mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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95a98d1d05
Implemented using a upload_buffer vfunc within GstGLMixer allowing NULL uploaded buffers.
779 lines
24 KiB
C
779 lines
24 KiB
C
/*
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* GStreamer
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* Copyright (C) 2009 Julien Isorce <julien.isorce@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:element-glvideomixer
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*
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* Composites a number of streams into a single output scene using OpenGL in
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* a similar fashion to compositor and videomixer. See the compositor plugin
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* for documentation about the #GstGLVideoMixerPad properties.
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*
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch-1.0 glvideomixer name=m ! glimagesink \
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* videotestsrc ! video/x-raw, format=YUY2 ! m. \
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* videotestsrc pattern=12 ! video/x-raw, format=I420, framerate=5/1, width=100, height=200 ! queue ! m. \
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* videotestsrc ! video/x-raw, format=RGB, framerate=15/1, width=1500, height=1500 ! gleffects effect=3 ! queue ! m. \
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* videotestsrc ! gleffects effect=2 ! queue ! m. \
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* videotestsrc ! glfiltercube ! queue ! m. \
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* videotestsrc ! gleffects effect=6 ! queue ! m.
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* ]|
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstglvideomixer.h"
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#define GST_CAT_DEFAULT gst_gl_video_mixer_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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enum
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{
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PROP_0,
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PROP_BACKGROUND,
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};
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#define DEFAULT_BACKGROUND GST_GL_VIDEO_MIXER_BACKGROUND_CHECKER
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#define DEBUG_INIT \
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GST_DEBUG_CATEGORY_INIT (gst_gl_video_mixer_debug, "glvideomixer", 0, "glvideomixer element");
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G_DEFINE_TYPE_WITH_CODE (GstGLVideoMixer, gst_gl_video_mixer, GST_TYPE_GL_MIXER,
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DEBUG_INIT);
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static void gst_gl_video_mixer_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_gl_video_mixer_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static GstCaps *_update_caps (GstVideoAggregator * vagg, GstCaps * caps);
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static void gst_gl_video_mixer_reset (GstGLMixer * mixer);
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static gboolean gst_gl_video_mixer_init_shader (GstGLMixer * mixer,
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GstCaps * outcaps);
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static gboolean gst_gl_video_mixer_process_textures (GstGLMixer * mixer,
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GPtrArray * in_frames, guint out_tex);
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static void gst_gl_video_mixer_callback (gpointer stuff);
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/* *INDENT-OFF* */
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/* vertex source */
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static const gchar *video_mixer_v_src =
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"attribute vec4 a_position; \n"
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"attribute vec2 a_texCoord; \n"
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"varying vec2 v_texCoord; \n"
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"void main() \n"
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"{ \n"
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" gl_Position = a_position; \n"
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" v_texCoord = a_texCoord; \n" "}";
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/* fragment source */
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static const gchar *video_mixer_f_src =
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"#ifdef GL_ES\n"
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"precision mediump float;\n"
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"#endif\n"
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"uniform sampler2D texture; \n"
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"uniform float alpha;\n"
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"varying vec2 v_texCoord; \n"
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"void main() \n"
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"{ \n"
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" vec4 rgba = texture2D( texture, v_texCoord );\n"
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" gl_FragColor = vec4(rgba.rgb, rgba.a * alpha);\n"
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"} \n";
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/* checker vertex source */
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static const gchar *checker_v_src =
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"attribute vec4 a_position;\n"
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"void main()\n"
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"{\n"
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" gl_Position = a_position;\n"
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"}\n";
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/* checker fragment source */
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static const gchar *checker_f_src =
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"#ifdef GL_ES\n"
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"precision mediump float;\n"
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"#endif\n"
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"const float blocksize = 8.0;\n"
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"void main ()\n"
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"{\n"
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" vec4 high = vec4(0.667, 0.667, 0.667, 1.0);\n"
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" vec4 low = vec4(0.333, 0.333, 0.333, 1.0);\n"
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" if (mod(gl_FragCoord.x, blocksize * 2.0) >= blocksize) {\n"
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" if (mod(gl_FragCoord.y, blocksize * 2.0) >= blocksize)\n"
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" gl_FragColor = low;\n"
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" else\n"
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" gl_FragColor = high;\n"
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" } else {\n"
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" if (mod(gl_FragCoord.y, blocksize * 2.0) < blocksize)\n"
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" gl_FragColor = low;\n"
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" else\n"
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" gl_FragColor = high;\n"
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" }\n"
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"}\n";
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/* *INDENT-ON* */
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#define GST_TYPE_GL_VIDEO_MIXER_PAD (gst_gl_video_mixer_pad_get_type())
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#define GST_GL_VIDEO_MIXER_PAD(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_VIDEO_MIXER_PAD, GstGLVideoMixerPad))
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#define GST_GL_VIDEO_MIXER_PAD_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_VIDEO_MIXER_PAD, GstGLVideoMixerPadClass))
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#define GST_IS_GL_VIDEO_MIXER_PAD(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_VIDEO_MIXER_PAD))
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#define GST_IS_GL_VIDEO_MIXER_PAD_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_VIDEO_MIXER_PAD))
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typedef struct _GstGLVideoMixerPad GstGLVideoMixerPad;
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typedef struct _GstGLVideoMixerPadClass GstGLVideoMixerPadClass;
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typedef struct _GstGLVideoMixerCollect GstGLVideoMixerCollect;
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/**
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* GstGLVideoMixerPad:
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*
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* The opaque #GstGLVideoMixerPad structure.
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*/
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struct _GstGLVideoMixerPad
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{
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GstGLMixerPad parent;
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/* < private > */
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/* properties */
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gint xpos, ypos;
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gint width, height;
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gdouble alpha;
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gboolean geometry_change;
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GLuint vertex_buffer;
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};
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struct _GstGLVideoMixerPadClass
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{
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GstGLMixerPadClass parent_class;
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};
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GType gst_gl_video_mixer_pad_get_type (void);
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G_DEFINE_TYPE (GstGLVideoMixerPad, gst_gl_video_mixer_pad,
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GST_TYPE_GL_MIXER_PAD);
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static void gst_gl_video_mixer_pad_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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static void gst_gl_video_mixer_pad_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
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static GstBuffer *gst_gl_video_mixer_pad_upload_buffer (GstGLMixer * mix,
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GstGLMixerFrameData * frame, GstBuffer * buffer);
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#define DEFAULT_PAD_XPOS 0
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#define DEFAULT_PAD_YPOS 0
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#define DEFAULT_PAD_WIDTH 0
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#define DEFAULT_PAD_HEIGHT 0
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#define DEFAULT_PAD_ALPHA 1.0
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enum
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{
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PROP_PAD_0,
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PROP_PAD_XPOS,
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PROP_PAD_YPOS,
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PROP_PAD_WIDTH,
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PROP_PAD_HEIGHT,
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PROP_PAD_ALPHA
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};
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static void
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gst_gl_video_mixer_pad_init (GstGLVideoMixerPad * pad)
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{
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pad->alpha = 1.0;
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}
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static void
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gst_gl_video_mixer_pad_class_init (GstGLVideoMixerPadClass * klass)
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{
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GObjectClass *gobject_class = (GObjectClass *) klass;
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GstGLMixerPadClass *mix_pad_class = (GstGLMixerPadClass *) klass;
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gobject_class->set_property = gst_gl_video_mixer_pad_set_property;
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gobject_class->get_property = gst_gl_video_mixer_pad_get_property;
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g_object_class_install_property (gobject_class, PROP_PAD_XPOS,
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g_param_spec_int ("xpos", "X Position", "X Position of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_XPOS,
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G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_PAD_YPOS,
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g_param_spec_int ("ypos", "Y Position", "Y Position of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_YPOS,
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G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_PAD_WIDTH,
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g_param_spec_int ("width", "Width", "Width of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_WIDTH,
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G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_PAD_HEIGHT,
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g_param_spec_int ("height", "Height", "Height of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_HEIGHT,
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G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_PAD_ALPHA,
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g_param_spec_double ("alpha", "Alpha", "Alpha of the picture", 0.0, 1.0,
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DEFAULT_PAD_ALPHA,
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G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
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mix_pad_class->upload_buffer = gst_gl_video_mixer_pad_upload_buffer;
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}
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static void
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gst_gl_video_mixer_pad_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstGLVideoMixerPad *pad = GST_GL_VIDEO_MIXER_PAD (object);
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switch (prop_id) {
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case PROP_PAD_XPOS:
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g_value_set_int (value, pad->xpos);
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break;
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case PROP_PAD_YPOS:
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g_value_set_int (value, pad->ypos);
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break;
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case PROP_PAD_WIDTH:
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g_value_set_int (value, pad->width);
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break;
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case PROP_PAD_HEIGHT:
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g_value_set_int (value, pad->height);
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break;
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case PROP_PAD_ALPHA:
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g_value_set_double (value, pad->alpha);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_gl_video_mixer_pad_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstGLVideoMixerPad *pad = GST_GL_VIDEO_MIXER_PAD (object);
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GstGLMixer *mix = GST_GL_MIXER (gst_pad_get_parent (GST_PAD (pad)));
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switch (prop_id) {
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case PROP_PAD_XPOS:
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pad->xpos = g_value_get_int (value);
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pad->geometry_change = TRUE;
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break;
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case PROP_PAD_YPOS:
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pad->ypos = g_value_get_int (value);
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pad->geometry_change = TRUE;
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break;
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case PROP_PAD_WIDTH:
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pad->width = g_value_get_int (value);
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pad->geometry_change = TRUE;
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break;
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case PROP_PAD_HEIGHT:
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pad->height = g_value_get_int (value);
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pad->geometry_change = TRUE;
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break;
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case PROP_PAD_ALPHA:
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pad->alpha = g_value_get_double (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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gst_object_unref (mix);
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}
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static GstBuffer *
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gst_gl_video_mixer_pad_upload_buffer (GstGLMixer * mix,
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GstGLMixerFrameData * frame, GstBuffer * buffer)
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{
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GstGLVideoMixerPad *pad = GST_GL_VIDEO_MIXER_PAD (frame->pad);
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if (pad->alpha > 0.0) {
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return
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GST_GL_MIXER_PAD_CLASS
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(gst_gl_video_mixer_pad_parent_class)->upload_buffer (mix, frame,
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buffer);
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}
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return NULL;
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}
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#define GST_GL_TYPE_VIDEO_MIXER_BACKGROUND (gst_gl_video_mixer_background_get_type())
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static GType
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gst_gl_video_mixer_background_get_type (void)
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{
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static GType mixer_background_type = 0;
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static const GEnumValue mixer_background[] = {
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{GST_GL_VIDEO_MIXER_BACKGROUND_CHECKER, "Checker pattern", "checker"},
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{GST_GL_VIDEO_MIXER_BACKGROUND_BLACK, "Black", "black"},
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{GST_GL_VIDEO_MIXER_BACKGROUND_WHITE, "White", "white"},
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{GST_GL_VIDEO_MIXER_BACKGROUND_TRANSPARENT,
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"Transparent Background to enable further compositing", "transparent"},
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{0, NULL, NULL},
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};
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if (!mixer_background_type) {
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mixer_background_type =
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g_enum_register_static ("GstGLVideoMixerBackground", mixer_background);
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}
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return mixer_background_type;
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}
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static void
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gst_gl_video_mixer_class_init (GstGLVideoMixerClass * klass)
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{
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GObjectClass *gobject_class;
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GstElementClass *element_class;
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GstAggregatorClass *agg_class = (GstAggregatorClass *) klass;
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GstVideoAggregatorClass *vagg_class = (GstVideoAggregatorClass *) klass;
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gobject_class = (GObjectClass *) klass;
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element_class = GST_ELEMENT_CLASS (klass);
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gobject_class->set_property = gst_gl_video_mixer_set_property;
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gobject_class->get_property = gst_gl_video_mixer_get_property;
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gst_element_class_set_metadata (element_class, "OpenGL video_mixer",
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"Filter/Effect/Video/Compositor", "OpenGL video_mixer",
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"Julien Isorce <julien.isorce@gmail.com>");
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g_object_class_install_property (gobject_class, PROP_BACKGROUND,
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g_param_spec_enum ("background", "Background", "Background type",
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GST_GL_TYPE_VIDEO_MIXER_BACKGROUND,
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DEFAULT_BACKGROUND, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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GST_GL_MIXER_CLASS (klass)->set_caps = gst_gl_video_mixer_init_shader;
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GST_GL_MIXER_CLASS (klass)->reset = gst_gl_video_mixer_reset;
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GST_GL_MIXER_CLASS (klass)->process_textures =
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gst_gl_video_mixer_process_textures;
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vagg_class->update_caps = _update_caps;
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agg_class->sinkpads_type = GST_TYPE_GL_VIDEO_MIXER_PAD;
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GST_GL_MIXER_CLASS (klass)->supported_gl_api =
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GST_GL_API_OPENGL | GST_GL_API_OPENGL3 | GST_GL_API_GLES2;
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}
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static void
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gst_gl_video_mixer_init (GstGLVideoMixer * video_mixer)
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{
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video_mixer->background = DEFAULT_BACKGROUND;
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video_mixer->shader = NULL;
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video_mixer->input_frames = NULL;
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}
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static void
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gst_gl_video_mixer_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstGLVideoMixer *mixer = GST_GL_VIDEO_MIXER (object);
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switch (prop_id) {
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case PROP_BACKGROUND:
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mixer->background = g_value_get_enum (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_gl_video_mixer_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstGLVideoMixer *mixer = GST_GL_VIDEO_MIXER (object);
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switch (prop_id) {
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case PROP_BACKGROUND:
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g_value_set_enum (value, mixer->background);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static GstCaps *
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_update_caps (GstVideoAggregator * vagg, GstCaps * caps)
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{
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GList *l;
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gint best_width = -1, best_height = -1;
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GstVideoInfo info;
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GstCaps *ret = NULL;
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int i;
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caps = gst_caps_make_writable (caps);
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gst_video_info_from_caps (&info, caps);
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GST_OBJECT_LOCK (vagg);
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for (l = GST_ELEMENT (vagg)->sinkpads; l; l = l->next) {
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GstVideoAggregatorPad *vaggpad = l->data;
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GstGLVideoMixerPad *mixer_pad = GST_GL_VIDEO_MIXER_PAD (vaggpad);
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gint this_width, this_height;
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gint width, height;
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if (mixer_pad->width > 0)
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width = mixer_pad->width;
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else
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width = GST_VIDEO_INFO_WIDTH (&vaggpad->info);
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if (mixer_pad->height > 0)
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height = mixer_pad->height;
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else
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height = GST_VIDEO_INFO_HEIGHT (&vaggpad->info);
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if (width == 0 || height == 0)
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continue;
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|
|
this_width = width + MAX (mixer_pad->xpos, 0);
|
|
this_height = height + MAX (mixer_pad->ypos, 0);
|
|
|
|
if (best_width < this_width)
|
|
best_width = this_width;
|
|
if (best_height < this_height)
|
|
best_height = this_height;
|
|
}
|
|
GST_OBJECT_UNLOCK (vagg);
|
|
|
|
ret = gst_gl_mixer_update_caps (GST_GL_MIXER (vagg), caps);
|
|
|
|
for (i = 0; i < gst_caps_get_size (ret); i++) {
|
|
GstStructure *s = gst_caps_get_structure (ret, i);
|
|
|
|
gst_structure_set (s, "width", G_TYPE_INT, best_width, "height", G_TYPE_INT,
|
|
best_height, NULL);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
_reset_pad_gl (GstAggregator * agg, GstAggregatorPad * aggpad, gpointer udata)
|
|
{
|
|
const GstGLFuncs *gl = GST_GL_MIXER (agg)->context->gl_vtable;
|
|
GstGLVideoMixerPad *pad = GST_GL_VIDEO_MIXER_PAD (aggpad);
|
|
|
|
if (pad->vertex_buffer) {
|
|
gl->DeleteBuffers (1, &pad->vertex_buffer);
|
|
pad->vertex_buffer = 0;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
_reset_gl (GstGLContext * context, GstGLVideoMixer * video_mixer)
|
|
{
|
|
const GstGLFuncs *gl = GST_GL_MIXER (video_mixer)->context->gl_vtable;
|
|
|
|
if (video_mixer->vao) {
|
|
gl->DeleteVertexArrays (1, &video_mixer->vao);
|
|
video_mixer->vao = 0;
|
|
}
|
|
|
|
gst_aggregator_iterate_sinkpads (GST_AGGREGATOR (video_mixer), _reset_pad_gl,
|
|
NULL);
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_reset (GstGLMixer * mixer)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mixer);
|
|
|
|
video_mixer->input_frames = NULL;
|
|
|
|
if (video_mixer->shader)
|
|
gst_gl_context_del_shader (mixer->context, video_mixer->shader);
|
|
video_mixer->shader = NULL;
|
|
|
|
if (video_mixer->checker)
|
|
gst_gl_context_del_shader (mixer->context, video_mixer->checker);
|
|
video_mixer->checker = NULL;
|
|
|
|
if (mixer->context)
|
|
gst_gl_context_thread_add (mixer->context,
|
|
(GstGLContextThreadFunc) _reset_gl, mixer);
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_video_mixer_init_shader (GstGLMixer * mixer, GstCaps * outcaps)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mixer);
|
|
|
|
if (video_mixer->shader)
|
|
gst_gl_context_del_shader (mixer->context, video_mixer->shader);
|
|
|
|
return gst_gl_context_gen_shader (mixer->context, video_mixer_v_src,
|
|
video_mixer_f_src, &video_mixer->shader);
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_video_mixer_process_textures (GstGLMixer * mix, GPtrArray * frames,
|
|
guint out_tex)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mix);
|
|
|
|
video_mixer->input_frames = frames;
|
|
|
|
gst_gl_context_use_fbo_v2 (mix->context,
|
|
GST_VIDEO_INFO_WIDTH (&GST_VIDEO_AGGREGATOR (mix)->info),
|
|
GST_VIDEO_INFO_HEIGHT (&GST_VIDEO_AGGREGATOR (mix)->info),
|
|
mix->fbo, mix->depthbuffer,
|
|
out_tex, gst_gl_video_mixer_callback, (gpointer) video_mixer);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
_draw_checker_background (GstGLVideoMixer * video_mixer)
|
|
{
|
|
GstGLMixer *mixer = GST_GL_MIXER (video_mixer);
|
|
const GstGLFuncs *gl = mixer->context->gl_vtable;
|
|
gint attr_position_loc = 0;
|
|
|
|
const GLushort indices[] = {
|
|
0, 1, 2,
|
|
0, 2, 3
|
|
};
|
|
/* *INDENT-OFF* */
|
|
gfloat v_vertices[] = {
|
|
-1.0,-1.0,-1.0f,
|
|
1.0,-1.0,-1.0f,
|
|
1.0, 1.0,-1.0f,
|
|
-1.0, 1.0,-1.0f,
|
|
};
|
|
/* *INDENT-ON* */
|
|
|
|
if (!video_mixer->checker) {
|
|
if (!gst_gl_context_gen_shader (mixer->context, checker_v_src,
|
|
checker_f_src, &video_mixer->checker))
|
|
return FALSE;
|
|
}
|
|
|
|
gst_gl_shader_use (video_mixer->checker);
|
|
attr_position_loc =
|
|
gst_gl_shader_get_attribute_location (video_mixer->checker, "a_position");
|
|
|
|
if (!video_mixer->checker_vbo) {
|
|
gl->GenBuffers (1, &video_mixer->checker_vbo);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, video_mixer->checker_vbo);
|
|
gl->BufferData (GL_ARRAY_BUFFER, 4 * 3 * sizeof (GLfloat), v_vertices,
|
|
GL_STATIC_DRAW);
|
|
} else {
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, video_mixer->checker_vbo);
|
|
}
|
|
|
|
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
|
|
GL_FALSE, 3 * sizeof (GLfloat), (void *) 0);
|
|
|
|
gl->EnableVertexAttribArray (attr_position_loc);
|
|
|
|
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices);
|
|
|
|
gl->DisableVertexAttribArray (attr_position_loc);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
_draw_background (GstGLVideoMixer * video_mixer)
|
|
{
|
|
GstGLMixer *mixer = GST_GL_MIXER (video_mixer);
|
|
const GstGLFuncs *gl = mixer->context->gl_vtable;
|
|
|
|
switch (video_mixer->background) {
|
|
case GST_GL_VIDEO_MIXER_BACKGROUND_BLACK:
|
|
gl->ClearColor (0.0, 0.0, 0.0, 1.0);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
break;
|
|
case GST_GL_VIDEO_MIXER_BACKGROUND_WHITE:
|
|
gl->ClearColor (1.0, 1.0, 1.0, 1.0);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
break;
|
|
case GST_GL_VIDEO_MIXER_BACKGROUND_TRANSPARENT:
|
|
gl->ClearColor (0.0, 0.0, 0.0, 0.0);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
break;
|
|
case GST_GL_VIDEO_MIXER_BACKGROUND_CHECKER:
|
|
return _draw_checker_background (video_mixer);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* opengl scene, params: input texture (not the output mixer->texture) */
|
|
static void
|
|
gst_gl_video_mixer_callback (gpointer stuff)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (stuff);
|
|
GstGLMixer *mixer = GST_GL_MIXER (video_mixer);
|
|
GstGLFuncs *gl = mixer->context->gl_vtable;
|
|
|
|
GLint attr_position_loc = 0;
|
|
GLint attr_texture_loc = 0;
|
|
guint out_width, out_height;
|
|
|
|
const GLushort indices[] = {
|
|
0, 1, 2,
|
|
0, 2, 3
|
|
};
|
|
|
|
guint count = 0;
|
|
|
|
out_width = GST_VIDEO_INFO_WIDTH (&GST_VIDEO_AGGREGATOR (stuff)->info);
|
|
out_height = GST_VIDEO_INFO_HEIGHT (&GST_VIDEO_AGGREGATOR (stuff)->info);
|
|
|
|
gst_gl_context_clear_shader (mixer->context);
|
|
gl->BindTexture (GL_TEXTURE_2D, 0);
|
|
if (gst_gl_context_get_gl_api (mixer->context) & GST_GL_API_OPENGL)
|
|
gl->Disable (GL_TEXTURE_2D);
|
|
|
|
gl->Disable (GL_DEPTH_TEST);
|
|
gl->Disable (GL_CULL_FACE);
|
|
|
|
if (gl->GenVertexArrays) {
|
|
if (!video_mixer->vao)
|
|
gl->GenVertexArrays (1, &video_mixer->vao);
|
|
gl->BindVertexArray (video_mixer->vao);
|
|
}
|
|
|
|
if (!_draw_background (video_mixer))
|
|
return;
|
|
|
|
gst_gl_shader_use (video_mixer->shader);
|
|
|
|
attr_position_loc =
|
|
gst_gl_shader_get_attribute_location (video_mixer->shader, "a_position");
|
|
attr_texture_loc =
|
|
gst_gl_shader_get_attribute_location (video_mixer->shader, "a_texCoord");
|
|
|
|
gl->Enable (GL_BLEND);
|
|
|
|
while (count < video_mixer->input_frames->len) {
|
|
GstGLMixerFrameData *frame;
|
|
GstGLVideoMixerPad *pad;
|
|
guint in_tex;
|
|
guint in_width, in_height;
|
|
|
|
/* *INDENT-OFF* */
|
|
gfloat v_vertices[] = {
|
|
-1.0,-1.0,-1.0f, 0.0f, 0.0f,
|
|
1.0,-1.0,-1.0f, 1.0f, 0.0f,
|
|
1.0, 1.0,-1.0f, 1.0f, 1.0f,
|
|
-1.0, 1.0,-1.0f, 0.0f, 1.0f,
|
|
};
|
|
/* *INDENT-ON* */
|
|
|
|
frame = g_ptr_array_index (video_mixer->input_frames, count);
|
|
if (!frame) {
|
|
GST_DEBUG ("skipping texture, null frame");
|
|
count++;
|
|
continue;
|
|
}
|
|
pad = (GstGLVideoMixerPad *) frame->pad;
|
|
in_width = GST_VIDEO_INFO_WIDTH (&GST_VIDEO_AGGREGATOR_PAD (pad)->info);
|
|
in_height = GST_VIDEO_INFO_HEIGHT (&GST_VIDEO_AGGREGATOR_PAD (pad)->info);
|
|
|
|
if (!frame->texture || in_width <= 0 || in_height <= 0
|
|
|| pad->alpha == 0.0f) {
|
|
GST_DEBUG ("skipping texture:%u frame:%p width:%u height:%u alpha:%f",
|
|
frame->texture, frame, in_width, in_height, pad->alpha);
|
|
count++;
|
|
continue;
|
|
}
|
|
|
|
in_tex = frame->texture;
|
|
|
|
if (pad->geometry_change || !pad->vertex_buffer) {
|
|
guint pad_width, pad_height;
|
|
gfloat w, h;
|
|
|
|
pad_width = pad->width <= 0 ? in_width : pad->width;
|
|
pad_height = pad->height <= 0 ? in_height : pad->height;
|
|
|
|
w = ((gfloat) pad_width / (gfloat) out_width);
|
|
h = ((gfloat) pad_height / (gfloat) out_height);
|
|
|
|
/* top-left */
|
|
v_vertices[0] = v_vertices[15] =
|
|
2.0f * (gfloat) pad->xpos / (gfloat) out_width - 1.0f;
|
|
/* bottom-left */
|
|
v_vertices[1] = v_vertices[6] =
|
|
2.0f * (gfloat) pad->ypos / (gfloat) out_height - 1.0f;
|
|
/* top-right */
|
|
v_vertices[5] = v_vertices[10] = v_vertices[0] + 2.0f * w;
|
|
/* bottom-right */
|
|
v_vertices[11] = v_vertices[16] = v_vertices[1] + 2.0f * h;
|
|
GST_TRACE ("processing texture:%u dimensions:%ux%u, at %f,%f %fx%f with "
|
|
"alpha:%f", in_tex, in_width, in_height, v_vertices[0], v_vertices[1],
|
|
v_vertices[5], v_vertices[11], pad->alpha);
|
|
|
|
if (!pad->vertex_buffer)
|
|
gl->GenBuffers (1, &pad->vertex_buffer);
|
|
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, pad->vertex_buffer);
|
|
|
|
gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), v_vertices,
|
|
GL_STATIC_DRAW);
|
|
} else {
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, pad->vertex_buffer);
|
|
}
|
|
|
|
gl->BlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
gl->BlendEquation (GL_FUNC_ADD);
|
|
|
|
gl->ActiveTexture (GL_TEXTURE0);
|
|
gl->BindTexture (GL_TEXTURE_2D, in_tex);
|
|
gst_gl_shader_set_uniform_1i (video_mixer->shader, "texture", 0);
|
|
gst_gl_shader_set_uniform_1f (video_mixer->shader, "alpha", pad->alpha);
|
|
|
|
gl->EnableVertexAttribArray (attr_position_loc);
|
|
gl->EnableVertexAttribArray (attr_texture_loc);
|
|
|
|
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
|
|
GL_FALSE, 5 * sizeof (GLfloat), (void *) 0);
|
|
|
|
gl->VertexAttribPointer (attr_texture_loc, 2, GL_FLOAT,
|
|
GL_FALSE, 5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
|
|
|
|
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices);
|
|
|
|
++count;
|
|
}
|
|
|
|
gl->DisableVertexAttribArray (attr_position_loc);
|
|
gl->DisableVertexAttribArray (attr_texture_loc);
|
|
|
|
if (gl->GenVertexArrays)
|
|
gl->BindVertexArray (0);
|
|
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
gl->BindTexture (GL_TEXTURE_2D, 0);
|
|
|
|
gl->Disable (GL_BLEND);
|
|
|
|
gst_gl_context_clear_shader (mixer->context);
|
|
}
|