Matthew Waters
0e835bc374
gl/cocoa: move to CGL and CAOpenGLLayer for rendering
...
Removes the use of NSOpenGL* variety and functions. Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2017-12-09 19:31:53 +00:00
Edward Hervey
47a4be4721
gl/cocoa: Use OBJCFLAGS where needed
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Should fix usage of c-compiler-only flags with an objective-c compiler
2017-12-09 19:31:39 +00:00
Matthew Waters
6491e4d275
gl: fix out-of-source builds pt2
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21b897de2f
did this for x11 and wayland.
Do it for the other backends as well.
2017-12-09 19:31:35 +00:00
Matthew Waters
0fa966bb3d
gl: remove explicit reference to X_CFLAGS
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They are in GL_CFLAGS if required
2017-12-09 19:31:35 +00:00
Edward Hervey
46034834e0
gl: Fix static build with objective-C
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--tag=CC is needed for static build
2017-12-09 19:31:34 +00:00
Matthew Waters
9cbb652b66
[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
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- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2017-12-09 19:31:30 +00:00
Matthew Waters
175f28848c
[792/906] build: use our own in tree headers before system ones
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allows us to develop against the tree rather than what may be installed
2017-12-09 19:31:30 +00:00
Sebastian Dröge
f7998a2e98
[733/906] gl: Major header and include cleanup
2017-12-09 19:31:29 +00:00
Matthew Waters
06eb6f4965
[695/906] build: remove libtool warning about -version-info not used in convenience libraries
2017-12-09 19:31:28 +00:00
Matthew Waters
ccabf4545a
[618/906] add wayland-egl window backend
2017-12-09 19:31:26 +00:00
Matthew Waters
80fdf4c30c
[616/906] move window-specific code into seperate subfolders
2017-12-09 19:31:26 +00:00