This counter is incremented once for every segment, meaning it would
e.g. overflow after 24 days when using 1ms segments. Once that happens,
completely wrong positions are reported and invalid memory is handed out
for writing/reading the next segments.
As the affected variables are unfortunately part of the public API of
the struct, a second set of variables is added together with accessor
functions and both variables are kept in sync for backwards
compatibility.
All existing users of the two variables are moved to the new ones but
external code might still run into the overflow.
This also slightly breaks API as external code updating the variables
will have no effect anymore but the only known user of this is
pulsesink.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6740>
Reset the waiting thread counter in all places to be consistent
when sending signal for the audio ring buffer. This fix applies it to
pause, stop and release, which are states that will go into a callback
of the subclass. Having the waiting counter reset will avoid having
executing thread of the same subclass trying to take the mutex when
callong gst_audio_ring_buffer_advance.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6195>
Add gst_audio_ring_buffer_set_errored() that will mark the
ringbuffer as errored only if it is currently started or paused,
so gst_audio_ringbuffer_stop() can be sure that the error
state means that the ringbuffer was started and needs stop called.
Fixes a crash with osxaudiosrc if the source element posts
an error, because the ringbuffer would not get stopped and CoreAudio
would continue trying to do callbacks.
Also, anywhere that modifies the ringbuffer state, make sure to
use atomic operations, to guarantee their visibility
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5205>