There were two issues with the previous decodebin2 group switching algorithm:
Issue 1: It operated with no memory of what has been drained or not, leading to
multiple checks for chains/groups that were already drained.
Issue 2: When receiving an EOS, it only detected that a higher-level chain
was drained if it contained the pad receiving the EOS.
The following modifications have been applied:
- a new drained property has been added to GstDecodeChain
- both drained properties of chain/group are set as soon as they are detected
- the algorithm now tests agains these values
See https://bugzilla.gnome.org/show_bug.cgi?id=685938
Should fix "cannot register existing type `GstPlaybinSelectorPad'" warnings
and subsequent errors when creating multiple players at the same time.
Conflicts:
gst/playback/gststreamselector.c
streams with non-TIME segments will not have timestamps ...
... and therefore will never unblock the other streams.
Fixes blocking issue when using playbin suburi feature
* Update outgoing segment.base with accumulated time, ensuring all
streams are synchronized.
* Only consider streams as "new" is they have a STREAM_START event
with a different seqnum.
* Use GstStream segment.base instead of separate variable to store
the past running time.
* Disable passthrough
* Switch to glib 2.32 GMutex/GCond
* Avoid getting pad parent the expensive way
* Minor other fixes
This allows the following use-cases to expose the group and pads
before an ALLOCATION query comes through:
* Single stream use-cases
* Multi stream use-cases where all streams sent the CAPS event before
the first ALLOCATION query
Some cases will still make the initial ALLOCATION query fail though,
which isn't optimal, but not fatal (it will recover when pads are
exposed, a RECONFIGURE event is sent upstream and elements can
re-send an ALLOCATION query which will reach downstream elements).
https://bugzilla.gnome.org/show_bug.cgi?id=680262
A caps event is also used to establish that a stream has prerolled.
Without this, we end up allowing negotiation queries to fail, ending
in decoders (and other elements) to not be configured right from the
start with the most optimal settings.
Might just be paranoia, but better safe than sorry. Make sure
the compiler really always passes a 64-bit integer to the
g_object_set() vararg function.
They are not added again by every code path, e.g. when switching
only the deinterlace flag and are missing then.
Fixes bug #678763.
Conflicts:
gst/playback/gstplaysink.c