt.cpp',
c_args : gst_plugins_bad_args + ['-DGST_USE_UNSTABLE_API'],
cpp_args : gst_plugins_bad_args + ['-DGST_USE_UNSTABLE_API'],
include_directories : [configinc, libsinc],
dependencies: [gst_dep, gstvideo_dep, runtimeobject_dep, coremessaging_lib],
install: false,
)
endif