Julien Isorce
83b2f12c12
[495/906] glES2.0: properly use glDeleteShader
2017-12-09 19:31:23 +00:00
Julien Isorce
bd0982d057
[492/906] glwindow: properly fails if resource not found
2017-12-09 19:31:23 +00:00
Julien Isorce
badaaaec34
[491/906] glES2.0: properly fails if driver/kernel inconsistency
2017-12-09 19:31:23 +00:00
Julien Isorce
b36b45e437
[412/906] Cocoa backend: improve support on GNUStep
2017-12-09 19:31:23 +00:00
Julien Isorce
525701cfca
[388/906] just fix builds and indent
2017-12-09 19:31:22 +00:00
Julien Isorce
b639781471
[381/906] EGL and GLX:: set a minimum depth size
2017-12-09 19:31:22 +00:00
Julien Isorce
f3fef483ec
[350/906] fix window position when using xoverlay
...
x, y are the coordinates of the position inside
the new parent window.
Fixes #584877
2017-12-09 19:31:22 +00:00
Julien Isorce
9f8473cce0
[336/906] [x11/x11ES] fix some pointer cast warnings
2017-12-09 19:31:21 +00:00
Julien Isorce
d1bd71e82b
[331/906] indent and fix some compiler warnings
2017-12-09 19:31:21 +00:00
Julien Isorce
2eb9cb551c
[330/906] Can now share textures with an external gl context
...
The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2017-12-09 19:31:21 +00:00
Julien
fd2028d109
[326/906] add X backend for OpenGL ES 2.0
2017-12-09 19:31:21 +00:00