Commit graph

9 commits

Author SHA1 Message Date
Thibault Saunier
b6b640d046 test:nle: Soften check on refcount
The composition might already have taken a new ref processing the
source.
2016-12-01 15:52:37 -03:00
Sjors Gielen
84f7f04a64 Handle changing playback rate
Before this patch, NLE and GES did not support NleOperations (respectively
GESEffects) that changed the speed/tempo/rate at which the source plays. For
example, the 'pitch' element can make audio play faster or slower. In GES 1.5.90
and before, an NleOperation containing the pitch element to change the rate (or
tempo) would cause a pipeline state change to PAUSED after that stack; that has
been fixed in 1.5.91 (see #755012 [0]). But even then, in 1.5.91 and later,
NleComposition would send segment events to its NleSources assuming that one
source second is equal to one pipeline second. The resulting early EOS event
(in the case of a source rate higher than 1.0) would cause it to switch stacks
too early, causing confusion in the timeline and spectacularly messed up
output.

This patch fixes that by searching for rate-changing elements in
GESTrackElements such as GESEffects. If such rate-changing elements are found,
their final effect on the playing rate is stored in the corresponding NleObject
as the 'media duration factor', named like this because the 'media duration',
or source duration, of an NleObject can be computed by multiplying the duration
with the media duration factor of that object and its parents (this is called
the 'recursive media duration factor'). For example, a 4-second NleSource with
an NleOperation with a media duration factor of 2.0 will have an 8-second media
duration, which means that for playing 4 seconds in the pipeline, the seek
event sent to it must span 8 seconds of media. (So, the 'duration' of an
NleObject or GES object always refers to its duration in the timeline, not the
media duration.)

To summarize:

* Rate-changing elements are registered in the GESEffectClass (pitch::tempo and
  pitch::rate are registered by default);
* GESTimelineElement is responsible for detecting rate-changing elements and
  computing the media_duration_factor;
* GESTrackElement is responsible for storing the media_duration_factor in
  NleObject;
* NleComposition is responsible for the recursive_media_duration_factor;
* The latter property finally fixes media time computations in NleObject.

NLE and GES tests are included.

[0] https://bugzilla.gnome.org/show_bug.cgi?id=755012

Differential Revision: https://phabricator.freedesktop.org/D276
2016-02-26 19:54:40 +01:00
Thibault Saunier
55f0601211 nle: Port tests to the "commit" action signals
Now that nle_object_commit symbol is hidden, we can't use it
in the tests.
2015-06-25 11:03:12 +02:00
Mathieu Duponchelle
506662e2dc nleobject: It is wrong to update object->stop in set_property.
Summary: It must only be done when the object is commited.
We can do that in constructed though, as the changes will
anyway be commited when the object is added to a composition.

Also update the tests, as we set properties spearately then
check the stop, we can commit the source at its creation without
removing meaning from the tests.

Reviewers: thiblahute

Differential Revision: http://phabricator.freedesktop.org/D84
2015-04-09 15:40:32 +02:00
Mathieu Duponchelle
1bfe0b7ef3 Cleanly handle removing the last object in a composition
The strategy here is to seek at the new end of the composition. And in
GES we always add a 1ns long gap at the end of the tracks so that all
track have the exact same duration, and we have black frames when the
timeline is empty
2015-02-03 12:03:33 +01:00
Thibault Saunier
d3d1f85373 tests: Use audiomixer as an audio mixing element
Adder is the past!
2014-11-10 16:22:40 +01:00
Thibault Saunier
57eef236b5 tests: Use the new gst_check_objects_destroyed_on_unref function 2014-10-31 11:58:12 +01:00
Thibault Saunier
95223fd46b Start taking advantage of the fact that NLE is in the same three as GES! 2014-10-31 11:58:12 +01:00
Thibault Saunier
11f9c6e108 Cleanup import of GNL and rename gnl to nle for Non Linear Engine
Conflicts:
	ges/ges-track-element.c
	gnl/Makefile.am
	gnl/common

Conflicts:
	ges/ges-internal.h
	ges/ges-track.c
	ges/ges-utils.c
	ges/nle/.gitignore
	ges/nle/gnlmarshal.list
	ges/nle/nle.h
	ges/nle/nlecomposition.c
	ges/nle/nlecomposition.h
	ges/nle/nleghostpad.c
	ges/nle/nleghostpad.h
	ges/nle/nleobject.c
	ges/nle/nleoperation.c
	ges/nle/nleoperation.h
	ges/nle/nlesource.c
	ges/nle/nlesource.h
	ges/nle/nletypes.h
	ges/nle/nleurisource.c
	ges/nle/nleurisource.h
	gnl/Makefile.am
	gnl/gnl.c
	gnl/gnl.h
	gnl/gnl/gnl.h
	gnl/gnl/gnlcomposition.c
	gnl/gnl/gnlcomposition.h
	gnl/gnl/gnlghostpad.c
	gnl/gnl/gnlghostpad.h
	gnl/gnl/gnlmarshal.list
	gnl/gnl/gnlobject.c
	gnl/gnl/gnloperation.c
	gnl/gnl/gnloperation.h
	gnl/gnl/gnlsource.c
	gnl/gnl/gnlsource.h
	gnl/gnl/gnltypes.h
	gnl/gnl/gnlurisource.c
	gnl/gnl/gnlurisource.h
	gnl/gnlcomposition.c
	gnl/gnlcomposition.h
	gnl/gnlghostpad.c
	gnl/gnlghostpad.h
	gnl/gnlmarshal.list
	gnl/gnlobject.c
	gnl/gnlobject.h
	gnl/gnloperation.c
	gnl/gnloperation.h
	gnl/gnlsource.c
	gnl/gnlsource.h
	gnl/gnltypes.h
	gnl/gnlurisource.c
	gnl/gnlurisource.h
	gnl/tests/check/gnl/common.c
	gnl/tests/check/gnl/common.h
	gnl/tests/check/gnl/complex.c
	gnl/tests/check/gnl/gnlcomposition.c
	gnl/tests/check/gnl/gnloperation.c
	gnl/tests/check/gnl/gnlsource.c
	gnl/tests/check/gnl/seek.c
	gnl/tests/check/gnl/simple.c
	tests/check/gnl/common.c
	tests/check/gnl/common.h
	tests/check/gnl/complex.c
	tests/check/gnl/gnlcomposition.c
	tests/check/gnl/gnloperation.c
	tests/check/gnl/gnlsource.c
	tests/check/gnl/seek.c
	tests/check/gnl/simple.c
	tests/check/nle/common.c
	tests/check/nle/common.h
	tests/check/nle/complex.c
	tests/check/nle/nlecomposition.c
	tests/check/nle/nleoperation.c
	tests/check/nle/nlesource.c
	tests/check/nle/seek.c
	tests/check/nle/simple.c
2014-10-31 11:58:12 +01:00