gstreamer/gst-libs/gst/vaapi/gstvaapicontext_overlay.c
Gwenole Beauchesne 3b714c8913 context: move overlay composition to separate files.
Move GstVideoOverlayComposition handling to separate source files.
This helps keeing GstVaapiContext core implementation to the bare
minimal, i.e. simpy helpers to create a VA context and handle pool
of associated VA surfaces.
2014-01-23 14:29:09 +01:00

451 lines
12 KiB
C

/*
* gstvaapicontext_overlay.c - VA context abstraction (overlay composition)
*
* Copyright (C) 2010-2011 Splitted-Desktop Systems
* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
* Copyright (C) 2011-2014 Intel Corporation
* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#include "sysdeps.h"
#include "gstvaapicontext_overlay.h"
#include "gstvaapiutils.h"
#include "gstvaapiimage.h"
#include "gstvaapisubpicture.h"
#define DEBUG 1
#include "gstvaapidebug.h"
typedef struct _GstVaapiOverlayRectangle GstVaapiOverlayRectangle;
struct _GstVaapiOverlayRectangle
{
GstVaapiContext *context;
GstVaapiSubpicture *subpicture;
GstVaapiRectangle render_rect;
guint seq_num;
guint layer_id;
GstBuffer *rect_buffer;
GstVideoOverlayRectangle *rect;
guint is_associated:1;
};
static inline void
gst_video_overlay_rectangle_replace (GstVideoOverlayRectangle ** old_rect_ptr,
GstVideoOverlayRectangle * new_rect)
{
gst_mini_object_replace ((GstMiniObject **) old_rect_ptr,
GST_MINI_OBJECT_CAST (new_rect));
}
#define overlay_rectangle_ref(overlay) \
gst_vaapi_mini_object_ref(GST_VAAPI_MINI_OBJECT(overlay))
#define overlay_rectangle_unref(overlay) \
gst_vaapi_mini_object_unref(GST_VAAPI_MINI_OBJECT(overlay))
#define overlay_rectangle_replace(old_overlay_ptr, new_overlay) \
gst_vaapi_mini_object_replace((GstVaapiMiniObject **)(old_overlay_ptr), \
(GstVaapiMiniObject *)(new_overlay))
static void overlay_rectangle_finalize (GstVaapiOverlayRectangle * overlay);
static gboolean
overlay_rectangle_associate (GstVaapiOverlayRectangle * overlay);
static gboolean
overlay_rectangle_deassociate (GstVaapiOverlayRectangle * overlay);
static inline const GstVaapiMiniObjectClass *
overlay_rectangle_class (void)
{
static const GstVaapiMiniObjectClass GstVaapiOverlayRectangleClass = {
sizeof (GstVaapiOverlayRectangle),
(GDestroyNotify) overlay_rectangle_finalize
};
return &GstVaapiOverlayRectangleClass;
}
static GstVaapiOverlayRectangle *
overlay_rectangle_new (GstVideoOverlayRectangle * rect,
GstVaapiContext * context, guint layer_id)
{
GstVaapiOverlayRectangle *overlay;
GstVaapiRectangle *render_rect;
guint width, height, flags;
gint x, y;
overlay = (GstVaapiOverlayRectangle *)
gst_vaapi_mini_object_new0 (overlay_rectangle_class ());
if (!overlay)
return NULL;
overlay->context = context;
overlay->seq_num = gst_video_overlay_rectangle_get_seqnum (rect);
overlay->layer_id = layer_id;
overlay->rect = gst_video_overlay_rectangle_ref (rect);
flags = gst_video_overlay_rectangle_get_flags (rect);
gst_buffer_replace (&overlay->rect_buffer,
gst_video_overlay_rectangle_get_pixels_unscaled_raw (rect, flags));
if (!overlay->rect_buffer)
goto error;
overlay->subpicture =
gst_vaapi_subpicture_new_from_overlay_rectangle (GST_VAAPI_OBJECT_DISPLAY
(context), rect);
if (!overlay->subpicture)
goto error;
gst_video_overlay_rectangle_get_render_rectangle (rect,
&x, &y, &width, &height);
render_rect = &overlay->render_rect;
render_rect->x = x;
render_rect->y = y;
render_rect->width = width;
render_rect->height = height;
return overlay;
error:
overlay_rectangle_unref (overlay);
return NULL;
}
static void
overlay_rectangle_finalize (GstVaapiOverlayRectangle * overlay)
{
gst_buffer_replace (&overlay->rect_buffer, NULL);
gst_video_overlay_rectangle_unref (overlay->rect);
if (overlay->subpicture) {
overlay_rectangle_deassociate (overlay);
gst_vaapi_object_unref (overlay->subpicture);
overlay->subpicture = NULL;
}
}
static gboolean
overlay_rectangle_associate (GstVaapiOverlayRectangle * overlay)
{
GstVaapiSubpicture *const subpicture = overlay->subpicture;
GPtrArray *const surfaces = overlay->context->surfaces;
guint i, n_associated;
if (overlay->is_associated)
return TRUE;
n_associated = 0;
for (i = 0; i < surfaces->len; i++) {
GstVaapiSurface *const surface = g_ptr_array_index (surfaces, i);
if (gst_vaapi_surface_associate_subpicture (surface, subpicture,
NULL, &overlay->render_rect))
n_associated++;
}
overlay->is_associated = TRUE;
return n_associated == surfaces->len;
}
static gboolean
overlay_rectangle_deassociate (GstVaapiOverlayRectangle * overlay)
{
GstVaapiSubpicture *const subpicture = overlay->subpicture;
GPtrArray *const surfaces = overlay->context->surfaces;
guint i, n_associated;
if (!overlay->is_associated)
return TRUE;
n_associated = surfaces->len;
for (i = 0; i < surfaces->len; i++) {
GstVaapiSurface *const surface = g_ptr_array_index (surfaces, i);
if (gst_vaapi_surface_deassociate_subpicture (surface, subpicture))
n_associated--;
}
overlay->is_associated = FALSE;
return n_associated == 0;
}
static gboolean
overlay_rectangle_changed_pixels (GstVaapiOverlayRectangle * overlay,
GstVideoOverlayRectangle * rect)
{
guint flags;
GstBuffer *buffer;
if (overlay->seq_num == gst_video_overlay_rectangle_get_seqnum (rect))
return FALSE;
flags =
to_GstVideoOverlayFormatFlags (gst_vaapi_subpicture_get_flags
(overlay->subpicture));
buffer = gst_video_overlay_rectangle_get_pixels_unscaled_raw (rect, flags);
if (!buffer)
return FALSE;
#if GST_CHECK_VERSION(1,0,0)
{
const guint n_blocks = gst_buffer_n_memory (buffer);
gsize ofs;
guint i;
if (buffer == overlay->rect_buffer)
return TRUE;
if (n_blocks != gst_buffer_n_memory (overlay->rect_buffer))
return FALSE;
for (i = 0; i < n_blocks; i++) {
GstMemory *const mem1 = gst_buffer_peek_memory (buffer, i);
GstMemory *const mem2 = gst_buffer_peek_memory (overlay->rect_buffer, i);
if (!gst_memory_is_span (mem1, mem2, &ofs))
return FALSE;
}
}
#else
if (GST_BUFFER_DATA (overlay->rect_buffer) != GST_BUFFER_DATA (buffer))
return FALSE;
#endif
return TRUE;
}
static gboolean
overlay_rectangle_changed_render_rect (GstVaapiOverlayRectangle * overlay,
GstVideoOverlayRectangle * rect)
{
GstVaapiRectangle *const render_rect = &overlay->render_rect;
guint width, height;
gint x, y;
gst_video_overlay_rectangle_get_render_rectangle (rect,
&x, &y, &width, &height);
if (x == render_rect->x &&
y == render_rect->y &&
width == render_rect->width && height == render_rect->height)
return FALSE;
render_rect->x = x;
render_rect->y = y;
render_rect->width = width;
render_rect->height = height;
return TRUE;
}
static inline gboolean
overlay_rectangle_update_global_alpha (GstVaapiOverlayRectangle * overlay,
GstVideoOverlayRectangle * rect)
{
#ifdef HAVE_GST_VIDEO_OVERLAY_HWCAPS
const guint flags = gst_video_overlay_rectangle_get_flags (rect);
if (!(flags & GST_VIDEO_OVERLAY_FORMAT_FLAG_GLOBAL_ALPHA))
return TRUE;
#endif
return gst_vaapi_subpicture_set_global_alpha (overlay->subpicture,
gst_video_overlay_rectangle_get_global_alpha (rect));
}
static gboolean
overlay_rectangle_update (GstVaapiOverlayRectangle * overlay,
GstVideoOverlayRectangle * rect, gboolean * reassociate_ptr)
{
if (overlay_rectangle_changed_pixels (overlay, rect))
return FALSE;
if (overlay_rectangle_changed_render_rect (overlay, rect))
*reassociate_ptr = TRUE;
if (!overlay_rectangle_update_global_alpha (overlay, rect))
return FALSE;
gst_video_overlay_rectangle_replace (&overlay->rect, rect);
return TRUE;
}
static inline GPtrArray *
overlay_new (void)
{
return g_ptr_array_new_with_free_func (
(GDestroyNotify) gst_vaapi_mini_object_unref);
}
static void
overlay_destroy (GPtrArray ** overlay_ptr)
{
GPtrArray *const overlay = *overlay_ptr;
if (!overlay)
return;
g_ptr_array_unref (overlay);
*overlay_ptr = NULL;
}
static void
overlay_clear (GPtrArray * overlay)
{
if (overlay && overlay->len > 0)
g_ptr_array_remove_range (overlay, 0, overlay->len);
}
static GstVaapiOverlayRectangle *
overlay_lookup (GPtrArray * overlays, GstVideoOverlayRectangle * rect)
{
guint i;
for (i = 0; i < overlays->len; i++) {
GstVaapiOverlayRectangle *const overlay = g_ptr_array_index (overlays, i);
if (overlay->rect == rect)
return overlay;
}
return NULL;
}
static gboolean
overlay_reassociate (GPtrArray * overlays)
{
guint i;
for (i = 0; i < overlays->len; i++)
overlay_rectangle_deassociate (g_ptr_array_index (overlays, i));
for (i = 0; i < overlays->len; i++) {
if (!overlay_rectangle_associate (g_ptr_array_index (overlays, i)))
return FALSE;
}
return TRUE;
}
static gboolean
overlay_ensure (GPtrArray ** overlay_ptr)
{
GPtrArray *overlay = *overlay_ptr;
if (!overlay) {
overlay = overlay_new ();
if (!overlay)
return FALSE;
*overlay_ptr = overlay;
}
return TRUE;
}
/** Initializes overlay resources */
gboolean
gst_vaapi_context_overlay_init (GstVaapiContext * context)
{
if (!overlay_ensure (&context->overlays[0]))
return FALSE;
if (!overlay_ensure (&context->overlays[1]))
return FALSE;
return TRUE;
}
/** Destroys overlay resources */
void
gst_vaapi_context_overlay_finalize (GstVaapiContext * context)
{
overlay_destroy (&context->overlays[0]);
overlay_destroy (&context->overlays[1]);
}
/** Resets overlay resources to a clean state */
gboolean
gst_vaapi_context_overlay_reset (GstVaapiContext * context)
{
guint num_errors = 0;
if (overlay_ensure (&context->overlays[0]))
overlay_clear (context->overlays[0]);
else
num_errors++;
if (overlay_ensure (&context->overlays[1]))
overlay_clear (context->overlays[1]);
else
num_errors++;
context->overlay_id = 0;
return num_errors == 0;
}
/**
* gst_vaapi_context_apply_composition:
* @context: a #GstVaapiContext
* @composition: a #GstVideoOverlayComposition
*
* Applies video composition planes to all surfaces bound to @context.
* This helper function resets any additional subpictures the user may
* have associated himself. A %NULL @composition will also clear all
* the existing subpictures.
*
* Return value: %TRUE if all composition planes could be applied,
* %FALSE otherwise
*/
gboolean
gst_vaapi_context_apply_composition (GstVaapiContext * context,
GstVideoOverlayComposition * composition)
{
GPtrArray *curr_overlay, *next_overlay;
guint i, n_rectangles;
gboolean reassociate = FALSE;
g_return_val_if_fail (context != NULL, FALSE);
if (!context->surfaces)
return FALSE;
if (!composition) {
gst_vaapi_context_overlay_reset (context);
return TRUE;
}
curr_overlay = context->overlays[context->overlay_id];
next_overlay = context->overlays[context->overlay_id ^ 1];
overlay_clear (next_overlay);
n_rectangles = gst_video_overlay_composition_n_rectangles (composition);
for (i = 0; i < n_rectangles; i++) {
GstVideoOverlayRectangle *const rect =
gst_video_overlay_composition_get_rectangle (composition, i);
GstVaapiOverlayRectangle *overlay;
overlay = overlay_lookup (curr_overlay, rect);
if (overlay && overlay_rectangle_update (overlay, rect, &reassociate)) {
overlay_rectangle_ref (overlay);
if (overlay->layer_id != i)
reassociate = TRUE;
} else {
overlay = overlay_rectangle_new (rect, context, i);
if (!overlay) {
GST_WARNING ("could not create VA overlay rectangle");
goto error;
}
reassociate = TRUE;
}
g_ptr_array_add (next_overlay, overlay);
}
overlay_clear (curr_overlay);
context->overlay_id ^= 1;
if (reassociate && !overlay_reassociate (next_overlay))
return FALSE;
return TRUE;
error:
gst_vaapi_context_overlay_reset (context);
return FALSE;
}