gstreamer/subprojects/gst-plugins-bad/sys/d3d12/gstd3d12h264dec.h
Seungha Yang d9a89cce06 d3d12decoder: Add support for D3D11 interop
As a short-term solution before full d3d12 rendering feature,
copy decoded d3d12 texture to shared d3d11 texture in order to use
existing various d3d11 implementations such as conversion, resizing,
and videosink.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5356>
2023-09-20 10:34:54 +00:00

33 lines
1.2 KiB
C

/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "gstd3d12decoder.h"
G_BEGIN_DECLS
void gst_d3d12_h264_dec_register (GstPlugin * plugin,
GstD3D12Device * device,
ID3D12VideoDevice * video_device,
guint rank,
gboolean d3d11_interop);
G_END_DECLS